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- this wasn't supposed to be changed.
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1 changed files with 1 additions and 1 deletions
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@ -526,7 +526,7 @@ class BloodStatusBar : RazeStatusBar
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int num = pPlayer.ammoCount[i];
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int num = pPlayer.ammoCount[i];
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if (i == 6)
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if (i == 6)
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num /= 10;
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num /= 10;
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DrawStatNumber("%3d", num, "SBarHealthAmount", x, y, i == pPlayer.weaponAmmo ? -128 : 32, 10);
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DrawStatNumber("%3d", num, "SBarAmmoAmount", x, y, i == pPlayer.weaponAmmo ? -128 : 32, 10);
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}
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}
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DrawStatNumber("%2d", pPlayer.ammoCount[10], "SBarAmmoAmount", 291, 194, pPlayer.weaponAmmo == 10 ? -128 : 32, 10);
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DrawStatNumber("%2d", pPlayer.ammoCount[10], "SBarAmmoAmount", 291, 194, pPlayer.weaponAmmo == 10 ? -128 : 32, 10);
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DrawStatNumber("%2d", pPlayer.ammoCount[11], "SBarAmmoAmount", 309, 194, pPlayer.weaponAmmo == 11 ? -128 : 32, 10);
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DrawStatNumber("%2d", pPlayer.ammoCount[11], "SBarAmmoAmount", 309, 194, pPlayer.weaponAmmo == 11 ? -128 : 32, 10);
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