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Lunatic t.: don't error on changing stat/sect of sprite not in the game world.
git-svn-id: https://svn.eduke32.com/eduke32@3598 1a8010ca-5511-0410-912e-c29ae57300e0
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3 changed files with 8 additions and 8 deletions
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@ -454,8 +454,8 @@ for member, code in pairs(ActorLabels) do
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end
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-- Sprites set stat- and sectnum via sprite.change{stat,sect} functions.
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ActorLabels.sectnum[2] = "sprite.changesect(%s,%%s)"
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ActorLabels.statnum[2] = "sprite.changestat(%s,%%s)"
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ActorLabels.sectnum[2] = "sprite.changesect(%s,%%s,true)"
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ActorLabels.statnum[2] = "sprite.changestat(%s,%%s,true)"
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local PL = function(memb) return "player[%s]"..memb end
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-- Access to DukePlayer_t's bool members: they must be read as numbers.
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@ -651,20 +651,20 @@ sms._nextspritestat = creategtab(ffiC.nextspritestat, ffiC.MAXSPRITES, 'nextspri
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sms._prevspritesect = creategtab(ffiC.prevspritesect, ffiC.MAXSPRITES, 'prevspritesect[]')
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sms._prevspritestat = creategtab(ffiC.prevspritestat, ffiC.MAXSPRITES, 'prevspritestat[]')
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function static_members.sprite.changesect(spritenum, sectnum)
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function static_members.sprite.changesect(spritenum, sectnum, noerr)
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check_sprite_idx(spritenum)
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check_sector_idx(sectnum)
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if (ffiC.changespritesect(spritenum, sectnum)==-1) then
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if (ffiC.changespritesect(spritenum, sectnum)==-1 and not noerr) then
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error("cannot change sector number of sprite not in the game world", 2)
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end
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end
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function static_members.sprite.changestat(spritenum, statnum)
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function static_members.sprite.changestat(spritenum, statnum, noerr)
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check_sprite_idx(spritenum)
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if (statnum >= ffiC.MAXSTATUS+0ULL) then
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error("invalid status number "..statnum, 2)
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end
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if (ffiC.changespritestat(spritenum, statnum)==-1) then
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if (ffiC.changespritestat(spritenum, statnum)==-1 and not noerr) then
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error("cannot change status number of sprite not in the game world", 2)
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end
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end
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@ -2165,9 +2165,9 @@ local Cinner = {
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canseespr = cmd(R,R,W)
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/ "%3=_con._canseespr(%1,%2)",
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changespritesect = cmd(R,R)
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/ "sprite.changesect(%1,%2)",
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/ "sprite.changesect(%1,%2,true)",
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changespritestat = cmd(R,R)
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/ "sprite.changestat(%1,%2)",
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/ "sprite.changestat(%1,%2,true)",
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displayrand = cmd(W)
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/ "%1=_con._displayrand(32767)",
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displayrandvar = cmd(W,D)
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