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git-svn-id: https://svn.eduke32.com/eduke32@1097 1a8010ca-5511-0410-912e-c29ae57300e0
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parent
b93b724e20
commit
c21b1deae2
11 changed files with 27 additions and 18 deletions
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@ -23,7 +23,7 @@ typedef struct _symbol
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} symbol_t;
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symbol_t *symbols;
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const char *stripcolorcodes(const char *in, char *out);
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const char *stripcolorcodes(char *out, const char *in);
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#define OSD_ALIAS 1337
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#define OSD_UNALIASED 1338
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@ -128,7 +128,7 @@ static int (*_getrowheight)(int) = _internal_getrowheight;
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// ^S# sets a shade, range is 0-7 equiv to shades 0-14
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// ^O resets formatting to defaults
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const char *stripcolorcodes(const char *in, char *out)
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const char *stripcolorcodes(char *out, const char *in)
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{
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char *ptr = out;
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@ -1438,7 +1438,7 @@ void OSD_Printf(const char *fmt, ...)
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if (osdlog&&(!logcutoff||linecnt<logcutoff))
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{
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chp = Bstrdup(tmpstr);
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Bfputs(stripcolorcodes(tmpstr,chp), osdlog);
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Bfputs(stripcolorcodes(chp,tmpstr), osdlog);
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Bfree(chp);
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}
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}
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@ -43,7 +43,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include <windows.h>
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#endif
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#define BUILDDATE " 20081005"
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#define BUILDDATE " 20081011"
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#define VERSION " 1.2.0devel"
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static int floor_over_floor;
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@ -592,6 +592,7 @@ extern palette_t crosshair_colors;
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extern palette_t default_crosshair_colors;
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extern char mod_dir[BMAX_PATH];
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extern int r_maxfps;
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extern int g_NoSetup;
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int32 CONFIG_ReadSetup(void)
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{
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@ -649,7 +650,7 @@ int32 CONFIG_ReadSetup(void)
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}
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#ifdef _WIN32
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if (mod_dir[0] == '/')
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if (g_NoSetup == 0 && mod_dir[0] == '/')
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SCRIPT_GetString(ud.config.scripthandle, "Setup","ModDir",&mod_dir[0]);
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#endif
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@ -1139,6 +1140,7 @@ void CONFIG_WriteSetup(void)
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SCRIPT_PutString(ud.config.scripthandle, "Setup","SelectedGRP",&duke3dgrp[0]);
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#ifdef _WIN32
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if (g_NoSetup == 0)
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SCRIPT_PutString(ud.config.scripthandle, "Setup","ModDir",&mod_dir[0]);
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#endif
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@ -25,7 +25,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#define APPNAME "EDuke32"
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#define VERSION " 1.5.0devel"
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// this is checked against http://eduke32.com/VERSION
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#define BUILDDATE " 20081005"
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#define BUILDDATE " 20081011"
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#define HEAD2 APPNAME VERSION BUILDDATE
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#ifdef __cplusplus
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@ -108,7 +108,7 @@ extern void savetemp(const char *fn,int daptr,int dasiz);
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extern int loadplayer(int spot);
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extern int saveplayer(int spot);
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extern int menutext_(int x,int y,int s,int p,char *t,int bits);
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#define menutext(x,y,s,p,t) menutext_(x,y,s,p,(char *)stripcolorcodes(t,menutextbuf),10+16)
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#define menutext(x,y,s,p,t) menutext_(x,y,s,p,(char *)stripcolorcodes(menutextbuf,t),10+16)
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extern void menus(void);
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extern void palto(int r,int g,int b,int e);
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extern void playanm(const char *fn,char);
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@ -65,7 +65,7 @@ int cameradist = 0, cameraclock = 0;
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static int playerswhenstarted;
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static int qe,cp;
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static int g_CommandSetup = 0;
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static int g_NoSetup = 0;
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int g_NoSetup = 0;
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static int g_NoAutoLoad = 0;
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static int g_NoSound = 0;
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static int g_NoMusic = 0;
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@ -244,6 +244,9 @@ static inline int sbarsc(int sc)
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static inline int textsc(int sc)
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{
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// prevent ridiculousness to a degree
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if (xdim <= 640) return sc;
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if (xdim <= 800) return scale(sc,min(300,ud.textscale),100);
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return scale(sc,ud.textscale,100);
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}
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@ -2714,8 +2717,8 @@ static void operatefta(void)
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if (g_player[screenpeek].ps->fta > 1 && (g_player[screenpeek].ps->ftq < 115 || g_player[screenpeek].ps->ftq > 117))
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{
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if (g_player[screenpeek].ps->fta > 5)
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k += 6;
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if (g_player[screenpeek].ps->fta > 6)
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k += 7;
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else k += g_player[screenpeek].ps->fta; /*if (g_player[screenpeek].ps->fta > 2)
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k += 3;
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else k += 1; */
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@ -2739,7 +2742,7 @@ static void operatefta(void)
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if (k > 4) { mpgametext(j,user_quote[i],0,2+8+16); j += textsc(8); }
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else if (k > 2) { mpgametext(j,user_quote[i],0,2+8+16+1); j += textsc(k<<1); }
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else { mpgametext(j,user_quote[i],0,2+8+16+1+32); j += textsc(k<<1); }
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l = gametextlen(USERQUOTE_LEFTOFFSET,stripcolorcodes(user_quote[i],tempbuf));
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l = gametextlen(USERQUOTE_LEFTOFFSET,stripcolorcodes(tempbuf,user_quote[i]));
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while (l > (ud.config.ScreenWidth - USERQUOTE_RIGHTOFFSET))
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{
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l -= (ud.config.ScreenWidth-USERQUOTE_RIGHTOFFSET);
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@ -3013,7 +3016,7 @@ static int strget_(int small,int x,int y,char *t,int dalen,int c)
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}
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c = 4-(sintable[(totalclock<<4)&2047]>>11);
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i = gametextlen(USERQUOTE_LEFTOFFSET,stripcolorcodes(t,tempbuf));
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i = gametextlen(USERQUOTE_LEFTOFFSET,stripcolorcodes(tempbuf,t));
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while (i > (ud.config.ScreenWidth - USERQUOTE_RIGHTOFFSET))
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{
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i -= (ud.config.ScreenWidth - USERQUOTE_RIGHTOFFSET);
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@ -3088,7 +3091,7 @@ static void typemode(void)
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}
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adduserquote(recbuf);
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quotebot += 8;
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l = gametextlen(USERQUOTE_LEFTOFFSET,stripcolorcodes(recbuf,tempbuf));
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l = gametextlen(USERQUOTE_LEFTOFFSET,stripcolorcodes(tempbuf,recbuf));
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while (l > (ud.config.ScreenWidth - USERQUOTE_RIGHTOFFSET))
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{
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l -= (ud.config.ScreenWidth - USERQUOTE_RIGHTOFFSET);
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@ -878,7 +878,7 @@ void menus(void)
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{
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x = strget(d-50,37,buf,30,0);
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while (Bstrlen(stripcolorcodes(buf,tempbuf)) > 10)
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while (Bstrlen(stripcolorcodes(tempbuf,buf)) > 10)
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{
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buf[Bstrlen(buf)-1] = '\0';
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inputloc--;
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@ -727,6 +727,7 @@ cvarmappings cvar[] =
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{ "hud_glowingquotes", "hud_glowingquotes: enable/disable \"glowing\" quote text", (void*)&hud_glowingquotes, CVAR_BOOL, 0, 0, 1 },
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{ "hud_showmapname", "hud_showmapname: enable/disable map name display on load", (void*)&hud_showmapname, CVAR_BOOL, 0, 0, 1 },
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{ "hud_stats", "hud_stats: enable/disable level statistics display\n", (void*)&ud.levelstats, CVAR_BOOL, 0, 0, 1 },
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{ "hud_textscale", "hud_textscale: sets multiplayer chat message size\n", (void*)&ud.textscale, CVAR_INT, 0, 100, 400 },
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{ "cl_autoaim", "cl_autoaim: enable/disable weapon autoaim", (void*)&ud.config.AutoAim, CVAR_INT|CVAR_MULTI, 0, 0, 2 },
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{ "cl_automsg", "cl_automsg: enable/disable automatically sending messages to all players", (void*)&ud.automsg, CVAR_BOOL, 0, 0, 1 },
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@ -998,7 +999,7 @@ static int osdcmd_name(const osdfuncparm_t *parm)
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Bstrcpy(tempbuf,parm->parms[0]);
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while (Bstrlen(stripcolorcodes(tempbuf,namebuf)) > 10)
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while (Bstrlen(stripcolorcodes(namebuf,tempbuf)) > 10)
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tempbuf[Bstrlen(tempbuf)-1] = '\0';
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Bstrncpy(myname,tempbuf,sizeof(myname)-1);
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@ -1179,6 +1179,7 @@ static void prelevel(char g)
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{
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wall[j].picnum = MIRROR;
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wall[j].overpicnum = MIRROR;
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if (wall[mirrorwall[i]].pal == 4)
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wall[j].pal = 4;
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}
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}
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@ -75,6 +75,8 @@ static int getfilenames(char *path)
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extern char TEXCACHEDIR[];
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#endif
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extern int g_NoSetup;
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static void PopulateForm(int pgs)
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{
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HWND hwnd;
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@ -667,7 +669,7 @@ int startwin_run(void)
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duke3dgrp = settings.selectedgrp;
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g_GameType = settings.game;
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if (settings.gamedir != NULL)
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if (g_NoSetup == 0 && settings.gamedir != NULL)
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Bstrcpy(mod_dir,settings.gamedir);
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else Bsprintf(mod_dir,"/");
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