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Blood: fix candles
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parent
57e925a1bb
commit
cc4f801b1e
1 changed files with 2 additions and 2 deletions
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@ -2436,7 +2436,7 @@ void viewProcessSprites(int32_t cX, int32_t cY, int32_t cZ, int32_t cA, int32_t
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}
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}
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switch (pTSprite->statnum) {
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switch (pTSprite->statnum) {
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case kStatDecoration: {
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case kStatDecoration: {
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switch (pTSprite->hitag) {
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switch (pTSprite->lotag) {
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case kDecorationCandle:
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case kDecorationCandle:
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if (!pTXSprite || pTXSprite->state == 1) {
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if (!pTXSprite || pTXSprite->state == 1) {
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pTSprite->shade = -128;
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pTSprite->shade = -128;
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@ -2460,7 +2460,7 @@ void viewProcessSprites(int32_t cX, int32_t cY, int32_t cZ, int32_t cA, int32_t
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}
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}
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break;
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break;
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case kStatItem: {
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case kStatItem: {
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switch (pTSprite->hitag) {
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switch (pTSprite->lotag) {
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case kItemFlagABase:
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case kItemFlagABase:
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if (pTXSprite && pTXSprite->state > 0 && gGameOptions.nGameType == 3) {
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if (pTXSprite && pTXSprite->state > 0 && gGameOptions.nGameType == 3) {
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auto pNTSprite = viewAddEffect(nTSprite, VIEW_EFFECT_17);
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auto pNTSprite = viewAddEffect(nTSprite, VIEW_EFFECT_17);
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