premap.c: on prelevel(), clear bits 16 and 32 of effector sprites.

git-svn-id: https://svn.eduke32.com/eduke32@5422 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
helixhorned 2015-11-14 17:21:14 +00:00
parent e272252664
commit d204b6df99

View file

@ -1140,7 +1140,7 @@ static void prelevel(char g)
case LOCATORS__STATIC:
case MASTERSWITCH__STATIC:
case RESPAWN__STATIC:
sprite[i].cstat &= ~(1|256);
sprite[i].cstat &= ~(1|16|32|256);
break;
}
}