mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-24 10:40:46 +00:00
Mapster/classic: Make Ctrl-P toggle parallax rendering types in 3D mode again.
Of course, it's just for the heck of it, since this setting is not saved into MAP files. I kinda like the cylindrical projection... git-svn-id: https://svn.eduke32.com/eduke32@2605 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
d44f8c761e
commit
d1fed44da6
1 changed files with 2 additions and 5 deletions
|
@ -7316,7 +7316,6 @@ paste_ceiling_or_floor:
|
||||||
if (eitherCTRL)
|
if (eitherCTRL)
|
||||||
{
|
{
|
||||||
parallaxtype = (parallaxtype+1)%3;
|
parallaxtype = (parallaxtype+1)%3;
|
||||||
sector[searchsector].ceilingstat ^= 1;
|
|
||||||
message("Parallax type %d", parallaxtype);
|
message("Parallax type %d", parallaxtype);
|
||||||
}
|
}
|
||||||
else if (eitherALT)
|
else if (eitherALT)
|
||||||
|
@ -10927,11 +10926,9 @@ static void Keys2d3d(void)
|
||||||
|
|
||||||
if (eitherCTRL) //CTRL
|
if (eitherCTRL) //CTRL
|
||||||
{
|
{
|
||||||
if (PRESSED_KEYSC(P)) // Ctrl-P: Map playtesting
|
if (qsetmode != 200)
|
||||||
{
|
if (PRESSED_KEYSC(P)) // Ctrl-P: Map playtesting
|
||||||
if (qsetmode != 200)
|
|
||||||
test_map(eitherALT);
|
test_map(eitherALT);
|
||||||
}
|
|
||||||
|
|
||||||
if (keystatus[KEYSC_S]) // S
|
if (keystatus[KEYSC_S]) // S
|
||||||
{
|
{
|
||||||
|
|
Loading…
Reference in a new issue