mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-30 21:31:03 +00:00
- reimplemented autoaim mode 2 (hitscan only)
This commit is contained in:
parent
efb73d04a0
commit
c7a9b5678b
2 changed files with 29 additions and 5 deletions
|
@ -281,16 +281,39 @@ int aim(spritetype* s, int aang)
|
||||||
{
|
{
|
||||||
char gotshrinker, gotfreezer;
|
char gotshrinker, gotfreezer;
|
||||||
int i, j, a, k, cans;
|
int i, j, a, k, cans;
|
||||||
int aimstats[] = { 10,13,1,2 };
|
int aimstats[] = { STAT_PLAYER, STAT_DUMMYPLAYER, STAT_ACTOR, STAT_ZOMBIEACTOR };
|
||||||
int dx1, dy1, dx2, dy2, dx3, dy3, smax, sdist;
|
int dx1, dy1, dx2, dy2, dx3, dy3, smax, sdist;
|
||||||
int xv, yv;
|
int xv, yv;
|
||||||
|
|
||||||
a = s->ang;
|
a = s->ang;
|
||||||
|
|
||||||
// Autoaim from DukeGDX.
|
// Autoaim from DukeGDX.
|
||||||
if (s->picnum == TILE_APLAYER && ps[s->yvel].auto_aim == 0)
|
if (s->picnum == TILE_APLAYER)
|
||||||
return -1;
|
{
|
||||||
|
if (ps[s->yvel].auto_aim == 0)
|
||||||
|
{
|
||||||
|
// The chickens in RRRA are homing and must always autoaim.
|
||||||
|
if (!isRRRA() || ps[s->yvel].curr_weapon != CHICKEN_WEAPON)
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
else if (ps[s->yvel].auto_aim == 2)
|
||||||
|
{
|
||||||
|
int weap;
|
||||||
|
if (!isWW2GI())
|
||||||
|
{
|
||||||
|
weap = ps[s->yvel].curr_weapon;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
weap = aplWeaponWorksLike[ps[s->yvel].curr_weapon][s->yvel];
|
||||||
|
}
|
||||||
|
if (weap > CHAINGUN_WEAPON || weap == KNEE_WEAPON)
|
||||||
|
{
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
j = -1;
|
j = -1;
|
||||||
// if(s->picnum == TILE_APLAYER && ps[s->yvel].aim_mode) return -1;
|
// if(s->picnum == TILE_APLAYER && ps[s->yvel].aim_mode) return -1;
|
||||||
|
|
||||||
|
|
|
@ -507,10 +507,11 @@ void resetprestat(int snum,int g)
|
||||||
|
|
||||||
void resetpspritevars(int g)
|
void resetpspritevars(int g)
|
||||||
{
|
{
|
||||||
short i, j, nexti, circ;
|
int i, j;
|
||||||
|
short nexti, circ;
|
||||||
int firstx, firsty;
|
int firstx, firsty;
|
||||||
spritetype* s;
|
spritetype* s;
|
||||||
char aimmode[MAXPLAYERS], autoaim[MAXPLAYERS];
|
int aimmode[MAXPLAYERS], autoaim[MAXPLAYERS];
|
||||||
STATUSBARTYPE tsbar[MAXPLAYERS];
|
STATUSBARTYPE tsbar[MAXPLAYERS];
|
||||||
|
|
||||||
EGS(ps[0].cursectnum, ps[0].posx, ps[0].posy, ps[0].posz,
|
EGS(ps[0].cursectnum, ps[0].posx, ps[0].posy, ps[0].posz,
|
||||||
|
|
Loading…
Reference in a new issue