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https://github.com/ZDoom/raze-gles.git
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- this time the texture upload is working.
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b7816e2dfb
commit
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1 changed files with 18 additions and 131 deletions
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@ -1681,145 +1681,32 @@ static void Polymost_SendTexToDriver(int32_t const doalloc,
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glTexImage2D(GL_TEXTURE_2D, level, intexfmt, siz.x,siz.y, 0, texfmt, type, pic);
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glTexImage2D(GL_TEXTURE_2D, level, intexfmt, siz.x,siz.y, 0, texfmt, type, pic);
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else
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else
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glTexSubImage2D(GL_TEXTURE_2D, level, 0,0, siz.x,siz.y, texfmt, type, pic);
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glTexSubImage2D(GL_TEXTURE_2D, level, 0,0, siz.x,siz.y, texfmt, type, pic);
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glGenerateMipmap(GL_TEXTURE_2D);
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}
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}
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void uploadtexture(int32_t doalloc, vec2_t siz, int32_t texfmt,
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void uploadtexture(int32_t doalloc, vec2_t siz, int32_t texfmt,
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coltype *pic, vec2_t tsiz, int32_t dameth)
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coltype* pic, vec2_t tsiz, int32_t dameth)
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{
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{
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const int artimmunity = !!(dameth & DAMETH_ARTIMMUNITY);
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int32_t intexfmt = GL_RGBA8;
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const int hi = !!(dameth & DAMETH_HI);
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#ifdef TIMING
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const int nodownsize = !!(dameth & DAMETH_NODOWNSIZE) || artimmunity;
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cycle_t clock;
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const int nomiptransfix = !!(dameth & DAMETH_NOFIX);
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const int texcompress_ok = !(dameth & DAMETH_NOTEXCOMPRESS) && (glusetexcompr == 2 || (glusetexcompr && !artimmunity));
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#if !defined EDUKE32_GLES
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clock.Reset();
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int32_t intexfmt;
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clock.Clock();
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if (texcompress_ok && glinfo.texcompr)
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intexfmt = GL_COMPRESSED_RGBA;
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else
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intexfmt = GL_RGBA8;
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#else
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const int hasalpha = !!(dameth & (DAMETH_HASALPHA|DAMETH_ONEBITALPHA));
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const int onebitalpha = !!(dameth & DAMETH_ONEBITALPHA);
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int32_t const intexfmt = hasalpha ? (onebitalpha ? texfmt_rgb_mask : texfmt_rgba) : texfmt_rgb;
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int32_t const comprtexfmt = hasalpha ? (onebitalpha ? comprtexfmt_rgb_mask : comprtexfmt_rgba) : comprtexfmt_rgb;
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#endif
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#endif
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dameth &= ~DAMETH_UPLOADTEXTURE_MASK;
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if (gltexmaxsize <= 0)
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{
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GLint i = 0;
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glGetIntegerv(GL_MAX_TEXTURE_SIZE, &i);
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if (!i) gltexmaxsize = 6; // 2^6 = 64 == default GL max texture size
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else
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{
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gltexmaxsize = 0;
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for (; i>1; i>>=1) gltexmaxsize++;
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#ifdef EDUKE32_GLES
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while ((1<<(gltexmaxsize-1)) > xdim)
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gltexmaxsize--;
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#endif
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}
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}
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gltexmiplevel = max(0, min(gltexmaxsize-1, gltexmiplevel));
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int miplevel = gltexmiplevel;
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while ((siz.x >> miplevel) > (1 << gltexmaxsize) || (siz.y >> miplevel) > (1 << gltexmaxsize))
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miplevel++;
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if (hi && !nodownsize && r_downsize > miplevel)
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miplevel = r_downsize;
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// don't use mipmaps if mipmapping is disabled
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//POGO: until the texcacheheader can be updated, generate the mipmaps texcache expects if it's enabled
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if (!glusetexcache &&
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(glfiltermodes[gltexfiltermode].min == GL_NEAREST ||
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glfiltermodes[gltexfiltermode].min == GL_LINEAR))
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{
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_BASE_LEVEL, 0);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 0);
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}
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if (!miplevel)
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Polymost_SendTexToDriver(doalloc, siz, texfmt, pic,
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Polymost_SendTexToDriver(doalloc, siz, texfmt, pic,
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intexfmt,
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intexfmt,
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#if defined EDUKE32_GLES
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comprtexfmt,
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texcompress_ok,
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#endif
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0);
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0);
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// don't generate mipmaps if we're not going to use them
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#ifdef TIMING
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if (!glusetexcache &&
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clock.Unclock();
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(glfiltermodes[gltexfiltermode].min == GL_NEAREST ||
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glfiltermodes[gltexfiltermode].min == GL_LINEAR))
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{
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return;
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}
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vec2_t siz2 = siz;
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static int ttt;
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OSD_Printf("%d: texture upload %d x %d took %2.3f ms\n", ttt++, siz.x, siz.y, clock.TimeMS());
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for (bssize_t j=1; (siz2.x > 1) || (siz2.y > 1); j++)
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{
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vec2_t const siz3 = { max(1, siz2.x >> 1), max(1, siz2.y >> 1) }; // this came from the GL_ARB_texture_non_power_of_two spec
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//x3 = ((x2+1)>>1); y3 = ((y2+1)>>1);
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for (bssize_t y=0; y<siz3.y; y++)
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{
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coltype *wpptr = &pic[y*siz3.x];
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coltype const *rpptr = &pic[(y<<1)*siz2.x];
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for (bssize_t x=0; x<siz3.x; x++,wpptr++,rpptr+=2)
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{
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int32_t r=0, g=0, b=0, a=0, k=0;
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if (rpptr[0].a) { r += rpptr[0].r; g += rpptr[0].g; b += rpptr[0].b; a += rpptr[0].a; k++; }
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if ((x+x+1 < siz2.x) && (rpptr[1].a)) { r += rpptr[1].r; g += rpptr[1].g; b += rpptr[1].b; a += rpptr[1].a; k++; }
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if (y+y+1 < siz2.y)
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{
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if ((rpptr[siz2.x].a)) { r += rpptr[siz2.x ].r; g += rpptr[siz2.x ].g; b += rpptr[siz2.x ].b; a += rpptr[siz2.x ].a; k++; }
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if ((x+x+1 < siz2.x) && (rpptr[siz2.x+1].a)) { r += rpptr[siz2.x+1].r; g += rpptr[siz2.x+1].g; b += rpptr[siz2.x+1].b; a += rpptr[siz2.x+1].a; k++; }
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}
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switch (k)
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{
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case 0:
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case 1:
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wpptr->r = r; wpptr->g = g; wpptr->b = b; wpptr->a = a; break;
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case 2:
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wpptr->r = ((r+1)>>1); wpptr->g = ((g+1)>>1); wpptr->b = ((b+1)>>1); wpptr->a = ((a+1)>>1); break;
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case 3:
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wpptr->r = ((r*85+128)>>8); wpptr->g = ((g*85+128)>>8); wpptr->b = ((b*85+128)>>8); wpptr->a = ((a*85+128)>>8); break;
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case 4:
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wpptr->r = ((r+2)>>2); wpptr->g = ((g+2)>>2); wpptr->b = ((b+2)>>2); wpptr->a = ((a+2)>>2); break;
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default:
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EDUKE32_UNREACHABLE_SECTION(break);
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}
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//if (wpptr->a) wpptr->a = 255;
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}
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}
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if (!nomiptransfix)
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{
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vec2_t const tsizzle = { (tsiz.x + (1 << j)-1) >> j, (tsiz.y + (1 << j)-1) >> j };
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fixtransparency(pic, tsizzle, siz3, dameth);
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}
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if (j >= miplevel)
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Polymost_SendTexToDriver(doalloc, siz3, texfmt, pic,
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intexfmt,
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#if defined EDUKE32_GLES
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comprtexfmt,
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texcompress_ok,
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#endif
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#endif
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j - miplevel);
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siz2 = siz3;
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return;
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}
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}
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}
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void uploadtextureindexed(int32_t doalloc, vec2_t offset, vec2_t siz, intptr_t tile)
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void uploadtextureindexed(int32_t doalloc, vec2_t offset, vec2_t siz, intptr_t tile)
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