mirror of
https://github.com/ZDoom/raze-gles.git
synced 2025-01-27 09:20:51 +00:00
Flat parallax skies in Polymost
Patch from Nuke.YKT. git-svn-id: https://svn.eduke32.com/eduke32@8074 1a8010ca-5511-0410-912e-c29ae57300e0 # Conflicts: # source/build/src/polymost.cpp # source/build/src/voxmodel.cpp
This commit is contained in:
parent
4b6123f303
commit
c8d42af954
5 changed files with 242 additions and 25 deletions
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@ -8955,7 +8955,7 @@ killsprite:
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{
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glDisable(GL_BLEND);
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glEnable(GL_ALPHA_TEST);
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polymost_setClamp(true);
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polymost_setClamp(1+2);
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for (i = spritesortcnt; i < numSprites; ++i)
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{
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@ -8968,7 +8968,7 @@ killsprite:
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}
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}
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polymost_setClamp(false);
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polymost_setClamp(0);
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int32_t numMaskWalls = maskwallcnt;
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maskwallcnt = 0;
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for (i = 0; i < numMaskWalls; i++)
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@ -9035,7 +9035,7 @@ killsprite:
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#ifdef USE_OPENGL
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if (videoGetRenderMode() == REND_POLYMOST)
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polymost_setClamp(true);
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polymost_setClamp(1+2);
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#endif
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i = spritesortcnt;
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@ -9124,14 +9124,14 @@ killsprite:
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debugmask_add(maskwall[maskwallcnt], thewall[maskwall[maskwallcnt]]);
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#ifdef USE_OPENGL
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if (videoGetRenderMode() == REND_POLYMOST)
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polymost_setClamp(false);
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polymost_setClamp(0);
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#endif
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renderDrawMaskedWall(maskwallcnt);
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}
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#ifdef USE_OPENGL
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if (videoGetRenderMode() == REND_POLYMOST)
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polymost_setClamp(true);
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polymost_setClamp(1+2);
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#endif
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while (spritesortcnt)
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{
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@ -9147,7 +9147,7 @@ killsprite:
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if (videoGetRenderMode() == REND_POLYMOST)
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{
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glDepthMask(GL_TRUE);
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polymost_setClamp(false);
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polymost_setClamp(0);
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}
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#endif
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@ -2082,7 +2082,7 @@ static int32_t polymost_md3draw(md3model_t *m, tspriteptr_t tspr)
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float const ypanning = (float)sext->ypanning * (1.f/256.f);
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char prevClamp = polymost_getClamp();
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polymost_setClamp(false);
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polymost_setClamp(0);
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polymost_usePaletteIndexing(false);
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polymost_setTexturePosSize({ 0.f, 0.f, 1.f, 1.f });
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@ -126,6 +126,7 @@ int32_t r_rortexturerange = 0;
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int32_t r_rorphase = 0;
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int32_t r_yshearing = 0;
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int32_t r_flatsky = 1;
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// used for fogcalc
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static float fogresult, fogresult2;
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@ -175,7 +176,7 @@ static GLint polymost1PalswapSizeLoc = -1;
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static vec2f_t polymost1PalswapSize = { 0.f, 0.f };
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static vec2f_t polymost1PalswapInnerSize = { 0.f, 0.f };
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static GLint polymost1ClampLoc = -1;
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static float polymost1Clamp = 0.f;
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static vec2f_t polymost1Clamp = { 0.f, 0.f };
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static GLint polymost1ShadeLoc = -1;
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static float polymost1Shade = 0.f;
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static GLint polymost1NumShadesLoc = -1;
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@ -559,7 +560,7 @@ static void polymost_setCurrentShaderProgram(uint32_t programID)
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glUniform2f(polymost1HalfTexelSizeLoc, polymost1HalfTexelSize.x, polymost1HalfTexelSize.y);
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glUniform2f(polymost1PalswapPosLoc, polymost1PalswapPos.x, polymost1PalswapPos.y);
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glUniform2f(polymost1PalswapSizeLoc, polymost1PalswapInnerSize.x, polymost1PalswapInnerSize.y);
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glUniform1f(polymost1ClampLoc, polymost1Clamp);
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glUniform2f(polymost1ClampLoc, polymost1Clamp.x, polymost1Clamp.y);
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glUniform1f(polymost1ShadeLoc, polymost1Shade);
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glUniform1f(polymost1NumShadesLoc, polymost1NumShades);
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glUniform1f(polymost1VisFactorLoc, polymost1VisFactor);
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@ -625,17 +626,20 @@ static void polymost_setPalswapSize(uint32_t width, uint32_t height)
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char polymost_getClamp()
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{
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return polymost1Clamp;
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return polymost1Clamp.x + polymost1Clamp.y*2.0;
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}
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void polymost_setClamp(char clamp)
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{
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char clampx = clamp&1;
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char clampy = clamp>>1;
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if (currentShaderProgramID != polymost1CurrentShaderProgramID ||
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clamp == polymost1Clamp)
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(clampx == polymost1Clamp.x && clampy == polymost1Clamp.y))
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return;
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polymost1Clamp = clamp;
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glUniform1f(polymost1ClampLoc, polymost1Clamp);
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polymost1Clamp.x = clampx;
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polymost1Clamp.y = clampy;
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glUniform2f(polymost1ClampLoc, polymost1Clamp.x, polymost1Clamp.y);
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}
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static void polymost_setShade(int32_t shade)
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@ -1972,7 +1976,7 @@ void polymost_setupglowtexture(const int32_t texunits, FHardwareTexture* tex)
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// +4 means it's a sprite, so wraparound isn't needed
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// drawpoly's hack globals
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static int32_t pow2xsplit = 0, skyclamphack = 0, skyzbufferhack = 0;
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static int32_t pow2xsplit = 0, skyclamphack = 0, skyzbufferhack = 0, flatskyrender = 0;
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static float drawpoly_alpha = 0.f;
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static uint8_t drawpoly_blend = 0;
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@ -2087,6 +2091,8 @@ static void polymost_identityrotmat(void)
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}
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}
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static void polymost_flatskyrender(vec2f_t const* const dpxy, int32_t const n, int32_t method);
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static void polymost_drawpoly(vec2f_t const * const dpxy, int32_t const n, int32_t method)
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{
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if (method == DAMETH_BACKFACECULL ||
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@ -2113,6 +2119,13 @@ static void polymost_drawpoly(vec2f_t const * const dpxy, int32_t const n, int32
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if (f <= 0) return;
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}
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static int32_t skyzbufferhack_pass = 0;
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if (flatskyrender && skyzbufferhack_pass == 0)
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{
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polymost_flatskyrender(dpxy, n, method);
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return;
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}
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if (palookup[globalpal] == NULL)
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globalpal = 0;
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@ -2331,8 +2344,6 @@ static void polymost_drawpoly(vec2f_t const * const dpxy, int32_t const n, int32
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; /* do nothing */
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}
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static int32_t skyzbufferhack_pass = 0;
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if (method & DAMETH_MASKPROPS || fullbright_pass == 2)
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{
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float const al = alphahackarray[globalpicnum] != 0 ? alphahackarray[globalpicnum] * (1.f/255.f) :
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@ -3977,6 +3988,188 @@ void fgetzsofslope(usectorptr_t sec, float dax, float day, float* ceilz, float *
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*florz += (sec->floorheinum*j)/i;
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}
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static void polymost_flatskyrender(vec2f_t const* const dpxy, int32_t const n, int32_t method)
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{
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flatskyrender = 0;
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vec2f_t xys[8];
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polymost_setClamp(2);
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// Transform polygon to sky coordinates
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for (int i = 0; i < n; i++)
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{
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vec3f_t const o = { dpxy[i].x-ghalfx, dpxy[i].y-ghalfy, ghalfx / gvrcorrection };
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//Up/down rotation
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vec3d_t v = { o.x, o.y * gchang - o.z * gshang, o.z * gchang + o.y * gshang };
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float const r = (ghalfx / gvrcorrection) / v.z;
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xys[i].x = v.x * r + ghalfx;
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xys[i].y = v.y * r + ghalfy;
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}
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float const fglobalang = fix16_to_float(qglobalang);
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int32_t dapyscale, dapskybits, dapyoffs, daptileyscale;
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int8_t const * dapskyoff = getpsky(globalpicnum, &dapyscale, &dapskybits, &dapyoffs, &daptileyscale);
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ghoriz = (qglobalhoriz*(1.f/65536.f)-float(ydimen>>1))*dapyscale*(1.f/65536.f)+float(ydimen>>1);
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float const dd = fxdimen*.0000001f; //Adjust sky depth based on screen size!
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float vv[2];
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float t = (float)((1<<(picsiz[globalpicnum]&15))<<dapskybits);
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vv[1] = dd*((float)xdimscale*fviewingrange) * (1.f/(daptileyscale*65536.f));
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vv[0] = dd*((float)((tilesiz[globalpicnum].y>>1)+dapyoffs)) - vv[1]*ghoriz;
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int ti = (1<<(picsiz[globalpicnum]>>4)); if (ti != tilesiz[globalpicnum].y) ti += ti;
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vec3f_t o;
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skyclamphack = 0;
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xtex.d = xtex.v = 0;
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ytex.d = ytex.u = 0;
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otex.d = dd;
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xtex.u = otex.d * (t * double(((uint64_t)xdimscale * yxaspect) * viewingrange)) *
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(1.0 / (16384.0 * 65536.0 * 65536.0 * 5.0 * 1024.0));
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ytex.v = vv[1];
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otex.v = r_parallaxskypanning ? vv[0] + dd*(float)global_cf_ypanning*(float)ti*(1.f/256.f) : vv[0];
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float x0 = xys[0].x, x1 = xys[0].x;
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for (bssize_t i=n-1; i>=1; i--)
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{
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if (xys[i].x < x0) x0 = xys[i].x;
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if (xys[i].x > x1) x1 = xys[i].x;
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}
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int picnumbak = globalpicnum;
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ti = globalpicnum;
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o.y = fviewingrange/(ghalfx*256.f); o.z = 1.f/o.y;
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int y = ((int32_t)(((x0-ghalfx)*o.y)+fglobalang)>>(11-dapskybits));
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float fx = x0;
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do
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{
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globalpicnum = dapskyoff[y&((1<<dapskybits)-1)]+ti;
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otex.u = otex.d*(t*((float)(fglobalang-(y<<(11-dapskybits)))) * (1.f/2048.f) + (float)((r_parallaxskypanning)?global_cf_xpanning:0)) - xtex.u*ghalfx;
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y++;
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o.x = fx; fx = ((float)((y<<(11-dapskybits))-fglobalang))*o.z+ghalfx;
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if (fx > x1) { fx = x1; ti = -1; }
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vec3d_t otexbak = otex, xtexbak = xtex, ytexbak = ytex;
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// Transform texture mapping factors
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vec2f_t fxy[3] = { { ghalfx * (1.f - 0.25f), ghalfy * (1.f - 0.25f) },
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{ ghalfx, ghalfy * (1.f + 0.25f) },
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{ ghalfx * (1.f + 0.25f), ghalfy * (1.f - 0.25f) } };
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vec3d_t duv[3] = {
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{ (fxy[0].x * xtex.d + fxy[0].y * ytex.d + otex.d),
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(fxy[0].x * xtex.u + fxy[0].y * ytex.u + otex.u),
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(fxy[0].x * xtex.v + fxy[0].y * ytex.v + otex.v)
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},
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{ (fxy[1].x * xtex.d + fxy[1].y * ytex.d + otex.d),
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(fxy[1].x * xtex.u + fxy[1].y * ytex.u + otex.u),
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(fxy[1].x * xtex.v + fxy[1].y * ytex.v + otex.v)
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},
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{ (fxy[2].x * xtex.d + fxy[2].y * ytex.d + otex.d),
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(fxy[2].x * xtex.u + fxy[2].y * ytex.u + otex.u),
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(fxy[2].x * xtex.v + fxy[2].y * ytex.v + otex.v)
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}
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};
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vec2f_t fxyt[3];
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vec3d_t duvt[3];
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for (int i = 0; i < 3; i++)
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{
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vec2f_t const o = { fxy[i].x-ghalfx, fxy[i].y-ghalfy };
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vec3f_t const o2 = { o.x, o.y, ghalfx / gvrcorrection };
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//Up/down rotation (backwards)
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vec3d_t v = { o2.x, o2.y * gchang + o2.z * gshang, o2.z * gchang - o2.y * gshang };
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float const r = (ghalfx / gvrcorrection) / v.z;
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fxyt[i].x = v.x * r + ghalfx;
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fxyt[i].y = v.y * r + ghalfy;
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duvt[i].d = duv[i].d*r;
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duvt[i].u = duv[i].u*r;
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duvt[i].v = duv[i].v*r;
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}
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vec3f_t oxyz[2] = { { (float)(fxyt[1].y - fxyt[2].y), (float)(fxyt[2].y - fxyt[0].y), (float)(fxyt[0].y - fxyt[1].y) },
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{ (float)(fxyt[2].x - fxyt[1].x), (float)(fxyt[0].x - fxyt[2].x), (float)(fxyt[1].x - fxyt[0].x) } };
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float const rr = 1.f / (oxyz[0].x * fxyt[0].x + oxyz[0].y * fxyt[1].x + oxyz[0].z * fxyt[2].x);
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xtex.d = (oxyz[0].x * duvt[0].d + oxyz[0].y * duvt[1].d + oxyz[0].z * duvt[2].d) * rr;
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xtex.u = (oxyz[0].x * duvt[0].u + oxyz[0].y * duvt[1].u + oxyz[0].z * duvt[2].u) * rr;
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xtex.v = (oxyz[0].x * duvt[0].v + oxyz[0].y * duvt[1].v + oxyz[0].z * duvt[2].v) * rr;
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ytex.d = (oxyz[1].x * duvt[0].d + oxyz[1].y * duvt[1].d + oxyz[1].z * duvt[2].d) * rr;
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ytex.u = (oxyz[1].x * duvt[0].u + oxyz[1].y * duvt[1].u + oxyz[1].z * duvt[2].u) * rr;
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ytex.v = (oxyz[1].x * duvt[0].v + oxyz[1].y * duvt[1].v + oxyz[1].z * duvt[2].v) * rr;
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otex.d = duvt[0].d - fxyt[0].x * xtex.d - fxyt[0].y * ytex.d;
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otex.u = duvt[0].u - fxyt[0].x * xtex.u - fxyt[0].y * ytex.u;
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otex.v = duvt[0].v - fxyt[0].x * xtex.v - fxyt[0].y * ytex.v;
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vec2f_t cxy[8];
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vec2f_t cxy2[8];
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int n2 = 0, n3 = 0;
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// Clip to o.x
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for (bssize_t i=0; i<n; i++)
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{
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int const j = i < n-1 ? i + 1 : 0;
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if (xys[i].x >= o.x)
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cxy[n2++] = xys[i];
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if ((xys[i].x >= o.x) != (xys[j].x >= o.x))
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{
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float const r = (o.x - xys[i].x) / (xys[j].x - xys[i].x);
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cxy[n2++] = { o.x, (xys[j].y - xys[i].y) * r + xys[i].y };
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}
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}
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// Clip to fx
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for (bssize_t i=0; i<n2; i++)
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{
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int const j = i < n2-1 ? i + 1 : 0;
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if (cxy[i].x <= fx)
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cxy2[n3++] = cxy[i];
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if ((cxy[i].x <= fx) != (cxy[j].x <= fx))
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{
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float const r = (fx - cxy[i].x) / (cxy[j].x - cxy[i].x);
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cxy2[n3++] = { fx, (cxy[j].y - cxy[i].y) * r + cxy[i].y };
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}
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}
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// Transform back to polymost coordinates
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for (int i = 0; i < n3; i++)
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{
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vec3f_t const o = { cxy2[i].x-ghalfx, cxy2[i].y-ghalfy, ghalfx / gvrcorrection };
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//Up/down rotation
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vec3d_t v = { o.x, o.y * gchang + o.z * gshang, o.z * gchang - o.y * gshang };
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float const r = (ghalfx / gvrcorrection) / v.z;
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cxy[i].x = v.x * r + ghalfx;
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cxy[i].y = v.y * r + ghalfy;
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}
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polymost_drawpoly(cxy, n3, method|DAMETH_WALL);
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otex = otexbak, xtex = xtexbak, ytex = ytexbak;
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}
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while (ti >= 0);
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globalpicnum = picnumbak;
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polymost_setClamp(0);
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flatskyrender = 1;
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}
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static void polymost_drawalls(int32_t const bunch)
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{
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drawpoly_alpha = 0.f;
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@ -4133,6 +4326,17 @@ static void polymost_drawalls(int32_t const bunch)
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if (!usehightile || !hicfindskybox(globalpicnum, globalpal))
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{
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float const ghorizbak = ghoriz;
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if (r_flatsky && ! r_yshearing)
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{
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pow2xsplit = 0;
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skyclamphack = 0;
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flatskyrender = 1;
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globalshade += globvis2*xdimscale*fviewingrange*(1.f / (64.f * 65536.f * 256.f * 1024.f));
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polymost_domost(x0,fy0,x1,fy1);
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flatskyrender = 0;
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||||
}
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||||
else
|
||||
{
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||||
if (r_yshearing)
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ghoriz = (qglobalhoriz*(1.f/65536.f)-float(ydimen>>1))*(dapyscale-65536.f)*(1.f/65536.f)+float(ydimen>>1);
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||||
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|
@ -4183,8 +4387,7 @@ static void polymost_drawalls(int32_t const bunch)
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else
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||||
polymost_domost(x0,fy0,x1,fy1);
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||||
|
||||
}
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||||
else
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||||
polymost_domost(x1,fy1,o.x,o.y);
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skyclamphack = 0;
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xtex.d = xtex.v = 0;
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|
@ -4207,7 +4410,8 @@ static void polymost_drawalls(int32_t const bunch)
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|||
{
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globalpicnum = dapskyoff[y&((1<<dapskybits)-1)]+i;
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if (!npot)
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||||
otex.u = otex.d*(t*((float)(fglobalang-(y<<(11-dapskybits)))) * (1.f/2048.f) + (float)((r_parallaxskypanning)?sec->floorxpanning:0)) - xtex.u*ghalfx;
|
||||
|
||||
otex.u = otex.d*(t*((float)(fglobalang-(y<<(11-dapskybits)))) * (1.f/2048.f) + (float)((r_parallaxskypanning)?sec->floorxpanning:0)) - xtex.u*ghalfx;
|
||||
else
|
||||
{
|
||||
int32_t picbits = picsiz[globalpicnum]&15;
|
||||
|
@ -4221,7 +4425,7 @@ static void polymost_drawalls(int32_t const bunch)
|
|||
pow2xsplit = 0; polymost_domost(o.x,(o.x-x0)*r+fy0,fx,(fx-x0)*r+fy0); //flor
|
||||
}
|
||||
while (i >= 0);
|
||||
|
||||
}
|
||||
ghoriz = ghorizbak;
|
||||
}
|
||||
else //NOTE: code copied from ceiling code... lots of duplicated stuff :/
|
||||
|
@ -4477,6 +4681,18 @@ static void polymost_drawalls(int32_t const bunch)
|
|||
if (!usehightile || !hicfindskybox(globalpicnum, globalpal))
|
||||
{
|
||||
float const ghorizbak = ghoriz;
|
||||
if (r_flatsky && ! r_yshearing)
|
||||
{
|
||||
pow2xsplit = 0;
|
||||
skyclamphack = 0;
|
||||
flatskyrender = 1;
|
||||
globalshade += globvis2*xdimscale*fviewingrange*(1.f / (64.f * 65536.f * 256.f * 1024.f));
|
||||
polymost_setVisibility(0.f);
|
||||
polymost_domost(x1,cy1,x0,cy0);
|
||||
flatskyrender = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (r_yshearing)
|
||||
ghoriz = (qglobalhoriz*(1.f/65536.f)-float(ydimen>>1))*(dapyscale-65536.f)*(1.f/65536.f)+float(ydimen>>1);
|
||||
|
||||
|
@ -4488,7 +4704,7 @@ static void polymost_drawalls(int32_t const bunch)
|
|||
int i = (1<<(picsiz[globalpicnum]>>4)); if (i != tilesiz[globalpicnum].y) i += i;
|
||||
vec3f_t o;
|
||||
|
||||
if (playing_rr || ((tilesiz[globalpicnum].y * daptileyscale * (1.f/65536.f)) > 256))
|
||||
if (playing_rr || ((tilesiz[globalpicnum].y * daptileyscale * (1.f/65536.f)) > 256) && !r_yshearing)
|
||||
{
|
||||
|
||||
|
||||
|
@ -4567,6 +4783,7 @@ static void polymost_drawalls(int32_t const bunch)
|
|||
}
|
||||
while (i >= 0);
|
||||
|
||||
}
|
||||
ghoriz = ghorizbak;
|
||||
}
|
||||
else
|
||||
|
@ -6807,7 +7024,7 @@ void polymost_dorotatesprite(int32_t sx, int32_t sy, int32_t z, int16_t a, int16
|
|||
|
||||
globvis = 0;
|
||||
globvis2 = 0;
|
||||
polymost_setClamp(true);
|
||||
polymost_setClamp(1+2);
|
||||
polymost_setVisibility(globvis2);
|
||||
|
||||
int32_t const ogpicnum = globalpicnum;
|
||||
|
@ -7034,7 +7251,7 @@ void polymost_dorotatesprite(int32_t sx, int32_t sy, int32_t z, int16_t a, int16
|
|||
|
||||
glDisable(GL_ALPHA_TEST);
|
||||
glDisable(GL_BLEND);
|
||||
polymost_setClamp(false);
|
||||
polymost_setClamp(0);
|
||||
|
||||
#ifdef POLYMER
|
||||
if (videoGetRenderMode() == REND_POLYMER)
|
||||
|
|
|
@ -21,7 +21,7 @@ uniform vec2 u_halfTexelSize;
|
|||
uniform vec2 u_palswapPos;
|
||||
uniform vec2 u_palswapSize;
|
||||
|
||||
uniform float u_clamp;
|
||||
uniform vec2 u_clamp;
|
||||
|
||||
uniform float u_shade;
|
||||
uniform float u_numShades;
|
||||
|
|
|
@ -1140,7 +1140,7 @@ int32_t polymost_voxdraw(voxmodel_t *m, tspriteptr_t const tspr)
|
|||
const float phack[2] = { 0, 1.f/256.f };
|
||||
|
||||
char prevClamp = polymost_getClamp();
|
||||
polymost_setClamp(false);
|
||||
polymost_setClamp(0);
|
||||
if (!m->texid[globalpal])
|
||||
m->texid[globalpal] = gloadtex(m->mytex, m->mytexx, m->mytexy, m->is8bit, globalpal);
|
||||
|
||||
|
|
Loading…
Reference in a new issue