diff --git a/polymer/eduke32/source/actors.c b/polymer/eduke32/source/actors.c index c1a5b0127..088f0e102 100644 --- a/polymer/eduke32/source/actors.c +++ b/polymer/eduke32/source/actors.c @@ -7613,7 +7613,7 @@ BOLT: void moveobjects(void) { - int k; + int k = 0; movefta(); //ST 2 moveweapons(); //ST 4 @@ -7628,7 +7628,7 @@ void moveobjects(void) movestandables(); //ST 6 - for (k=0;k= 0) diff --git a/polymer/eduke32/source/menus.c b/polymer/eduke32/source/menus.c index 103317dbe..a229fa0c2 100644 --- a/polymer/eduke32/source/menus.c +++ b/polymer/eduke32/source/menus.c @@ -3342,7 +3342,7 @@ cheat_for_port_credits: else if (probey == (MAXMOUSEBUTTONS-2)*2+2+1) { gametext(160,144+9+9,"SET MOUSE AIM TYPE TO TOGGLE ON/OFF",0,2+8+16); - gametext(160,144+9+9+9,"IN THE PLAYER SETUP MENU",0,2+8+16); + gametext(160,144+9+9+9,"IN THE PLAYER SETUP MENU TO ENABLE",0,2+8+16); } modval(0,1,(int *)&ud.mouseflip,1,probey == (MAXMOUSEBUTTONS-2)*2+2+2);