Inconsequential cleanup. DONT_BUILD.

git-svn-id: https://svn.eduke32.com/eduke32@6019 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
terminx 2017-01-18 22:22:50 +00:00
parent 2917efad7c
commit ce7d4cb9b3

View file

@ -765,6 +765,8 @@ static void G_ShowCacheLocks(void)
# define FPS_YOFFSET 0
#endif
#define FPS_COLOR(x) ((x) ? COLOR_RED : COLOR_WHITE)
static void G_PrintFPS(void)
{
// adapted from ZDoom because I like it better than what we had
@ -775,7 +777,7 @@ static void G_PrintFPS(void)
int32_t ms = getticks();
int32_t howlong = ms - LastMS;
if (g_player[0].ps->player_par < 2)
if (g_player[0].ps->player_par < 3)
{
MinFrames = INT32_MAX;
MaxFrames = 0;
@ -792,7 +794,7 @@ static void G_PrintFPS(void)
printext256(windowxy2.x-(chars<<(3-x))+1, windowxy1.y+2+FPS_YOFFSET, 0, -1, tempbuf, x);
printext256(windowxy2.x-(chars<<(3-x)), windowxy1.y+1+FPS_YOFFSET,
(LastCount < LOW_FPS) ? COLOR_RED : COLOR_WHITE, -1, tempbuf, x);
FPS_COLOR(LastCount < LOW_FPS), -1, tempbuf, x);
if (ud.tickrate > 1)
{
@ -800,13 +802,13 @@ static void G_PrintFPS(void)
printext256(windowxy2.x-(chars<<(3-x))+1, windowxy1.y+10+2+FPS_YOFFSET, 0, -1, tempbuf, x);
printext256(windowxy2.x-(chars<<(3-x)), windowxy1.y+10+FPS_YOFFSET,
(MaxFrames < LOW_FPS) ? COLOR_RED : COLOR_WHITE, -1, tempbuf, x);
FPS_COLOR(MaxFrames < LOW_FPS), -1, tempbuf, x);
chars = Bsprintf(tempbuf, "min fps: %3u", MinFrames);
printext256(windowxy2.x-(chars<<(3-x))+1, windowxy1.y+20+2+FPS_YOFFSET, 0, -1, tempbuf, x);
printext256(windowxy2.x-(chars<<(3-x)), windowxy1.y+20+FPS_YOFFSET,
(MinFrames < LOW_FPS) ? COLOR_RED : COLOR_WHITE, -1, tempbuf, x);
FPS_COLOR(MinFrames < LOW_FPS), -1, tempbuf, x);
}
// lag meter
@ -816,7 +818,7 @@ static void G_PrintFPS(void)
(g_netClientPeer->lastRoundTripTimeVariance + g_netClientPeer->roundTripTimeVariance)/2);
printext256(windowxy2.x-(chars<<(3-x))+1, windowxy1.y+30+2+FPS_YOFFSET, 0, -1, tempbuf, x);
printext256(windowxy2.x-(chars<<(3-x)), windowxy1.y+30+1+FPS_YOFFSET, g_netClientPeer->lastRoundTripTime > 200 ? COLOR_RED : COLOR_WHITE, -1, tempbuf, x);
printext256(windowxy2.x-(chars<<(3-x)), windowxy1.y+30+1+FPS_YOFFSET, FPS_COLOR(g_netClientPeer->lastRoundTripTime > 200), -1, tempbuf, x);
}
}
@ -837,6 +839,8 @@ static void G_PrintFPS(void)
LastMS = ms;
}
#undef FPS_COLOR
void G_DisplayRest(int32_t smoothratio)
{
int32_t i, j;