Temporarily remove the option to enable texture filtering when building with EDUKE32_STANDALONE until indexed colour texture rendering supports filtering.

git-svn-id: https://svn.eduke32.com/eduke32@6822 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
pogokeen 2018-04-08 19:41:09 +00:00
parent 4dabba7bb6
commit c11adbb0d4

View file

@ -566,8 +566,14 @@ static MenuOption_t MEO_DISPLAYSETUP_PALETTEEMULATION = MAKE_MENUOPTION(&MF_Redf
static MenuEntry_t ME_DISPLAYSETUP_PALETTEEMULATION = MAKE_MENUENTRY("Palette emulation:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_DISPLAYSETUP_PALETTEEMULATION, Option);
#endif
//POGOTODO: allow filtering again in standalone once indexed colour textures support filtering
#ifdef EDUKE32_STANDALONE
static char const *MEOSN_DISPLAYSETUP_TEXFILTER[] = { "Classic" };
static int32_t MEOSV_DISPLAYSETUP_TEXFILTER[] = { TEXFILTER_OFF };
#else
static char const *MEOSN_DISPLAYSETUP_TEXFILTER[] = { "Classic", "Filtered" };
static int32_t MEOSV_DISPLAYSETUP_TEXFILTER[] = { TEXFILTER_OFF, TEXFILTER_ON };
#endif
static MenuOptionSet_t MEOS_DISPLAYSETUP_TEXFILTER = MAKE_MENUOPTIONSET( MEOSN_DISPLAYSETUP_TEXFILTER, MEOSV_DISPLAYSETUP_TEXFILTER, 0x2 );
static MenuOption_t MEO_DISPLAYSETUP_TEXFILTER = MAKE_MENUOPTION( &MF_Redfont, &MEOS_DISPLAYSETUP_TEXFILTER, &gltexfiltermode );
static MenuEntry_t ME_DISPLAYSETUP_TEXFILTER = MAKE_MENUENTRY( "Texture Mode:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_DISPLAYSETUP_TEXFILTER, Option );