mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-25 03:00:46 +00:00
Networking updates.
- Added preprocessor value NETVERSION, to be incremented in the source whenever changes are made to the network protocol. - Implemented proper server-side version verification of all clients upon connection. - Implemented connection refusal when we reach MAXPLAYERS. (Should be expanded to implement server player caps.) - Protected against OOB array accesses if an invalid player id is received. - Renamed all "Recieve" to "Receive". git-svn-id: https://svn.eduke32.com/eduke32@4322 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
3b5dea7347
commit
c2cb6a9754
3 changed files with 159 additions and 100 deletions
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@ -325,6 +325,34 @@ static inline uint32_t B_SWAP32(uint32_t l) { return ((l>>8)&0xff00)|((l&0xff0
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static inline uint64_t B_SWAP64(uint64_t l) { return (l>>56)|((l>>40)&0xff00)|((l>>24)&0xff0000)|((l>>8)&0xff000000)|((l&255)<<56)|((l&0xff00)<<40)|((l&0xff0000)<<24)|((l&0xff000000)<<8); }
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#endif
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static inline void B_BUF16(uint8_t *buf, uint16_t x)
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{
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buf[0] = (x & 0x00FF);
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buf[1] = (x & 0xFF00) >> 8;
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}
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static inline void B_BUF32(uint8_t *buf, uint32_t x)
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{
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buf[0] = (x & 0x000000FF);
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buf[1] = (x & 0x0000FF00) >> 8;
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buf[2] = (x & 0x00FF0000) >> 16;
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buf[3] = (x & 0xFF000000) >> 24;
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}
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static inline void B_BUF64(uint8_t *buf, uint64_t x)
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{
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buf[0] = (x & 0x00000000000000FF);
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buf[1] = (x & 0x000000000000FF00) >> 8;
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buf[2] = (x & 0x0000000000FF0000) >> 16;
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buf[3] = (x & 0x00000000FF000000) >> 24;
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buf[4] = (x & 0x000000FF00000000) >> 32;
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buf[5] = (x & 0x0000FF0000000000) >> 40;
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buf[6] = (x & 0x00FF000000000000) >> 48;
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buf[7] = (x & 0xFF00000000000000) >> 56;
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}
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static inline uint16_t B_UNBUF16(const uint8_t *buf) { return (buf[1] << 8) | (buf[0]); }
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static inline uint32_t B_UNBUF32(const uint8_t *buf) { return (buf[3] << 24) | (buf[2] << 16) | (buf[1] << 8) | (buf[0]); }
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static inline uint64_t B_UNBUF64(const uint8_t *buf) { return ((uint64_t)buf[7] << 56) | ((uint64_t)buf[6] << 48) | ((uint64_t)buf[5] << 40) | ((uint64_t)buf[4] << 32) | (buf[3] << 24) | (buf[2] << 16) | (buf[1] << 8) | (buf[0]); }
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#if defined(USE_MSC_PRAGMAS)
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static inline void ftol(float f, int32_t *a)
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{
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@ -71,7 +71,7 @@ int16_t g_netStatnums[] =
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uint32_t g_netMapRevision = 0;
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netmapstate_t g_mapStartState;
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netmapstate_t *g_mapStateHistory[NET_REVISIONS];
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char tempnetbuf[sizeof(netmapstate_t) + 400];
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uint8_t tempnetbuf[sizeof(netmapstate_t) + 400];
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netmapdiff_t tempMapDiff;
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#pragma pack(pop)
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#define tempnetbufsize sizeof(tempnetbuf)
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@ -85,8 +85,8 @@ static void P_RemovePlayer(int32_t p)
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g_player[p].playerquitflag = 0;
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Bsprintf(buf,"%s^00 is history!",g_player[p].user_name);
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G_AddUserQuote(buf);
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Bsprintf(recbuf,"%s^00 is history!",g_player[p].user_name);
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G_AddUserQuote(recbuf);
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if (numplayers == 1)
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S_PlaySound(GENERIC_AMBIENCE17);
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@ -112,7 +112,7 @@ static void P_RemovePlayer(int32_t p)
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voting = -1;
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}
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Bstrcpy(ScriptQuotes[QUOTE_RESERVED2],buf);
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Bstrcpy(ScriptQuotes[QUOTE_RESERVED2],recbuf);
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g_player[myconnectindex].ps->ftq = QUOTE_RESERVED2;
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g_player[myconnectindex].ps->fta = 180;
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}
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@ -123,6 +123,13 @@ void Net_SyncPlayer(ENetEvent *event)
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{
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int32_t i, j;
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if (numplayers + g_netPlayersWaiting >= MAXPLAYERS)
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{
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enet_peer_disconnect_later(event->peer, DISC_SERVER_FULL);
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initprintf("Refused peer; server full.\n");
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return;
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}
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g_netPlayersWaiting++;
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S_PlaySound(DUKE_GETWEAPON2);
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@ -156,6 +163,7 @@ void Net_SyncPlayer(ENetEvent *event)
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G_MaybeAllocPlayer(i);
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g_netPlayersWaiting--;
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++numplayers;
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++ud.multimode;
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Net_SendNewPlayer(i);
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@ -350,7 +358,7 @@ void Net_Disconnect(void)
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ENetEvent event;
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for (i=0; i<(signed)g_netServer->peerCount; i++)
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enet_peer_disconnect_later(&g_netServer->peers[i], 0);
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enet_peer_disconnect_later(&g_netServer->peers[i], DISC_SERVER_QUIT);
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while (enet_host_service(g_netServer, & event, 3000) > 0)
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{
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@ -382,6 +390,18 @@ void Net_ReceiveDisconnect(ENetEvent *event)
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case DISC_BAD_PASSWORD:
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initprintf("Bad password.\n");
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return;
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case DISC_VERSION_MISMATCH:
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initprintf("Version mismatch.\n");
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return;
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case DISC_INVALID:
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initprintf("Invalid data detected.\n");
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return;
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case DISC_SERVER_QUIT:
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initprintf("The server is quitting.\n");
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return;
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case DISC_SERVER_FULL:
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initprintf("The server is full.\n");
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return;
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case DISC_KICKED:
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initprintf("You have been kicked from the server.\n");
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return;
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@ -442,6 +462,13 @@ void Net_HandleClientPackets(void)
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{
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const intptr_t playeridx = (intptr_t)event.peer->data;
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if (playeridx < 0 || playeridx >= MAXPLAYERS)
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{
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enet_peer_disconnect_later(event.peer, DISC_INVALID);
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initprintf("Invalid player id (%" PRIdPTR ") from client.\n", playeridx);
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continue;
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}
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switch (event.type)
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{
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case ENET_EVENT_TYPE_CONNECT:
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@ -452,7 +479,7 @@ void Net_HandleClientPackets(void)
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initprintf("A new client connected from %s:%u.\n", ipaddr, event.peer->address.port);
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Net_SendVersion(event.peer);
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Net_SendAcknowledge(event.peer);
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break;
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}
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@ -579,7 +606,7 @@ void Net_ParseClientPacket(ENetEvent *event)
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break;
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case PACKET_AUTH:
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Net_RecieveChallenge(pbuf, packbufleng, event);
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Net_ReceiveChallenge(pbuf, packbufleng, event);
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break;
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default:
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@ -624,16 +651,16 @@ void Net_ParseServerPacket(ENetEvent *event)
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Net_ReceiveNewGame(event);
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break;
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case PACKET_VERSION:
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Net_RecieveVersion(pbuf, packbufleng);
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case PACKET_ACK:
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Net_ReceiveAcknowledge(pbuf, packbufleng);
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break;
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case PACKET_NUM_PLAYERS:
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Net_RecieveNewPlayer(event->packet->data, event->packet->dataLength);
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Net_ReceiveNewPlayer(event->packet->data, event->packet->dataLength);
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break;
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case PACKET_PLAYER_INDEX:
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Net_RecievePlayerIndex(event->packet->data, event->packet->dataLength);
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Net_ReceivePlayerIndex(event->packet->data, event->packet->dataLength);
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break;
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case PACKET_PLAYER_DISCONNECTED:
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@ -660,7 +687,7 @@ void Net_ParseServerPacket(ENetEvent *event)
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if (!(g_player[myconnectindex].ps->gm & MODE_GAME)) break;
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g_player[pbuf[1]].ps->frag_ps = pbuf[2];
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actor[g_player[pbuf[1]].ps->i].picnum = pbuf[3];
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ticrandomseed = *(int32_t *)&pbuf[4];
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ticrandomseed = B_UNBUF32(&pbuf[4]);
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P_FragPlayer(pbuf[1]);
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break;
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@ -691,91 +718,83 @@ void Net_ParsePacketCommon(uint8_t *pbuf, int32_t packbufleng, int32_t serverpac
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break;
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case PACKET_MAP_VOTE:
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Net_RecieveMapVote(pbuf);
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Net_ReceiveMapVote(pbuf);
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break;
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case PACKET_MAP_VOTE_INITIATE: // call map vote
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Net_RecieveMapVoteInitiate(pbuf);
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Net_ReceiveMapVoteInitiate(pbuf);
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break;
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case PACKET_MAP_VOTE_CANCEL: // cancel map vote
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Net_RecieveMapVoteCancel(pbuf);
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Net_ReceiveMapVoteCancel(pbuf);
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break;
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}
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}
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////////////////////////////////////////////////////////////////////////////////
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// Version Packets
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// Acknowledgement Packets
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// TODO: switch this around so the client sends their version to the server for
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// verification, instead of the other way around like it is now
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void Net_SendVersion(ENetPeer *client)
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void Net_SendAcknowledge(ENetPeer *client)
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{
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if (!g_netServer)
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return;
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buf[0] = PACKET_VERSION;
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*(uint16_t *)&buf[1] = BYTEVERSION;
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// XXX: s_buildDate is outdated and useless; uint8 is not enough :/
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buf[3] = (uint8_t)atoi(s_buildDate);
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buf[4] = myconnectindex;
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tempnetbuf[0] = PACKET_ACK;
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tempnetbuf[1] = myconnectindex;
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enet_peer_send(client, CHAN_GAMESTATE, enet_packet_create(&buf[0], 5, ENET_PACKET_FLAG_RELIABLE));
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enet_peer_send(client, CHAN_GAMESTATE, enet_packet_create(&tempnetbuf[0], 2, ENET_PACKET_FLAG_RELIABLE));
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}
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void Net_RecieveVersion(uint8_t *pbuf, int32_t packbufleng)
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void Net_ReceiveAcknowledge(uint8_t *pbuf, int32_t packbufleng)
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{
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UNREFERENCED_PARAMETER(pbuf); // remove when this variable is used
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UNREFERENCED_PARAMETER(packbufleng); // remove when this variable is used
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if (*(uint16_t *)&pbuf[1] != BYTEVERSION || pbuf[3] != (uint8_t)atoi(s_buildDate))
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{
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initprintf("Server protocol is version %d.%d, expecting %d.%d\n",
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*(uint16_t *)&pbuf[1], pbuf[3], BYTEVERSION, (uint8_t)atoi(s_buildDate));
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initprintf("Server version mismatch! You cannot play Duke with different versions!\n");
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g_netDisconnect = 1;
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return;
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}
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Net_SendChallenge();
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}
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////////////////////////////////////////////////////////////////////////////////
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// Challenge Packets
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// sends a simple crc32 of the current password, verified by the server before the connection can continue
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// sends the version and a simple crc32 of the current password, all verified by the server before the connection can continue
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void Net_SendChallenge()
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{
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int32_t l = 1;
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if (!g_netClientPeer)
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{
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return;
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}
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buf[0] = PACKET_AUTH;
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*(uint32_t *)&buf[1] = crc32once((uint8_t *)g_netPassword, Bstrlen(g_netPassword));
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l += sizeof(int32_t);
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tempnetbuf[0] = PACKET_AUTH;
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B_BUF16(&tempnetbuf[1], BYTEVERSION);
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B_BUF16(&tempnetbuf[3], NETVERSION);
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B_BUF32(&tempnetbuf[5], crc32once((uint8_t *)g_netPassword, Bstrlen(g_netPassword)));
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tempnetbuf[9] = myconnectindex;
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buf[l++] = myconnectindex;
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enet_peer_send(g_netClientPeer, CHAN_GAMESTATE, enet_packet_create(&buf[0], l, ENET_PACKET_FLAG_RELIABLE));
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enet_peer_send(g_netClientPeer, CHAN_GAMESTATE, enet_packet_create(&tempnetbuf[0], 10, ENET_PACKET_FLAG_RELIABLE));
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}
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void Net_RecieveChallenge(uint8_t *pbuf, int32_t packbufleng, ENetEvent *event)
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void Net_ReceiveChallenge(uint8_t *pbuf, int32_t packbufleng, ENetEvent *event)
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{
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uint32_t crc = *(uint32_t *)&pbuf[1];
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const uint16_t byteVersion = B_UNBUF16(&pbuf[1]);
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const uint16_t netVersion = B_UNBUF16(&pbuf[3]);
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const uint32_t crc = B_UNBUF32(&pbuf[5]);
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UNREFERENCED_PARAMETER(packbufleng); // remove when this variable is used
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if (crc == crc32once((uint8_t *)g_netPassword, Bstrlen(g_netPassword)))
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if (byteVersion != BYTEVERSION || netVersion != NETVERSION)
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{
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Net_SyncPlayer(event);
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enet_peer_disconnect_later(event->peer, DISC_VERSION_MISMATCH);
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initprintf("Bad client protocol: version %u.%u\n", byteVersion, netVersion);
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return;
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}
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else
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if (crc != crc32once((uint8_t *)g_netPassword, Bstrlen(g_netPassword)))
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{
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enet_peer_disconnect_later(event->peer, DISC_BAD_PASSWORD);
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initprintf("Bad password from client.\n");
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return;
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}
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Net_SyncPlayer(event);
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}
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////////////////////////////////////////////////////////////////////////////////
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@ -793,7 +812,7 @@ void Net_SendNewPlayer(int32_t newplayerindex)
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enet_host_broadcast(g_netServer, CHAN_GAMESTATE, enet_packet_create(packbuf, 7, ENET_PACKET_FLAG_RELIABLE));
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}
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void Net_RecieveNewPlayer(uint8_t *pbuf, int32_t packbufleng)
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void Net_ReceiveNewPlayer(uint8_t *pbuf, int32_t packbufleng)
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{
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int32_t i;
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@ -848,7 +867,7 @@ void Net_SendPlayerIndex(int32_t index, ENetPeer *peer)
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enet_peer_send(peer, CHAN_GAMESTATE, enet_packet_create(packbuf, 3, ENET_PACKET_FLAG_RELIABLE));
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}
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void Net_RecievePlayerIndex(uint8_t *pbuf, int32_t packbufleng)
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void Net_ReceivePlayerIndex(uint8_t *pbuf, int32_t packbufleng)
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{
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UNREFERENCED_PARAMETER(packbufleng); // remove when this variable is used
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@ -869,38 +888,38 @@ void Net_SendClientInfo(void)
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if (numplayers < 2) return;
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buf[0] = PACKET_CLIENT_INFO;
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tempnetbuf[0] = PACKET_CLIENT_INFO;
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l = 1;
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//null terminated player name to send
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for (i=0; szPlayerName[i]; i++)
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{
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buf[l++] = szPlayerName[i];
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tempnetbuf[l++] = szPlayerName[i];
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}
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buf[l++] = 0;
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tempnetbuf[l++] = 0;
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buf[l++] = g_player[myconnectindex].ps->aim_mode = ud.mouseaiming;
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buf[l++] = g_player[myconnectindex].ps->auto_aim = ud.config.AutoAim;
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buf[l++] = g_player[myconnectindex].ps->weaponswitch = ud.weaponswitch;
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buf[l++] = g_player[myconnectindex].ps->palookup = g_player[myconnectindex].pcolor = ud.color;
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tempnetbuf[l++] = g_player[myconnectindex].ps->aim_mode = ud.mouseaiming;
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tempnetbuf[l++] = g_player[myconnectindex].ps->auto_aim = ud.config.AutoAim;
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tempnetbuf[l++] = g_player[myconnectindex].ps->weaponswitch = ud.weaponswitch;
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tempnetbuf[l++] = g_player[myconnectindex].ps->palookup = g_player[myconnectindex].pcolor = ud.color;
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buf[l++] = g_player[myconnectindex].pteam = ud.team;
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tempnetbuf[l++] = g_player[myconnectindex].pteam = ud.team;
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for (i=0; i<10; i++)
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{
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g_player[myconnectindex].wchoice[i] = g_player[0].wchoice[i];
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buf[l++] = (uint8_t)g_player[0].wchoice[i];
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tempnetbuf[l++] = (uint8_t)g_player[0].wchoice[i];
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}
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buf[l++] = myconnectindex;
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tempnetbuf[l++] = myconnectindex;
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if (g_netClient)
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{
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enet_peer_send(g_netClientPeer, CHAN_GAMESTATE, enet_packet_create(&buf[0], l, ENET_PACKET_FLAG_RELIABLE));
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enet_peer_send(g_netClientPeer, CHAN_GAMESTATE, enet_packet_create(&tempnetbuf[0], l, ENET_PACKET_FLAG_RELIABLE));
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}
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else if (g_netServer)
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{
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enet_host_broadcast(g_netServer, CHAN_GAMESTATE, enet_packet_create(&buf[0], l, ENET_PACKET_FLAG_RELIABLE));
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enet_host_broadcast(g_netServer, CHAN_GAMESTATE, enet_packet_create(&tempnetbuf[0], l, ENET_PACKET_FLAG_RELIABLE));
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}
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}
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@ -1036,6 +1055,11 @@ void Net_SendMapUpdate(void)
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ENetPeer *const currentPeer = &g_netServer->peers[pi];
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const intptr_t playeridx = (intptr_t) currentPeer->data;
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if (playeridx < 0 || playeridx >= MAXPLAYERS)
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{
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continue;
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}
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if (currentPeer->state != ENET_PEER_STATE_CONNECTED || !g_player[playeridx].playerquitflag)
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{
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continue;
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@ -1052,7 +1076,7 @@ void Net_SendMapUpdate(void)
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diffsize += tempMapDiff.numActors * sizeof(netactor_t);
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diffsize += tempMapDiff.numToDelete * sizeof(int32_t);
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packetsize = LZ4_compress_limitedOutput((const char*)&tempMapDiff, &tempnetbuf[5], diffsize, tempnetbufsize - 5);
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packetsize = LZ4_compress_limitedOutput((const char*)&tempMapDiff, (char*)&tempnetbuf[5], diffsize, tempnetbufsize - 5);
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|
||||
if (packetsize == 0)
|
||||
return;
|
||||
|
@ -1061,10 +1085,7 @@ void Net_SendMapUpdate(void)
|
|||
tempnetbuf[0] = PACKET_MAP_STREAM;
|
||||
|
||||
// apply uncompressed size
|
||||
tempnetbuf[1] = (diffsize & 0x000000FF);
|
||||
tempnetbuf[2] = (diffsize & 0x0000FF00) >> 8;
|
||||
tempnetbuf[3] = (diffsize & 0x00FF0000) >> 16;
|
||||
tempnetbuf[4] = (diffsize & 0xFF000000) >> 24;
|
||||
B_BUF32(&tempnetbuf[1], diffsize);
|
||||
|
||||
packetsize += 5;
|
||||
|
||||
|
@ -1076,9 +1097,9 @@ void Net_SendMapUpdate(void)
|
|||
|
||||
void Net_ReceiveMapUpdate(ENetEvent *event)
|
||||
{
|
||||
char *pktBuf = (char *) event->packet->data;
|
||||
uint32_t diffsize = (pktBuf[4] << 24) | (pktBuf[3] << 16) | (pktBuf[2] << 8) | (pktBuf[1]);
|
||||
LZ4_decompress_safe(&pktBuf[5], (char*)&tempMapDiff, diffsize, sizeof(netmapdiff_t));
|
||||
const uint8_t *pktBuf = (uint8_t *) event->packet->data;
|
||||
uint32_t diffsize = B_UNBUF32(&pktBuf[1]);
|
||||
LZ4_decompress_safe((const char*)&pktBuf[5], (char*)&tempMapDiff, diffsize, sizeof(netmapdiff_t));
|
||||
|
||||
Net_RestoreMapState();
|
||||
//initprintf("Update packet size: %d - num actors: %d\n", event->packet->dataLength, tempMapDiff.numActors);
|
||||
|
@ -1510,7 +1531,7 @@ typedef struct
|
|||
void Net_SendServerUpdates(void)
|
||||
{
|
||||
int16_t i;
|
||||
char *updatebuf;
|
||||
uint8_t *updatebuf;
|
||||
serverupdate_t serverupdate;
|
||||
serverplayerupdate_t playerupdate;
|
||||
input_t *osyn = (input_t *)&inputfifo[1][0];
|
||||
|
@ -1585,7 +1606,7 @@ void Net_SendServerUpdates(void)
|
|||
void Net_ReceiveServerUpdate(ENetEvent *event)
|
||||
{
|
||||
int32_t i;
|
||||
char *updatebuf;
|
||||
uint8_t *updatebuf;
|
||||
// int8_t numupdates;
|
||||
serverupdate_t serverupdate;
|
||||
serverplayerupdate_t playerupdate;
|
||||
|
@ -1595,7 +1616,7 @@ void Net_ReceiveServerUpdate(ENetEvent *event)
|
|||
return;
|
||||
}
|
||||
|
||||
updatebuf = (char *) event->packet->data;
|
||||
updatebuf = (uint8_t *) event->packet->data;
|
||||
Bmemcpy(&serverupdate, updatebuf, sizeof(serverupdate_t));
|
||||
updatebuf += sizeof(serverupdate_t);
|
||||
inputfifo[0][0] = serverupdate.nsyn;
|
||||
|
@ -1673,6 +1694,11 @@ void Net_ReceiveClientUpdate(ENetEvent *event)
|
|||
|
||||
playeridx = (int32_t)(intptr_t) event->peer->data;
|
||||
|
||||
if (playeridx < 0 || playeridx >= MAXPLAYERS)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
g_player[playeridx].revision = update.revision;
|
||||
inputfifo[0][playeridx] = update.nsyn;
|
||||
|
||||
|
@ -1757,9 +1783,9 @@ void Net_SendMessage(void)
|
|||
}
|
||||
else
|
||||
{
|
||||
Bsprintf(buf," %d - %s",i+1,g_player[i].user_name);
|
||||
minitextshade((320>>1)-40-6+1,j+1,buf,26,0,2+8+16);
|
||||
minitext((320>>1)-40-6,j,buf,0,2+8+16);
|
||||
Bsprintf(recbuf," %d - %s",i+1,g_player[i].user_name);
|
||||
minitextshade((320>>1)-40-6+1,j+1,recbuf,26,0,2+8+16);
|
||||
minitext((320>>1)-40-6,j,recbuf,0,2+8+16);
|
||||
j += 7;
|
||||
}
|
||||
}
|
||||
|
@ -1920,8 +1946,6 @@ void Net_SendNewGame(int32_t frommenu, ENetPeer *peer)
|
|||
{
|
||||
enet_host_broadcast(g_netServer, CHAN_GAMESTATE, enet_packet_create(&newgame, sizeof(newgame_t), ENET_PACKET_FLAG_RELIABLE));
|
||||
}
|
||||
|
||||
g_netPlayersWaiting--;
|
||||
}
|
||||
|
||||
void Net_ReceiveNewGame(ENetEvent *event)
|
||||
|
@ -2023,7 +2047,7 @@ void Net_SendMapVoteInitiate(void)
|
|||
enet_peer_send(g_netClientPeer, CHAN_GAMESTATE, enet_packet_create(&newgame, sizeof(newgame_t), ENET_PACKET_FLAG_RELIABLE));
|
||||
}
|
||||
|
||||
void Net_RecieveMapVoteInitiate(uint8_t *pbuf)
|
||||
void Net_ReceiveMapVoteInitiate(uint8_t *pbuf)
|
||||
{
|
||||
int32_t i;
|
||||
|
||||
|
@ -2075,7 +2099,7 @@ void Net_SendMapVote(int32_t votefor)
|
|||
Net_CheckForEnoughVotes();
|
||||
}
|
||||
|
||||
void Net_RecieveMapVote(uint8_t *pbuf)
|
||||
void Net_ReceiveMapVote(uint8_t *pbuf)
|
||||
{
|
||||
if (voting == myconnectindex && g_player[(uint8_t)pbuf[1]].gotvote == 0)
|
||||
{
|
||||
|
@ -2178,7 +2202,7 @@ void Net_SendMapVoteCancel(int32_t failed)
|
|||
}
|
||||
}
|
||||
|
||||
void Net_RecieveMapVoteCancel(uint8_t *pbuf)
|
||||
void Net_ReceiveMapVoteCancel(uint8_t *pbuf)
|
||||
{
|
||||
// int32_t numvotes;
|
||||
|
||||
|
|
|
@ -25,6 +25,9 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|||
|
||||
#include "enet/enet.h"
|
||||
|
||||
// net packet specification/compatibility version
|
||||
#define NETVERSION 1
|
||||
|
||||
extern ENetHost *g_netClient;
|
||||
extern ENetHost *g_netServer;
|
||||
extern ENetPeer *g_netClientPeer;
|
||||
|
@ -60,7 +63,7 @@ enum DukePacket_t
|
|||
PACKET_PLAYER_DISCONNECTED,
|
||||
PACKET_PLAYER_SPAWN,
|
||||
PACKET_FRAG,
|
||||
PACKET_VERSION,
|
||||
PACKET_ACK,
|
||||
PACKET_AUTH,
|
||||
PACKET_PLAYER_PING,
|
||||
PACKET_PLAYER_READY,
|
||||
|
@ -87,6 +90,10 @@ enum DukePacket_t
|
|||
enum netdisconnect_t
|
||||
{
|
||||
DISC_BAD_PASSWORD = 1,
|
||||
DISC_VERSION_MISMATCH,
|
||||
DISC_INVALID,
|
||||
DISC_SERVER_QUIT,
|
||||
DISC_SERVER_FULL,
|
||||
DISC_KICKED,
|
||||
DISC_BANNED
|
||||
};
|
||||
|
@ -179,17 +186,17 @@ void Net_ParseClientPacket(ENetEvent *event);
|
|||
void Net_ParseServerPacket(ENetEvent *event);
|
||||
void Net_ParsePacketCommon(uint8_t *pbuf, int32_t packbufleng, int32_t serverpacketp);
|
||||
|
||||
void Net_SendVersion(ENetPeer *client);
|
||||
void Net_RecieveVersion(uint8_t *pbuf, int32_t packbufleng);
|
||||
void Net_SendAcknowledge(ENetPeer *client);
|
||||
void Net_ReceiveAcknowledge(uint8_t *pbuf, int32_t packbufleng);
|
||||
|
||||
void Net_SendChallenge();
|
||||
void Net_RecieveChallenge(uint8_t *pbuf, int32_t packbufleng, ENetEvent *event);
|
||||
void Net_ReceiveChallenge(uint8_t *pbuf, int32_t packbufleng, ENetEvent *event);
|
||||
|
||||
void Net_SendNewPlayer(int32_t newplayerindex);
|
||||
void Net_RecieveNewPlayer(uint8_t *pbuf, int32_t packbufleng);
|
||||
void Net_ReceiveNewPlayer(uint8_t *pbuf, int32_t packbufleng);
|
||||
|
||||
void Net_SendPlayerIndex(int32_t index, ENetPeer *peer);
|
||||
void Net_RecievePlayerIndex(uint8_t *pbuf, int32_t packbufleng);
|
||||
void Net_ReceivePlayerIndex(uint8_t *pbuf, int32_t packbufleng);
|
||||
|
||||
void Net_SendClientInfo(void);
|
||||
void Net_ReceiveClientInfo(uint8_t *pbuf, int32_t packbufleng, int32_t fromserver);
|
||||
|
@ -235,14 +242,14 @@ void Net_FillNewGame(newgame_t *newgame, int32_t frommenu);
|
|||
void Net_ExtractNewGame(newgame_t *newgame, int32_t menuonly);
|
||||
|
||||
void Net_SendMapVoteInitiate(void);
|
||||
void Net_RecieveMapVoteInitiate(uint8_t *pbuf);
|
||||
void Net_ReceiveMapVoteInitiate(uint8_t *pbuf);
|
||||
|
||||
void Net_SendMapVote(int32_t votefor);
|
||||
void Net_RecieveMapVote(uint8_t *pbuf);
|
||||
void Net_ReceiveMapVote(uint8_t *pbuf);
|
||||
void Net_CheckForEnoughVotes();
|
||||
|
||||
void Net_SendMapVoteCancel(int32_t failed);
|
||||
void Net_RecieveMapVoteCancel(uint8_t *pbuf);
|
||||
void Net_ReceiveMapVoteCancel(uint8_t *pbuf);
|
||||
|
||||
//////////
|
||||
|
||||
|
@ -268,17 +275,17 @@ void faketimerhandler(void);
|
|||
#define Net_ParseServerPacket(...) ((void)0)
|
||||
#define Net_ParsePacketCommon(...) ((void)0)
|
||||
|
||||
#define Net_SendVersion(...) ((void)0)
|
||||
#define Net_RecieveVersion(...) ((void)0)
|
||||
#define Net_SendAcknowledge(...) ((void)0)
|
||||
#define Net_ReceiveAcknowledge(...) ((void)0)
|
||||
|
||||
#define Net_SendChallenge(...) ((void)0)
|
||||
#define Net_RecieveChallenge(...) ((void)0)
|
||||
#define Net_ReceiveChallenge(...) ((void)0)
|
||||
|
||||
#define Net_SendNewPlayer(...) ((void)0)
|
||||
#define Net_RecieveNewPlayer(...) ((void)0)
|
||||
#define Net_ReceiveNewPlayer(...) ((void)0)
|
||||
|
||||
#define Net_SendPlayerIndex(...) ((void)0)
|
||||
#define Net_RecievePlayerIndex(...) ((void)0)
|
||||
#define Net_ReceivePlayerIndex(...) ((void)0)
|
||||
|
||||
#define Net_SendClientInfo(...) ((void)0)
|
||||
#define Net_ReceiveClientInfo(...) ((void)0)
|
||||
|
@ -312,14 +319,14 @@ void faketimerhandler(void);
|
|||
#define Net_ExtractNewGame(...) ((void)0)
|
||||
|
||||
#define Net_SendMapVoteInitiate(...) ((void)0)
|
||||
#define Net_RecieveMapVoteInitiate(...) ((void)0)
|
||||
#define Net_ReceiveMapVoteInitiate(...) ((void)0)
|
||||
|
||||
#define Net_SendMapVote(...) ((void)0)
|
||||
#define Net_RecieveMapVote(...) ((void)0)
|
||||
#define Net_ReceiveMapVote(...) ((void)0)
|
||||
#define Net_CheckForEnoughVotes(...) ((void)0)
|
||||
|
||||
#define Net_SendMapVoteCancel(...) ((void)0)
|
||||
#define Net_RecieveMapVoteCancel(...) ((void)0)
|
||||
#define Net_ReceiveMapVoteCancel(...) ((void)0)
|
||||
|
||||
//////////
|
||||
|
||||
|
|
Loading…
Reference in a new issue