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- really delete the textures.
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@ -39,6 +39,7 @@
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#include "bitmap.h"
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#include "bitmap.h"
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#include "image.h"
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#include "image.h"
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#include "../glbackend/gl_hwtexture.h"
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FTexture *CreateBrightmapTexture(FImageSource*);
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FTexture *CreateBrightmapTexture(FImageSource*);
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