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- Blood: Add interpolation repair for kQAVVDFIRE3
(res_id: 105).
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@ -1224,6 +1224,21 @@ static void qavRepairTileData(QAV* pQAV)
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pQAV->frames[i].tiles[1].picnum = -1;
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}
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break;
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case kQAVVDFIRE3:
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// VDFIRE3 requires several index swaps to repair interpolations.
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// For frame 1, swap tile indices 0 and 1.
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backup = pQAV->frames[1].tiles[1];
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pQAV->frames[1].tiles[1] = pQAV->frames[1].tiles[0];
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pQAV->frames[1].tiles[0] = backup;
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// For frames 13 till end, swap tile indices 0 and 1.
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for (i = 13; i < pQAV->nFrames; i++)
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{
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backup = pQAV->frames[i].tiles[1];
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pQAV->frames[i].tiles[1] = pQAV->frames[i].tiles[0];
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pQAV->frames[i].tiles[0] = backup;
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}
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break;
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default:
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return;
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}
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