diff --git a/source/duke3d/src/sector.cpp b/source/duke3d/src/sector.cpp index b5edf4fe9..97832b992 100644 --- a/source/duke3d/src/sector.cpp +++ b/source/duke3d/src/sector.cpp @@ -3256,10 +3256,10 @@ void P_CheckSectors(int playerNum) int const playerSectnum = pPlayer->cursectnum; pPlayer->cursectnum = SECT(spriteNum); + P_UpdateScreenPal(pPlayer); pPlayer->cursectnum = playerSectnum; pPlayer->newowner = spriteNum; - P_UpdateScreenPal(pPlayer); P_UpdatePosWhenViewingCam(pPlayer); return;