If a value of 1 is returned from EVENT_DISPLAYROOMS, don't draw them.

This includes mirrors, rooms and masks.  Any value other than 0 or 1
that is returned is considered an error (reserved for future use).

git-svn-id: https://svn.eduke32.com/eduke32@2889 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
helixhorned 2012-08-13 18:26:03 +00:00
parent 0cac20c2d6
commit d1e9116c23

View file

@ -3420,7 +3420,7 @@ void G_HandleMirror(int32_t x, int32_t y, int32_t z, int32_t a, int32_t horiz, i
void G_DrawRooms(int32_t snum, int32_t smoothratio)
{
int32_t i;
int32_t i, dont_draw;
DukePlayer_t *const p = g_player[snum].ps;
int32_t tmpyx=yxaspect, tmpvr=viewingrange;
@ -3666,13 +3666,20 @@ void G_DrawRooms(int32_t snum, int32_t smoothratio)
break;
}
dont_draw = 0;
// NOTE: might be rendering off-screen here, so CON commands that draw stuff
// like showview must cope with that situation or bail out!
if (apScriptGameEvent[EVENT_DISPLAYROOMS])
VM_OnEvent(EVENT_DISPLAYROOMS, g_player[screenpeek].ps->i, screenpeek, -1, 0);
dont_draw = VM_OnEvent(EVENT_DISPLAYROOMS, g_player[screenpeek].ps->i, screenpeek, -1, 0);
ud.camerahoriz = clamp(ud.camerahoriz, HORIZ_MIN, HORIZ_MAX);
if (dont_draw != 1) // event return values other than 0 and 1 are reserved
{
if (dont_draw != 0)
OSD_Printf(OSD_ERROR "ERROR: EVENT_DISPLAYROOMS return value must be 0 or 1, "
"other values are reserved.\n");
G_HandleMirror(ud.camera.x, ud.camera.y, ud.camera.z, ud.cameraang, ud.camerahoriz, smoothratio);
G_SE40(smoothratio);
@ -3723,6 +3730,7 @@ void G_DrawRooms(int32_t snum, int32_t smoothratio)
drawing_ror = 0;
drawmasks();
}
if (g_screenCapture)
{