diff --git a/source/games/duke/src/gameloop.cpp b/source/games/duke/src/gameloop.cpp index 922228eec..424bb0ba9 100644 --- a/source/games/duke/src/gameloop.cpp +++ b/source/games/duke/src/gameloop.cpp @@ -328,11 +328,11 @@ bool GameTicker() gameupdatetime.Clock(); int const currentTic = I_GetTime(); + gameclock = I_GetBuildTime(); if (playrunning() && currentTic - lastTic >= 1) { lastTic = currentTic; - gameclock = currentTic * TICSPERFRAME; GetInput(); auto const pPlayer = &ps[myconnectindex];