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Fix relative aligned floor/ceiling texture wiggling
Patch from Nuke.YKT. git-svn-id: https://svn.eduke32.com/eduke32@8087 1a8010ca-5511-0410-912e-c29ae57300e0
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1 changed files with 9 additions and 13 deletions
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@ -2654,7 +2654,7 @@ static int32_t setup_globals_cf1(usectorptr_t sec, int32_t pal, int32_t zd,
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int32_t picnum, int32_t shade, int32_t stat,
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int32_t xpanning, int32_t ypanning, int32_t x1)
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{
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int32_t i, j, ox, oy;
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int32_t i;
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if (palookup[pal] != globalpalwritten)
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{
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@ -2689,21 +2689,17 @@ static int32_t setup_globals_cf1(usectorptr_t sec, int32_t pal, int32_t zd,
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}
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else
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{
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j = sec->wallptr;
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ox = wall[wall[j].point2].x - wall[j].x;
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oy = wall[wall[j].point2].y - wall[j].y;
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i = nsqrtasm(uhypsq(ox,oy)); if (i == 0) i = 1024; else i = tabledivide32(1048576, i);
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globalx1 = mulscale10(dmulscale10(ox,singlobalang,-oy,cosglobalang),i);
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globaly1 = mulscale10(dmulscale10(ox,cosglobalang,oy,singlobalang),i);
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vec2_t const xy = { wall[wall[sec->wallptr].point2].x - wall[sec->wallptr].x,
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wall[wall[sec->wallptr].point2].y - wall[sec->wallptr].y };
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i = nsqrtasm(uhypsq(xy.x,xy.y)); if (i == 0) i = 1024; else i = tabledivide32(1048576, i);
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int const wcos = mulscale6(xy.x, i), wsin = mulscale6(xy.y, i);
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globalx1 = dmulscale14(wcos,singlobalang,-wsin,cosglobalang);
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globaly1 = dmulscale14(wcos,cosglobalang,wsin,singlobalang);
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globalx2 = -globalx1;
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globaly2 = -globaly1;
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ox = ((wall[j].x-globalposx)<<6); oy = ((wall[j].y-globalposy)<<6);
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i = dmulscale14(oy,cosglobalang,-ox,singlobalang);
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j = dmulscale14(ox,cosglobalang,oy,singlobalang);
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ox = i; oy = j;
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globalxpanning = (coord_t)globalx1*ox - (coord_t)globaly1*oy;
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globalypanning = (coord_t)globaly2*ox + (coord_t)globalx2*oy;
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globalxpanning = (coord_t)((globalposx - wall[sec->wallptr].x)<<6) * wcos + (coord_t)((globalposy - wall[sec->wallptr].y)<<6) * wsin;
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globalypanning = (coord_t)((globalposy - wall[sec->wallptr].y)<<6) * wcos - (coord_t)((globalposx - wall[sec->wallptr].x)<<6) * wsin;
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}
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globalx2 = mulscale16(globalx2,viewingrangerecip);
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globaly1 = mulscale16(globaly1,viewingrangerecip);
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