From d2de11cd99e5ece363147b8d95153304342b9db3 Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Fri, 4 Sep 2020 23:56:04 +0200 Subject: [PATCH] - hide the message display on intermission screens. Fixes #336 --- source/core/mainloop.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/core/mainloop.cpp b/source/core/mainloop.cpp index f8a1d4762..f09c1ee5e 100644 --- a/source/core/mainloop.cpp +++ b/source/core/mainloop.cpp @@ -332,7 +332,7 @@ void Display() NetUpdate(); // send out any new accumulation - if (gamestate != GS_INTRO) // do not draw overlays on the intros + if (gamestate != GS_INTRO && gamestate != GS_INTERMISSION) // do not draw overlays on the intros { // Draw overlay elements CT_Drawer();