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https://github.com/ZDoom/raze-gles.git
synced 2024-12-24 02:30:46 +00:00
Minor engine cleanup
git-svn-id: https://svn.eduke32.com/eduke32@4984 1a8010ca-5511-0410-912e-c29ae57300e0
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97f04d8083
commit
cb2dcdc99e
1 changed files with 39 additions and 56 deletions
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@ -417,7 +417,7 @@ uint8_t yax_gotsector[MAXSECTORS>>3]; // engine internal
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int16_t yax_bunchnum[MAXSECTORS][2];
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int16_t yax_nextwall[MAXWALLS][2];
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static int32_t yax_islockededge(int32_t line, int32_t cf)
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static inline int32_t yax_islockededge(int32_t line, int32_t cf)
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{
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return !!(wall[line].cstat&(YAX_NEXTWALLBIT(cf)));
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}
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@ -441,7 +441,7 @@ int16_t yax_getbunch(int16_t i, int16_t cf)
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# define YAX_BUNCHNUM(Sect, Cf) YAX_PTRBUNCHNUM(sector, Sect, Cf)
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# if !defined NEW_MAP_FORMAT
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static int32_t yax_islockededge(int32_t line, int32_t cf)
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static inline int32_t yax_islockededge(int32_t line, int32_t cf)
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{
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return (yax_getnextwall(line, cf) >= 0);
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}
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@ -545,12 +545,8 @@ void yax_setnextwall(int16_t wal, int16_t cf, int16_t thenextwall)
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// is red, return its nextsector.
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int16_t yax_vnextsec(int16_t line, int16_t cf)
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{
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int16_t ynw = yax_getnextwall(line, cf);
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if (ynw < 0)
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return -1;
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return wall[ynw].nextsector;
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int16_t const ynw = yax_getnextwall(line, cf);
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return (ynw < 0) ? -1 : wall[ynw].nextsector;
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}
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@ -1309,8 +1305,8 @@ static vec3_t m32_viewplane;
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typedef struct
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{
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int16_t numsectors, numwalls;
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sectortype *sector;
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walltype *wall;
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tsectortype *sector;
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twalltype *wall;
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} mapinfo_t;
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static void mapinfo_set(mapinfo_t *bak, mapinfo_t *newmap)
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@ -1319,16 +1315,16 @@ static void mapinfo_set(mapinfo_t *bak, mapinfo_t *newmap)
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{
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bak->numsectors = numsectors;
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bak->numwalls = numwalls;
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bak->sector = sector;
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bak->wall = wall;
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bak->sector = (tsectortype *)sector;
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bak->wall = (twalltype *)wall;
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}
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if (newmap)
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{
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numsectors = newmap->numsectors;
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numwalls = newmap->numwalls;
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sector = newmap->sector;
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wall = newmap->wall;
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sector = (sectortype *)newmap->sector;
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wall = (walltype *)newmap->wall;
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}
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}
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@ -1353,9 +1349,9 @@ static int16_t *sectoidx, *sectq; // [numsectors]
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static int16_t pictoidx[MAXTILES]; // maps tile num to clipinfo[] index
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static int16_t *tempictoidx;
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static sectortype *loadsector;
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static walltype *loadwall, *loadwallinv;
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static spritetype *loadsprite;
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static tsectortype *loadsector;
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static twalltype *loadwall, *loadwallinv;
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static tspritetype *loadsprite;
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// sectoidx bits
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#undef CM_NONE
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@ -1384,26 +1380,20 @@ static spritetype *loadsprite;
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static void clipmapinfo_init()
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{
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int32_t i;
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numclipmaps = 0;
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numclipsects = 0;
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if (sectq) { Bfree(sectq); sectq=NULL; }
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if (sectoidx) { Bfree(sectoidx); sectoidx=NULL; }
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if (tempictoidx) { Bfree(tempictoidx); tempictoidx=NULL; }
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DO_FREE_AND_NULL(sectq);
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DO_FREE_AND_NULL(sectoidx);
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DO_FREE_AND_NULL(tempictoidx);
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DO_FREE_AND_NULL(loadsector);
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DO_FREE_AND_NULL(loadwall);
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DO_FREE_AND_NULL(loadwallinv);
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DO_FREE_AND_NULL(loadsprite);
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for (i=0; i<MAXTILES; i++)
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pictoidx[i]=-1;
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if (loadsector) { Bfree(loadsector); loadsector=NULL; }
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if (loadwall) { Bfree(loadwall); loadwall=NULL; }
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if (loadwallinv) { Bfree(loadwallinv); loadwallinv=NULL; }
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if (loadsprite) { Bfree(loadsprite); loadsprite=NULL; }
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clipmapinfo.numsectors = clipmapinfo.numwalls = 0;
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clipmapinfo.sector=NULL;
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clipmapinfo.wall=NULL;
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// two's complement trick, -1 = 0xff
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Bmemset(&pictoidx, -1, sizeof(pictoidx));
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Bmemset(&clipmapinfo, 0, sizeof(mapinfo_t));
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numsectors = 0;
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numwalls = 0;
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@ -1425,9 +1415,9 @@ int32_t clipmapinfo_load(void)
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clipmapinfo_init();
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loadsector = (sectortype *)Xmalloc(MAXSECTORS * sizeof(sectortype));
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loadwall = (walltype *)Xmalloc(MAXWALLS * sizeof(walltype));
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loadsprite = (spritetype *)Xmalloc(MAXSPRITES * sizeof(spritetype));
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loadsector = (tsectortype *)Xmalloc(MAXSECTORS * sizeof(sectortype));
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loadwall = (twalltype *)Xmalloc(MAXWALLS * sizeof(walltype));
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loadsprite = (tspritetype *)Xmalloc(MAXSPRITES * sizeof(spritetype));
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if (g_clipMapFilesNum)
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fisec = (int32_t *)Xcalloc(g_clipMapFilesNum, sizeof (int32_t));
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@ -1495,8 +1485,8 @@ int32_t clipmapinfo_load(void)
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}
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// shrink
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loadsector = (sectortype *)Xrealloc(loadsector, ournumsectors*sizeof(sectortype));
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loadwall = (walltype *)Xrealloc(loadwall, ournumwalls*sizeof(walltype));
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loadsector = (tsectortype *)Xrealloc(loadsector, ournumsectors*sizeof(sectortype));
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loadwall = (twalltype *)Xrealloc(loadwall, ournumwalls*sizeof(walltype));
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Bmemcpy(sector, loadsector, ournumsectors*sizeof(sectortype));
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Bmemcpy(wall, loadwall, ournumwalls*sizeof(walltype));
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@ -1772,7 +1762,7 @@ int32_t clipmapinfo_load(void)
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Bmemcpy(loadwall, wall, ournumwalls*sizeof(walltype));
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// loadwallinv will contain all walls with inverted orientation for x/y-flip handling
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loadwallinv = (walltype *)Xmalloc(ournumwalls*sizeof(walltype));
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loadwallinv = (twalltype *)Xmalloc(ournumwalls*sizeof(walltype));
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{
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int32_t j, loopstart, loopend, numloopwalls;
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@ -1872,8 +1862,6 @@ int32_t clipshape_idx_for_sprite(spritetype *curspr, int32_t curidx)
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static int32_t getscore(int32_t w1c, int32_t w1f, int32_t w2c, int32_t w2f)
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{
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int32_t minflor, maxceil;
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if (w1c > w1f)
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swaplong(&w1c, &w1f);
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if (w2c > w2f)
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@ -1881,8 +1869,8 @@ static int32_t getscore(int32_t w1c, int32_t w1f, int32_t w2c, int32_t w2f)
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// now: c <= f for each "wall-vline"
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maxceil = max(w1c, w2c);
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minflor = min(w1f, w2f);
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int32_t maxceil = max(w1c, w2c);
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int32_t minflor = min(w1f, w2f);
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return minflor-maxceil;
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}
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@ -2256,7 +2244,7 @@ static inline int32_t msqrtasm(uint32_t c)
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static inline int32_t getclipmask(int32_t a, int32_t b, int32_t c, int32_t d)
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{
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// Ken did this
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d = ((a<0)*8) + ((b<0)*4) + ((c<0)*2) + (d<0);
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d = ((a<0)<<3) + ((b<0)<<2) + ((c<0)<<1) + (d<0);
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return(((d<<4)^0xf0)|d);
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}
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@ -2560,9 +2548,9 @@ int32_t engine_addtsprite(int16_t z, int16_t sectnum)
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return 0;
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}
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static vec2_t get_rel_coords(int32_t x, int32_t y)
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static inline vec2_t get_rel_coords(int32_t const x, int32_t const y)
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{
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vec2_t p = {
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vec2_t const p = {
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dmulscale6(y,cosglobalang, -x,singlobalang),
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dmulscale6(x,cosviewingrangeglobalang, y,sinviewingrangeglobalang)
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};
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@ -2723,11 +2711,7 @@ static void scansector(int16_t startsectnum)
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}
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}
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#endif
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if (w == startwall || wall[w-1].point2 != w)
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p1 = get_rel_coords(x1, y1);
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else
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p1 = p2;
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p1 = (w == startwall || wall[w - 1].point2 != w) ? get_rel_coords(x1, y1) : p2;
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p2 = get_rel_coords(x2, y2);
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if (p1.y < 256 && p2.y < 256)
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@ -10365,16 +10349,15 @@ static void set_picsiz(int32_t picnum);
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static const char *E_GetArtFileName(int32_t tilefilei);
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static int32_t E_ReadArtFile(int32_t tilefilei);
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static void clearmapartfilename(void)
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static inline void clearmapartfilename(void)
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{
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Bmemset(mapartfilename, 0, sizeof(mapartfilename));
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mapartfnXXofs = 0;
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}
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static void E_RecalcPicSiz(void)
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static inline void E_RecalcPicSiz(void)
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{
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int32_t i;
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for (i=0; i<MAXTILES; i++)
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for (int i=0; i<MAXTILES; i++)
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set_picsiz(i);
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}
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@ -13665,7 +13648,7 @@ static int32_t clipsprite_initindex(int32_t curidx, spritetype *curspr, int32_t
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{
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flipmul = flipx*flipy;
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if (flipmul==-1)
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wall = loadwallinv;
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wall = (walltype *)loadwallinv;
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}
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if ((curspr->cstat&128) != (sector[j].CM_CSTAT&128))
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