Add toggle for always run back to the menu

git-svn-id: https://svn.eduke32.com/eduke32@8021 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
terminx 2019-08-15 16:57:30 +00:00 committed by Christoph Oelckers
parent 12cb46d94e
commit d1e9a4ec0d
1 changed files with 4 additions and 0 deletions

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@ -422,6 +422,9 @@ static MenuOptionSet_t MEOS_GAMESETUP_AIM_AUTO = MAKE_MENUOPTIONSET( MEOSN_GAMES
static MenuOption_t MEO_GAMESETUP_AIM_AUTO = MAKE_MENUOPTION( &MF_Redfont, &MEOS_GAMESETUP_AIM_AUTO, &ud.config.AutoAim );
static MenuEntry_t ME_GAMESETUP_AIM_AUTO = MAKE_MENUENTRY( "Auto aim:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_GAMESETUP_AIM_AUTO, Option );
static MenuOption_t MEO_GAMESETUP_ALWAYS_RUN = MAKE_MENUOPTION( &MF_Redfont, &MEOS_NoYes, &ud.auto_run);
static MenuEntry_t ME_GAMESETUP_ALWAYS_RUN = MAKE_MENUENTRY( "Always run:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_GAMESETUP_ALWAYS_RUN, Option );
static char const *MEOSN_GAMESETUP_WEAPSWITCH_PICKUP[] = { "Never", "If new", "By rating", };
static MenuOptionSet_t MEOS_GAMESETUP_WEAPSWITCH_PICKUP = MAKE_MENUOPTIONSET( MEOSN_GAMESETUP_WEAPSWITCH_PICKUP, NULL, 0x2 );
static MenuOption_t MEO_GAMESETUP_WEAPSWITCH_PICKUP = MAKE_MENUOPTION( &MF_Redfont, &MEOS_GAMESETUP_WEAPSWITCH_PICKUP, NULL );
@ -723,6 +726,7 @@ static MenuEntry_t *MEL_CONTROLS[] = {
#endif
&ME_Space6_Redfont,
&ME_GAMESETUP_AIM_AUTO,
&ME_GAMESETUP_ALWAYS_RUN,
};
static MenuEntry_t *MEL_CHEATS[ARRAY_SIZE(ME_CheatCodes)+1] = {