diff --git a/source/sw/src/panel.cpp b/source/sw/src/panel.cpp index 0364b0970..890eb625e 100644 --- a/source/sw/src/panel.cpp +++ b/source/sw/src/panel.cpp @@ -4552,6 +4552,7 @@ pNukeAction(PANEL_SPRITEp psp) { PLAYERp pp = psp->PlayerP; +#if 0 // Code commented out as it's causing interpolation issues when initialising a nuke. psp->oy = psp->y; psp->y -= 3 * synctics; @@ -4560,6 +4561,7 @@ pNukeAction(PANEL_SPRITEp psp) psp->oy = psp->y = MICRO_YOFF; psp->yorig = psp->y; } +#endif pMicroBobSetup(psp); pWeaponBob(psp, PLAYER_MOVING(psp->PlayerP));