Comment out some unnecessary lines in animvpx.c

git-svn-id: https://svn.eduke32.com/eduke32@2083 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
helixhorned 2011-10-27 13:13:51 +00:00
parent cb950911a0
commit d016dbd5e4

View file

@ -378,18 +378,18 @@ void animvpx_setup_glstate(void)
bglPushAttrib(GL_ENABLE_BIT);
bglDisable(GL_ALPHA_TEST);
bglDisable(GL_LIGHTING);
// bglDisable(GL_LIGHTING);
bglDisable(GL_DEPTH_TEST);
bglDisable(GL_BLEND);
bglDisable(GL_CULL_FACE);
bglDisable(GL_SCISSOR_TEST);
// bglDisable(GL_SCISSOR_TEST);
bglEnable(GL_TEXTURE_2D);
bglActiveTextureARB(GL_TEXTURE0_ARB);
bglGenTextures(1, &texname);
gli = bglGetUniformLocationARB(PHandle,"tex");
bglUniform1iARB(gli,0); // 0: texture unit
// gli = bglGetUniformLocationARB(PHandle,"tex");
// bglUniform1iARB(gli,0); // 0: texture unit
bglBindTexture(GL_TEXTURE_2D, texname);
bglTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP);