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This makes Mapster32 go into 3D mode at startup only if the map's start position is inside of a sector. This means that you won't end up in 3D mode on a blank map anymore if you have an empty newboard.map in your directory.
git-svn-id: https://svn.eduke32.com/eduke32@456 1a8010ca-5511-0410-912e-c29ae57300e0
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50d6334304
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1 changed files with 9 additions and 3 deletions
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@ -370,9 +370,6 @@ int app_main(int argc, char **argv)
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numsectors = 0;
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numsectors = 0;
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numwalls = 0;
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numwalls = 0;
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cursectnum = -1;
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cursectnum = -1;
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setbrightness(0,palette,0);
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overheadeditor();
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keystatus[buildkeys[14]] = 0;
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}
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}
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else
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else
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{
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{
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@ -388,6 +385,15 @@ int app_main(int argc, char **argv)
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startsectnum = cursectnum; // TX 20050225: moved to loadboard
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startsectnum = cursectnum; // TX 20050225: moved to loadboard
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totalclock = 0;
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totalclock = 0;
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updatesector(posx,posy,&cursectnum);
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if (cursectnum == -1)
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{
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setbrightness(0,palette,0);
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overheadeditor();
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keystatus[buildkeys[14]] = 0;
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}
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CANCEL:
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CANCEL:
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quitflag = 0;
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quitflag = 0;
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while (quitflag == 0)
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while (quitflag == 0)
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