mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-26 11:40:44 +00:00
- this wasn't supposed to be changed.
This commit is contained in:
parent
75cc66083d
commit
c80c2e7a6c
1 changed files with 1 additions and 1 deletions
|
@ -526,7 +526,7 @@ class BloodStatusBar : RazeStatusBar
|
||||||
int num = pPlayer.ammoCount[i];
|
int num = pPlayer.ammoCount[i];
|
||||||
if (i == 6)
|
if (i == 6)
|
||||||
num /= 10;
|
num /= 10;
|
||||||
DrawStatNumber("%3d", num, "SBarHealthAmount", x, y, i == pPlayer.weaponAmmo ? -128 : 32, 10);
|
DrawStatNumber("%3d", num, "SBarAmmoAmount", x, y, i == pPlayer.weaponAmmo ? -128 : 32, 10);
|
||||||
}
|
}
|
||||||
DrawStatNumber("%2d", pPlayer.ammoCount[10], "SBarAmmoAmount", 291, 194, pPlayer.weaponAmmo == 10 ? -128 : 32, 10);
|
DrawStatNumber("%2d", pPlayer.ammoCount[10], "SBarAmmoAmount", 291, 194, pPlayer.weaponAmmo == 10 ? -128 : 32, 10);
|
||||||
DrawStatNumber("%2d", pPlayer.ammoCount[11], "SBarAmmoAmount", 309, 194, pPlayer.weaponAmmo == 11 ? -128 : 32, 10);
|
DrawStatNumber("%2d", pPlayer.ammoCount[11], "SBarAmmoAmount", 309, 194, pPlayer.weaponAmmo == 11 ? -128 : 32, 10);
|
||||||
|
|
Loading…
Reference in a new issue