mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-28 12:30:46 +00:00
- Build/Duke: Remove the only use case for drawrooms()
inline wrapper and change getcamspriteang()
to return binangle instead of a build angle.
This commit is contained in:
parent
0cab84f17a
commit
d3b95d4d70
2 changed files with 6 additions and 11 deletions
|
@ -463,11 +463,6 @@ void renderCompleteMirror(void);
|
||||||
|
|
||||||
int32_t renderDrawRoomsQ16(int32_t daposx, int32_t daposy, int32_t daposz, fixed_t daang, fixed_t dahoriz, int16_t dacursectnum);
|
int32_t renderDrawRoomsQ16(int32_t daposx, int32_t daposy, int32_t daposz, fixed_t daang, fixed_t dahoriz, int16_t dacursectnum);
|
||||||
|
|
||||||
static FORCE_INLINE int32_t drawrooms(int32_t daposx, int32_t daposy, int32_t daposz, int16_t daang, int16_t dahoriz, int16_t dacursectnum)
|
|
||||||
{
|
|
||||||
return renderDrawRoomsQ16(daposx, daposy, daposz, IntToFixed(daang), IntToFixed(dahoriz), dacursectnum);
|
|
||||||
}
|
|
||||||
|
|
||||||
void renderDrawMasks(void);
|
void renderDrawMasks(void);
|
||||||
void videoInit();
|
void videoInit();
|
||||||
void videoClearViewableArea(int32_t dacol);
|
void videoClearViewableArea(int32_t dacol);
|
||||||
|
|
|
@ -259,9 +259,9 @@ void renderMirror(int cposx, int cposy, int cposz, binangle cang, fixedhoriz cho
|
||||||
//
|
//
|
||||||
//---------------------------------------------------------------------------
|
//---------------------------------------------------------------------------
|
||||||
|
|
||||||
static inline int16_t getcamspriteang(DDukeActor* newOwner, double const smoothratio)
|
static inline binangle getcamspriteang(DDukeActor* newOwner, double const smoothratio)
|
||||||
{
|
{
|
||||||
return newOwner->tempang + xs_CRoundToInt(fmulscale16(((newOwner->s.ang - newOwner->tempang + 1024) & 2047) - 1024, smoothratio));
|
return buildfang(newOwner->tempang + fmulscale16(((newOwner->s.ang - newOwner->tempang + 1024) & 2047) - 1024, smoothratio));
|
||||||
}
|
}
|
||||||
|
|
||||||
//---------------------------------------------------------------------------
|
//---------------------------------------------------------------------------
|
||||||
|
@ -295,9 +295,9 @@ void animatecamsprite(double smoothratio)
|
||||||
auto camera = &camsprite->GetOwner()->s;
|
auto camera = &camsprite->GetOwner()->s;
|
||||||
auto ang = getcamspriteang(camsprite->GetOwner(), smoothratio);
|
auto ang = getcamspriteang(camsprite->GetOwner(), smoothratio);
|
||||||
// Note: no ROR or camera here for now - the current setup has no means to detect these things before rendering the scene itself.
|
// Note: no ROR or camera here for now - the current setup has no means to detect these things before rendering the scene itself.
|
||||||
drawrooms(camera->x, camera->y, camera->z, ang, camera->shade, camera->sectnum); // why 'shade'...?
|
renderDrawRoomsQ16(camera->x, camera->y, camera->z, ang.asq16(), IntToFixed(camera->shade), camera->sectnum); // why 'shade'...?
|
||||||
display_mirror = 1; // should really be 'display external view'.
|
display_mirror = 1; // should really be 'display external view'.
|
||||||
fi.animatesprites(camera->x, camera->y, ang, smoothratio);
|
fi.animatesprites(camera->x, camera->y, ang.asbuild(), smoothratio);
|
||||||
display_mirror = 0;
|
display_mirror = 0;
|
||||||
renderDrawMasks();
|
renderDrawMasks();
|
||||||
});
|
});
|
||||||
|
@ -517,7 +517,7 @@ void displayrooms(int snum, double smoothratio)
|
||||||
if (s->yvel < 0) s->yvel = -100;
|
if (s->yvel < 0) s->yvel = -100;
|
||||||
else if (s->yvel > 199) s->yvel = 300;
|
else if (s->yvel > 199) s->yvel = 300;
|
||||||
|
|
||||||
cang = buildang(ud.cameraactor->tempang + xs_CRoundToInt(fmulscale16(((s->ang + 1024 - ud.cameraactor->tempang) & 2047) - 1024, smoothratio)));
|
cang = buildfang(ud.cameraactor->tempang + fmulscale16(((s->ang + 1024 - ud.cameraactor->tempang) & 2047) - 1024, smoothratio));
|
||||||
|
|
||||||
auto bh = buildhoriz(s->yvel);
|
auto bh = buildhoriz(s->yvel);
|
||||||
se40code(s->x, s->y, s->z, cang, bh, smoothratio);
|
se40code(s->x, s->y, s->z, cang, bh, smoothratio);
|
||||||
|
@ -581,7 +581,7 @@ void displayrooms(int snum, double smoothratio)
|
||||||
if (p->newOwner != nullptr)
|
if (p->newOwner != nullptr)
|
||||||
{
|
{
|
||||||
auto spr = &p->newOwner->s;
|
auto spr = &p->newOwner->s;
|
||||||
cang = buildang(getcamspriteang(p->newOwner, smoothratio));
|
cang = getcamspriteang(p->newOwner, smoothratio);
|
||||||
choriz = buildhoriz(spr->shade);
|
choriz = buildhoriz(spr->shade);
|
||||||
cposx = spr->pos.x;
|
cposx = spr->pos.x;
|
||||||
cposy = spr->pos.y;
|
cposy = spr->pos.y;
|
||||||
|
|
Loading…
Reference in a new issue