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Makefile: Slightly modify the way ENet objects are ignored for NETCODE=0 builds.
git-svn-id: https://svn.eduke32.com/eduke32@6102 1a8010ca-5511-0410-912e-c29ae57300e0
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1 changed files with 2 additions and 4 deletions
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@ -235,9 +235,7 @@ endif
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ENET_OBJS_EXP:=$(call expandobjs,$(ENET_OBJ)/,$(ENET_OBJS))
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ifeq ($(NETCODE),0)
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ENET_TARGET=
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else
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ENET_TARGET=$(ENET_OBJS_EXP)
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override ENET_OBJS_EXP:=
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endif
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@ -570,7 +568,7 @@ COMMON_EDITOR_OBJS_EXP:=$(call expandobjs,$(DUKE3D_OBJ)/,$(COMMON_EDITOR_OBJS))
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MIDI_OBJS_EXP:=$(call expandobjs,$(DUKE3D_OBJ)/,$(MIDI_OBJS))
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DUKE3D_GAME_OBJS_EXP:=$(call expandobjs,$(DUKE3D_OBJ)/,$(DUKE3D_GAME_OBJS) $(DUKE3D_GAME_RSRC_OBJS)) $(MIDI_OBJS_EXP) $(AUDIOLIB_OBJS_EXP) $(MACT_OBJS_EXP) $(ENET_TARGET)
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DUKE3D_GAME_OBJS_EXP:=$(call expandobjs,$(DUKE3D_OBJ)/,$(DUKE3D_GAME_OBJS) $(DUKE3D_GAME_RSRC_OBJS)) $(MIDI_OBJS_EXP) $(AUDIOLIB_OBJS_EXP) $(MACT_OBJS_EXP) $(ENET_OBJS_EXP)
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DUKE3D_EDITOR_OBJS_EXP:=$(call expandobjs,$(DUKE3D_OBJ)/,$(DUKE3D_EDITOR_OBJS) $(DUKE3D_EDITOR_RSRC_OBJS)) $(AUDIOLIB_OBJS_EXP)
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ifneq (0,$(LUNATIC))
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