mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-29 04:50:42 +00:00
- got rid of the dynamic tilemap.
Most tile access is in game specific code, the remaining code only accesses 51 tiles
This commit is contained in:
parent
f1a2836877
commit
d13b2dc130
40 changed files with 1052 additions and 5114 deletions
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@ -44,7 +44,6 @@ set( PCH_SOURCES
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src/zz_demo.cpp
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src/zz_game.cpp
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src/zz_global.cpp
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src/zz_namesdyn.cpp
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src/zz_net.cpp
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src/zz_osdcmds.cpp
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src/zz_player.cpp
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@ -30,7 +30,7 @@ Modifications for JonoF's port by Jonathon Fowler (jf@jonof.id.au)
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#include "ns.h"
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#include "duke3d.h"
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#include "names.h"
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#include "names_d.h"
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#include "animtexture.h"
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#include "animlib.h"
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#include "raze_music.h"
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@ -30,7 +30,7 @@ Prepared for public release: 03/21/2003 - Charlie Wiederhold, 3D Realms
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#include "ns.h"
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#include "duke3d.h"
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#include "names_rr.h"
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#include "names_r.h"
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#include "animtexture.h"
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#include "animlib.h"
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#include "raze_music.h"
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@ -41,7 +41,7 @@ This file is a combination of code from the following sources:
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#include "ns.h"
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#include "global.h"
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#include "namesdyn.h"
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#include "names.h"
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#include "stats.h"
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BEGIN_DUKE_NS
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@ -37,7 +37,7 @@ This file contains parts of DukeGDX by Alexander Makarov-[M210] (m210-2007@mail.
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#include "ns.h"
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#include "global.h"
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#include "zz_actors.h"
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#include "names.h"
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#include "names_d.h"
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#include "serializer.h"
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BEGIN_DUKE_NS
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@ -28,7 +28,7 @@ Prepared for public release: 03/21/2003 - Charlie Wiederhold, 3D Realms
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#include "ns.h"
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#include "global.h"
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#include "zz_actors.h"
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#include "names_rr.h"
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#include "names_r.h"
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#include "serializer.h"
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BEGIN_DUKE_NS
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@ -29,7 +29,7 @@ Prepared for public release: 03/21/2003 - Charlie Wiederhold, 3D Realms
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#include "ns.h"
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#include "global.h"
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#include "zz_actors.h"
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#include "names_rr.h"
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#include "names_r.h"
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#include "mmulti.h"
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BEGIN_DUKE_NS
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@ -36,7 +36,7 @@ source as it is released.
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#include "ns.h"
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#include "global.h"
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#include "game.h"
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#include "names.h"
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#include "names_d.h"
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BEGIN_DUKE_NS
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@ -30,7 +30,7 @@ Prepared for public release: 03/21/2003 - Charlie Wiederhold, 3D Realms
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#include "ns.h"
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#include "global.h"
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#include "game.h"
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#include "names_rr.h"
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#include "names_r.h"
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BEGIN_DUKE_NS
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@ -29,7 +29,7 @@ Prepared for public release: 03/21/2003 - Charlie Wiederhold, 3D Realms
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#include "ns.h"
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#include "global.h"
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#include "zz_actors.h"
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#include "names_rr.h"
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#include "names_r.h"
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BEGIN_DUKE_NS
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@ -40,7 +40,7 @@ Prepared for public release: 03/21/2003 - Charlie Wiederhold, 3D Realms
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#include "menu/menu.h"
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#include "gstrings.h"
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#include "version.h"
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#include "namesdyn.h"
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#include "names.h"
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#include "../../glbackend/glbackend.h"
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@ -229,5 +229,56 @@ void SetDispatcher()
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}
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int TILE_BOX;
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int TILE_TREE1;
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int TILE_TREE2;
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int TILE_TIRE;
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int TILE_CONE;
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int TILE_W_FORCEFIELD;
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int TILE_CAMERA1;
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int TILE_SCRAP6;
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int TILE_APLAYER;
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int TILE_DRONE;
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int TILE_MENUSCREEN;
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int TILE_SCREENBORDER;
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int TILE_VIEWBORDER;
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int TILE_LASERLINE;
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int TILE_APLAYERTOP;
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int TILE_CAMCORNER;
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int TILE_CAMLIGHT;
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int TILE_STATIC;
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int TILE_BOTTOMSTATUSBAR;
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int TILE_SPINNINGNUKEICON;
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int TILE_THREEDEE;
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int TILE_INGAMEDUKETHREEDEE;
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int TILE_PLUTOPAKSPRITE;
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int TILE_MENUBAR;
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int TILE_ATOMICHEALTH;
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int TILE_FLOORSLIME;
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int TILE_JIBS6;
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int TILE_WATERBUBBLE;
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int TILE_SMALLSMOKE;
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int TILE_BLOODPOOL;
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int TILE_FOOTPRINTS;
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int TILE_FOOTPRINTS2;
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int TILE_FOOTPRINTS3;
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int TILE_FOOTPRINTS4;
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int TILE_CLOUDYSKIES;
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int TILE_ARROW;
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int TILE_ACCESSSWITCH;
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int TILE_ACCESSSWITCH2;
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int TILE_GLASSPIECES;
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int TILE_HEN;
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int TILE_BETAVERSION;
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int TILE_MIRROR;
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int TILE_CLOUDYOCEAN;
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int TILE_MOONSKY1;
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int TILE_BIGORBIT;
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int TILE_LA;
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int TILE_LOADSCREEN;
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int TILE_CROSSHAIR;
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int TILE_BIGORBIT1;
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int TILE_HURTRAIL;
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int TILE_FLOORPLASMA;
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END_DUKE_NS
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@ -112,7 +112,7 @@ END_DUKE_NS
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#include "global.h"
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#include "inv.h"
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#include "macros.h"
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#include "namesdyn.h"
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#include "names.h"
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#include "net.h"
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#include "player.h"
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#include "quotes.h"
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@ -35,7 +35,7 @@ source as it is released.
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#include "ns.h"
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#include "global.h"
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#include "zz_actors.h"
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#include "names.h"
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#include "names_d.h"
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BEGIN_DUKE_NS
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@ -233,6 +233,56 @@ void initactorflags_d()
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weaponsandammosprites[13] = FREEZESPRITE;
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weaponsandammosprites[14] = FREEZEAMMO;
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TILE_BOX = BOX;
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TILE_TREE1 = TREE1;
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TILE_TREE2 = TREE2;
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TILE_TIRE = TIRE;
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TILE_CONE = CONE;
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TILE_W_FORCEFIELD = W_FORCEFIELD;
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TILE_CAMERA1 = CAMERA1;
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TILE_SCRAP6 = SCRAP6;
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TILE_APLAYER = APLAYER;
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TILE_DRONE = DRONE;
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TILE_MENUSCREEN = MENUSCREEN;
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TILE_SCREENBORDER = BIGHOLE;
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TILE_VIEWBORDER = VIEWBORDER;
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TILE_LASERLINE = LASERLINE;
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TILE_APLAYERTOP = APLAYERTOP;
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TILE_CAMCORNER = CAMCORNER;
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TILE_CAMLIGHT = CAMLIGHT;
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TILE_STATIC = STATIC;
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TILE_BOTTOMSTATUSBAR = BOTTOMSTATUSBAR;
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TILE_SPINNINGNUKEICON = SPINNINGNUKEICON;
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TILE_THREEDEE = THREEDEE;
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TILE_INGAMEDUKETHREEDEE = INGAMEDUKETHREEDEE;
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TILE_PLUTOPAKSPRITE = PLUTOPAKSPRITE;
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TILE_MENUBAR = MENUBAR;
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TILE_ATOMICHEALTH = ATOMICHEALTH;
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TILE_FLOORSLIME = FLOORSLIME;
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TILE_JIBS6 = JIBS6;
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TILE_WATERBUBBLE = WATERBUBBLE;
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TILE_SMALLSMOKE = SMALLSMOKE;
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TILE_BLOODPOOL = BLOODPOOL;
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TILE_FOOTPRINTS = FOOTPRINTS;
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TILE_FOOTPRINTS2 = FOOTPRINTS2;
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TILE_FOOTPRINTS3 = FOOTPRINTS3;
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TILE_FOOTPRINTS4 = FOOTPRINTS4;
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TILE_CLOUDYSKIES = CLOUDYSKIES;
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TILE_ARROW = ARROW;
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TILE_ACCESSSWITCH = ACCESSSWITCH;
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TILE_ACCESSSWITCH2 = ACCESSSWITCH2;
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TILE_GLASSPIECES = GLASSPIECES;
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TILE_BETAVERSION = BETAVERSION;
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TILE_MIRROR = MIRROR;
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TILE_CLOUDYOCEAN = CLOUDYOCEAN;
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TILE_MOONSKY1 = MOONSKY1;
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TILE_LA = LA;
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TILE_LOADSCREEN = LOADSCREEN;
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TILE_CROSSHAIR = CROSSHAIR;
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TILE_BIGORBIT1 = BIGORBIT1;
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TILE_HURTRAIL = HURTRAIL;
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TILE_FLOORPLASMA = FLOORPLASMA;
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}
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@ -29,7 +29,7 @@ Prepared for public release, 03/21/2003 - Charlie Wiederhold, 3D Realms
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#include "ns.h"
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#include "global.h"
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#include "zz_actors.h"
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#include "names_rr.h"
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#include "names_r.h"
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BEGIN_DUKE_NS
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weaponsandammosprites[13] = FREEZESPRITE;
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weaponsandammosprites[14] = FREEZEAMMO;
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TILE_BOX = BOX;
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TILE_TREE1 = TREE1;
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TILE_TREE2 = TREE2;
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TILE_TIRE = TIRE;
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TILE_CONE = CONE;
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TILE_W_FORCEFIELD = W_FORCEFIELD;
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TILE_CAMERA1 = CAMERA1;
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TILE_SCRAP6 = SCRAP6;
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TILE_APLAYER = APLAYER;
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TILE_DRONE = DRONE;
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TILE_MENUSCREEN = MENUSCREEN;
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TILE_SCREENBORDER = isRRRA()? 7629 : BIGHOLE;
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TILE_VIEWBORDER = VIEWBORDER;
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TILE_LASERLINE = LASERLINE;
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TILE_APLAYERTOP = APLAYERTOP;
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TILE_CAMCORNER = CAMCORNER;
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TILE_CAMLIGHT = CAMLIGHT;
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TILE_STATIC = STATIC;
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TILE_BOTTOMSTATUSBAR = BOTTOMSTATUSBAR;
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TILE_SPINNINGNUKEICON = SPINNINGNUKEICON;
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TILE_THREEDEE = THREEDEE;
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TILE_INGAMEDUKETHREEDEE = INGAMEDUKETHREEDEE;
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TILE_PLUTOPAKSPRITE = PLUTOPAKSPRITE;
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TILE_MENUBAR = MENUBAR;
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TILE_ATOMICHEALTH = ATOMICHEALTH;
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TILE_FLOORSLIME = FLOORSLIME;
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TILE_JIBS6 = JIBS6;
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TILE_WATERBUBBLE = WATERBUBBLE;
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TILE_SMALLSMOKE = SMALLSMOKE;
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TILE_BLOODPOOL = BLOODPOOL;
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TILE_FOOTPRINTS = FOOTPRINTS;
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TILE_FOOTPRINTS2 = FOOTPRINTS2;
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TILE_FOOTPRINTS3 = FOOTPRINTS3;
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TILE_FOOTPRINTS4 = FOOTPRINTS4;
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TILE_CLOUDYSKIES = CLOUDYSKIES;
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TILE_ARROW = ARROW;
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TILE_ACCESSSWITCH = ACCESSSWITCH;
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TILE_ACCESSSWITCH2 = ACCESSSWITCH2;
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TILE_GLASSPIECES = GLASSPIECES;
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TILE_BETAVERSION = BETAVERSION;
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TILE_MIRROR = MIRROR;
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TILE_HEN = HEN;
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TILE_MOONSKY1 = MOONSKY1;
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TILE_LA = LA;
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TILE_LOADSCREEN = LOADSCREEN;
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TILE_CROSSHAIR = CROSSHAIR;
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TILE_BIGORBIT1 = BIGORBIT1;
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TILE_HURTRAIL = HURTRAIL;
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TILE_FLOORPLASMA = FLOORPLASMA;
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}
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END_DUKE_NS
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@ -266,7 +266,7 @@ void drawbackground(void)
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return;
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}
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auto tex = tileGetTexture(isRRRA() ? /*TILE_RRTILE*/7629 : TILE_BIGHOLE);
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auto tex = tileGetTexture(TILE_SCREENBORDER);
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if (tex != nullptr && tex->isValid())
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{
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if (windowxy1.y > 0)
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@ -36,13 +36,13 @@ source as it is released.
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#include "global.h"
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#include "gamedef.h"
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#include "serializer.h"
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#include "namesdyn.h"
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#include "names.h"
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#include "build.h"
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#include "mmulti.h"
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#include "gamevar.h"
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// This currently only works for Duke and related games
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#include "names.h"
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// This currently only works for WW2GI.
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#include "names_d.h"
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BEGIN_DUKE_NS
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@ -34,7 +34,7 @@ source as it is released.
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#include "ns.h"
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#include "global.h"
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#include "names.h"
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#include "names_d.h"
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BEGIN_DUKE_NS
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@ -29,7 +29,7 @@ Prepared for public release: 03/21/2003 - Charlie Wiederhold, 3D Realms
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#include "ns.h"
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#include "global.h"
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#include "game.h"
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#include "names_rr.h"
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#include "names_r.h"
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BEGIN_DUKE_NS
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@ -1,773 +1,101 @@
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//-------------------------------------------------------------------------
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/*
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Copyright (C) 1996, 2003 - 3D Realms Entertainment
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This file is part of Duke Nukem 3D version 1.5 - Atomic Edition
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Duke Nukem 3D is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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||||
See the GNU General Public License for more details.
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||||
|
||||
You should have received a copy of the GNU General Public License
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||||
along with this program; if not, write to the Free Software
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||||
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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Original Source: 1996 - Todd Replogle
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Prepared for public release: 03/21/2003 - Charlie Wiederhold, 3D Realms
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*/
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//-------------------------------------------------------------------------
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#pragma once
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BEGIN_DUKE_NS
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enum
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{
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ARROW = 20,
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FIRSTGUNSPRITE = 21,
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CHAINGUNSPRITE = 22,
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RPGSPRITE = 23,
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FREEZESPRITE = 24,
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SHRINKERSPRITE = 25,
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HEAVYHBOMB = 26,
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TRIPBOMBSPRITE = 27,
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SHOTGUNSPRITE = 28,
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DEVISTATORSPRITE = 29,
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HEALTHBOX = 30,
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AMMOBOX = 31,
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GROWSPRITEICON = 32,
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INVENTORYBOX = 33,
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FREEZEAMMO = 37,
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AMMO = 40,
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BATTERYAMMO = 41,
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DEVISTATORAMMO = 42,
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RPGAMMO = 44,
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GROWAMMO = 45,
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CRYSTALAMMO = 46,
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HBOMBAMMO = 47,
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AMMOLOTS = 48,
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SHOTGUNAMMO = 49,
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COLA = 51,
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SIXPAK = 52,
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FIRSTAID = 53,
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SHIELD = 54,
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STEROIDS = 55,
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AIRTANK = 56,
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JETPACK = 57,
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HEATSENSOR = 59,
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ACCESSCARD = 60,
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BOOTS = 61,
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MIRRORBROKE = 70,
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CLOUDYOCEAN = 78,
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CLOUDYSKIES = 79,
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MOONSKY1 = 80,
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MOONSKY2 = 81,
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MOONSKY3 = 82,
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MOONSKY4 = 83,
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BIGORBIT1 = 84,
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BIGORBIT2 = 85,
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BIGORBIT3 = 86,
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BIGORBIT4 = 87,
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BIGORBIT5 = 88,
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LA = 89,
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REDSKY1 = 98,
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REDSKY2 = 99,
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ATOMICHEALTH = 100,
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TECHLIGHT2 = 120,
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TECHLIGHTBUST2 = 121,
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TECHLIGHT4 = 122,
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TECHLIGHTBUST4 = 123,
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WALLLIGHT4 = 124,
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WALLLIGHTBUST4 = 125,
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ACCESSSWITCH = 130,
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SLOTDOOR = 132,
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LIGHTSWITCH = 134,
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SPACEDOORSWITCH = 136,
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SPACELIGHTSWITCH = 138,
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FRANKENSTINESWITCH = 140,
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NUKEBUTTON = 142,
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||||
MULTISWITCH = 146,
|
||||
DOORTILE5 = 150,
|
||||
DOORTILE6 = 151,
|
||||
DOORTILE1 = 152,
|
||||
DOORTILE2 = 153,
|
||||
DOORTILE3 = 154,
|
||||
DOORTILE4 = 155,
|
||||
DOORTILE7 = 156,
|
||||
DOORTILE8 = 157,
|
||||
DOORTILE9 = 158,
|
||||
DOORTILE10 = 159,
|
||||
DOORSHOCK = 160,
|
||||
DIPSWITCH = 162,
|
||||
DIPSWITCH2 = 164,
|
||||
TECHSWITCH = 166,
|
||||
DIPSWITCH3 = 168,
|
||||
ACCESSSWITCH2 = 170,
|
||||
REFLECTWATERTILE = 180,
|
||||
FLOORSLIME = 200,
|
||||
BIGFORCE = 230,
|
||||
EPISODE = 247,
|
||||
MASKWALL9 = 255,
|
||||
W_LIGHT = 260,
|
||||
SCREENBREAK1 = 263,
|
||||
SCREENBREAK2 = 264,
|
||||
SCREENBREAK3 = 265,
|
||||
SCREENBREAK4 = 266,
|
||||
SCREENBREAK5 = 267,
|
||||
SCREENBREAK6 = 268,
|
||||
SCREENBREAK7 = 269,
|
||||
SCREENBREAK8 = 270,
|
||||
SCREENBREAK9 = 271,
|
||||
SCREENBREAK10 = 272,
|
||||
SCREENBREAK11 = 273,
|
||||
SCREENBREAK12 = 274,
|
||||
SCREENBREAK13 = 275,
|
||||
MASKWALL1 = 285,
|
||||
W_TECHWALL1 = 293,
|
||||
W_TECHWALL2 = 297,
|
||||
W_TECHWALL15 = 299,
|
||||
W_TECHWALL3 = 301,
|
||||
W_TECHWALL4 = 305,
|
||||
W_TECHWALL10 = 306,
|
||||
W_TECHWALL16 = 307,
|
||||
WATERTILE2 = 336,
|
||||
BPANNEL1 = 341,
|
||||
PANNEL1 = 342,
|
||||
PANNEL2 = 343,
|
||||
WATERTILE = 344,
|
||||
STATIC = 351,
|
||||
W_SCREENBREAK = 357,
|
||||
W_HITTECHWALL3 = 360,
|
||||
W_HITTECHWALL4 = 361,
|
||||
W_HITTECHWALL2 = 362,
|
||||
W_HITTECHWALL1 = 363,
|
||||
MASKWALL10 = 387,
|
||||
MASKWALL11 = 391,
|
||||
DOORTILE22 = 395,
|
||||
FANSPRITE = 407,
|
||||
FANSPRITEBROKE = 411,
|
||||
FANSHADOW = 412,
|
||||
FANSHADOWBROKE = 416,
|
||||
DOORTILE18 = 447,
|
||||
DOORTILE19 = 448,
|
||||
DOORTILE20 = 449,
|
||||
SPACESHUTTLE = 487,
|
||||
SATELLITE = 489,
|
||||
VIEWSCREEN2 = 499,
|
||||
VIEWSCREENBROKE = 501,
|
||||
VIEWSCREEN = 502,
|
||||
GLASS = 503,
|
||||
GLASS2 = 504,
|
||||
STAINGLASS1 = 510,
|
||||
MASKWALL5 = 514,
|
||||
SATELITE = 516,
|
||||
FUELPOD = 517,
|
||||
SLIMEPIPE = 538,
|
||||
CRACK1 = 546,
|
||||
CRACK2 = 547,
|
||||
CRACK3 = 548,
|
||||
CRACK4 = 549,
|
||||
FOOTPRINTS = 550,
|
||||
DOMELITE = 551,
|
||||
CAMERAPOLE = 554,
|
||||
CHAIR1 = 556,
|
||||
CHAIR2 = 557,
|
||||
BROKENCHAIR = 559,
|
||||
MIRROR = 560,
|
||||
WATERFOUNTAIN = 563,
|
||||
WATERFOUNTAINBROKE = 567,
|
||||
FEMMAG1 = 568,
|
||||
TOILET = 569,
|
||||
STALL = 571,
|
||||
STALLBROKE = 573,
|
||||
FEMMAG2 = 577,
|
||||
REACTOR2 = 578,
|
||||
REACTOR2BURNT = 579,
|
||||
REACTOR2SPARK = 580,
|
||||
GRATE1 = 595,
|
||||
BGRATE1 = 596,
|
||||
SOLARPANNEL = 602,
|
||||
NAKED1 = 603,
|
||||
ANTENNA = 607,
|
||||
MASKWALL12 = 609,
|
||||
TOILETBROKE = 615,
|
||||
PIPE2 = 616,
|
||||
PIPE1B = 617,
|
||||
PIPE3 = 618,
|
||||
PIPE1 = 619,
|
||||
CAMERA1 = 621,
|
||||
BRICK = 626,
|
||||
SPLINTERWOOD = 630,
|
||||
PIPE2B = 633,
|
||||
BOLT1 = 634,
|
||||
W_NUMBERS = 640,
|
||||
WATERDRIP = 660,
|
||||
WATERBUBBLE = 661,
|
||||
WATERBUBBLEMAKER = 662,
|
||||
W_FORCEFIELD = 663,
|
||||
VACUUM = 669,
|
||||
FOOTPRINTS2 = 672,
|
||||
FOOTPRINTS3 = 673,
|
||||
FOOTPRINTS4 = 674,
|
||||
EGG = 675,
|
||||
SCALE = 678,
|
||||
CHAIR3 = 680,
|
||||
CAMERALIGHT = 685,
|
||||
MOVIECAMERA = 686,
|
||||
IVUNIT = 689,
|
||||
POT1 = 694,
|
||||
POT2 = 695,
|
||||
POT3 = 697,
|
||||
PIPE3B = 700,
|
||||
WALLLIGHT3 = 701,
|
||||
WALLLIGHTBUST3 = 702,
|
||||
WALLLIGHT1 = 703,
|
||||
WALLLIGHTBUST1 = 704,
|
||||
WALLLIGHT2 = 705,
|
||||
WALLLIGHTBUST2 = 706,
|
||||
LIGHTSWITCH2 = 712,
|
||||
WAITTOBESEATED = 716,
|
||||
DOORTILE14 = 717,
|
||||
STATUE = 753,
|
||||
MIKE = 762,
|
||||
VASE = 765,
|
||||
SUSHIPLATE1 = 768,
|
||||
SUSHIPLATE2 = 769,
|
||||
SUSHIPLATE3 = 774,
|
||||
SUSHIPLATE4 = 779,
|
||||
DOORTILE16 = 781,
|
||||
SUSHIPLATE5 = 792,
|
||||
OJ = 806,
|
||||
MASKWALL13 = 830,
|
||||
HURTRAIL = 859,
|
||||
POWERSWITCH1 = 860,
|
||||
LOCKSWITCH1 = 862,
|
||||
POWERSWITCH2 = 864,
|
||||
ATM = 867,
|
||||
STATUEFLASH = 869,
|
||||
ATMBROKE = 888,
|
||||
BIGHOLE2 = 893,
|
||||
STRIPEBALL = 901,
|
||||
QUEBALL = 902,
|
||||
POCKET = 903,
|
||||
WOODENHORSE = 904,
|
||||
TREE1 = 908,
|
||||
TREE2 = 910,
|
||||
CACTUS = 911,
|
||||
MASKWALL2 = 913,
|
||||
MASKWALL3 = 914,
|
||||
MASKWALL4 = 915,
|
||||
FIREEXT = 916,
|
||||
TOILETWATER = 921,
|
||||
NEON1 = 925,
|
||||
NEON2 = 926,
|
||||
CACTUSBROKE = 939,
|
||||
BOUNCEMINE = 940,
|
||||
BROKEFIREHYDRENT = 950,
|
||||
BOX = 951,
|
||||
BULLETHOLE = 952,
|
||||
BOTTLE1 = 954,
|
||||
BOTTLE2 = 955,
|
||||
BOTTLE3 = 956,
|
||||
BOTTLE4 = 957,
|
||||
FEMPIC5 = 963,
|
||||
FEMPIC6 = 964,
|
||||
FEMPIC7 = 965,
|
||||
HYDROPLANT = 969,
|
||||
OCEANSPRITE1 = 971,
|
||||
OCEANSPRITE2 = 972,
|
||||
OCEANSPRITE3 = 973,
|
||||
OCEANSPRITE4 = 974,
|
||||
OCEANSPRITE5 = 975,
|
||||
GENERICPOLE = 977,
|
||||
CONE = 978,
|
||||
HANGLIGHT = 979,
|
||||
HYDRENT = 981,
|
||||
MASKWALL14 = 988,
|
||||
TIRE = 990,
|
||||
PIPE5 = 994,
|
||||
PIPE6 = 995,
|
||||
PIPE4 = 996,
|
||||
PIPE4B = 997,
|
||||
BROKEHYDROPLANT = 1003,
|
||||
PIPE5B = 1005,
|
||||
NEON3 = 1007,
|
||||
NEON4 = 1008,
|
||||
NEON5 = 1009,
|
||||
BOTTLE5 = 1012,
|
||||
BOTTLE6 = 1013,
|
||||
BOTTLE8 = 1014,
|
||||
SPOTLITE = 1020,
|
||||
HANGOOZ = 1022,
|
||||
MASKWALL15 = 1024,
|
||||
BOTTLE7 = 1025,
|
||||
HORSEONSIDE = 1026,
|
||||
GLASSPIECES = 1031,
|
||||
HORSELITE = 1034,
|
||||
DONUTS = 1045,
|
||||
NEON6 = 1046,
|
||||
MASKWALL6 = 1059,
|
||||
CLOCK = 1060,
|
||||
RUBBERCAN = 1062,
|
||||
BROKENCLOCK = 1067,
|
||||
PLUG = 1069,
|
||||
OOZFILTER = 1079,
|
||||
FLOORPLASMA = 1082,
|
||||
REACTOR = 1088,
|
||||
REACTORSPARK = 1092,
|
||||
REACTORBURNT = 1096,
|
||||
DOORTILE15 = 1102,
|
||||
HANDSWITCH = 1111,
|
||||
CIRCLEPANNEL = 1113,
|
||||
CIRCLEPANNELBROKE = 1114,
|
||||
PULLSWITCH = 1122,
|
||||
MASKWALL8 = 1124,
|
||||
BIGHOLE = 1141,
|
||||
ALIENSWITCH = 1142,
|
||||
DOORTILE21 = 1144,
|
||||
HANDPRINTSWITCH = 1155,
|
||||
BOTTLE10 = 1157,
|
||||
BOTTLE11 = 1158,
|
||||
BOTTLE12 = 1159,
|
||||
BOTTLE13 = 1160,
|
||||
BOTTLE14 = 1161,
|
||||
BOTTLE15 = 1162,
|
||||
BOTTLE16 = 1163,
|
||||
BOTTLE17 = 1164,
|
||||
BOTTLE18 = 1165,
|
||||
BOTTLE19 = 1166,
|
||||
DOORTILE17 = 1169,
|
||||
MASKWALL7 = 1174,
|
||||
JAILBARBREAK = 1175,
|
||||
DOORTILE11 = 1178,
|
||||
DOORTILE12 = 1179,
|
||||
VENDMACHINE = 1212,
|
||||
VENDMACHINEBROKE = 1214,
|
||||
COLAMACHINE = 1215,
|
||||
COLAMACHINEBROKE = 1217,
|
||||
CRANEPOLE = 1221,
|
||||
CRANE = 1222,
|
||||
BARBROKE = 1225,
|
||||
BLOODPOOL = 1226,
|
||||
NUKEBARREL = 1227,
|
||||
NUKEBARRELDENTED = 1228,
|
||||
NUKEBARRELLEAKED = 1229,
|
||||
CANWITHSOMETHING = 1232,
|
||||
MONEY = 1233,
|
||||
BANNER = 1236,
|
||||
EXPLODINGBARREL = 1238,
|
||||
EXPLODINGBARREL2 = 1239,
|
||||
FIREBARREL = 1240,
|
||||
SEENINE = 1247,
|
||||
SEENINEDEAD = 1248,
|
||||
STEAM = 1250,
|
||||
CEILINGSTEAM = 1255,
|
||||
PIPE6B = 1260,
|
||||
TRANSPORTERBEAM = 1261,
|
||||
RAT = 1267,
|
||||
TRASH = 1272,
|
||||
FEMPIC1 = 1280,
|
||||
FEMPIC2 = 1289,
|
||||
BLANKSCREEN = 1293,
|
||||
PODFEM1 = 1294,
|
||||
FEMPIC3 = 1298,
|
||||
FEMPIC4 = 1306,
|
||||
FEM1 = 1312,
|
||||
FEM2 = 1317,
|
||||
FEM3 = 1321,
|
||||
FEM5 = 1323,
|
||||
BLOODYPOLE = 1324,
|
||||
FEM4 = 1325,
|
||||
FEM6 = 1334,
|
||||
FEM6PAD = 1335,
|
||||
FEM8 = 1336,
|
||||
HELECOPT = 1346,
|
||||
FETUSJIB = 1347,
|
||||
HOLODUKE = 1348,
|
||||
SPACEMARINE = 1353,
|
||||
INDY = 1355,
|
||||
FETUS = 1358,
|
||||
FETUSBROKE = 1359,
|
||||
MONK = 1352,
|
||||
LUKE = 1354,
|
||||
COOLEXPLOSION1 = 1360,
|
||||
WATERSPLASH2 = 1380,
|
||||
FIREVASE = 1390,
|
||||
SCRATCH = 1393,
|
||||
FEM7 = 1395,
|
||||
APLAYERTOP = 1400,
|
||||
APLAYER = 1405,
|
||||
PLAYERONWATER = 1420,
|
||||
DUKELYINGDEAD = 1518,
|
||||
DUKETORSO = 1520,
|
||||
DUKEGUN = 1528,
|
||||
DUKELEG = 1536,
|
||||
SHARK = 1550,
|
||||
BLOOD = 1620,
|
||||
FIRELASER = 1625,
|
||||
TRANSPORTERSTAR = 1630,
|
||||
SPIT = 1636,
|
||||
LOOGIE = 1637,
|
||||
FIST = 1640,
|
||||
FREEZEBLAST = 1641,
|
||||
DEVISTATORBLAST = 1642,
|
||||
SHRINKSPARK = 1646,
|
||||
TONGUE = 1647,
|
||||
MORTER = 1650,
|
||||
SHRINKEREXPLOSION = 1656,
|
||||
RADIUSEXPLOSION = 1670,
|
||||
FORCERIPPLE = 1671,
|
||||
LIZTROOP = 1680,
|
||||
LIZTROOPRUNNING = 1681,
|
||||
LIZTROOPSTAYPUT = 1682,
|
||||
LIZTOP = 1705,
|
||||
LIZTROOPSHOOT = 1715,
|
||||
LIZTROOPJETPACK = 1725,
|
||||
LIZTROOPDSPRITE = 1734,
|
||||
LIZTROOPONTOILET = 1741,
|
||||
LIZTROOPJUSTSIT = 1742,
|
||||
LIZTROOPDUCKING = 1744,
|
||||
HEADJIB1 = 1768,
|
||||
ARMJIB1 = 1772,
|
||||
LEGJIB1 = 1776,
|
||||
CANNONBALL = 1817,
|
||||
OCTABRAIN = 1820,
|
||||
OCTABRAINSTAYPUT = 1821,
|
||||
OCTATOP = 1845,
|
||||
OCTADEADSPRITE = 1855,
|
||||
INNERJAW = 1860,
|
||||
DRONE = 1880,
|
||||
EXPLOSION2 = 1890,
|
||||
COMMANDER = 1920,
|
||||
COMMANDERSTAYPUT = 1921,
|
||||
RECON = 1960,
|
||||
TANK = 1975,
|
||||
PIGCOP = 2000,
|
||||
PIGCOPSTAYPUT = 2001,
|
||||
PIGCOPDIVE = 2045,
|
||||
PIGCOPDEADSPRITE = 2060,
|
||||
PIGTOP = 2061,
|
||||
LIZMAN = 2120,
|
||||
LIZMANSTAYPUT = 2121,
|
||||
LIZMANSPITTING = 2150,
|
||||
LIZMANFEEDING = 2160,
|
||||
LIZMANJUMP = 2165,
|
||||
LIZMANDEADSPRITE = 2185,
|
||||
FECES = 2200,
|
||||
LIZMANHEAD1 = 2201,
|
||||
LIZMANARM1 = 2205,
|
||||
LIZMANLEG1 = 2209,
|
||||
EXPLOSION2BOT = 2219,
|
||||
USERWEAPON = 2235,
|
||||
HEADERBAR = 2242,
|
||||
JIBS1 = 2245,
|
||||
JIBS2 = 2250,
|
||||
JIBS3 = 2255,
|
||||
JIBS4 = 2260,
|
||||
JIBS5 = 2265,
|
||||
BURNING = 2270,
|
||||
FIRE = 2271,
|
||||
JIBS6 = 2286,
|
||||
BLOODSPLAT1 = 2296,
|
||||
BLOODSPLAT3 = 2297,
|
||||
BLOODSPLAT2 = 2298,
|
||||
BLOODSPLAT4 = 2299,
|
||||
OOZ = 2300,
|
||||
OOZ2 = 2309,
|
||||
WALLBLOOD1 = 2301,
|
||||
WALLBLOOD2 = 2302,
|
||||
WALLBLOOD3 = 2303,
|
||||
WALLBLOOD4 = 2304,
|
||||
WALLBLOOD5 = 2305,
|
||||
WALLBLOOD6 = 2306,
|
||||
WALLBLOOD7 = 2307,
|
||||
WALLBLOOD8 = 2308,
|
||||
BURNING2 = 2310,
|
||||
FIRE2 = 2311,
|
||||
CRACKKNUCKLES = 2324,
|
||||
SMALLSMOKE = 2329,
|
||||
SMALLSMOKEMAKER = 2330,
|
||||
FLOORFLAME = 2333,
|
||||
ROTATEGUN = 2360,
|
||||
GREENSLIME = 2370,
|
||||
WATERDRIPSPLASH = 2380,
|
||||
SCRAP6 = 2390,
|
||||
SCRAP1 = 2400,
|
||||
SCRAP2 = 2404,
|
||||
SCRAP3 = 2408,
|
||||
SCRAP4 = 2412,
|
||||
SCRAP5 = 2416,
|
||||
ORGANTIC = 2420,
|
||||
BETAVERSION = 2440,
|
||||
PLAYERISHERE = 2442,
|
||||
PLAYERWASHERE = 2443,
|
||||
SELECTDIR = 2444,
|
||||
F1HELP = 2445,
|
||||
NOTCHON = 2446,
|
||||
NOTCHOFF = 2447,
|
||||
GROWSPARK = 2448,
|
||||
DUKEICON = 2452,
|
||||
BADGUYICON = 2453,
|
||||
FOODICON = 2454,
|
||||
GETICON = 2455,
|
||||
MENUSCREEN = 2456,
|
||||
MENUBAR = 2457,
|
||||
KILLSICON = 2458,
|
||||
FIRSTAID_ICON = 2460,
|
||||
HEAT_ICON = 2461,
|
||||
BOTTOMSTATUSBAR = 2462,
|
||||
BOOT_ICON = 2463,
|
||||
FRAGBAR = 2465,
|
||||
JETPACK_ICON = 2467,
|
||||
AIRTANK_ICON = 2468,
|
||||
STEROIDS_ICON = 2469,
|
||||
HOLODUKE_ICON = 2470,
|
||||
ACCESS_ICON = 2471,
|
||||
DIGITALNUM = 2472,
|
||||
DUKECAR = 2491,
|
||||
CAMCORNER = 2482,
|
||||
CAMLIGHT = 2484,
|
||||
LOGO = 2485,
|
||||
TITLE = 2486,
|
||||
NUKEWARNINGICON = 2487,
|
||||
MOUSECURSOR = 2488,
|
||||
SLIDEBAR = 2489,
|
||||
DREALMS = 2492,
|
||||
BETASCREEN = 2493,
|
||||
WINDOWBORDER1 = 2494,
|
||||
TEXTBOX = 2495,
|
||||
WINDOWBORDER2 = 2496,
|
||||
DUKENUKEM = 2497,
|
||||
THREEDEE = 2498,
|
||||
INGAMEDUKETHREEDEE = 2499,
|
||||
TENSCREEN = 2500,
|
||||
PLUTOPAKSPRITE = 2501,
|
||||
DEVISTATOR = 2510,
|
||||
KNEE = 2521,
|
||||
CROSSHAIR = 2523,
|
||||
FIRSTGUN = 2524,
|
||||
FIRSTGUNRELOAD = 2528,
|
||||
FALLINGCLIP = 2530,
|
||||
CLIPINHAND = 2531,
|
||||
HAND = 2532,
|
||||
SHELL = 2533,
|
||||
SHOTGUNSHELL = 2535,
|
||||
CHAINGUN = 2536,
|
||||
RPGGUN = 2544,
|
||||
RPGMUZZLEFLASH = 2545,
|
||||
FREEZE = 2548,
|
||||
CATLITE = 2552,
|
||||
SHRINKER = 2556,
|
||||
HANDHOLDINGLASER = 2563,
|
||||
TRIPBOMB = 2566,
|
||||
LASERLINE = 2567,
|
||||
HANDHOLDINGACCESS = 2568,
|
||||
HANDREMOTE = 2570,
|
||||
HANDTHROW = 2573,
|
||||
TIP = 2576,
|
||||
GLAIR = 2578,
|
||||
SCUBAMASK = 2581,
|
||||
SPACEMASK = 2584,
|
||||
FORCESPHERE = 2590,
|
||||
SHOTSPARK1 = 2595,
|
||||
RPG = 2605,
|
||||
LASERSITE = 2612,
|
||||
SHOTGUN = 2613,
|
||||
BOSS1 = 2630,
|
||||
BOSS1STAYPUT = 2631,
|
||||
BOSS1SHOOT = 2660,
|
||||
BOSS1LOB = 2670,
|
||||
BOSSTOP = 2696,
|
||||
BOSS2 = 2710,
|
||||
BOSS3 = 2760,
|
||||
SPINNINGNUKEICON = 2813,
|
||||
BIGFNTCURSOR = 2820,
|
||||
SMALLFNTCURSOR = 2821,
|
||||
STARTALPHANUM = 2822,
|
||||
ENDALPHANUM = 2915,
|
||||
BIGALPHANUM = 2940,
|
||||
BIGPERIOD = 3002,
|
||||
BIGCOMMA = 3003,
|
||||
BIGX = 3004,
|
||||
BIGQ = 3005,
|
||||
BIGSEMI = 3006,
|
||||
BIGCOLIN = 3007,
|
||||
THREEBYFIVE = 3010,
|
||||
BIGAPPOS = 3022,
|
||||
BLANK = 3026,
|
||||
MINIFONT = 3072,
|
||||
BUTTON1 = 3164,
|
||||
GLASS3 = 3187,
|
||||
RESPAWNMARKERRED = 3190,
|
||||
RESPAWNMARKERYELLOW = 3200,
|
||||
RESPAWNMARKERGREEN = 3210,
|
||||
BONUSSCREEN = 3240,
|
||||
VIEWBORDER = 3250,
|
||||
VICTORY1 = 3260,
|
||||
ORDERING = 3270,
|
||||
TEXTSTORY = 3280,
|
||||
LOADSCREEN = 3281,
|
||||
E1ENDSCREEN = 3292,
|
||||
E2ENDSCREEN = 3293,
|
||||
BORNTOBEWILDSCREEN = 3370,
|
||||
BLIMP = 3400,
|
||||
FEM9 = 3450,
|
||||
FOOTPRINT = 3701,
|
||||
FRAMEEFFECT1_13= 3999,
|
||||
POOP = 4094,
|
||||
FRAMEEFFECT1 = 4095,
|
||||
PANNEL3 = 4099,
|
||||
SCREENBREAK14 = 4120,
|
||||
SCREENBREAK15 = 4123,
|
||||
SCREENBREAK19 = 4125,
|
||||
SCREENBREAK16 = 4127,
|
||||
SCREENBREAK17 = 4128,
|
||||
SCREENBREAK18 = 4129,
|
||||
W_TECHWALL11 = 4130,
|
||||
W_TECHWALL12 = 4131,
|
||||
W_TECHWALL13 = 4132,
|
||||
W_TECHWALL14 = 4133,
|
||||
W_TECHWALL5 = 4134,
|
||||
W_TECHWALL6 = 4136,
|
||||
W_TECHWALL7 = 4138,
|
||||
W_TECHWALL8 = 4140,
|
||||
W_TECHWALL9 = 4142,
|
||||
BPANNEL3 = 4100,
|
||||
W_HITTECHWALL16 = 4144,
|
||||
W_HITTECHWALL10 = 4145,
|
||||
W_HITTECHWALL15 = 4147,
|
||||
W_MILKSHELF = 4181,
|
||||
W_MILKSHELFBROKE = 4203,
|
||||
PURPLELAVA = 4240,
|
||||
LAVABUBBLE = 4340,
|
||||
DUKECUTOUT = 4352,
|
||||
TARGET = 4359,
|
||||
GUNPOWDERBARREL = 4360,
|
||||
DUCK = 4361,
|
||||
HATRACK = 4367,
|
||||
DESKLAMP = 4370,
|
||||
COFFEEMACHINE = 4372,
|
||||
CUPS = 4373,
|
||||
GAVALS = 4374,
|
||||
GAVALS2 = 4375,
|
||||
POLICELIGHTPOLE = 4377,
|
||||
FLOORBASKET = 4388,
|
||||
PUKE = 4389,
|
||||
DOORTILE23 = 4391,
|
||||
TOPSECRET = 4396,
|
||||
SPEAKER = 4397,
|
||||
TEDDYBEAR = 4400,
|
||||
ROBOTDOG = 4402,
|
||||
ROBOTPIRATE = 4404,
|
||||
ROBOTMOUSE = 4407,
|
||||
MAIL = 4410,
|
||||
MAILBAG = 4413,
|
||||
HOTMEAT = 4427,
|
||||
COFFEEMUG = 4438,
|
||||
DONUTS2 = 4440,
|
||||
TRIPODCAMERA = 4444,
|
||||
METER = 4453,
|
||||
DESKPHONE = 4454,
|
||||
GUMBALLMACHINE = 4458,
|
||||
GUMBALLMACHINEBROKE = 4459,
|
||||
PAPER = 4460,
|
||||
MACE = 4464,
|
||||
GENERICPOLE2 = 4465,
|
||||
XXXSTACY = 4470,
|
||||
WETFLOOR = 4495,
|
||||
BROOM = 4496,
|
||||
MOP = 4497,
|
||||
LETTER = 4502,
|
||||
PIRATE1A = 4510,
|
||||
PIRATE4A = 4511,
|
||||
PIRATE2A = 4512,
|
||||
PIRATE5A = 4513,
|
||||
PIRATE3A = 4514,
|
||||
PIRATE6A = 4515,
|
||||
PIRATEHALF = 4516,
|
||||
CHESTOFGOLD = 4520,
|
||||
SIDEBOLT1 = 4525,
|
||||
FOODOBJECT1 = 4530,
|
||||
FOODOBJECT2 = 4531,
|
||||
FOODOBJECT3 = 4532,
|
||||
FOODOBJECT4 = 4533,
|
||||
FOODOBJECT5 = 4534,
|
||||
FOODOBJECT6 = 4535,
|
||||
FOODOBJECT7 = 4536,
|
||||
FOODOBJECT8 = 4537,
|
||||
FOODOBJECT9 = 4538,
|
||||
FOODOBJECT10 = 4539,
|
||||
FOODOBJECT11 = 4540,
|
||||
FOODOBJECT12 = 4541,
|
||||
FOODOBJECT13 = 4542,
|
||||
FOODOBJECT14 = 4543,
|
||||
FOODOBJECT15 = 4544,
|
||||
FOODOBJECT16 = 4545,
|
||||
FOODOBJECT17 = 4546,
|
||||
FOODOBJECT18 = 4547,
|
||||
FOODOBJECT19 = 4548,
|
||||
FOODOBJECT20 = 4549,
|
||||
HEADLAMP = 4550,
|
||||
TAMPON = 4557,
|
||||
SKINNEDCHICKEN = 4554,
|
||||
FEATHEREDCHICKEN = 4555,
|
||||
ROBOTDOG2 = 4560,
|
||||
JOLLYMEAL = 4569,
|
||||
DUKEBURGER = 4570,
|
||||
SHOPPINGCART = 4576,
|
||||
CANWITHSOMETHING2 = 4580,
|
||||
CANWITHSOMETHING3 = 4581,
|
||||
CANWITHSOMETHING4 = 4582,
|
||||
SNAKEP = 4590,
|
||||
DOLPHIN1 = 4591,
|
||||
DOLPHIN2 = 4592,
|
||||
NEWBEAST = 4610,
|
||||
NEWBEASTSTAYPUT = 4611,
|
||||
NEWBEASTJUMP = 4690,
|
||||
NEWBEASTHANG = 4670,
|
||||
NEWBEASTHANGDEAD = 4671,
|
||||
BOSS4 = 4740,
|
||||
BOSS4STAYPUT = 4741,
|
||||
FEM10 = 4864,
|
||||
TOUGHGAL = 4866,
|
||||
MAN = 4871,
|
||||
MAN2 = 4872,
|
||||
WOMAN = 4874,
|
||||
PLEASEWAIT = 4887,
|
||||
NATURALLIGHTNING = 4890,
|
||||
WEATHERWARN = 4893,
|
||||
DUKETAG = 4900,
|
||||
SIGN1 = 4909,
|
||||
SIGN2 = 4912,
|
||||
JURYGUY = 4943,
|
||||
// These are all globally accessed tiles.
|
||||
extern int TILE_BOX;
|
||||
extern int TILE_TREE1;
|
||||
extern int TILE_TREE2;
|
||||
extern int TILE_TIRE;
|
||||
extern int TILE_CONE;
|
||||
extern int TILE_W_FORCEFIELD;
|
||||
extern int TILE_CAMERA1;
|
||||
extern int TILE_SCRAP6;
|
||||
extern int TILE_APLAYER;
|
||||
extern int TILE_DRONE;
|
||||
extern int TILE_MENUSCREEN;
|
||||
extern int TILE_SCREENBORDER;
|
||||
extern int TILE_VIEWBORDER;
|
||||
extern int TILE_LASERLINE;
|
||||
extern int TILE_APLAYERTOP;
|
||||
extern int TILE_CAMCORNER;
|
||||
extern int TILE_CAMLIGHT;
|
||||
extern int TILE_STATIC;
|
||||
extern int TILE_BOTTOMSTATUSBAR;;
|
||||
extern int TILE_SPINNINGNUKEICON;
|
||||
extern int TILE_THREEDEE;
|
||||
extern int TILE_INGAMEDUKETHREEDEE;
|
||||
extern int TILE_PLUTOPAKSPRITE;
|
||||
extern int TILE_MENUBAR;
|
||||
extern int TILE_ATOMICHEALTH;
|
||||
extern int TILE_FLOORSLIME;
|
||||
extern int TILE_JIBS6;
|
||||
extern int TILE_WATERBUBBLE;
|
||||
extern int TILE_SMALLSMOKE;
|
||||
extern int TILE_BLOODPOOL;
|
||||
extern int TILE_FOOTPRINTS;
|
||||
extern int TILE_FOOTPRINTS2;
|
||||
extern int TILE_FOOTPRINTS3;
|
||||
extern int TILE_FOOTPRINTS4;
|
||||
extern int TILE_CLOUDYSKIES;
|
||||
extern int TILE_ARROW;
|
||||
extern int TILE_ACCESSSWITCH;
|
||||
extern int TILE_ACCESSSWITCH2;
|
||||
extern int TILE_GLASSPIECES;
|
||||
extern int TILE_HEN;
|
||||
extern int TILE_BETAVERSION;
|
||||
extern int TILE_MIRROR;
|
||||
extern int TILE_CLOUDYOCEAN;
|
||||
extern int TILE_MOONSKY1;
|
||||
extern int TILE_BIGORBIT;
|
||||
extern int TILE_LA;
|
||||
extern int TILE_LOADSCREEN;
|
||||
extern int TILE_CROSSHAIR;
|
||||
extern int TILE_BIGORBIT1;
|
||||
extern int TILE_HURTRAIL;
|
||||
extern int TILE_FLOORPLASMA;
|
||||
|
||||
// New names from World Tour
|
||||
FLAMETHROWERSPRITE = 5134,
|
||||
FLAMETHROWERAMMO = 5135,
|
||||
FLAMETHROWER = 5138,
|
||||
ONFIRE = 5152,
|
||||
LAVAPOOL = 5304,
|
||||
LAVAPOOLBUBBLE = 5207,
|
||||
WHISPYSMOKE = 5268,
|
||||
FLAMETHROWERFIRE = 5139,
|
||||
FLAMETHROWERFLAME = 1891,
|
||||
FLAMETHROWERPILOT = 5174,
|
||||
FIREBALL = 5163,
|
||||
BURNEDCORPSE = 5173,
|
||||
FIREFLY = 5180,
|
||||
FIREFLYSHRINKEFFECT = 5360,
|
||||
FIREFLYGROWEFFECT = 5367,
|
||||
FIREFLYFLYINGEFFECT = 5296,
|
||||
DEVELOPERCOMMENTARY = 5294,
|
||||
BOSS5 = 5310,
|
||||
BOSS5STAYPUT = 5311,
|
||||
SERIOUSSAM = 5846
|
||||
|
||||
|
||||
enum dukeweapon_t
|
||||
{
|
||||
KNEE_WEAPON, // 0
|
||||
PISTOL_WEAPON,
|
||||
SHOTGUN_WEAPON,
|
||||
CHAINGUN_WEAPON,
|
||||
RPG_WEAPON,
|
||||
HANDBOMB_WEAPON, // 5
|
||||
SHRINKER_WEAPON,
|
||||
DEVISTATOR_WEAPON,
|
||||
TRIPBOMB_WEAPON,
|
||||
FREEZE_WEAPON,
|
||||
HANDREMOTE_WEAPON, // 10
|
||||
GROW_WEAPON,
|
||||
FLAMETHROWER_WEAPON, // World Tour
|
||||
|
||||
MIN_WEAPON = 0,
|
||||
MAX_WEAPON = 9
|
||||
};
|
||||
|
||||
enum redneck_weapon_t
|
||||
{
|
||||
// These names have been pieced together from RedneckGDX and RedNukem because the reconstructed source recycled Duke's names for the first 11 weapons.
|
||||
// Names for 0-2 are the same
|
||||
RIFLEGUN_WEAPON = 3,
|
||||
DYNAMITE_WEAPON = 4,
|
||||
CROSSBOW_WEAPON = 5,
|
||||
THROWSAW_WEAPON = 6,
|
||||
ALIENBLASTER_WEAPON = 7,
|
||||
POWDERKEG_WEAPON = 8,
|
||||
TIT_WEAPON = 9,
|
||||
THROWINGDYNAMITE_WEAPON = 10,
|
||||
BUZZSAW_WEAPON = 11,
|
||||
BOWLING_WEAPON = 12,
|
||||
MOTORCYCLE_WEAPON = 13,
|
||||
BOAT_WEAPON = 14,
|
||||
SLINGBLADE_WEAPON = 15,
|
||||
CHICKEN_WEAPON = 16,
|
||||
MAX_WEAPONS
|
||||
};
|
||||
|
||||
END_DUKE_NS
|
||||
|
|
773
source/games/duke/src/names_d.h
Normal file
773
source/games/duke/src/names_d.h
Normal file
|
@ -0,0 +1,773 @@
|
|||
//-------------------------------------------------------------------------
|
||||
/*
|
||||
Copyright (C) 1996, 2003 - 3D Realms Entertainment
|
||||
|
||||
This file is part of Duke Nukem 3D version 1.5 - Atomic Edition
|
||||
|
||||
Duke Nukem 3D is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU General Public License
|
||||
as published by the Free Software Foundation; either version 2
|
||||
of the License, or (at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
|
||||
See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
|
||||
Original Source: 1996 - Todd Replogle
|
||||
Prepared for public release: 03/21/2003 - Charlie Wiederhold, 3D Realms
|
||||
*/
|
||||
//-------------------------------------------------------------------------
|
||||
#pragma once
|
||||
|
||||
BEGIN_DUKE_NS
|
||||
|
||||
enum
|
||||
{
|
||||
ARROW = 20,
|
||||
FIRSTGUNSPRITE = 21,
|
||||
CHAINGUNSPRITE = 22,
|
||||
RPGSPRITE = 23,
|
||||
FREEZESPRITE = 24,
|
||||
SHRINKERSPRITE = 25,
|
||||
HEAVYHBOMB = 26,
|
||||
TRIPBOMBSPRITE = 27,
|
||||
SHOTGUNSPRITE = 28,
|
||||
DEVISTATORSPRITE = 29,
|
||||
HEALTHBOX = 30,
|
||||
AMMOBOX = 31,
|
||||
GROWSPRITEICON = 32,
|
||||
INVENTORYBOX = 33,
|
||||
FREEZEAMMO = 37,
|
||||
AMMO = 40,
|
||||
BATTERYAMMO = 41,
|
||||
DEVISTATORAMMO = 42,
|
||||
RPGAMMO = 44,
|
||||
GROWAMMO = 45,
|
||||
CRYSTALAMMO = 46,
|
||||
HBOMBAMMO = 47,
|
||||
AMMOLOTS = 48,
|
||||
SHOTGUNAMMO = 49,
|
||||
COLA = 51,
|
||||
SIXPAK = 52,
|
||||
FIRSTAID = 53,
|
||||
SHIELD = 54,
|
||||
STEROIDS = 55,
|
||||
AIRTANK = 56,
|
||||
JETPACK = 57,
|
||||
HEATSENSOR = 59,
|
||||
ACCESSCARD = 60,
|
||||
BOOTS = 61,
|
||||
MIRRORBROKE = 70,
|
||||
CLOUDYOCEAN = 78,
|
||||
CLOUDYSKIES = 79,
|
||||
MOONSKY1 = 80,
|
||||
MOONSKY2 = 81,
|
||||
MOONSKY3 = 82,
|
||||
MOONSKY4 = 83,
|
||||
BIGORBIT1 = 84,
|
||||
BIGORBIT2 = 85,
|
||||
BIGORBIT3 = 86,
|
||||
BIGORBIT4 = 87,
|
||||
BIGORBIT5 = 88,
|
||||
LA = 89,
|
||||
REDSKY1 = 98,
|
||||
REDSKY2 = 99,
|
||||
ATOMICHEALTH = 100,
|
||||
TECHLIGHT2 = 120,
|
||||
TECHLIGHTBUST2 = 121,
|
||||
TECHLIGHT4 = 122,
|
||||
TECHLIGHTBUST4 = 123,
|
||||
WALLLIGHT4 = 124,
|
||||
WALLLIGHTBUST4 = 125,
|
||||
ACCESSSWITCH = 130,
|
||||
SLOTDOOR = 132,
|
||||
LIGHTSWITCH = 134,
|
||||
SPACEDOORSWITCH = 136,
|
||||
SPACELIGHTSWITCH = 138,
|
||||
FRANKENSTINESWITCH = 140,
|
||||
NUKEBUTTON = 142,
|
||||
MULTISWITCH = 146,
|
||||
DOORTILE5 = 150,
|
||||
DOORTILE6 = 151,
|
||||
DOORTILE1 = 152,
|
||||
DOORTILE2 = 153,
|
||||
DOORTILE3 = 154,
|
||||
DOORTILE4 = 155,
|
||||
DOORTILE7 = 156,
|
||||
DOORTILE8 = 157,
|
||||
DOORTILE9 = 158,
|
||||
DOORTILE10 = 159,
|
||||
DOORSHOCK = 160,
|
||||
DIPSWITCH = 162,
|
||||
DIPSWITCH2 = 164,
|
||||
TECHSWITCH = 166,
|
||||
DIPSWITCH3 = 168,
|
||||
ACCESSSWITCH2 = 170,
|
||||
REFLECTWATERTILE = 180,
|
||||
FLOORSLIME = 200,
|
||||
BIGFORCE = 230,
|
||||
EPISODE = 247,
|
||||
MASKWALL9 = 255,
|
||||
W_LIGHT = 260,
|
||||
SCREENBREAK1 = 263,
|
||||
SCREENBREAK2 = 264,
|
||||
SCREENBREAK3 = 265,
|
||||
SCREENBREAK4 = 266,
|
||||
SCREENBREAK5 = 267,
|
||||
SCREENBREAK6 = 268,
|
||||
SCREENBREAK7 = 269,
|
||||
SCREENBREAK8 = 270,
|
||||
SCREENBREAK9 = 271,
|
||||
SCREENBREAK10 = 272,
|
||||
SCREENBREAK11 = 273,
|
||||
SCREENBREAK12 = 274,
|
||||
SCREENBREAK13 = 275,
|
||||
MASKWALL1 = 285,
|
||||
W_TECHWALL1 = 293,
|
||||
W_TECHWALL2 = 297,
|
||||
W_TECHWALL15 = 299,
|
||||
W_TECHWALL3 = 301,
|
||||
W_TECHWALL4 = 305,
|
||||
W_TECHWALL10 = 306,
|
||||
W_TECHWALL16 = 307,
|
||||
WATERTILE2 = 336,
|
||||
BPANNEL1 = 341,
|
||||
PANNEL1 = 342,
|
||||
PANNEL2 = 343,
|
||||
WATERTILE = 344,
|
||||
STATIC = 351,
|
||||
W_SCREENBREAK = 357,
|
||||
W_HITTECHWALL3 = 360,
|
||||
W_HITTECHWALL4 = 361,
|
||||
W_HITTECHWALL2 = 362,
|
||||
W_HITTECHWALL1 = 363,
|
||||
MASKWALL10 = 387,
|
||||
MASKWALL11 = 391,
|
||||
DOORTILE22 = 395,
|
||||
FANSPRITE = 407,
|
||||
FANSPRITEBROKE = 411,
|
||||
FANSHADOW = 412,
|
||||
FANSHADOWBROKE = 416,
|
||||
DOORTILE18 = 447,
|
||||
DOORTILE19 = 448,
|
||||
DOORTILE20 = 449,
|
||||
SPACESHUTTLE = 487,
|
||||
SATELLITE = 489,
|
||||
VIEWSCREEN2 = 499,
|
||||
VIEWSCREENBROKE = 501,
|
||||
VIEWSCREEN = 502,
|
||||
GLASS = 503,
|
||||
GLASS2 = 504,
|
||||
STAINGLASS1 = 510,
|
||||
MASKWALL5 = 514,
|
||||
SATELITE = 516,
|
||||
FUELPOD = 517,
|
||||
SLIMEPIPE = 538,
|
||||
CRACK1 = 546,
|
||||
CRACK2 = 547,
|
||||
CRACK3 = 548,
|
||||
CRACK4 = 549,
|
||||
FOOTPRINTS = 550,
|
||||
DOMELITE = 551,
|
||||
CAMERAPOLE = 554,
|
||||
CHAIR1 = 556,
|
||||
CHAIR2 = 557,
|
||||
BROKENCHAIR = 559,
|
||||
MIRROR = 560,
|
||||
WATERFOUNTAIN = 563,
|
||||
WATERFOUNTAINBROKE = 567,
|
||||
FEMMAG1 = 568,
|
||||
TOILET = 569,
|
||||
STALL = 571,
|
||||
STALLBROKE = 573,
|
||||
FEMMAG2 = 577,
|
||||
REACTOR2 = 578,
|
||||
REACTOR2BURNT = 579,
|
||||
REACTOR2SPARK = 580,
|
||||
GRATE1 = 595,
|
||||
BGRATE1 = 596,
|
||||
SOLARPANNEL = 602,
|
||||
NAKED1 = 603,
|
||||
ANTENNA = 607,
|
||||
MASKWALL12 = 609,
|
||||
TOILETBROKE = 615,
|
||||
PIPE2 = 616,
|
||||
PIPE1B = 617,
|
||||
PIPE3 = 618,
|
||||
PIPE1 = 619,
|
||||
CAMERA1 = 621,
|
||||
BRICK = 626,
|
||||
SPLINTERWOOD = 630,
|
||||
PIPE2B = 633,
|
||||
BOLT1 = 634,
|
||||
W_NUMBERS = 640,
|
||||
WATERDRIP = 660,
|
||||
WATERBUBBLE = 661,
|
||||
WATERBUBBLEMAKER = 662,
|
||||
W_FORCEFIELD = 663,
|
||||
VACUUM = 669,
|
||||
FOOTPRINTS2 = 672,
|
||||
FOOTPRINTS3 = 673,
|
||||
FOOTPRINTS4 = 674,
|
||||
EGG = 675,
|
||||
SCALE = 678,
|
||||
CHAIR3 = 680,
|
||||
CAMERALIGHT = 685,
|
||||
MOVIECAMERA = 686,
|
||||
IVUNIT = 689,
|
||||
POT1 = 694,
|
||||
POT2 = 695,
|
||||
POT3 = 697,
|
||||
PIPE3B = 700,
|
||||
WALLLIGHT3 = 701,
|
||||
WALLLIGHTBUST3 = 702,
|
||||
WALLLIGHT1 = 703,
|
||||
WALLLIGHTBUST1 = 704,
|
||||
WALLLIGHT2 = 705,
|
||||
WALLLIGHTBUST2 = 706,
|
||||
LIGHTSWITCH2 = 712,
|
||||
WAITTOBESEATED = 716,
|
||||
DOORTILE14 = 717,
|
||||
STATUE = 753,
|
||||
MIKE = 762,
|
||||
VASE = 765,
|
||||
SUSHIPLATE1 = 768,
|
||||
SUSHIPLATE2 = 769,
|
||||
SUSHIPLATE3 = 774,
|
||||
SUSHIPLATE4 = 779,
|
||||
DOORTILE16 = 781,
|
||||
SUSHIPLATE5 = 792,
|
||||
OJ = 806,
|
||||
MASKWALL13 = 830,
|
||||
HURTRAIL = 859,
|
||||
POWERSWITCH1 = 860,
|
||||
LOCKSWITCH1 = 862,
|
||||
POWERSWITCH2 = 864,
|
||||
ATM = 867,
|
||||
STATUEFLASH = 869,
|
||||
ATMBROKE = 888,
|
||||
BIGHOLE2 = 893,
|
||||
STRIPEBALL = 901,
|
||||
QUEBALL = 902,
|
||||
POCKET = 903,
|
||||
WOODENHORSE = 904,
|
||||
TREE1 = 908,
|
||||
TREE2 = 910,
|
||||
CACTUS = 911,
|
||||
MASKWALL2 = 913,
|
||||
MASKWALL3 = 914,
|
||||
MASKWALL4 = 915,
|
||||
FIREEXT = 916,
|
||||
TOILETWATER = 921,
|
||||
NEON1 = 925,
|
||||
NEON2 = 926,
|
||||
CACTUSBROKE = 939,
|
||||
BOUNCEMINE = 940,
|
||||
BROKEFIREHYDRENT = 950,
|
||||
BOX = 951,
|
||||
BULLETHOLE = 952,
|
||||
BOTTLE1 = 954,
|
||||
BOTTLE2 = 955,
|
||||
BOTTLE3 = 956,
|
||||
BOTTLE4 = 957,
|
||||
FEMPIC5 = 963,
|
||||
FEMPIC6 = 964,
|
||||
FEMPIC7 = 965,
|
||||
HYDROPLANT = 969,
|
||||
OCEANSPRITE1 = 971,
|
||||
OCEANSPRITE2 = 972,
|
||||
OCEANSPRITE3 = 973,
|
||||
OCEANSPRITE4 = 974,
|
||||
OCEANSPRITE5 = 975,
|
||||
GENERICPOLE = 977,
|
||||
CONE = 978,
|
||||
HANGLIGHT = 979,
|
||||
HYDRENT = 981,
|
||||
MASKWALL14 = 988,
|
||||
TIRE = 990,
|
||||
PIPE5 = 994,
|
||||
PIPE6 = 995,
|
||||
PIPE4 = 996,
|
||||
PIPE4B = 997,
|
||||
BROKEHYDROPLANT = 1003,
|
||||
PIPE5B = 1005,
|
||||
NEON3 = 1007,
|
||||
NEON4 = 1008,
|
||||
NEON5 = 1009,
|
||||
BOTTLE5 = 1012,
|
||||
BOTTLE6 = 1013,
|
||||
BOTTLE8 = 1014,
|
||||
SPOTLITE = 1020,
|
||||
HANGOOZ = 1022,
|
||||
MASKWALL15 = 1024,
|
||||
BOTTLE7 = 1025,
|
||||
HORSEONSIDE = 1026,
|
||||
GLASSPIECES = 1031,
|
||||
HORSELITE = 1034,
|
||||
DONUTS = 1045,
|
||||
NEON6 = 1046,
|
||||
MASKWALL6 = 1059,
|
||||
CLOCK = 1060,
|
||||
RUBBERCAN = 1062,
|
||||
BROKENCLOCK = 1067,
|
||||
PLUG = 1069,
|
||||
OOZFILTER = 1079,
|
||||
FLOORPLASMA = 1082,
|
||||
REACTOR = 1088,
|
||||
REACTORSPARK = 1092,
|
||||
REACTORBURNT = 1096,
|
||||
DOORTILE15 = 1102,
|
||||
HANDSWITCH = 1111,
|
||||
CIRCLEPANNEL = 1113,
|
||||
CIRCLEPANNELBROKE = 1114,
|
||||
PULLSWITCH = 1122,
|
||||
MASKWALL8 = 1124,
|
||||
BIGHOLE = 1141,
|
||||
ALIENSWITCH = 1142,
|
||||
DOORTILE21 = 1144,
|
||||
HANDPRINTSWITCH = 1155,
|
||||
BOTTLE10 = 1157,
|
||||
BOTTLE11 = 1158,
|
||||
BOTTLE12 = 1159,
|
||||
BOTTLE13 = 1160,
|
||||
BOTTLE14 = 1161,
|
||||
BOTTLE15 = 1162,
|
||||
BOTTLE16 = 1163,
|
||||
BOTTLE17 = 1164,
|
||||
BOTTLE18 = 1165,
|
||||
BOTTLE19 = 1166,
|
||||
DOORTILE17 = 1169,
|
||||
MASKWALL7 = 1174,
|
||||
JAILBARBREAK = 1175,
|
||||
DOORTILE11 = 1178,
|
||||
DOORTILE12 = 1179,
|
||||
VENDMACHINE = 1212,
|
||||
VENDMACHINEBROKE = 1214,
|
||||
COLAMACHINE = 1215,
|
||||
COLAMACHINEBROKE = 1217,
|
||||
CRANEPOLE = 1221,
|
||||
CRANE = 1222,
|
||||
BARBROKE = 1225,
|
||||
BLOODPOOL = 1226,
|
||||
NUKEBARREL = 1227,
|
||||
NUKEBARRELDENTED = 1228,
|
||||
NUKEBARRELLEAKED = 1229,
|
||||
CANWITHSOMETHING = 1232,
|
||||
MONEY = 1233,
|
||||
BANNER = 1236,
|
||||
EXPLODINGBARREL = 1238,
|
||||
EXPLODINGBARREL2 = 1239,
|
||||
FIREBARREL = 1240,
|
||||
SEENINE = 1247,
|
||||
SEENINEDEAD = 1248,
|
||||
STEAM = 1250,
|
||||
CEILINGSTEAM = 1255,
|
||||
PIPE6B = 1260,
|
||||
TRANSPORTERBEAM = 1261,
|
||||
RAT = 1267,
|
||||
TRASH = 1272,
|
||||
FEMPIC1 = 1280,
|
||||
FEMPIC2 = 1289,
|
||||
BLANKSCREEN = 1293,
|
||||
PODFEM1 = 1294,
|
||||
FEMPIC3 = 1298,
|
||||
FEMPIC4 = 1306,
|
||||
FEM1 = 1312,
|
||||
FEM2 = 1317,
|
||||
FEM3 = 1321,
|
||||
FEM5 = 1323,
|
||||
BLOODYPOLE = 1324,
|
||||
FEM4 = 1325,
|
||||
FEM6 = 1334,
|
||||
FEM6PAD = 1335,
|
||||
FEM8 = 1336,
|
||||
HELECOPT = 1346,
|
||||
FETUSJIB = 1347,
|
||||
HOLODUKE = 1348,
|
||||
SPACEMARINE = 1353,
|
||||
INDY = 1355,
|
||||
FETUS = 1358,
|
||||
FETUSBROKE = 1359,
|
||||
MONK = 1352,
|
||||
LUKE = 1354,
|
||||
COOLEXPLOSION1 = 1360,
|
||||
WATERSPLASH2 = 1380,
|
||||
FIREVASE = 1390,
|
||||
SCRATCH = 1393,
|
||||
FEM7 = 1395,
|
||||
APLAYERTOP = 1400,
|
||||
APLAYER = 1405,
|
||||
PLAYERONWATER = 1420,
|
||||
DUKELYINGDEAD = 1518,
|
||||
DUKETORSO = 1520,
|
||||
DUKEGUN = 1528,
|
||||
DUKELEG = 1536,
|
||||
SHARK = 1550,
|
||||
BLOOD = 1620,
|
||||
FIRELASER = 1625,
|
||||
TRANSPORTERSTAR = 1630,
|
||||
SPIT = 1636,
|
||||
LOOGIE = 1637,
|
||||
FIST = 1640,
|
||||
FREEZEBLAST = 1641,
|
||||
DEVISTATORBLAST = 1642,
|
||||
SHRINKSPARK = 1646,
|
||||
TONGUE = 1647,
|
||||
MORTER = 1650,
|
||||
SHRINKEREXPLOSION = 1656,
|
||||
RADIUSEXPLOSION = 1670,
|
||||
FORCERIPPLE = 1671,
|
||||
LIZTROOP = 1680,
|
||||
LIZTROOPRUNNING = 1681,
|
||||
LIZTROOPSTAYPUT = 1682,
|
||||
LIZTOP = 1705,
|
||||
LIZTROOPSHOOT = 1715,
|
||||
LIZTROOPJETPACK = 1725,
|
||||
LIZTROOPDSPRITE = 1734,
|
||||
LIZTROOPONTOILET = 1741,
|
||||
LIZTROOPJUSTSIT = 1742,
|
||||
LIZTROOPDUCKING = 1744,
|
||||
HEADJIB1 = 1768,
|
||||
ARMJIB1 = 1772,
|
||||
LEGJIB1 = 1776,
|
||||
CANNONBALL = 1817,
|
||||
OCTABRAIN = 1820,
|
||||
OCTABRAINSTAYPUT = 1821,
|
||||
OCTATOP = 1845,
|
||||
OCTADEADSPRITE = 1855,
|
||||
INNERJAW = 1860,
|
||||
DRONE = 1880,
|
||||
EXPLOSION2 = 1890,
|
||||
COMMANDER = 1920,
|
||||
COMMANDERSTAYPUT = 1921,
|
||||
RECON = 1960,
|
||||
TANK = 1975,
|
||||
PIGCOP = 2000,
|
||||
PIGCOPSTAYPUT = 2001,
|
||||
PIGCOPDIVE = 2045,
|
||||
PIGCOPDEADSPRITE = 2060,
|
||||
PIGTOP = 2061,
|
||||
LIZMAN = 2120,
|
||||
LIZMANSTAYPUT = 2121,
|
||||
LIZMANSPITTING = 2150,
|
||||
LIZMANFEEDING = 2160,
|
||||
LIZMANJUMP = 2165,
|
||||
LIZMANDEADSPRITE = 2185,
|
||||
FECES = 2200,
|
||||
LIZMANHEAD1 = 2201,
|
||||
LIZMANARM1 = 2205,
|
||||
LIZMANLEG1 = 2209,
|
||||
EXPLOSION2BOT = 2219,
|
||||
USERWEAPON = 2235,
|
||||
HEADERBAR = 2242,
|
||||
JIBS1 = 2245,
|
||||
JIBS2 = 2250,
|
||||
JIBS3 = 2255,
|
||||
JIBS4 = 2260,
|
||||
JIBS5 = 2265,
|
||||
BURNING = 2270,
|
||||
FIRE = 2271,
|
||||
JIBS6 = 2286,
|
||||
BLOODSPLAT1 = 2296,
|
||||
BLOODSPLAT3 = 2297,
|
||||
BLOODSPLAT2 = 2298,
|
||||
BLOODSPLAT4 = 2299,
|
||||
OOZ = 2300,
|
||||
OOZ2 = 2309,
|
||||
WALLBLOOD1 = 2301,
|
||||
WALLBLOOD2 = 2302,
|
||||
WALLBLOOD3 = 2303,
|
||||
WALLBLOOD4 = 2304,
|
||||
WALLBLOOD5 = 2305,
|
||||
WALLBLOOD6 = 2306,
|
||||
WALLBLOOD7 = 2307,
|
||||
WALLBLOOD8 = 2308,
|
||||
BURNING2 = 2310,
|
||||
FIRE2 = 2311,
|
||||
CRACKKNUCKLES = 2324,
|
||||
SMALLSMOKE = 2329,
|
||||
SMALLSMOKEMAKER = 2330,
|
||||
FLOORFLAME = 2333,
|
||||
ROTATEGUN = 2360,
|
||||
GREENSLIME = 2370,
|
||||
WATERDRIPSPLASH = 2380,
|
||||
SCRAP6 = 2390,
|
||||
SCRAP1 = 2400,
|
||||
SCRAP2 = 2404,
|
||||
SCRAP3 = 2408,
|
||||
SCRAP4 = 2412,
|
||||
SCRAP5 = 2416,
|
||||
ORGANTIC = 2420,
|
||||
BETAVERSION = 2440,
|
||||
PLAYERISHERE = 2442,
|
||||
PLAYERWASHERE = 2443,
|
||||
SELECTDIR = 2444,
|
||||
F1HELP = 2445,
|
||||
NOTCHON = 2446,
|
||||
NOTCHOFF = 2447,
|
||||
GROWSPARK = 2448,
|
||||
DUKEICON = 2452,
|
||||
BADGUYICON = 2453,
|
||||
FOODICON = 2454,
|
||||
GETICON = 2455,
|
||||
MENUSCREEN = 2456,
|
||||
MENUBAR = 2457,
|
||||
KILLSICON = 2458,
|
||||
FIRSTAID_ICON = 2460,
|
||||
HEAT_ICON = 2461,
|
||||
BOTTOMSTATUSBAR = 2462,
|
||||
BOOT_ICON = 2463,
|
||||
FRAGBAR = 2465,
|
||||
JETPACK_ICON = 2467,
|
||||
AIRTANK_ICON = 2468,
|
||||
STEROIDS_ICON = 2469,
|
||||
HOLODUKE_ICON = 2470,
|
||||
ACCESS_ICON = 2471,
|
||||
DIGITALNUM = 2472,
|
||||
DUKECAR = 2491,
|
||||
CAMCORNER = 2482,
|
||||
CAMLIGHT = 2484,
|
||||
LOGO = 2485,
|
||||
TITLE = 2486,
|
||||
NUKEWARNINGICON = 2487,
|
||||
MOUSECURSOR = 2488,
|
||||
SLIDEBAR = 2489,
|
||||
DREALMS = 2492,
|
||||
BETASCREEN = 2493,
|
||||
WINDOWBORDER1 = 2494,
|
||||
TEXTBOX = 2495,
|
||||
WINDOWBORDER2 = 2496,
|
||||
DUKENUKEM = 2497,
|
||||
THREEDEE = 2498,
|
||||
INGAMEDUKETHREEDEE = 2499,
|
||||
TENSCREEN = 2500,
|
||||
PLUTOPAKSPRITE = 2501,
|
||||
DEVISTATOR = 2510,
|
||||
KNEE = 2521,
|
||||
CROSSHAIR = 2523,
|
||||
FIRSTGUN = 2524,
|
||||
FIRSTGUNRELOAD = 2528,
|
||||
FALLINGCLIP = 2530,
|
||||
CLIPINHAND = 2531,
|
||||
HAND = 2532,
|
||||
SHELL = 2533,
|
||||
SHOTGUNSHELL = 2535,
|
||||
CHAINGUN = 2536,
|
||||
RPGGUN = 2544,
|
||||
RPGMUZZLEFLASH = 2545,
|
||||
FREEZE = 2548,
|
||||
CATLITE = 2552,
|
||||
SHRINKER = 2556,
|
||||
HANDHOLDINGLASER = 2563,
|
||||
TRIPBOMB = 2566,
|
||||
LASERLINE = 2567,
|
||||
HANDHOLDINGACCESS = 2568,
|
||||
HANDREMOTE = 2570,
|
||||
HANDTHROW = 2573,
|
||||
TIP = 2576,
|
||||
GLAIR = 2578,
|
||||
SCUBAMASK = 2581,
|
||||
SPACEMASK = 2584,
|
||||
FORCESPHERE = 2590,
|
||||
SHOTSPARK1 = 2595,
|
||||
RPG = 2605,
|
||||
LASERSITE = 2612,
|
||||
SHOTGUN = 2613,
|
||||
BOSS1 = 2630,
|
||||
BOSS1STAYPUT = 2631,
|
||||
BOSS1SHOOT = 2660,
|
||||
BOSS1LOB = 2670,
|
||||
BOSSTOP = 2696,
|
||||
BOSS2 = 2710,
|
||||
BOSS3 = 2760,
|
||||
SPINNINGNUKEICON = 2813,
|
||||
BIGFNTCURSOR = 2820,
|
||||
SMALLFNTCURSOR = 2821,
|
||||
STARTALPHANUM = 2822,
|
||||
ENDALPHANUM = 2915,
|
||||
BIGALPHANUM = 2940,
|
||||
BIGPERIOD = 3002,
|
||||
BIGCOMMA = 3003,
|
||||
BIGX = 3004,
|
||||
BIGQ = 3005,
|
||||
BIGSEMI = 3006,
|
||||
BIGCOLIN = 3007,
|
||||
THREEBYFIVE = 3010,
|
||||
BIGAPPOS = 3022,
|
||||
BLANK = 3026,
|
||||
MINIFONT = 3072,
|
||||
BUTTON1 = 3164,
|
||||
GLASS3 = 3187,
|
||||
RESPAWNMARKERRED = 3190,
|
||||
RESPAWNMARKERYELLOW = 3200,
|
||||
RESPAWNMARKERGREEN = 3210,
|
||||
BONUSSCREEN = 3240,
|
||||
VIEWBORDER = 3250,
|
||||
VICTORY1 = 3260,
|
||||
ORDERING = 3270,
|
||||
TEXTSTORY = 3280,
|
||||
LOADSCREEN = 3281,
|
||||
E1ENDSCREEN = 3292,
|
||||
E2ENDSCREEN = 3293,
|
||||
BORNTOBEWILDSCREEN = 3370,
|
||||
BLIMP = 3400,
|
||||
FEM9 = 3450,
|
||||
FOOTPRINT = 3701,
|
||||
FRAMEEFFECT1_13= 3999,
|
||||
POOP = 4094,
|
||||
FRAMEEFFECT1 = 4095,
|
||||
PANNEL3 = 4099,
|
||||
SCREENBREAK14 = 4120,
|
||||
SCREENBREAK15 = 4123,
|
||||
SCREENBREAK19 = 4125,
|
||||
SCREENBREAK16 = 4127,
|
||||
SCREENBREAK17 = 4128,
|
||||
SCREENBREAK18 = 4129,
|
||||
W_TECHWALL11 = 4130,
|
||||
W_TECHWALL12 = 4131,
|
||||
W_TECHWALL13 = 4132,
|
||||
W_TECHWALL14 = 4133,
|
||||
W_TECHWALL5 = 4134,
|
||||
W_TECHWALL6 = 4136,
|
||||
W_TECHWALL7 = 4138,
|
||||
W_TECHWALL8 = 4140,
|
||||
W_TECHWALL9 = 4142,
|
||||
BPANNEL3 = 4100,
|
||||
W_HITTECHWALL16 = 4144,
|
||||
W_HITTECHWALL10 = 4145,
|
||||
W_HITTECHWALL15 = 4147,
|
||||
W_MILKSHELF = 4181,
|
||||
W_MILKSHELFBROKE = 4203,
|
||||
PURPLELAVA = 4240,
|
||||
LAVABUBBLE = 4340,
|
||||
DUKECUTOUT = 4352,
|
||||
TARGET = 4359,
|
||||
GUNPOWDERBARREL = 4360,
|
||||
DUCK = 4361,
|
||||
HATRACK = 4367,
|
||||
DESKLAMP = 4370,
|
||||
COFFEEMACHINE = 4372,
|
||||
CUPS = 4373,
|
||||
GAVALS = 4374,
|
||||
GAVALS2 = 4375,
|
||||
POLICELIGHTPOLE = 4377,
|
||||
FLOORBASKET = 4388,
|
||||
PUKE = 4389,
|
||||
DOORTILE23 = 4391,
|
||||
TOPSECRET = 4396,
|
||||
SPEAKER = 4397,
|
||||
TEDDYBEAR = 4400,
|
||||
ROBOTDOG = 4402,
|
||||
ROBOTPIRATE = 4404,
|
||||
ROBOTMOUSE = 4407,
|
||||
MAIL = 4410,
|
||||
MAILBAG = 4413,
|
||||
HOTMEAT = 4427,
|
||||
COFFEEMUG = 4438,
|
||||
DONUTS2 = 4440,
|
||||
TRIPODCAMERA = 4444,
|
||||
METER = 4453,
|
||||
DESKPHONE = 4454,
|
||||
GUMBALLMACHINE = 4458,
|
||||
GUMBALLMACHINEBROKE = 4459,
|
||||
PAPER = 4460,
|
||||
MACE = 4464,
|
||||
GENERICPOLE2 = 4465,
|
||||
XXXSTACY = 4470,
|
||||
WETFLOOR = 4495,
|
||||
BROOM = 4496,
|
||||
MOP = 4497,
|
||||
LETTER = 4502,
|
||||
PIRATE1A = 4510,
|
||||
PIRATE4A = 4511,
|
||||
PIRATE2A = 4512,
|
||||
PIRATE5A = 4513,
|
||||
PIRATE3A = 4514,
|
||||
PIRATE6A = 4515,
|
||||
PIRATEHALF = 4516,
|
||||
CHESTOFGOLD = 4520,
|
||||
SIDEBOLT1 = 4525,
|
||||
FOODOBJECT1 = 4530,
|
||||
FOODOBJECT2 = 4531,
|
||||
FOODOBJECT3 = 4532,
|
||||
FOODOBJECT4 = 4533,
|
||||
FOODOBJECT5 = 4534,
|
||||
FOODOBJECT6 = 4535,
|
||||
FOODOBJECT7 = 4536,
|
||||
FOODOBJECT8 = 4537,
|
||||
FOODOBJECT9 = 4538,
|
||||
FOODOBJECT10 = 4539,
|
||||
FOODOBJECT11 = 4540,
|
||||
FOODOBJECT12 = 4541,
|
||||
FOODOBJECT13 = 4542,
|
||||
FOODOBJECT14 = 4543,
|
||||
FOODOBJECT15 = 4544,
|
||||
FOODOBJECT16 = 4545,
|
||||
FOODOBJECT17 = 4546,
|
||||
FOODOBJECT18 = 4547,
|
||||
FOODOBJECT19 = 4548,
|
||||
FOODOBJECT20 = 4549,
|
||||
HEADLAMP = 4550,
|
||||
TAMPON = 4557,
|
||||
SKINNEDCHICKEN = 4554,
|
||||
FEATHEREDCHICKEN = 4555,
|
||||
ROBOTDOG2 = 4560,
|
||||
JOLLYMEAL = 4569,
|
||||
DUKEBURGER = 4570,
|
||||
SHOPPINGCART = 4576,
|
||||
CANWITHSOMETHING2 = 4580,
|
||||
CANWITHSOMETHING3 = 4581,
|
||||
CANWITHSOMETHING4 = 4582,
|
||||
SNAKEP = 4590,
|
||||
DOLPHIN1 = 4591,
|
||||
DOLPHIN2 = 4592,
|
||||
NEWBEAST = 4610,
|
||||
NEWBEASTSTAYPUT = 4611,
|
||||
NEWBEASTJUMP = 4690,
|
||||
NEWBEASTHANG = 4670,
|
||||
NEWBEASTHANGDEAD = 4671,
|
||||
BOSS4 = 4740,
|
||||
BOSS4STAYPUT = 4741,
|
||||
FEM10 = 4864,
|
||||
TOUGHGAL = 4866,
|
||||
MAN = 4871,
|
||||
MAN2 = 4872,
|
||||
WOMAN = 4874,
|
||||
PLEASEWAIT = 4887,
|
||||
NATURALLIGHTNING = 4890,
|
||||
WEATHERWARN = 4893,
|
||||
DUKETAG = 4900,
|
||||
SIGN1 = 4909,
|
||||
SIGN2 = 4912,
|
||||
JURYGUY = 4943,
|
||||
|
||||
// New names from World Tour
|
||||
FLAMETHROWERSPRITE = 5134,
|
||||
FLAMETHROWERAMMO = 5135,
|
||||
FLAMETHROWER = 5138,
|
||||
ONFIRE = 5152,
|
||||
LAVAPOOL = 5304,
|
||||
LAVAPOOLBUBBLE = 5207,
|
||||
WHISPYSMOKE = 5268,
|
||||
FLAMETHROWERFIRE = 5139,
|
||||
FLAMETHROWERFLAME = 1891,
|
||||
FLAMETHROWERPILOT = 5174,
|
||||
FIREBALL = 5163,
|
||||
BURNEDCORPSE = 5173,
|
||||
FIREFLY = 5180,
|
||||
FIREFLYSHRINKEFFECT = 5360,
|
||||
FIREFLYGROWEFFECT = 5367,
|
||||
FIREFLYFLYINGEFFECT = 5296,
|
||||
DEVELOPERCOMMENTARY = 5294,
|
||||
BOSS5 = 5310,
|
||||
BOSS5STAYPUT = 5311,
|
||||
SERIOUSSAM = 5846
|
||||
};
|
||||
|
||||
END_DUKE_NS
|
File diff suppressed because it is too large
Load diff
|
@ -24,7 +24,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|||
#define player_h_
|
||||
|
||||
#include "inv.h"
|
||||
#include "namesdyn.h"
|
||||
#include "names.h"
|
||||
#include "fix16.h"
|
||||
#include "net.h"
|
||||
#include "tarray.h"
|
||||
|
|
|
@ -38,7 +38,7 @@ source as it is released.
|
|||
#include "game.h"
|
||||
#include "gamevar.h"
|
||||
#include "player.h"
|
||||
#include "names.h"
|
||||
#include "names_d.h"
|
||||
#include "macros.h"
|
||||
|
||||
BEGIN_DUKE_NS
|
||||
|
|
|
@ -29,7 +29,7 @@ Prepared for public release: 03/21/2003 - Charlie Wiederhold, 3D Realms
|
|||
#include "ns.h"
|
||||
#include "global.h"
|
||||
#include "game.h"
|
||||
#include "names_rr.h"
|
||||
#include "names_r.h"
|
||||
|
||||
BEGIN_DUKE_NS
|
||||
|
||||
|
|
|
@ -38,7 +38,7 @@ source as it is released.
|
|||
#include "game.h"
|
||||
#include "gamevar.h"
|
||||
#include "player.h"
|
||||
#include "names.h"
|
||||
#include "names_d.h"
|
||||
#include "macros.h"
|
||||
|
||||
BEGIN_DUKE_NS
|
||||
|
|
|
@ -35,7 +35,7 @@ source as it is released.
|
|||
#include "ns.h"
|
||||
#include "global.h"
|
||||
#include "build.h"
|
||||
#include "names.h"
|
||||
#include "names_d.h"
|
||||
|
||||
BEGIN_DUKE_NS
|
||||
|
||||
|
|
|
@ -28,7 +28,7 @@ Prepared for public release: 03/21/2003 - Charlie Wiederhold, 3D Realms
|
|||
|
||||
#include "ns.h"
|
||||
#include "global.h"
|
||||
#include "names_rr.h"
|
||||
#include "names_r.h"
|
||||
|
||||
BEGIN_DUKE_NS
|
||||
|
||||
|
|
|
@ -40,7 +40,7 @@ source as it is released.
|
|||
#include "sbar.h"
|
||||
#include "statusbar.h"
|
||||
#include "v_draw.h"
|
||||
#include "names.h"
|
||||
#include "names_d.h"
|
||||
#include "texturemanager.h"
|
||||
|
||||
BEGIN_DUKE_NS
|
||||
|
|
|
@ -32,7 +32,7 @@ Prepared for public release: 03/21/2003 - Charlie Wiederhold, 3D Realms
|
|||
#include "compat.h"
|
||||
#include "sbar.h"
|
||||
#include "v_draw.h"
|
||||
#include "names_rr.h"
|
||||
#include "names_r.h"
|
||||
#include "texturemanager.h"
|
||||
|
||||
BEGIN_DUKE_NS
|
||||
|
|
|
@ -27,7 +27,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|||
#include "gamedef.h"
|
||||
#include "gamevar.h"
|
||||
#include "macros.h"
|
||||
#include "namesdyn.h" // for G_GetForcefieldPicnum()
|
||||
#include "names.h"
|
||||
#include "player.h" // playerspawn_t
|
||||
#include "mathutil.h"
|
||||
|
||||
|
|
|
@ -35,7 +35,7 @@ source as it is released.
|
|||
#include "ns.h"
|
||||
#include "global.h"
|
||||
#include "sounds.h"
|
||||
#include "names.h"
|
||||
#include "names_d.h"
|
||||
|
||||
// PRIMITIVE
|
||||
BEGIN_DUKE_NS
|
||||
|
|
|
@ -29,7 +29,7 @@ Prepared for public release: 03/21/2003 - Charlie Wiederhold, 3D Realms
|
|||
#include "ns.h"
|
||||
#include "global.h"
|
||||
#include "sounds.h"
|
||||
#include "names_rr.h"
|
||||
#include "names_r.h"
|
||||
|
||||
// PRIMITIVE
|
||||
BEGIN_DUKE_NS
|
||||
|
|
|
@ -36,7 +36,7 @@ source as it is released.
|
|||
#include "global.h"
|
||||
#include "game.h"
|
||||
#include "sounds.h"
|
||||
#include "names.h"
|
||||
#include "names_d.h"
|
||||
|
||||
BEGIN_DUKE_NS
|
||||
|
||||
|
|
|
@ -31,7 +31,7 @@ Prepared for public release: 03/21/2003 - Charlie Wiederhold, 3D Realms
|
|||
#include "global.h"
|
||||
#include "game.h"
|
||||
#include "sounds.h"
|
||||
#include "names_rr.h"
|
||||
#include "names_r.h"
|
||||
|
||||
BEGIN_DUKE_NS
|
||||
|
||||
|
|
|
@ -24,7 +24,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|||
#define actors_h_
|
||||
|
||||
#include "player.h"
|
||||
# include "namesdyn.h"
|
||||
# include "names.h"
|
||||
#include "stats.h"
|
||||
|
||||
extern glcycle_t drawtime, actortime, thinktime, gameupdatetime;
|
||||
|
|
|
@ -1513,9 +1513,6 @@ static void G_Startup(void)
|
|||
if (engineInit())
|
||||
G_FatalEngineError();
|
||||
|
||||
G_InitDynamicTiles();
|
||||
//G_InitDynamicSounds();
|
||||
|
||||
// These depend on having the dynamic tile and/or sound mappings set up:
|
||||
G_InitMultiPsky(TILE_CLOUDYOCEAN, TILE_MOONSKY1, TILE_BIGORBIT1, TILE_LA);
|
||||
G_PostCreateGameState();
|
||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -41,6 +41,7 @@ BEGIN_DUKE_NS
|
|||
void drawstatusbar_d(int snum);
|
||||
void drawstatusbar_r(int snum);
|
||||
void drawoverheadmap(int cposx, int cposy, int czoom, int cang);
|
||||
void cameratext(int i);
|
||||
|
||||
int32_t g_crosshairSum = -1;
|
||||
// yxaspect and viewingrange just before the 'main' drawrooms call
|
||||
|
@ -226,7 +227,7 @@ void G_DisplayRest(int32_t smoothratio)
|
|||
if (ud.overhead_on != 2)
|
||||
{
|
||||
if (!RR && pp->newowner >= 0)
|
||||
G_DrawCameraText(pp->newowner);
|
||||
cameratext(pp->newowner);
|
||||
else
|
||||
{
|
||||
PspTwoDSetter set;
|
||||
|
|
Loading…
Reference in a new issue