mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-30 21:31:03 +00:00
parent
83796e9eed
commit
cbfa8abd34
1 changed files with 16 additions and 11 deletions
|
@ -346,8 +346,8 @@ void operateforcefields_r(int s, int low)
|
|||
|
||||
bool checkhitswitch_r(int snum, int w, int switchtype)
|
||||
{
|
||||
char switchpal;
|
||||
short i, x, lotag, hitag, picnum, correctdips, numdips;
|
||||
uint8_t switchpal;
|
||||
int i, x, lotag, hitag, picnum, correctdips, numdips;
|
||||
int sx, sy;
|
||||
|
||||
if (w < 0) return 0;
|
||||
|
@ -429,13 +429,15 @@ bool checkhitswitch_r(int snum, int w, int switchtype)
|
|||
|
||||
return 0;
|
||||
}
|
||||
goto goOn1;
|
||||
|
||||
case MULTISWITCH2:
|
||||
case MULTISWITCH2 + 1:
|
||||
case MULTISWITCH2 + 2:
|
||||
case MULTISWITCH2 + 3:
|
||||
case RRTILE8464:
|
||||
case RRTILE8660:
|
||||
if (isRRRA()) break;
|
||||
if (!isRRRA()) break;
|
||||
case DIPSWITCH2:
|
||||
case DIPSWITCH2 + 1:
|
||||
case DIPSWITCH3:
|
||||
|
@ -473,6 +475,7 @@ bool checkhitswitch_r(int snum, int w, int switchtype)
|
|||
case RRTILE2697 + 1:
|
||||
case RRTILE2707:
|
||||
case RRTILE2707 + 1:
|
||||
goOn1:
|
||||
if (check_activator_motion(lotag)) return 0;
|
||||
break;
|
||||
default:
|
||||
|
@ -708,6 +711,7 @@ bool checkhitswitch_r(int snum, int w, int switchtype)
|
|||
if (numdips != correctdips) break;
|
||||
S_PlaySound3D(END_OF_LEVEL_WARN, ps[snum].i, &v);
|
||||
}
|
||||
goto goOn2;
|
||||
case MULTISWITCH2:
|
||||
case MULTISWITCH2 + 1:
|
||||
case MULTISWITCH2 + 2:
|
||||
|
@ -751,6 +755,7 @@ bool checkhitswitch_r(int snum, int w, int switchtype)
|
|||
case RRTILE2697 + 1:
|
||||
case RRTILE2707:
|
||||
case RRTILE2707 + 1:
|
||||
goOn2:
|
||||
if (isRRRA())
|
||||
{
|
||||
if (picnum == RRTILE8660)
|
||||
|
@ -823,7 +828,7 @@ bool checkhitswitch_r(int snum, int w, int switchtype)
|
|||
lotag += picnum - MULTISWITCH2;
|
||||
}
|
||||
|
||||
x = headspritestat[3];
|
||||
x = headspritestat[STAT_EFFECTOR];
|
||||
while (x >= 0)
|
||||
{
|
||||
if (sprite[x].hitag == lotag)
|
||||
|
@ -831,25 +836,25 @@ bool checkhitswitch_r(int snum, int w, int switchtype)
|
|||
switch (sprite[x].lotag)
|
||||
{
|
||||
case 46:
|
||||
case 47:
|
||||
case 48:
|
||||
case SE_47_LIGHT_SWITCH:
|
||||
case SE_48_LIGHT_SWITCH:
|
||||
if (!isRRRA()) break;
|
||||
case 12:
|
||||
case SE_12_LIGHT_SWITCH:
|
||||
sector[sprite[x].sectnum].floorpal = 0;
|
||||
hittype[x].temp_data[0]++;
|
||||
if (hittype[x].temp_data[0] == 2)
|
||||
hittype[x].temp_data[0]++;
|
||||
|
||||
break;
|
||||
case 24:
|
||||
case 34:
|
||||
case 25:
|
||||
case SE_24_CONVEYOR:
|
||||
case SE_34:
|
||||
case SE_25_PISTON:
|
||||
hittype[x].temp_data[4] = !hittype[x].temp_data[4];
|
||||
if (hittype[x].temp_data[4])
|
||||
FTA(15, &ps[snum]);
|
||||
else FTA(2, &ps[snum]);
|
||||
break;
|
||||
case 21:
|
||||
case SE_21_DROP_FLOOR:
|
||||
FTA(2, &ps[screenpeek]);
|
||||
break;
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue