mirror of
https://github.com/ZDoom/raze-gles.git
synced 2025-01-11 18:50:46 +00:00
- Config work almost done.
The only thing still referencing the old config file is Shadow Warrior's config read function.
This commit is contained in:
parent
038c1ba4ba
commit
c0d5ca8ab8
74 changed files with 362 additions and 1212 deletions
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@ -1631,7 +1631,7 @@ int app_main(int argc, char const * const * argv)
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initprintf("Initializing network users\n");
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netInitialize(true);
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scrSetGameMode(gSetup.fullscreen, gSetup.xdim, gSetup.ydim, gSetup.bpp);
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scrSetGameMode( ScreenMode, ScreenWidth, ScreenHeight, ScreenBPP);
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scrSetGamma(gGamma);
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viewResizeView(gViewSize);
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initprintf("Initializing sound system\n");
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@ -55,7 +55,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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BEGIN_BLD_NS
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int32_t scripthandle;
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int32_t setupread;
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int32_t mus_restartonload;
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char szPlayerName[MAXPLAYERNAME];
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@ -89,21 +88,6 @@ int gWeaponsV10x;
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void CONFIG_SetDefaults(void)
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{
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scripthandle = -1;
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#ifdef __ANDROID__
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droidinput.forward_sens = 5.f;
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droidinput.gameControlsAlpha = 0.5;
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droidinput.hideStick = 0;
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droidinput.pitch_sens = 5.f;
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droidinput.quickSelectWeapon = 1;
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droidinput.strafe_sens = 5.f;
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droidinput.toggleCrouch = 1;
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droidinput.yaw_sens = 5.f;
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gSetup.xdim = droidinfo.screen_width;
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gSetup.ydim = droidinfo.screen_height;
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#else
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# if defined RENDERTYPESDL && SDL_MAJOR_VERSION > 1
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uint32_t inited = SDL_WasInit(SDL_INIT_VIDEO);
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if (inited == 0)
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@ -114,35 +98,33 @@ void CONFIG_SetDefaults(void)
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SDL_DisplayMode dm;
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if (SDL_GetDesktopDisplayMode(0, &dm) == 0)
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{
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gSetup.xdim = dm.w;
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gSetup.ydim = dm.h;
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ScreenWidth = dm.w;
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ScreenHeight = dm.h;
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}
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else
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# endif
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{
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gSetup.xdim = 1024;
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gSetup.ydim = 768;
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ScreenWidth = 1024;
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ScreenHeight = 768;
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}
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#endif
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#ifdef USE_OPENGL
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gSetup.bpp = 32;
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ScreenBPP = 32;
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#else
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gSetup.bpp = 8;
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ScreenBPP = 8;
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#endif
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gSetup.fullscreen = 1;
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ScreenMode = 1;
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//snd_ambience = 1;
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//ud.config.AutoAim = 1;
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gBrightness = 8;
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//ud.config.ShowWeapons = 0;
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//ud.crosshair = 1;
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//ud.default_skill = 1;
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gUpscaleFactor = 0;
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//ud.display_bonus_screen = 1;
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//ud.lockout = 0;
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//adult_lockout = 0;
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//ud.m_marker = 1;
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//ud.maxautosaves = 5;
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//ud.menu_scrollbartilenum = -1;
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@ -151,7 +133,6 @@ void CONFIG_SetDefaults(void)
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//ud.menu_slidebarmargin = 65536;
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//ud.menu_slidebarz = 65536;
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//ud.menu_slidecursorz = 65536;
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//ud.pwlockout[0] = '\0';
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//ud.screen_size = 4;
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//ud.screen_tilting = 1;
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//ud.screenfade = 1;
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@ -190,91 +171,14 @@ void CONFIG_SetDefaults(void)
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int CONFIG_ReadSetup(void)
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{
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char tempbuf[1024];
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CONFIG_SetDefaults();
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setupread = 1;
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pathsearchmode = 1;
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if (scripthandle < 0)
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{
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if (buildvfs_exists(SetupFilename)) // JBF 20031211
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scripthandle = SCRIPT_Load(SetupFilename);
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#if !defined(EDUKE32_TOUCH_DEVICES) && !defined(EDUKE32_STANDALONE)
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else if (buildvfs_exists(SETUPFILENAME))
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{
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int const i = wm_ynbox("Import Configuration Settings",
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"The configuration file \"%s\" was not found. "
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"Import configuration data from \"%s\"?",
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SetupFilename, SETUPFILENAME);
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if (i)
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scripthandle = SCRIPT_Load(SETUPFILENAME);
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}
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#endif
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}
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pathsearchmode = 0;
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if (scripthandle < 0)
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return -1;
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// Nuke: make cvar
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///////
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SCRIPT_GetNumber(scripthandle, "Game Options", "WeaponsV10x", &gWeaponsV10x);
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///////
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Bmemset(tempbuf, 0, sizeof(tempbuf));
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SCRIPT_GetString(scripthandle, "Comm Setup","PlayerName",&tempbuf[0]);
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char nameBuf[64];
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while (Bstrlen(OSD_StripColors(nameBuf, tempbuf)) > 10)
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tempbuf[Bstrlen(tempbuf) - 1] = '\0';
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Bstrncpyz(szPlayerName, tempbuf, sizeof(szPlayerName));
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if (gNoSetup == 0 && g_modDir[0] == '/')
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{
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struct Bstat st;
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SCRIPT_GetString(scripthandle, "Setup","ModDir",&g_modDir[0]);
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if (Bstat(g_modDir, &st))
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{
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if ((st.st_mode & S_IFDIR) != S_IFDIR)
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{
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initprintf("Invalid mod dir in cfg!\n");
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Bsprintf(g_modDir,"/");
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}
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}
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}
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//if (g_grpNamePtr == NULL && g_addonNum == 0)
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//{
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// SCRIPT_GetStringPtr(scripthandle, "Setup", "SelectedGRP", &g_grpNamePtr);
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// if (g_grpNamePtr && !Bstrlen(g_grpNamePtr))
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// g_grpNamePtr = dup_filename(G_DefaultGrpFile());
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//}
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//
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//if (!NAM_WW2GI)
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//{
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// SCRIPT_GetNumber(scripthandle, "Screen Setup", "Out", &ud.lockout);
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// SCRIPT_GetString(scripthandle, "Screen Setup", "Password", &ud.pwlockout[0]);
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//}
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windowx = -1;
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windowy = -1;
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SCRIPT_GetNumber(scripthandle, "Screen Setup", "MaxRefreshFreq", (int32_t *)&maxrefreshfreq);
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SCRIPT_GetNumber(scripthandle, "Screen Setup", "ScreenBPP", &gSetup.bpp);
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SCRIPT_GetNumber(scripthandle, "Screen Setup", "ScreenHeight", &gSetup.ydim);
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SCRIPT_GetNumber(scripthandle, "Screen Setup", "ScreenMode", &gSetup.fullscreen);
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SCRIPT_GetNumber(scripthandle, "Screen Setup", "ScreenWidth", &gSetup.xdim);
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SCRIPT_GetNumber(scripthandle, "Screen Setup", "WindowPosX", (int32_t *)&windowx);
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SCRIPT_GetNumber(scripthandle, "Screen Setup", "WindowPosY", (int32_t *)&windowy);
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SCRIPT_GetNumber(scripthandle, "Screen Setup", "WindowPositioning", (int32_t *)&windowpos);
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if (gSetup.bpp < 8) gSetup.bpp = 32;
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if (ScreenBPP < 8) ScreenBPP = 32;
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setupread = 1;
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return 0;
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@ -36,7 +36,6 @@ BEGIN_BLD_NS
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#define MAXPLAYERNAME 16
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extern int32_t scripthandle;
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extern int32_t setupread;
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extern char szPlayerName[MAXPLAYERNAME];
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extern int32_t gTurnSpeed;
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@ -64,9 +63,6 @@ extern int gWeaponsV10x;
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int CONFIG_ReadSetup(void);
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void CONFIG_SetDefaults(void);
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int32_t CONFIG_GetMapBestTime(char const *mapname, uint8_t const *mapmd4);
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int CONFIG_SetMapBestTime(uint8_t const *mapmd4, int32_t tm);
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END_BLD_NS
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#endif
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@ -229,7 +229,7 @@ void credPlaySmk(const char *_pzSMK, const char *_pzWAV, int nWav)
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Smacker_GetPalette(hSMK, palette);
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paletteSetColorTable(kSMKPal, palette, true);
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videoSetPalette(gBrightness>>2, kSMKPal, 8+2);
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videoSetPalette(0, kSMKPal, 8+2);
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int nScale;
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@ -269,7 +269,7 @@ void credPlaySmk(const char *_pzSMK, const char *_pzWAV, int nWav)
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videoClearScreen(0);
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Smacker_GetPalette(hSMK, palette);
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paletteSetColorTable(kSMKPal, palette, true);
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videoSetPalette(gBrightness >> 2, kSMKPal, 0);
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videoSetPalette(0, kSMKPal, 0);
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tileInvalidate(kSMKTile, 0, 1 << 4); // JBF 20031228
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Smacker_GetFrame(hSMK, pFrame);
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rotatesprite_fs(160<<16, 100<<16, nScale, 512, kSMKTile, 0, 0, 2|4|8|64);
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@ -284,7 +284,7 @@ void credPlaySmk(const char *_pzSMK, const char *_pzWAV, int nWav)
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Smacker_Close(hSMK);
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ctrlClearAllInput();
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FX_StopAllSounds();
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videoSetPalette(gBrightness >> 2, 0, 8+2);
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videoSetPalette(0, 0, 8+2);
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tileDelete(kSMKTile);
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Bfree(pzSMK_);
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Bfree(pzWAV_);
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@ -33,7 +33,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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BEGIN_BLD_NS
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ud_setup_t gSetup;
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bool bVanilla = false;
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ClockTicks gFrameClock;
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ClockTicks gFrameTicks;
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@ -27,14 +27,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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BEGIN_BLD_NS
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typedef struct {
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int32_t fullscreen;
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int32_t xdim;
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int32_t ydim;
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int32_t bpp;
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} ud_setup_t;
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extern ud_setup_t gSetup;
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extern ClockTicks gFrameClock;
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extern ClockTicks gFrameTicks;
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extern int gFrame;
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@ -1534,17 +1534,17 @@ void SetVideoModeOld(CGameMenuItemChain *pItem)
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{
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if (pItem->at30 == validmodecnt)
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{
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gSetup.fullscreen = 0;
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gSetup.xdim = 640;
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gSetup.ydim = 480;
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ScreenMode = 0;
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ScreenWidth = 640;
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ScreenHeight = 480;
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}
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else
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{
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gSetup.fullscreen = 0;
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gSetup.xdim = validmode[pItem->at30].xdim;
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gSetup.ydim = validmode[pItem->at30].ydim;
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ScreenMode = 0;
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ScreenWidth = validmode[pItem->at30].xdim;
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ScreenHeight = validmode[pItem->at30].ydim;
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}
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scrSetGameMode(gSetup.fullscreen, gSetup.xdim, gSetup.ydim, gSetup.bpp);
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scrSetGameMode(ScreenMode, ScreenWidth, ScreenHeight, ScreenBPP);
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scrSetDac();
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viewResizeView(gViewSize);
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}
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@ -1580,10 +1580,10 @@ void SetVideoMode(CGameMenuItemChain *pItem)
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viewResizeView(gViewSize);
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vid_vsync = videoSetVsync(nvsync);
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gSetup.fullscreen = fullscreen;
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gSetup.xdim = xres;
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gSetup.ydim = yres;
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gSetup.bpp = bpp;
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ScreenMode = fullscreen;
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ScreenWidth = xres;
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ScreenHeight = yres;
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ScreenBPP = bpp;
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}
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void SetWidescreen(CGameMenuItemZBool *pItem)
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@ -1601,13 +1601,13 @@ void SetupVideoModeMenu(CGameMenuItemChain *pItem)
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UNREFERENCED_PARAMETER(pItem);
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for (int i = 0; i < gResolutionNum; i++)
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{
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if (gSetup.xdim == gResolution[i].xdim && gSetup.ydim == gResolution[i].ydim)
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if (ScreenWidth == gResolution[i].xdim && ScreenHeight == gResolution[i].ydim)
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{
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itemOptionsDisplayModeResolution.m_nFocus = i;
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break;
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}
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}
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itemOptionsDisplayModeFullscreen.at20 = gSetup.fullscreen;
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itemOptionsDisplayModeFullscreen.at20 = ScreenMode;
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#ifdef USE_OPENGL
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for (int i = 0; i < 2; i++)
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{
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@ -1645,8 +1645,6 @@ void UpdateVideoColorMenu(CGameMenuItemSliderFloat *pItem)
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g_videoContrast = itemOptionsDisplayColorContrast.fValue;
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g_videoBrightness = itemOptionsDisplayColorBrightness.fValue;
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r_ambientlight = itemOptionsDisplayColorVisibility.fValue;
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gBrightness = GAMMA_CALC<<2;
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videoSetPalette(gBrightness>>2, gLastPal, 0);
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}
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void PreDrawDisplayColor(CGameMenuItem *pItem)
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@ -1663,9 +1661,7 @@ void ResetVideoColor(CGameMenuItemChain *pItem)
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g_videoGamma = DEFAULT_GAMMA;
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g_videoContrast = DEFAULT_CONTRAST;
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g_videoBrightness = DEFAULT_BRIGHTNESS;
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gBrightness = 0;
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r_ambientlight = 1.f;
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videoSetPalette(gBrightness>>2, gLastPal, 0);
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}
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#ifdef USE_OPENGL
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@ -1722,7 +1718,7 @@ void DoModeChange(void)
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videoResetMode();
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if (videoSetGameMode(fullscreen, xres, yres, bpp, upscalefactor))
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OSD_Printf("restartvid: Reset failed...\n");
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onvideomodechange(gSetup.bpp > 8);
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onvideomodechange(ScreenBPP > 8);
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}
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#ifdef USE_OPENGL
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@ -209,9 +209,9 @@ int osdcmd_restartvid(osdcmdptr_t UNUSED(parm))
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{
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UNREFERENCED_CONST_PARAMETER(parm);
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videoResetMode();
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if (videoSetGameMode(gSetup.fullscreen,gSetup.xdim,gSetup.ydim,gSetup.bpp,0))
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if (videoSetGameMode(ScreenMode,ScreenWidth,ScreenHeight,ScreenBPP,0))
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ThrowError("restartvid: Reset failed...\n");
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onvideomodechange(gSetup.bpp>8);
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onvideomodechange(ScreenBPP>8);
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viewResizeView(gViewSize);
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return OSDCMD_OK;
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@ -257,8 +257,8 @@ static int osdcmd_music(osdcmdptr_t parm)
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static int osdcmd_vidmode(osdcmdptr_t parm)
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{
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int32_t newbpp = gSetup.bpp, newwidth = gSetup.xdim,
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newheight = gSetup.ydim, newfs = gSetup.fullscreen;
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int32_t newbpp = ScreenBPP, newwidth = ScreenWidth,
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newheight = ScreenHeight, newfs = ScreenMode;
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int32_t tmp;
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if (parm->numparms < 1 || parm->numparms > 4) return OSDCMD_SHOWHELP;
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@ -291,14 +291,14 @@ static int osdcmd_vidmode(osdcmdptr_t parm)
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if (videoSetGameMode(newfs,newwidth,newheight,newbpp,upscalefactor))
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{
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initprintf("vidmode: Mode change failed!\n");
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if (videoSetGameMode(gSetup.fullscreen, gSetup.xdim, gSetup.ydim, gSetup.bpp, upscalefactor))
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if (videoSetGameMode(ScreenMode, ScreenWidth, ScreenHeight, ScreenBPP, upscalefactor))
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ThrowError("vidmode: Reset failed!\n");
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}
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gSetup.bpp = newbpp;
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gSetup.xdim = newwidth;
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gSetup.ydim = newheight;
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gSetup.fullscreen = newfs;
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onvideomodechange(gSetup.bpp>8);
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ScreenBPP = newbpp;
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ScreenWidth = newwidth;
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ScreenHeight = newheight;
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ScreenMode = newfs;
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onvideomodechange(ScreenBPP>8);
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viewResizeView(gViewSize);
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return OSDCMD_OK;
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}
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@ -468,7 +468,7 @@ void onvideomodechange(int32_t newmode)
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}
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#endif
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videoSetPalette(ud.brightness>>2, palid, 0);
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videoSetPalette(0, palid, 0);
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g_restorePalette = -1;
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#endif
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if (newmode)
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@ -73,7 +73,6 @@ static int curPalette;
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static int curGamma;
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int gGammaLevels;
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bool gFogMode = false;
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int32_t gBrightness;
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void scrResetPalette(void)
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{
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@ -87,7 +86,7 @@ void gSetDacRange(int start, int end, RGB *pPal)
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if (videoGetRenderMode() == REND_CLASSIC)
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{
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memcpy(palette, pPal, sizeof(palette));
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videoSetPalette(gBrightness>>2, 0, 0);
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videoSetPalette(0, 0, 0);
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}
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}
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@ -278,9 +277,9 @@ void scrSetGameMode(int vidMode, int XRes, int YRes, int nBits)
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}
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}
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gSetup.xdim = validmode[resIdx].xdim;
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gSetup.ydim = validmode[resIdx].ydim;
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gSetup.bpp = bpp;
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ScreenWidth = validmode[resIdx].xdim;
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ScreenHeight = validmode[resIdx].ydim;
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ScreenBPP = bpp;
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}
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videoClearViewableArea(0);
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scrNextPage();
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@ -40,7 +40,6 @@ extern RGB curDAC[256];
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extern RGB baseDAC[256];
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extern int gGammaLevels;
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extern bool gFogMode;
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extern int32_t gBrightness;
|
||||
void scrCreateStdColors(void);
|
||||
void scrResetPalette(void);
|
||||
void gSetDacRange(int start, int end, RGB *pPal);
|
||||
|
|
|
@ -61,12 +61,18 @@ BEGIN_BLD_NS
|
|||
#define TAB_CONFIG 0
|
||||
#define TAB_MESSAGES 1
|
||||
|
||||
typedef struct {
|
||||
int32_t fullscreen;
|
||||
int32_t xdim;
|
||||
int32_t ydim;
|
||||
int32_t bpp;
|
||||
} ud_setup_t;
|
||||
|
||||
static struct
|
||||
{
|
||||
ud_setup_t shared;
|
||||
INICHAIN const * ini;
|
||||
char *gamedir;
|
||||
ud_setup_t shared;
|
||||
int polymer;
|
||||
}
|
||||
settings;
|
||||
|
||||
|
@ -146,7 +152,7 @@ static void PopulateForm(int32_t pgs)
|
|||
HWND hwnd = GetDlgItem(pages[TAB_CONFIG], IDCVMODE);
|
||||
int mode = videoCheckMode(&settings.shared.xdim, &settings.shared.ydim, settings.shared.bpp, settings.shared.fullscreen, 1);
|
||||
|
||||
if (mode < 0 || (settings.shared.bpp < 15 && (settings.polymer)))
|
||||
if (mode < 0 || (settings.shared.bpp < 15))
|
||||
{
|
||||
int CONSTEXPR cd[] = { 32, 24, 16, 15, 8, 0 };
|
||||
int i;
|
||||
|
@ -173,7 +179,7 @@ static void PopulateForm(int32_t pgs)
|
|||
for (int i=0; i<validmodecnt; i++)
|
||||
{
|
||||
if (validmode[i].fs != (settings.shared.fullscreen)) continue;
|
||||
if ((validmode[i].bpp < 15) && (settings.polymer)) continue;
|
||||
if ((validmode[i].bpp < 15)) continue;
|
||||
|
||||
// all modes get added to the 3D mode list
|
||||
Bsprintf(buf, "%dx%d %s", validmode[i].xdim, validmode[i].ydim, validmode[i].bpp == 8 ? "software" : "OpenGL");
|
||||
|
@ -619,13 +625,7 @@ int32_t startwin_run(void)
|
|||
SetPage(TAB_CONFIG);
|
||||
EnableConfig(1);
|
||||
|
||||
#ifdef POLYMER
|
||||
settings.polymer = (glrendmode == REND_POLYMER);
|
||||
#else
|
||||
settings.polymer = 0;
|
||||
#endif
|
||||
|
||||
settings.shared = gSetup;
|
||||
settings.shared = { ScreenMode, ScreenWidth, ScreenHeight, ScreenBPP };
|
||||
settings.ini = pINISelected;
|
||||
settings.gamedir = g_modDir;
|
||||
|
||||
|
@ -657,8 +657,11 @@ int32_t startwin_run(void)
|
|||
|
||||
if (done)
|
||||
{
|
||||
gSetup = settings.shared;
|
||||
pINISelected = settings.ini;
|
||||
ScreenWidth = settings.shared.xdim;
|
||||
ScreenHeight = settings.shared.ydim;
|
||||
ScreenMode = settings.shared.fullscreen;
|
||||
ScreenBPP = settings.shared.bpp;
|
||||
pINISelected = settings.ini;
|
||||
Bstrcpy(g_modDir, (gNoSetup == 0 && settings.gamedir != NULL) ? settings.gamedir : "/");
|
||||
}
|
||||
|
||||
|
|
|
@ -810,8 +810,6 @@ static CONSTEXPR const int32_t pow2long[32] =
|
|||
268435456, 536870912, 1073741824, 2147483647
|
||||
};
|
||||
|
||||
EXTERN int32_t windowpos, windowx, windowy;
|
||||
|
||||
//These variables are for auto-mapping with the draw2dscreen function.
|
||||
//When you load a new board, these bits are all set to 0 - since
|
||||
//you haven't mapped out anything yet. Note that these arrays are
|
||||
|
|
|
@ -11,8 +11,6 @@
|
|||
|
||||
#define EDUKE32_SDL_LINKED_PREREQ(x, a, b, c) ((x).major > (a) || ((x).major == (a) && ((x).minor > (b) || ((x).minor == (b) && (x).patch >= (c)))))
|
||||
|
||||
extern int32_t maxrefreshfreq;
|
||||
|
||||
#ifdef _WIN32
|
||||
HWND win_gethwnd(void);
|
||||
HINSTANCE win_gethinstance(void);
|
||||
|
|
|
@ -140,8 +140,6 @@ int32_t r_usenewaspect = 1, newaspect_enable=0;
|
|||
uint32_t r_screenxy = 0;
|
||||
|
||||
int32_t r_fpgrouscan = 1;
|
||||
CVAR(int, r_displayindex, 0, CVAR_ARCHIVE|CVAR_VIDEOCONFIG)
|
||||
CVAR(Int, r_borderless, 2, CVAR_ARCHIVE | CVAR_VIDEOCONFIG)
|
||||
int32_t globalflags;
|
||||
|
||||
float g_videoGamma = DEFAULT_GAMMA;
|
||||
|
|
|
@ -764,19 +764,18 @@ void videoSetPalette(char dabrightness, uint8_t dapalid, uint8_t flags)
|
|||
|
||||
dapal = basepaltable[curbasepal];
|
||||
|
||||
if (!(flags & 4))
|
||||
{
|
||||
curbrightness = clamp(dabrightness, 0, 15);
|
||||
}
|
||||
|
||||
// In-scene brightness mode for RR's thunderstorm. This shouldn't affect the global gamma ramp.
|
||||
if ((videoGetRenderMode() >= REND_POLYMOST) && (flags & 32))
|
||||
{
|
||||
if (!(flags & 4))
|
||||
{
|
||||
curbrightness = clamp(dabrightness, 0, 15);
|
||||
}
|
||||
|
||||
r_scenebrightness = curbrightness;
|
||||
}
|
||||
else
|
||||
{
|
||||
videoSetGamma();
|
||||
r_scenebrightness = 0;
|
||||
}
|
||||
j = 0; // Assume that the backend can do it.
|
||||
|
|
|
@ -28,6 +28,7 @@
|
|||
#include "resourcefile.h"
|
||||
#include "sc_man.h"
|
||||
#include "i_specialpaths.h"
|
||||
#include "c_cvars.h"
|
||||
#include "../../glbackend/glbackend.h"
|
||||
|
||||
#ifdef USE_OPENGL
|
||||
|
@ -49,6 +50,13 @@
|
|||
|
||||
#include "vfs.h"
|
||||
|
||||
CVAR(Int, r_displayindex, 0, CVAR_ARCHIVE | CVAR_VIDEOCONFIG)
|
||||
CVAR(Int, r_borderless, 2, CVAR_ARCHIVE | CVAR_VIDEOCONFIG)
|
||||
CVAR(Int, maxrefreshfreq, 0, CVAR_ARCHIVE | CVAR_VIDEOCONFIG)
|
||||
CVAR(Int, windowpos, 0, CVAR_ARCHIVE | CVAR_VIDEOCONFIG)
|
||||
CVAR(Int, windowx, -1, CVAR_ARCHIVE | CVAR_VIDEOCONFIG)
|
||||
CVAR(Int, windowy, -1, CVAR_ARCHIVE | CVAR_VIDEOCONFIG)
|
||||
|
||||
#if SDL_MAJOR_VERSION != 1
|
||||
static SDL_version linked;
|
||||
#endif
|
||||
|
@ -110,7 +118,6 @@ static uint16_t sysgamma[3][256];
|
|||
char nogl=0;
|
||||
#endif
|
||||
static int32_t vsync_renderlayer;
|
||||
int32_t maxrefreshfreq=0;
|
||||
|
||||
// last gamma, contrast, brightness
|
||||
|
||||
|
@ -1580,12 +1587,14 @@ int32_t videoSetMode(int32_t x, int32_t y, int32_t c, int32_t fs)
|
|||
x -= 10;
|
||||
y -= 10;
|
||||
}
|
||||
#endif
|
||||
|
||||
if (called++)
|
||||
{
|
||||
assert(0);
|
||||
//assert(0);
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
ret = setvideomode_sdlcommon(&x, &y, c, fs, ®rab);
|
||||
if (ret != 1)
|
||||
{
|
||||
|
|
|
@ -376,6 +376,41 @@ void CONFIG_ReadCombatMacros()
|
|||
//
|
||||
//==========================================================================
|
||||
|
||||
static FString CONFIG_GetMD4EntryName(uint8_t const* const md4)
|
||||
{
|
||||
return FStringf("MD4_%08x%08x%08x%08x",
|
||||
B_BIG32(B_UNBUF32(&md4[0])), B_BIG32(B_UNBUF32(&md4[4])),
|
||||
B_BIG32(B_UNBUF32(&md4[8])), B_BIG32(B_UNBUF32(&md4[12])));
|
||||
}
|
||||
|
||||
int32_t CONFIG_GetMapBestTime(char const* const mapname, uint8_t const* const mapmd4)
|
||||
{
|
||||
|
||||
auto m = CONFIG_GetMD4EntryName(mapmd4);
|
||||
if (GameConfig->SetSection("MapTimes"))
|
||||
{
|
||||
auto s = GameConfig->GetValueForKey(m);
|
||||
if (s) (int)strtoull(s, nullptr, 0);
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
int CONFIG_SetMapBestTime(uint8_t const* const mapmd4, int32_t tm)
|
||||
{
|
||||
FStringf t("%d", tm);
|
||||
auto m = CONFIG_GetMD4EntryName(mapmd4);
|
||||
if (GameConfig->SetSection("MapTimes"))
|
||||
{
|
||||
GameConfig->SetValueForKey(m, t);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
//==========================================================================
|
||||
//
|
||||
//
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
int32_t MouseFunctions[MAXMOUSEBUTTONS][2];
|
||||
int32_t MouseDigitalFunctions[MAXMOUSEAXES][2];
|
||||
int32_t MouseAnalogueAxes[MAXMOUSEAXES];
|
||||
|
|
|
@ -154,3 +154,6 @@ char const* CONFIG_GetGameFuncOnKeyboard(int gameFunc);
|
|||
|
||||
extern FStringCVar* const CombatMacros[];
|
||||
void CONFIG_ReadCombatMacros();
|
||||
|
||||
int32_t CONFIG_GetMapBestTime(char const* const mapname, uint8_t const* const mapmd4);
|
||||
int CONFIG_SetMapBestTime(uint8_t const* const mapmd4, int32_t tm);
|
||||
|
|
|
@ -44,6 +44,7 @@
|
|||
#include "_control.h"
|
||||
#include "gamecontrol.h"
|
||||
#include "m_argv.h"
|
||||
#include "rts.h"
|
||||
|
||||
/* Notes
|
||||
|
||||
|
@ -435,30 +436,31 @@ bool G_AllowAutoload()
|
|||
return true;
|
||||
}
|
||||
|
||||
#if 0
|
||||
//CONFIG_PutNumber("Screen Setup", "ScreenBPP", ud.setup.bpp);
|
||||
CONFIG_PutNumber("Screen Setup", "ScreenHeight", ud.setup.ydim);
|
||||
CONFIG_PutNumber("Screen Setup", "ScreenMode", ud.setup.fullscreen);
|
||||
CONFIG_PutNumber("Screen Setup", "ScreenWidth", ud.setup.xdim);
|
||||
CVAR(Int, ScreenMode, 0, CVAR_ARCHIVE | CVAR_VIDEOCONFIG)
|
||||
CVAR(Int, ScreenWidth, 1024, CVAR_ARCHIVE | CVAR_VIDEOCONFIG)
|
||||
CVAR(Int, ScreenHeight, 768, CVAR_ARCHIVE | CVAR_VIDEOCONFIG)
|
||||
CVAR(Int, ScreenBPP, 32, CVAR_ARCHIVE | CVAR_VIDEOCONFIG)
|
||||
|
||||
//GameConfig->SetValueForKey("Setup", "SelectedGRP", g_grpNamePtr);
|
||||
//GameConfig->SetValueForKey("Setup", "ModDir", &g_modDir[0]);
|
||||
|
||||
|
||||
CONFIG_PutNumber("Screen Setup", "MaxRefreshFreq", maxrefreshfreq);
|
||||
CONFIG_PutNumber("Screen Setup", "WindowPosX", windowx);
|
||||
CONFIG_PutNumber("Screen Setup", "WindowPosY", windowy);
|
||||
CONFIG_PutNumber("Screen Setup", "WindowPositioning", windowpos);
|
||||
|
||||
if (!NAM_WW2GI)
|
||||
CVAR(Bool, adult_lockout, false, CVAR_ARCHIVE)
|
||||
CUSTOM_CVAR(String, playername, "Player", CVAR_ARCHIVE | CVAR_USERINFO)
|
||||
{
|
||||
CONFIG_PutNumber("Screen Setup", "Out", ud.lockout);
|
||||
GameConfig->SetValueForKey("Screen Setup", "Password", ud.pwlockout);
|
||||
TArray<char> buffer(strlen(self)+1, 1);
|
||||
OSD_StripColors(buffer.Data(), self);
|
||||
if (buffer.Size() < strlen(self))
|
||||
{
|
||||
self = buffer.Data();
|
||||
}
|
||||
}
|
||||
|
||||
GameConfig->SetValueForKey("Comm Setup", "PlayerName", &szPlayerName[0]);
|
||||
CUSTOM_CVAR(String, rtsname, "", CVAR_ARCHIVE | CVAR_USERINFO)
|
||||
{
|
||||
RTS_Init(self);
|
||||
}
|
||||
#if 0
|
||||
|
||||
GameConfig->SetValueForKey("Comm Setup", "RTSName", &ud.rtsname[0]);
|
||||
// These will be redone once the resource management has been swapped out.
|
||||
//GameConfig->SetValueForKey("Setup", "SelectedGRP", g_grpNamePtr);
|
||||
//GameConfig->SetValueForKey("Setup", "ModDir", &g_modDir[0]);
|
||||
|
||||
#endif
|
||||
|
||||
|
@ -495,13 +497,9 @@ GameConfig->SetValueForKey("Comm Setup", "RTSName", &ud.rtsname[0]);
|
|||
/*
|
||||
else if (!Bstrcasecmp(parm->name, "vid_gamma"))
|
||||
{
|
||||
gBrightness = GAMMA_CALC;
|
||||
gBrightness <<= 2;
|
||||
videoSetPalette(gBrightness >> 2, gLastPal, 0);
|
||||
}
|
||||
else if (!Bstrcasecmp(parm->name, "vid_brightness") || !Bstrcasecmp(parm->name, "vid_contrast"))
|
||||
{
|
||||
videoSetPalette(gBrightness >> 2, gLastPal, 0);
|
||||
}
|
||||
*/
|
||||
|
||||
|
@ -512,7 +510,6 @@ GameConfig->SetValueForKey("Comm Setup", "RTSName", &ud.rtsname[0]);
|
|||
{ "r_usenewaspect","enable/disable new screen aspect ratio determination code",(void *) &r_usenewaspect, CVAR_BOOL, 0, 1 },
|
||||
{ "r_screenaspect","if using r_usenewaspect and in fullscreen, screen aspect ratio in the form XXYY, e.g. 1609 for 16:9",
|
||||
(void *) &r_screenxy, SCREENASPECT_CVAR_TYPE, 0, 9999 },
|
||||
{ "r_windowpositioning", "enable/disable window position memory", (void *) &windowpos, CVAR_BOOL, 0, 1 },
|
||||
//{ "vid_gamma","adjusts gamma component of gamma ramp",(void *) &g_videoGamma, CVAR_FLOAT|CVAR_FUNCPTR, 0, 10 },
|
||||
//{ "vid_contrast","adjusts contrast component of gamma ramp",(void *) &g_videoContrast, CVAR_FLOAT|CVAR_FUNCPTR, 0, 10 },
|
||||
//{ "vid_brightness","adjusts brightness component of gamma ramp",(void *) &g_videoBrightness, CVAR_FLOAT|CVAR_FUNCPTR, 0, 10 },
|
||||
|
|
|
@ -97,6 +97,15 @@ EXTERN_CVAR(String, wchoice)
|
|||
EXTERN_CVAR(Bool, displaysetup)
|
||||
EXTERN_CVAR(Bool, noautoload)
|
||||
|
||||
EXTERN_CVAR(Int, ScreenMode)
|
||||
EXTERN_CVAR(Int, ScreenWidth)
|
||||
EXTERN_CVAR(Int, ScreenHeight)
|
||||
EXTERN_CVAR(Int, ScreenBPP)
|
||||
|
||||
EXTERN_CVAR(Bool, adult_lockout)
|
||||
EXTERN_CVAR(String, playername)
|
||||
EXTERN_CVAR(String, rtsname)
|
||||
|
||||
extern bool gNoAutoLoad;
|
||||
extern float r_ambientlightrecip;
|
||||
extern int hud_statusbarrange; // will be set by the game's configuration setup.
|
||||
|
|
|
@ -72,6 +72,7 @@ void RTS_Init(const char *filename)
|
|||
{
|
||||
// Don't do anything before actually requesting some data from it.
|
||||
// In most cases this is never ever used, so just remember the file name for later.
|
||||
// This also simplifies initialization a lot because everything can just call this function and the last one wins.
|
||||
RTSName = filename;
|
||||
}
|
||||
|
||||
|
|
|
@ -455,7 +455,6 @@ int32_t Anim_Play(const char *fn)
|
|||
paletteSetColorTable(ANIMPAL, ANIM_GetPalette(), true);
|
||||
|
||||
// setpalette(0L,256L,tempbuf);
|
||||
// setbrightness(ud.brightness>>2,tempbuf,2);
|
||||
P_SetGamePalette(g_player[myconnectindex].ps, ANIMPAL, 8 + 2);
|
||||
|
||||
#ifdef USE_OPENGL
|
||||
|
|
|
@ -397,10 +397,9 @@ void G_CheckCommandLine(int32_t argc, char const * const * argv)
|
|||
{
|
||||
if (argc > i+1)
|
||||
{
|
||||
free(g_rtsNamePtr);
|
||||
g_rtsNamePtr = dup_filename(argv[i+1]);
|
||||
initprintf("Using RTS file \"%s\".\n", g_rtsNamePtr);
|
||||
i++;
|
||||
RTS_Init(argv[i+1]);
|
||||
initprintf("Using RTS file \"%s\".\n", argv[i + 1]);
|
||||
i++;
|
||||
}
|
||||
i++;
|
||||
continue;
|
||||
|
@ -727,9 +726,9 @@ void G_CheckCommandLine(int32_t argc, char const * const * argv)
|
|||
}
|
||||
if (!Bstrcasecmp(k, ".rts"))
|
||||
{
|
||||
free(g_rtsNamePtr);
|
||||
g_rtsNamePtr = dup_filename(argv[i++]);
|
||||
initprintf("Using RTS file \"%s\".\n", g_rtsNamePtr);
|
||||
RTS_Init(argv[i]);
|
||||
initprintf("Using RTS file \"%s\".\n", argv[i]);
|
||||
i++;
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -11,6 +11,7 @@
|
|||
#include "gamecvars.h"
|
||||
#include "cmdlib.h"
|
||||
#include "grpscan.h"
|
||||
#include "rts.h"
|
||||
|
||||
#include "vfs.h"
|
||||
|
||||
|
@ -56,8 +57,6 @@ static const char *defaultgameconfilename[GAMECOUNT] = { "EDUKE.CON", "NAM.CON",
|
|||
char *g_grpNamePtr = NULL;
|
||||
// g_scriptNamePtr can ONLY point to a malloc'd block (length BMAX_PATH)
|
||||
char *g_scriptNamePtr = NULL;
|
||||
// g_rtsNamePtr can ONLY point to a malloc'd block (length BMAX_PATH)
|
||||
char *g_rtsNamePtr = NULL;
|
||||
|
||||
void clearGrpNamePtr(void)
|
||||
{
|
||||
|
@ -430,8 +429,8 @@ void G_LoadGroups()
|
|||
if (type->defname && g_defNamePtr == NULL)
|
||||
g_defNamePtr = dup_filename(type->defname);
|
||||
|
||||
if (type->rtsname && g_rtsNamePtr == NULL)
|
||||
g_rtsNamePtr = dup_filename(type->rtsname);
|
||||
if (type->rtsname)
|
||||
RTS_Init(type->rtsname);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -1149,7 +1148,6 @@ void Duke_CommonCleanup(void)
|
|||
{
|
||||
DO_FREE_AND_NULL(g_grpNamePtr);
|
||||
DO_FREE_AND_NULL(g_scriptNamePtr);
|
||||
DO_FREE_AND_NULL(g_rtsNamePtr);
|
||||
}
|
||||
|
||||
#endif
|
||||
|
|
|
@ -90,7 +90,6 @@ extern const char *g_gameNamePtr;
|
|||
|
||||
extern char *g_grpNamePtr;
|
||||
extern char *g_scriptNamePtr;
|
||||
extern char *g_rtsNamePtr;
|
||||
|
||||
extern const char *G_DefaultGrpFile(void);
|
||||
extern const char *G_GrpFile(void);
|
||||
|
|
|
@ -46,7 +46,6 @@ BEGIN_DUKE_NS
|
|||
|
||||
void CONFIG_SetDefaults(void)
|
||||
{
|
||||
ud.config.scripthandle = -1;
|
||||
|
||||
# if defined RENDERTYPESDL && SDL_MAJOR_VERSION > 1
|
||||
uint32_t inited = SDL_WasInit(SDL_INIT_VIDEO);
|
||||
|
@ -58,28 +57,27 @@ void CONFIG_SetDefaults(void)
|
|||
SDL_DisplayMode dm;
|
||||
if (SDL_GetDesktopDisplayMode(0, &dm) == 0)
|
||||
{
|
||||
ud.setup.xdim = dm.w;
|
||||
ud.setup.ydim = dm.h;
|
||||
ScreenWidth = dm.w;
|
||||
ScreenHeight = dm.h;
|
||||
}
|
||||
else
|
||||
# endif
|
||||
{
|
||||
ud.setup.xdim = 1024;
|
||||
ud.setup.ydim = 768;
|
||||
ScreenWidth = 1024;
|
||||
ScreenHeight = 768;
|
||||
}
|
||||
|
||||
ud.setup.bpp = 32;
|
||||
ScreenBPP = 32;
|
||||
|
||||
|
||||
ud.camera_time = 0;//4;
|
||||
|
||||
g_player[0].ps->aim_mode = 1;
|
||||
|
||||
ud.setup.fullscreen = 1;
|
||||
ScreenMode = 1;
|
||||
|
||||
ud.althud = 1;
|
||||
ud.angleinterpolation = 0;
|
||||
ud.brightness = 8;
|
||||
ud.camerasprite = -1;
|
||||
ud.color = 0;
|
||||
ud.config.ShowWeapons = 0;
|
||||
|
@ -88,7 +86,6 @@ void CONFIG_SetDefaults(void)
|
|||
ud.display_bonus_screen = 1;
|
||||
|
||||
hud_position = 0;
|
||||
ud.lockout = 0;
|
||||
ud.m_marker = 1;
|
||||
ud.menu_scrollbartilenum = -1;
|
||||
ud.menu_scrollbarz = 65536;
|
||||
|
@ -97,7 +94,6 @@ void CONFIG_SetDefaults(void)
|
|||
ud.menu_slidebarz = 65536;
|
||||
ud.menu_slidecursorz = 65536;
|
||||
ud.menubackground = 1;
|
||||
ud.pwlockout[0] = '\0';
|
||||
ud.runkey_mode = 0;
|
||||
ud.screen_size = 4;
|
||||
ud.screen_tilting = 1;
|
||||
|
@ -110,10 +106,6 @@ void CONFIG_SetDefaults(void)
|
|||
ud.statusbarscale = 100;
|
||||
ud.team = 0;
|
||||
|
||||
Bstrcpy(ud.rtsname, G_DefaultRtsFile());
|
||||
|
||||
Bstrcpy(szPlayerName, "Player");
|
||||
|
||||
VM_OnEvent(EVENT_SETDEFAULTS, g_player[myconnectindex].ps->i, myconnectindex);
|
||||
}
|
||||
|
||||
|
@ -122,83 +114,12 @@ void CONFIG_SetDefaults(void)
|
|||
|
||||
int CONFIG_ReadSetup(void)
|
||||
{
|
||||
char tempbuf[1024];
|
||||
|
||||
CONFIG_SetDefaults();
|
||||
|
||||
ud.config.setupread = 1;
|
||||
pathsearchmode = 1;
|
||||
|
||||
if (ud.config.scripthandle < 0)
|
||||
{
|
||||
if (buildvfs_exists(g_setupFileName)) // JBF 20031211
|
||||
ud.config.scripthandle = SCRIPT_Load(g_setupFileName);
|
||||
#if !defined(EDUKE32_TOUCH_DEVICES) && !defined(EDUKE32_STANDALONE)
|
||||
else if (buildvfs_exists(SETUPFILENAME))
|
||||
{
|
||||
int const i = wm_ynbox("Import Configuration Settings",
|
||||
"The configuration file \"%s\" was not found. "
|
||||
"Import configuration data from \"%s\"?",
|
||||
g_setupFileName, SETUPFILENAME);
|
||||
if (i)
|
||||
ud.config.scripthandle = SCRIPT_Load(SETUPFILENAME);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
pathsearchmode = 0;
|
||||
|
||||
if (ud.config.scripthandle < 0)
|
||||
return -1;
|
||||
|
||||
Bmemset(tempbuf, 0, sizeof(tempbuf));
|
||||
SCRIPT_GetString(ud.config.scripthandle, "Comm Setup","PlayerName",&tempbuf[0]);
|
||||
|
||||
char nameBuf[64];
|
||||
|
||||
while (Bstrlen(OSD_StripColors(nameBuf, tempbuf)) > 10)
|
||||
tempbuf[Bstrlen(tempbuf) - 1] = '\0';
|
||||
|
||||
Bstrncpyz(szPlayerName, tempbuf, sizeof(szPlayerName));
|
||||
|
||||
SCRIPT_GetString(ud.config.scripthandle, "Comm Setup","RTSName",&ud.rtsname[0]);
|
||||
|
||||
if (g_noSetup == 0 && g_modDir[0] == '/')
|
||||
{
|
||||
SCRIPT_GetString(ud.config.scripthandle, "Setup","ModDir",&g_modDir[0]);
|
||||
|
||||
if (!buildvfs_isdir(g_modDir))
|
||||
{
|
||||
initprintf("Invalid mod dir in cfg!\n");
|
||||
Bsprintf(g_modDir,"/");
|
||||
}
|
||||
}
|
||||
|
||||
if (g_grpNamePtr == NULL && g_addonNum == 0)
|
||||
{
|
||||
SCRIPT_GetStringPtr(ud.config.scripthandle, "Setup", "SelectedGRP", &g_grpNamePtr);
|
||||
if (g_grpNamePtr && !Bstrlen(g_grpNamePtr))
|
||||
g_grpNamePtr = dup_filename(G_DefaultGrpFile());
|
||||
}
|
||||
|
||||
if (!NAM_WW2GI)
|
||||
{
|
||||
SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "Out", &ud.lockout);
|
||||
SCRIPT_GetString(ud.config.scripthandle, "Screen Setup", "Password", &ud.pwlockout[0]);
|
||||
}
|
||||
|
||||
windowx = -1;
|
||||
windowy = -1;
|
||||
|
||||
SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "MaxRefreshFreq", (int32_t *)&maxrefreshfreq);
|
||||
SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "ScreenHeight", &ud.setup.ydim);
|
||||
SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "ScreenMode", &ud.setup.fullscreen);
|
||||
SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "ScreenWidth", &ud.setup.xdim);
|
||||
SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "WindowPosX", (int32_t *)&windowx);
|
||||
SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "WindowPosY", (int32_t *)&windowy);
|
||||
SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "WindowPositioning", (int32_t *)&windowpos);
|
||||
|
||||
if (ud.setup.bpp < 8) ud.setup.bpp = 32;
|
||||
if (ScreenBPP < 8) ScreenBPP = 32;
|
||||
|
||||
ud.config.setupread = 1;
|
||||
return 0;
|
||||
|
@ -210,62 +131,4 @@ void CONFIG_WriteSettings(void) // save binds and aliases to <cfgname>_settings.
|
|||
}
|
||||
|
||||
|
||||
static const char *CONFIG_GetMapEntryName(char m[], char const * const mapname)
|
||||
{
|
||||
strcpy(m, mapname);
|
||||
|
||||
char *p = strrchr(m, '/');
|
||||
if (!p) p = strrchr(m, '\\');
|
||||
if (p) Bmemmove(m, p, Bstrlen(p)+1);
|
||||
for (p=m; *p; p++) *p = tolower(*p);
|
||||
|
||||
// cheap hack because SCRIPT_GetNumber doesn't like the slashes
|
||||
p = m;
|
||||
while (*p == '/') p++;
|
||||
|
||||
return p;
|
||||
}
|
||||
|
||||
static void CONFIG_GetMD4EntryName(char m[], uint8_t const * const md4)
|
||||
{
|
||||
sprintf(m, "MD4_%08x%08x%08x%08x",
|
||||
B_BIG32(B_UNBUF32(&md4[0])), B_BIG32(B_UNBUF32(&md4[4])),
|
||||
B_BIG32(B_UNBUF32(&md4[8])), B_BIG32(B_UNBUF32(&md4[12])));
|
||||
}
|
||||
|
||||
int32_t CONFIG_GetMapBestTime(char const * const mapname, uint8_t const * const mapmd4)
|
||||
{
|
||||
if (!ud.config.setupread || ud.config.scripthandle < 0)
|
||||
return -1;
|
||||
|
||||
char m[37];
|
||||
|
||||
CONFIG_GetMD4EntryName(m, mapmd4);
|
||||
|
||||
int32_t t = -1;
|
||||
if (SCRIPT_GetNumber(ud.config.scripthandle, "MapTimes", m, &t))
|
||||
{
|
||||
// fall back to map filenames
|
||||
char m2[BMAX_PATH];
|
||||
auto p = CONFIG_GetMapEntryName(m2, mapname);
|
||||
|
||||
SCRIPT_GetNumber(ud.config.scripthandle, "MapTimes", p, &t);
|
||||
}
|
||||
|
||||
return t;
|
||||
}
|
||||
|
||||
int CONFIG_SetMapBestTime(uint8_t const * const mapmd4, int32_t tm)
|
||||
{
|
||||
if (ud.config.scripthandle < 0 && (ud.config.scripthandle = SCRIPT_Init(g_setupFileName)) < 0)
|
||||
return -1;
|
||||
|
||||
char m[37];
|
||||
|
||||
CONFIG_GetMD4EntryName(m, mapmd4);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "MapTimes", m, tm, FALSE, FALSE);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
END_DUKE_NS
|
||||
|
|
|
@ -31,8 +31,5 @@ BEGIN_DUKE_NS
|
|||
int CONFIG_ReadSetup(void);
|
||||
void CONFIG_SetDefaults(void);
|
||||
|
||||
int32_t CONFIG_GetMapBestTime(char const *mapname, uint8_t const *mapmd4);
|
||||
int CONFIG_SetMapBestTime(uint8_t const *mapmd4, int32_t tm);
|
||||
|
||||
END_DUKE_NS
|
||||
#endif
|
||||
|
|
|
@ -200,15 +200,15 @@ void G_HandleSpecialKeys(void)
|
|||
|
||||
if (g_networkMode != NET_DEDICATED_SERVER && ALT_IS_PRESSED && KB_KeyPressed(sc_Enter))
|
||||
{
|
||||
if (videoSetGameMode(!ud.setup.fullscreen, ud.setup.xdim, ud.setup.ydim, ud.setup.bpp, ud.detail))
|
||||
if (videoSetGameMode(!ScreenMode, ScreenWidth, ScreenHeight, ScreenBPP, ud.detail))
|
||||
{
|
||||
OSD_Printf(OSD_ERROR "Failed setting video mode!\n");
|
||||
|
||||
if (videoSetGameMode(ud.setup.fullscreen, ud.setup.xdim, ud.setup.ydim, ud.setup.bpp, ud.detail))
|
||||
if (videoSetGameMode(ScreenMode, ScreenWidth, ScreenHeight, ScreenBPP, ud.detail))
|
||||
G_GameExit("Fatal error: unable to recover from failure setting video mode!\n");
|
||||
}
|
||||
else
|
||||
ud.setup.fullscreen = !ud.setup.fullscreen;
|
||||
ScreenMode = !ScreenMode;
|
||||
|
||||
KB_ClearKeyDown(sc_Enter);
|
||||
g_restorePalette = 1;
|
||||
|
@ -296,7 +296,7 @@ void G_GameExit(const char *msg)
|
|||
g_mostConcurrentPlayers > 1 && g_player[myconnectindex].ps->gm & MODE_GAME && GTFLAGS(GAMETYPE_SCORESHEET) && *msg == ' ')
|
||||
{
|
||||
G_BonusScreen(1);
|
||||
videoSetGameMode(ud.setup.fullscreen, ud.setup.xdim, ud.setup.ydim, ud.setup.bpp, ud.detail);
|
||||
videoSetGameMode(ScreenMode, ScreenWidth, ScreenHeight, ScreenBPP, ud.detail);
|
||||
}
|
||||
|
||||
// shareware and TEN screens
|
||||
|
@ -3667,7 +3667,7 @@ void G_DoSpriteAnimations(int32_t ourx, int32_t oury, int32_t ourz, int32_t oura
|
|||
case BLOODSPLAT2__STATIC:
|
||||
case BLOODSPLAT3__STATIC:
|
||||
case BLOODSPLAT4__STATIC:
|
||||
if (ud.lockout) t->xrepeat = t->yrepeat = 0;
|
||||
if (adult_lockout) t->xrepeat = t->yrepeat = 0;
|
||||
else if (t->pal == 6)
|
||||
{
|
||||
t->shade = -127;
|
||||
|
@ -3729,7 +3729,7 @@ void G_DoSpriteAnimations(int32_t ourx, int32_t oury, int32_t ourz, int32_t oura
|
|||
auto const pSprite = (i < 0) ? (uspriteptr_t)&tsprite[j] : (uspriteptr_t)&sprite[i];
|
||||
|
||||
#ifndef EDUKE32_STANDALONE
|
||||
if (ud.lockout && G_CheckAdultTile(DYNAMICTILEMAP(pSprite->picnum)))
|
||||
if (adult_lockout && G_CheckAdultTile(DYNAMICTILEMAP(pSprite->picnum)))
|
||||
{
|
||||
t->xrepeat = t->yrepeat = 0;
|
||||
continue;
|
||||
|
@ -3802,7 +3802,7 @@ void G_DoSpriteAnimations(int32_t ourx, int32_t oury, int32_t ourz, int32_t oura
|
|||
//case MAIL+1__STATIC:
|
||||
case PAPER__STATIC:
|
||||
//case PAPER+1__STATIC:
|
||||
if (ud.lockout && pSprite->pal == 2)
|
||||
if (adult_lockout && pSprite->pal == 2)
|
||||
{
|
||||
t->xrepeat = t->yrepeat = 0;
|
||||
continue;
|
||||
|
@ -4090,7 +4090,7 @@ PALONLY:
|
|||
case DUKELEG__STATIC:
|
||||
case DUKEGUN__STATIC:
|
||||
case DUKETORSO__STATIC:
|
||||
if (ud.lockout)
|
||||
if (adult_lockout)
|
||||
{
|
||||
t->xrepeat = t->yrepeat = 0;
|
||||
continue;
|
||||
|
@ -4454,7 +4454,7 @@ static int32_t g_RTSPlaying;
|
|||
// Returns: started playing?
|
||||
extern int G_StartRTS(int lumpNum, int localPlayer)
|
||||
{
|
||||
if (!ud.lockout && snd_enabled &&
|
||||
if (!adult_lockout && snd_enabled &&
|
||||
RTS_IsInitialized() && g_RTSPlaying == 0 && (snd_speech & (localPlayer ? 1 : 4)))
|
||||
{
|
||||
char *const pData = (char *)RTS_GetSound(lumpNum - 1);
|
||||
|
@ -6487,9 +6487,6 @@ int app_main(int argc, const char * const*argv)
|
|||
|
||||
g_mostConcurrentPlayers = ud.multimode; // XXX: redundant?
|
||||
|
||||
char const * rtsname = g_rtsNamePtr ? g_rtsNamePtr : ud.rtsname;
|
||||
RTS_Init(rtsname);
|
||||
|
||||
ud.last_level = -1;
|
||||
|
||||
initprintf("Initializing OSD...\n");
|
||||
|
@ -6532,16 +6529,16 @@ int app_main(int argc, const char * const*argv)
|
|||
|
||||
if (g_networkMode != NET_DEDICATED_SERVER && validmodecnt > 0)
|
||||
{
|
||||
if (videoSetGameMode(ud.setup.fullscreen, ud.setup.xdim, ud.setup.ydim, ud.setup.bpp, ud.detail) < 0)
|
||||
if (videoSetGameMode(ScreenMode, ScreenWidth, ScreenHeight, ScreenBPP, ud.detail) < 0)
|
||||
{
|
||||
initprintf("Failure setting video mode %dx%dx%d %s! Trying next mode...\n", ud.setup.xdim, ud.setup.ydim,
|
||||
ud.setup.bpp, ud.setup.fullscreen ? "fullscreen" : "windowed");
|
||||
initprintf("Failure setting video mode %dx%dx%d %s! Trying next mode...\n", *ScreenWidth, *ScreenHeight,
|
||||
*ScreenBPP, *ScreenMode ? "fullscreen" : "windowed");
|
||||
|
||||
int resIdx = 0;
|
||||
|
||||
for (int i=0; i < validmodecnt; i++)
|
||||
{
|
||||
if (validmode[i].xdim == ud.setup.xdim && validmode[i].ydim == ud.setup.ydim)
|
||||
if (validmode[i].xdim == ScreenWidth && validmode[i].ydim == ScreenHeight)
|
||||
{
|
||||
resIdx = i;
|
||||
break;
|
||||
|
@ -6549,7 +6546,7 @@ int app_main(int argc, const char * const*argv)
|
|||
}
|
||||
|
||||
int const savedIdx = resIdx;
|
||||
int bpp = ud.setup.bpp;
|
||||
int bpp = ScreenBPP;
|
||||
|
||||
while (videoSetGameMode(0, validmode[resIdx].xdim, validmode[resIdx].ydim, bpp, ud.detail) < 0)
|
||||
{
|
||||
|
@ -6566,12 +6563,12 @@ int app_main(int argc, const char * const*argv)
|
|||
}
|
||||
}
|
||||
|
||||
ud.setup.xdim = validmode[resIdx].xdim;
|
||||
ud.setup.ydim = validmode[resIdx].ydim;
|
||||
ud.setup.bpp = bpp;
|
||||
ScreenWidth = validmode[resIdx].xdim;
|
||||
ScreenHeight = validmode[resIdx].ydim;
|
||||
ScreenBPP = bpp;
|
||||
}
|
||||
|
||||
videoSetPalette(ud.brightness>>2, myplayer.palette, 0);
|
||||
videoSetPalette(0, myplayer.palette, 0);
|
||||
S_SoundStartup();
|
||||
S_MusicStartup();
|
||||
}
|
||||
|
|
|
@ -155,14 +155,6 @@ extern camera_t g_camera;
|
|||
|
||||
#define MAX_RETURN_VALUES 6
|
||||
|
||||
// KEEPINSYNC lunatic/_defs_game.lua
|
||||
typedef struct {
|
||||
int32_t fullscreen;
|
||||
int32_t xdim;
|
||||
int32_t ydim;
|
||||
int32_t bpp;
|
||||
} ud_setup_t;
|
||||
|
||||
typedef struct {
|
||||
#if !defined LUNATIC
|
||||
vec3_t camerapos;
|
||||
|
@ -180,7 +172,7 @@ typedef struct {
|
|||
int32_t menu_scrollbartilenum, menu_scrollbarz, menu_scrollcursorz;
|
||||
|
||||
int32_t entered_name,screen_tilting,fta_on;
|
||||
int32_t m_coop,coop,screen_size,lockout;
|
||||
int32_t m_coop,coop,screen_size;
|
||||
int32_t playerai,angleinterpolation;
|
||||
|
||||
int32_t respawn_monsters,respawn_items,respawn_inventory,recstat,monsters_off,brightness;
|
||||
|
@ -227,17 +219,13 @@ typedef struct {
|
|||
int32_t JoystickAnalogueDead[MAXJOYAXES];
|
||||
int32_t JoystickAnalogueSaturate[MAXJOYAXES];
|
||||
|
||||
int32_t scripthandle;
|
||||
int32_t setupread;
|
||||
|
||||
} config;
|
||||
|
||||
ud_setup_t setup;
|
||||
|
||||
char overhead_on,last_overhead,showweapons;
|
||||
char god,warp_on,cashman,eog,showallmap;
|
||||
char show_help,scrollmode,noclip;
|
||||
char pwlockout[MAXPWLOCKOUT],rtsname[MAXRTSNAME];
|
||||
char display_bonus_screen;
|
||||
char show_level_text;
|
||||
|
||||
|
|
|
@ -4255,11 +4255,6 @@ badindex:
|
|||
{
|
||||
int32_t nValue = 0;
|
||||
insptr++;
|
||||
if (ud.config.scripthandle < 0)
|
||||
{
|
||||
insptr++;
|
||||
dispatch();
|
||||
}
|
||||
FString section = currentGame + ".Gamevars";
|
||||
GameConfig->SetSection(section);
|
||||
switch (VM_DECODE_INST(tw))
|
||||
|
@ -6802,7 +6797,7 @@ void G_RestoreMapState(void)
|
|||
screenpeek = myconnectindex;
|
||||
|
||||
#ifndef EDUKE32_STANDALONE
|
||||
if (ud.lockout)
|
||||
if (adult_lockout)
|
||||
{
|
||||
for (native_t x=g_animWallCnt-1; x>=0; x--)
|
||||
switch (DYNAMICTILEMAP(wall[animwall[x].wallnum].picnum))
|
||||
|
|
|
@ -1417,7 +1417,7 @@ int32_t __fastcall VM_GetUserdef(int32_t labelNum, int const lParm2)
|
|||
case USERDEFS_M_COOP: labelNum = ud.m_coop; break;
|
||||
case USERDEFS_COOP: labelNum = ud.coop; break;
|
||||
case USERDEFS_SCREEN_SIZE: labelNum = ud.screen_size; break;
|
||||
case USERDEFS_LOCKOUT: labelNum = ud.lockout; break;
|
||||
case USERDEFS_LOCKOUT: labelNum = adult_lockout; break;
|
||||
case USERDEFS_CROSSHAIR: labelNum = cl_crosshair; break;
|
||||
case USERDEFS_PLAYERAI: labelNum = ud.playerai; break;
|
||||
case USERDEFS_RESPAWN_MONSTERS: labelNum = ud.respawn_monsters; break;
|
||||
|
@ -1425,7 +1425,7 @@ int32_t __fastcall VM_GetUserdef(int32_t labelNum, int const lParm2)
|
|||
case USERDEFS_RESPAWN_INVENTORY: labelNum = ud.respawn_inventory; break;
|
||||
case USERDEFS_RECSTAT: labelNum = ud.recstat; break;
|
||||
case USERDEFS_MONSTERS_OFF: labelNum = ud.monsters_off; break;
|
||||
case USERDEFS_BRIGHTNESS: labelNum = ud.brightness; break;
|
||||
case USERDEFS_BRIGHTNESS: labelNum = 8;/*ud.brightness;*/ break;
|
||||
case USERDEFS_M_RESPAWN_ITEMS: labelNum = ud.m_respawn_items; break;
|
||||
case USERDEFS_M_RESPAWN_MONSTERS: labelNum = ud.m_respawn_monsters; break;
|
||||
case USERDEFS_M_RESPAWN_INVENTORY: labelNum = ud.m_respawn_inventory; break;
|
||||
|
@ -1611,7 +1611,7 @@ void __fastcall VM_SetUserdef(int const labelNum, int const lParm2, int32_t cons
|
|||
G_UpdateScreenArea();
|
||||
}
|
||||
break;
|
||||
case USERDEFS_LOCKOUT: ud.lockout = iSet; break;
|
||||
case USERDEFS_LOCKOUT: adult_lockout = iSet; break;
|
||||
case USERDEFS_CROSSHAIR: cl_crosshair.SetGenericRepDefault(iSet, CVAR_Int); break;
|
||||
case USERDEFS_PLAYERAI: ud.playerai = iSet; break;
|
||||
case USERDEFS_RESPAWN_MONSTERS: ud.respawn_monsters = iSet; break;
|
||||
|
@ -1619,7 +1619,7 @@ void __fastcall VM_SetUserdef(int const labelNum, int const lParm2, int32_t cons
|
|||
case USERDEFS_RESPAWN_INVENTORY: ud.respawn_inventory = iSet; break;
|
||||
case USERDEFS_RECSTAT: ud.recstat = iSet; break;
|
||||
case USERDEFS_MONSTERS_OFF: ud.monsters_off = iSet; break;
|
||||
case USERDEFS_BRIGHTNESS: ud.brightness = iSet; break;
|
||||
case USERDEFS_BRIGHTNESS: /*ud.brightness = iSet;*/ break; //Oh, no, I won't give modding access to this at all!
|
||||
case USERDEFS_M_RESPAWN_ITEMS: ud.m_respawn_items = iSet; break;
|
||||
case USERDEFS_M_RESPAWN_MONSTERS: ud.m_respawn_monsters = iSet; break;
|
||||
case USERDEFS_M_RESPAWN_INVENTORY: ud.m_respawn_inventory = iSet; break;
|
||||
|
|
|
@ -408,10 +408,8 @@ static MenuOptionSet_t MEOS_DemoRec = MAKE_MENUOPTIONSET( MEOSN_DemoRec, NULL, 0
|
|||
static MenuOption_t MEO_GAMESETUP_DEMOREC = MAKE_MENUOPTION( &MF_Redfont, &MEOS_OffOn, &ud.m_recstat );
|
||||
static MenuEntry_t ME_GAMESETUP_DEMOREC = MAKE_MENUENTRY( "Record demo:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_GAMESETUP_DEMOREC, Option );
|
||||
|
||||
static MenuOption_t MEO_ADULTMODE = MAKE_MENUOPTION(&MF_Redfont, &MEOS_OffOn, &ud.lockout);
|
||||
static MenuOption_t MEO_ADULTMODE = MAKE_MENUOPTION(&MF_Redfont, &MEOS_OffOn, &adult_lockout.Value);
|
||||
static MenuEntry_t ME_ADULTMODE = MAKE_MENUENTRY( "Parental lock:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_ADULTMODE, Option );
|
||||
// static MenuLink_t MEO_ADULTMODE_PASSWORD = { MENU_ADULTPASSWORD, MA_None, };
|
||||
// static MenuEntry_t ME_ADULTMODE_PASSWORD = MAKE_MENUENTRY( "Enter Password", &MF_Redfont, &, &MEO_ADULTMODE_PASSWORD, Link );
|
||||
|
||||
#if defined(EDUKE32_ANDROID_MENU) || !defined(EDUKE32_SIMPLE_MENU)
|
||||
static MenuLink_t MEO_GAMESETUP_CHEATS = { MENU_CHEATS, MA_Advance, };
|
||||
|
@ -3197,10 +3195,10 @@ static void Menu_EntryLinkActivate(MenuEntry_t *entry)
|
|||
|
||||
g_restorePalette = -1;
|
||||
G_UpdateScreenArea();
|
||||
ud.setup.fullscreen = fullscreen;
|
||||
ud.setup.xdim = xres;
|
||||
ud.setup.ydim = yres;
|
||||
ud.setup.bpp = bpp;
|
||||
ScreenMode = fullscreen;
|
||||
ScreenWidth = xres;
|
||||
ScreenHeight = yres;
|
||||
ScreenBPP = bpp;
|
||||
}
|
||||
else if (entry == &ME_SOUND_RESTART)
|
||||
{
|
||||
|
@ -3327,30 +3325,10 @@ static int32_t Menu_EntryOptionModify(MenuEntry_t *entry, int32_t newOption)
|
|||
wall[animwall[x].wallnum].picnum = SCREENBREAK6;
|
||||
break;
|
||||
}
|
||||
|
||||
ud.pwlockout[0] = 0;
|
||||
Menu_Change(MENU_ADULTPASSWORD);
|
||||
// return -1;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (ud.pwlockout[0] == 0)
|
||||
{
|
||||
ud.lockout = 0;
|
||||
#if 0
|
||||
for (x=0; x<g_numAnimWalls; x++)
|
||||
if (wall[animwall[x].wallnum].picnum != W_SCREENBREAK &&
|
||||
wall[animwall[x].wallnum].picnum != W_SCREENBREAK+1 &&
|
||||
wall[animwall[x].wallnum].picnum != W_SCREENBREAK+2)
|
||||
if (wall[animwall[x].wallnum].extra >= 0)
|
||||
wall[animwall[x].wallnum].picnum = wall[animwall[x].wallnum].extra;
|
||||
#endif
|
||||
}
|
||||
else
|
||||
{
|
||||
Menu_Change(MENU_ADULTPASSWORD);
|
||||
return -1;
|
||||
}
|
||||
adult_lockout = 0;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -3412,7 +3390,7 @@ static void Menu_EntryOptionDidModify(MenuEntry_t *entry)
|
|||
videoResetMode();
|
||||
if (videoSetGameMode(fullscreen, xres, yres, bpp, upscalefactor))
|
||||
OSD_Printf("restartvid: Reset failed...\n");
|
||||
onvideomodechange(ud.setup.bpp>8);
|
||||
onvideomodechange(ScreenBPP>8);
|
||||
G_RefreshLights();
|
||||
}
|
||||
#endif
|
||||
|
@ -3464,16 +3442,6 @@ static int32_t Menu_EntryRangeFloatModify(MenuEntry_t *entry, float newValue)
|
|||
|
||||
static int32_t Menu_EntryRangeFloatDidModify(MenuEntry_t *entry)
|
||||
{
|
||||
if (entry == &ME_COLCORR_GAMMA)
|
||||
{
|
||||
ud.brightness = GAMMA_CALC<<2;
|
||||
videoSetPalette(ud.brightness>>2, g_player[myconnectindex].ps->palette, 0);
|
||||
}
|
||||
else if (entry == &ME_COLCORR_CONTRAST || entry == &ME_COLCORR_BRIGHTNESS)
|
||||
{
|
||||
videoSetPalette(ud.brightness>>2, g_player[myconnectindex].ps->palette, 0);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
@ -3685,9 +3653,8 @@ static void Menu_Verify(int32_t input)
|
|||
g_videoGamma = DEFAULT_GAMMA;
|
||||
g_videoContrast = DEFAULT_CONTRAST;
|
||||
g_videoBrightness = DEFAULT_BRIGHTNESS;
|
||||
ud.brightness = 0;
|
||||
r_ambientlight = 1.f;
|
||||
videoSetPalette(ud.brightness>>2,g_player[myconnectindex].ps->palette,0);
|
||||
videoSetPalette(0,g_player[myconnectindex].ps->palette,0);
|
||||
}
|
||||
break;
|
||||
|
||||
|
@ -3762,21 +3729,6 @@ static void Menu_TextFormSubmit(char *input)
|
|||
switch (g_currentMenu)
|
||||
{
|
||||
case MENU_ADULTPASSWORD:
|
||||
if (Bstrlen(input) && (ud.pwlockout[0] == 0 || ud.lockout == 0))
|
||||
Bstrcpy(&ud.pwlockout[0], input);
|
||||
else if (Bstrcmp(input, &ud.pwlockout[0]) == 0)
|
||||
{
|
||||
for (int x=0; x<g_animWallCnt; x++)
|
||||
if ((unsigned) animwall[x].wallnum < (unsigned)numwalls && wall[animwall[x].wallnum].picnum != W_SCREENBREAK &&
|
||||
wall[animwall[x].wallnum].picnum != W_SCREENBREAK+1 &&
|
||||
wall[animwall[x].wallnum].picnum != W_SCREENBREAK+2)
|
||||
if (wall[animwall[x].wallnum].extra >= 0)
|
||||
wall[animwall[x].wallnum].picnum = wall[animwall[x].wallnum].extra;
|
||||
ud.lockout = 0;
|
||||
}
|
||||
|
||||
S_PlaySound(PISTOL_BODYHIT);
|
||||
Menu_Change(MENU_GAMESETUP);
|
||||
break;
|
||||
|
||||
case MENU_CHEATENTRY:
|
||||
|
|
|
@ -420,9 +420,9 @@ int osdcmd_restartvid(osdcmdptr_t UNUSED(parm))
|
|||
{
|
||||
UNREFERENCED_CONST_PARAMETER(parm);
|
||||
videoResetMode();
|
||||
if (videoSetGameMode(ud.setup.fullscreen,ud.setup.xdim,ud.setup.ydim,ud.setup.bpp,ud.detail))
|
||||
if (videoSetGameMode(ScreenMode,ScreenWidth,ScreenHeight,ScreenBPP,ud.detail))
|
||||
G_GameExit("restartvid: Reset failed...\n");
|
||||
onvideomodechange(ud.setup.bpp>8);
|
||||
onvideomodechange(ScreenBPP>8);
|
||||
G_UpdateScreenArea();
|
||||
|
||||
return OSDCMD_OK;
|
||||
|
@ -440,8 +440,8 @@ int osdcmd_restartmap(osdcmdptr_t UNUSED(parm))
|
|||
|
||||
static int osdcmd_vidmode(osdcmdptr_t parm)
|
||||
{
|
||||
int32_t newbpp = ud.setup.bpp, newwidth = ud.setup.xdim,
|
||||
newheight = ud.setup.ydim, newfs = ud.setup.fullscreen;
|
||||
int32_t newbpp = ScreenBPP, newwidth = ScreenWidth,
|
||||
newheight = ScreenHeight, newfs = ScreenMode;
|
||||
int32_t tmp;
|
||||
|
||||
if (parm->numparms < 1 || parm->numparms > 4) return OSDCMD_SHOWHELP;
|
||||
|
@ -474,14 +474,14 @@ static int osdcmd_vidmode(osdcmdptr_t parm)
|
|||
if (videoSetGameMode(newfs,newwidth,newheight,newbpp,upscalefactor))
|
||||
{
|
||||
initprintf("vidmode: Mode change failed!\n");
|
||||
if (videoSetGameMode(ud.setup.fullscreen, ud.setup.xdim, ud.setup.ydim, ud.setup.bpp, upscalefactor))
|
||||
if (videoSetGameMode(ScreenMode, ScreenWidth, ScreenHeight, ScreenBPP, upscalefactor))
|
||||
G_GameExit("vidmode: Reset failed!\n");
|
||||
}
|
||||
ud.setup.bpp = newbpp;
|
||||
ud.setup.xdim = newwidth;
|
||||
ud.setup.ydim = newheight;
|
||||
ud.setup.fullscreen = newfs;
|
||||
onvideomodechange(ud.setup.bpp>8);
|
||||
ScreenBPP = newbpp;
|
||||
ScreenWidth = newwidth;
|
||||
ScreenHeight = newheight;
|
||||
ScreenMode = newfs;
|
||||
onvideomodechange(ScreenBPP>8);
|
||||
G_UpdateScreenArea();
|
||||
return OSDCMD_OK;
|
||||
}
|
||||
|
@ -852,7 +852,7 @@ void onvideomodechange(int32_t newmode)
|
|||
}
|
||||
#endif
|
||||
|
||||
videoSetPalette(ud.brightness>>2, palid, 0);
|
||||
videoSetPalette(0, palid, 0);
|
||||
g_restorePalette = -1;
|
||||
g_crosshairSum = -1;
|
||||
}
|
||||
|
|
|
@ -1065,7 +1065,7 @@ static void G_SetupSpecialWalls(void)
|
|||
case FEMPIC3__STATIC:
|
||||
w.extra = w.picnum;
|
||||
|
||||
if (ud.lockout)
|
||||
if (adult_lockout)
|
||||
w.picnum = (w.picnum == FEMPIC1) ? BLANKSCREEN : SCREENBREAK6;
|
||||
|
||||
aw.tag = w.picnum;
|
||||
|
@ -1349,7 +1349,7 @@ void G_NewGame(int volumeNum, int levelNum, int skillNum)
|
|||
// we don't want the intro to play after the multiplayer setup screen
|
||||
if ((!g_netServer && ud.multimode < 2) && !Menu_HaveUserMap()
|
||||
&& !VM_OnEventWithReturn(EVENT_NEWGAMESCREEN, g_player[myconnectindex].ps->i, myconnectindex, 0)
|
||||
&& !levelNum && volumeNum == 3 && !ud.lockout && !(G_GetLogoFlags() & LOGO_NOE4CUTSCENE))
|
||||
&& !levelNum && volumeNum == 3 && !adult_lockout && !(G_GetLogoFlags() & LOGO_NOE4CUTSCENE))
|
||||
G_PlayE4Cutscene();
|
||||
|
||||
#ifdef EDUKE32_TOUCH_DEVICES
|
||||
|
@ -1794,7 +1794,7 @@ int G_EnterLevel(int gameMode)
|
|||
FX_StopAllSounds();
|
||||
S_ClearSoundLocks();
|
||||
FX_SetReverb(0);
|
||||
videoSetGameMode(ud.setup.fullscreen, ud.setup.xdim, ud.setup.ydim, ud.setup.bpp, upscalefactor);
|
||||
videoSetGameMode(ScreenMode, ScreenWidth, ScreenHeight, ScreenBPP, upscalefactor);
|
||||
}
|
||||
|
||||
if (Menu_HaveUserMap())
|
||||
|
|
|
@ -2480,7 +2480,7 @@ static void postloadplayer(int32_t savegamep)
|
|||
if (savegamep)
|
||||
{
|
||||
#ifndef EDUKE32_STANDALONE
|
||||
if (ud.lockout)
|
||||
if (adult_lockout)
|
||||
{
|
||||
for (i=0; i<g_animWallCnt; i++)
|
||||
switch (DYNAMICTILEMAP(wall[animwall[i].wallnum].picnum))
|
||||
|
|
|
@ -90,7 +90,7 @@ void P_SetGamePalette(DukePlayer_t *player, uint32_t palid, int32_t set)
|
|||
if (player != g_player[screenpeek].ps)
|
||||
return;
|
||||
|
||||
videoSetPalette(ud.brightness>>2, palid, set);
|
||||
videoSetPalette(0, palid, set);
|
||||
}
|
||||
|
||||
void G_GetCrosshairColor(void)
|
||||
|
@ -1719,7 +1719,7 @@ static void G_BonusCutscenes(void)
|
|||
if ((G_GetLogoFlags() & LOGO_NOE1BONUSSCENE) && (G_GetLogoFlags() & LOGO_NOE1ENDSCREEN))
|
||||
return;
|
||||
|
||||
if (ud.lockout == 0 && !(G_GetLogoFlags() & LOGO_NOE1BONUSSCENE))
|
||||
if (adult_lockout == 0 && !(G_GetLogoFlags() & LOGO_NOE1BONUSSCENE))
|
||||
{
|
||||
int bonuscnt=0;
|
||||
int const bossmove [] =
|
||||
|
@ -1832,7 +1832,7 @@ static void G_BonusCutscenes(void)
|
|||
videoClearScreen(0L);
|
||||
videoNextPage();
|
||||
|
||||
if (ud.lockout == 0 && !(G_GetLogoFlags() & LOGO_NOE2BONUSSCENE))
|
||||
if (adult_lockout == 0 && !(G_GetLogoFlags() & LOGO_NOE2BONUSSCENE))
|
||||
{
|
||||
fadepal(0, 0, 0, 252, 0, -4);
|
||||
Anim_Play("cineov2.anm");
|
||||
|
@ -1866,7 +1866,7 @@ static void G_BonusCutscenes(void)
|
|||
videoClearScreen(0L);
|
||||
videoNextPage();
|
||||
|
||||
if (ud.lockout == 0 && !(G_GetLogoFlags() & LOGO_NOE4BONUSSCENE))
|
||||
if (adult_lockout == 0 && !(G_GetLogoFlags() & LOGO_NOE4BONUSSCENE))
|
||||
{
|
||||
fadepal(0, 0, 0, 252, 0, -4);
|
||||
|
||||
|
@ -1947,7 +1947,7 @@ static void G_BonusCutscenes(void)
|
|||
S_StopMusic();
|
||||
videoClearScreen(0L);
|
||||
videoNextPage();
|
||||
if (ud.lockout == 0 && !(G_GetLogoFlags() & LOGO_NOE3BONUSSCENE))
|
||||
if (adult_lockout == 0 && !(G_GetLogoFlags() & LOGO_NOE3BONUSSCENE))
|
||||
{
|
||||
fadepal(0, 0, 0, 252, 0, -4);
|
||||
Anim_Play("cineov3.anm");
|
||||
|
@ -1967,7 +1967,7 @@ static void G_BonusCutscenes(void)
|
|||
|
||||
Anim_Play("RADLOGO.ANM");
|
||||
|
||||
if (ud.lockout == 0 && !I_GeneralTrigger())
|
||||
if (adult_lockout == 0 && !I_GeneralTrigger())
|
||||
{
|
||||
if (G_PlaySoundWhileNoInput(ENDSEQVOL3SND5)) goto ENDANM;
|
||||
if (G_PlaySoundWhileNoInput(ENDSEQVOL3SND6)) goto ENDANM;
|
||||
|
|
|
@ -3281,7 +3281,7 @@ void P_CheckSectors(int playerNum)
|
|||
case STALL__STATIC:
|
||||
if (pPlayer->last_pissed_time == 0)
|
||||
{
|
||||
if (ud.lockout == 0)
|
||||
if (adult_lockout == 0)
|
||||
A_PlaySound(DUKE_URINATE, pPlayer->i);
|
||||
|
||||
pPlayer->last_pissed_time = GAMETICSPERSEC * 220;
|
||||
|
|
|
@ -678,7 +678,7 @@ int S_PlaySound3D(int num, int spriteNum, const vec3_t *pos)
|
|||
|
||||
auto const pPlayer = g_player[myconnectindex].ps;
|
||||
|
||||
if (((snd.m & SF_ADULT) && ud.lockout) || (unsigned)spriteNum >= MAXSPRITES || (pPlayer->gm & MODE_MENU) || !FX_VoiceAvailable(snd.pr)
|
||||
if (((snd.m & SF_ADULT) && adult_lockout) || (unsigned)spriteNum >= MAXSPRITES || (pPlayer->gm & MODE_MENU) || !FX_VoiceAvailable(snd.pr)
|
||||
|| (pPlayer->timebeforeexit > 0 && pPlayer->timebeforeexit <= GAMETICSPERSEC * 3))
|
||||
return -1;
|
||||
|
||||
|
@ -817,7 +817,7 @@ int S_PlaySound(int num)
|
|||
return -1;
|
||||
}
|
||||
|
||||
if ((!(snd_speech & 1) && (snd.m & SF_TALK)) || ((snd.m & SF_ADULT) && ud.lockout) || !FX_VoiceAvailable(snd.pr))
|
||||
if ((!(snd_speech & 1) && (snd.m & SF_TALK)) || ((snd.m & SF_ADULT) && adult_lockout) || !FX_VoiceAvailable(snd.pr))
|
||||
return -1;
|
||||
|
||||
int const pitch = S_GetPitch(num);
|
||||
|
|
|
@ -58,6 +58,13 @@ BEGIN_DUKE_NS
|
|||
#define TAB_CONFIG 0
|
||||
#define TAB_MESSAGES 1
|
||||
|
||||
typedef struct {
|
||||
int32_t fullscreen;
|
||||
int32_t xdim;
|
||||
int32_t ydim;
|
||||
int32_t bpp;
|
||||
} ud_setup_t;
|
||||
|
||||
static struct
|
||||
{
|
||||
struct grpfile_t const * grp;
|
||||
|
@ -618,8 +625,8 @@ int32_t startwin_run(void)
|
|||
settings.polymer = 0;
|
||||
#endif
|
||||
|
||||
settings.shared = ud.setup;
|
||||
settings.grp = g_selectedGrp;
|
||||
settings.shared = { ScreenMode, ScreenWidth, ScreenHeight, ScreenBPP };
|
||||
settings.grp = g_selectedGrp;
|
||||
settings.gamedir = g_modDir;
|
||||
|
||||
PopulateForm(-1);
|
||||
|
@ -650,8 +657,11 @@ int32_t startwin_run(void)
|
|||
|
||||
if (done)
|
||||
{
|
||||
ud.setup = settings.shared;
|
||||
g_selectedGrp = settings.grp;
|
||||
ScreenWidth = settings.shared.xdim;
|
||||
ScreenHeight = settings.shared.ydim;
|
||||
ScreenMode = settings.shared.fullscreen;
|
||||
ScreenBPP = settings.shared.bpp;
|
||||
g_selectedGrp = settings.grp;
|
||||
Bstrcpy(g_modDir, (g_noSetup == 0 && settings.gamedir != NULL) ? settings.gamedir : "/");
|
||||
}
|
||||
|
||||
|
|
|
@ -492,7 +492,6 @@ int32_t Anim_Play(const char *fn)
|
|||
paletteSetColorTable(ANIMPAL, ANIM_GetPalette(), true);
|
||||
|
||||
// setpalette(0L,256L,tempbuf);
|
||||
// setbrightness(ud.brightness>>2,tempbuf,2);
|
||||
P_SetGamePalette(g_player[myconnectindex].ps, ANIMPAL, 8 + 2);
|
||||
|
||||
timerUpdate();
|
||||
|
|
|
@ -366,9 +366,8 @@ void G_CheckCommandLine(int32_t argc, char const * const * argv)
|
|||
{
|
||||
if (argc > i+1)
|
||||
{
|
||||
free(g_rtsNamePtr);
|
||||
g_rtsNamePtr = dup_filename(argv[i+1]);
|
||||
initprintf("Using RTS file \"%s\".\n", g_rtsNamePtr);
|
||||
RTS_Init(argv[i+1]);
|
||||
initprintf("Using RTS file \"%s\".\n", argv[i + 1]);
|
||||
i++;
|
||||
}
|
||||
i++;
|
||||
|
@ -696,9 +695,9 @@ void G_CheckCommandLine(int32_t argc, char const * const * argv)
|
|||
}
|
||||
if (!Bstrcasecmp(k, ".rts"))
|
||||
{
|
||||
free(g_rtsNamePtr);
|
||||
g_rtsNamePtr = dup_filename(argv[i++]);
|
||||
initprintf("Using RTS file \"%s\".\n", g_rtsNamePtr);
|
||||
RTS_Init(argv[i]);
|
||||
initprintf("Using RTS file \"%s\".\n", argv[i]);
|
||||
i++;
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -10,6 +10,7 @@
|
|||
#include "cmdlib.h"
|
||||
#include "grpscan.h"
|
||||
#include "gamecvars.h"
|
||||
#include "rts.h"
|
||||
|
||||
#ifdef _WIN32
|
||||
# define NEED_SHLWAPI_H
|
||||
|
@ -50,8 +51,6 @@ static const char *defaultgameconfilename[GAMECOUNT] = { "GAME.CON", "GAME.CON",
|
|||
char *g_grpNamePtr = NULL;
|
||||
// g_scriptNamePtr can ONLY point to a malloc'd block (length BMAX_PATH)
|
||||
char *g_scriptNamePtr = NULL;
|
||||
// g_rtsNamePtr can ONLY point to a malloc'd block (length BMAX_PATH)
|
||||
char *g_rtsNamePtr = NULL;
|
||||
|
||||
void clearGrpNamePtr(void)
|
||||
{
|
||||
|
@ -388,8 +387,8 @@ void G_LoadGroups()
|
|||
if (type->defname && g_defNamePtr == NULL)
|
||||
g_defNamePtr = dup_filename(type->defname);
|
||||
|
||||
if (type->rtsname && g_rtsNamePtr == NULL)
|
||||
g_rtsNamePtr = dup_filename(type->rtsname);
|
||||
if (type->rtsname)
|
||||
RTS_Init(type->rtsname);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -1166,7 +1165,6 @@ void Duke_CommonCleanup(void)
|
|||
{
|
||||
DO_FREE_AND_NULL(g_grpNamePtr);
|
||||
DO_FREE_AND_NULL(g_scriptNamePtr);
|
||||
DO_FREE_AND_NULL(g_rtsNamePtr);
|
||||
}
|
||||
|
||||
#endif
|
||||
|
|
|
@ -98,7 +98,6 @@ extern const char *g_gameNamePtr;
|
|||
|
||||
extern char *g_grpNamePtr;
|
||||
extern char *g_scriptNamePtr;
|
||||
extern char *g_rtsNamePtr;
|
||||
|
||||
extern const char *G_DefaultGrpFile(void);
|
||||
extern const char *G_GrpFile(void);
|
||||
|
|
|
@ -47,10 +47,7 @@ BEGIN_RR_NS
|
|||
|
||||
void CONFIG_SetDefaults(void)
|
||||
{
|
||||
// JBF 20031211
|
||||
int32_t i;
|
||||
|
||||
ud.config.scripthandle = -1;
|
||||
# if defined RENDERTYPESDL && SDL_MAJOR_VERSION > 1
|
||||
uint32_t inited = SDL_WasInit(SDL_INIT_VIDEO);
|
||||
if (inited == 0)
|
||||
|
@ -61,35 +58,32 @@ void CONFIG_SetDefaults(void)
|
|||
SDL_DisplayMode dm;
|
||||
if (SDL_GetDesktopDisplayMode(0, &dm) == 0)
|
||||
{
|
||||
ud.setup.xdim = dm.w;
|
||||
ud.setup.ydim = dm.h;
|
||||
ScreenWidth = dm.w;
|
||||
ScreenHeight = dm.h;
|
||||
}
|
||||
else
|
||||
# endif
|
||||
{
|
||||
ud.setup.xdim = 1024;
|
||||
ud.setup.ydim = 768;
|
||||
ScreenWidth = 1024;
|
||||
ScreenHeight = 768;
|
||||
}
|
||||
|
||||
ud.setup.bpp = 32;
|
||||
ScreenBPP = 32;
|
||||
g_player[0].ps->aim_mode = 1;
|
||||
ud.config.ShowOpponentWeapons = 0;
|
||||
ud.althud = 1;
|
||||
ud.automsg = 0;
|
||||
ud.brightness = 8;
|
||||
ud.camerasprite = -1;
|
||||
|
||||
ud.camera_time = 0;//4;
|
||||
|
||||
ud.color = 0;
|
||||
ud.detail = 0;
|
||||
ud.lockout = 0;
|
||||
ud.m_ffire = 1;
|
||||
ud.m_marker = 1;
|
||||
ud.menu_slidebarz = 65536;
|
||||
ud.menu_slidebarmargin = RR ? 6 * 65536 : 65536;
|
||||
ud.menu_slidecursorz = RR ? 32768 : 65536;
|
||||
ud.pwlockout[0] = '\0';
|
||||
ud.runkey_mode = 0;
|
||||
ud.screen_size = 4;
|
||||
ud.screen_tilting = 1;
|
||||
|
@ -99,7 +93,7 @@ void CONFIG_SetDefaults(void)
|
|||
ud.team = 0;
|
||||
ud.angleinterpolation = 0;
|
||||
|
||||
ud.setup.fullscreen = 1;
|
||||
ScreenMode = 1;
|
||||
|
||||
ud.display_bonus_screen = 1;
|
||||
ud.show_level_text = 1;
|
||||
|
@ -111,95 +105,20 @@ void CONFIG_SetDefaults(void)
|
|||
ud.menu_scrollbartilenum = -1;
|
||||
ud.menu_scrollbarz = 65536;
|
||||
ud.menu_scrollcursorz = 65536;
|
||||
|
||||
Bstrcpy(ud.rtsname, G_DefaultRtsFile());
|
||||
|
||||
Bstrcpy(szPlayerName, "Player");
|
||||
}
|
||||
|
||||
|
||||
int32_t CONFIG_ReadSetup(void)
|
||||
{
|
||||
int32_t dummy;
|
||||
char tempbuf[1024];
|
||||
|
||||
CONFIG_SetDefaults();
|
||||
|
||||
ud.config.setupread = 1;
|
||||
pathsearchmode = 1;
|
||||
|
||||
if (ud.config.scripthandle < 0)
|
||||
{
|
||||
if (buildvfs_exists(g_setupFileName)) // JBF 20031211
|
||||
ud.config.scripthandle = SCRIPT_Load(g_setupFileName);
|
||||
#if !defined(EDUKE32_TOUCH_DEVICES)
|
||||
else if (buildvfs_exists(SETUPFILENAME))
|
||||
{
|
||||
int32_t i;
|
||||
i=wm_ynbox("Import Configuration Settings", "The configuration file \"%s\" was not found. "
|
||||
"Import configuration data from \"%s\"?", g_setupFileName, SETUPFILENAME);
|
||||
if (i) ud.config.scripthandle = SCRIPT_Load(SETUPFILENAME);
|
||||
}
|
||||
else if (buildvfs_exists("duke3d.cfg"))
|
||||
{
|
||||
int32_t i;
|
||||
i=wm_ynbox("Import Configuration Settings", "The configuration file \"%s\" was not found. "
|
||||
"Import configuration data from \"duke3d.cfg\"?", g_setupFileName);
|
||||
if (i) ud.config.scripthandle = SCRIPT_Load("duke3d.cfg");
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
pathsearchmode = 0;
|
||||
|
||||
if (ud.config.scripthandle < 0)
|
||||
return -1;
|
||||
|
||||
Bmemset(tempbuf, 0, sizeof(tempbuf));
|
||||
SCRIPT_GetString(ud.config.scripthandle, "Comm Setup","PlayerName",&tempbuf[0]);
|
||||
|
||||
char nameBuf[64];
|
||||
|
||||
while (Bstrlen(OSD_StripColors(nameBuf, tempbuf)) > 10)
|
||||
tempbuf[Bstrlen(tempbuf) - 1] = '\0';
|
||||
|
||||
Bstrncpyz(szPlayerName, tempbuf, sizeof(szPlayerName));
|
||||
|
||||
SCRIPT_GetString(ud.config.scripthandle, "Comm Setup","RTSName",&ud.rtsname[0]);
|
||||
|
||||
if (g_noSetup == 0 && g_modDir[0] == '/')
|
||||
{
|
||||
SCRIPT_GetString(ud.config.scripthandle, "Setup","ModDir",&g_modDir[0]);
|
||||
|
||||
if (!buildvfs_isdir(g_modDir))
|
||||
{
|
||||
initprintf("Invalid mod dir in cfg!\n");
|
||||
Bsprintf(g_modDir,"/");
|
||||
}
|
||||
}
|
||||
|
||||
if (g_grpNamePtr == NULL && g_addonNum == 0)
|
||||
{
|
||||
SCRIPT_GetStringPtr(ud.config.scripthandle, "Setup", "SelectedGRP", &g_grpNamePtr);
|
||||
if (g_grpNamePtr && !Bstrlen(g_grpNamePtr))
|
||||
g_grpNamePtr = dup_filename(G_DefaultGrpFile());
|
||||
}
|
||||
|
||||
SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "Out",&ud.lockout);
|
||||
SCRIPT_GetString(ud.config.scripthandle, "Screen Setup","Password",&ud.pwlockout[0]);
|
||||
|
||||
windowx = -1;
|
||||
windowy = -1;
|
||||
|
||||
SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "MaxRefreshFreq", (int32_t *)&maxrefreshfreq);
|
||||
SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "ScreenHeight", &ud.setup.ydim);
|
||||
SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "ScreenMode", &ud.setup.fullscreen);
|
||||
SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "ScreenWidth", &ud.setup.xdim);
|
||||
SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "WindowPosX", (int32_t *)&windowx);
|
||||
SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "WindowPosY", (int32_t *)&windowy);
|
||||
SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "WindowPositioning", (int32_t *)&windowpos);
|
||||
|
||||
if (ud.setup.bpp < 8) ud.setup.bpp = 32;
|
||||
if (ScreenBPP < 8) ScreenBPP = 32;
|
||||
|
||||
ud.config.setupread = 1;
|
||||
return 0;
|
||||
|
@ -211,62 +130,5 @@ void CONFIG_WriteSettings(void) // save binds and aliases to <cfgname>_settings.
|
|||
}
|
||||
|
||||
|
||||
static const char *CONFIG_GetMapEntryName(char m[], char const * const mapname)
|
||||
{
|
||||
strcpy(m, mapname);
|
||||
|
||||
char *p = strrchr(m, '/');
|
||||
if (!p) p = strrchr(m, '\\');
|
||||
if (p) Bmemmove(m, p, Bstrlen(p)+1);
|
||||
for (p=m; *p; p++) *p = tolower(*p);
|
||||
|
||||
// cheap hack because SCRIPT_GetNumber doesn't like the slashes
|
||||
p = m;
|
||||
while (*p == '/') p++;
|
||||
|
||||
return p;
|
||||
}
|
||||
|
||||
static void CONFIG_GetMD4EntryName(char m[], uint8_t const * const md4)
|
||||
{
|
||||
sprintf(m, "MD4_%08x%08x%08x%08x",
|
||||
B_BIG32(B_UNBUF32(&md4[0])), B_BIG32(B_UNBUF32(&md4[4])),
|
||||
B_BIG32(B_UNBUF32(&md4[8])), B_BIG32(B_UNBUF32(&md4[12])));
|
||||
}
|
||||
|
||||
int32_t CONFIG_GetMapBestTime(char const * const mapname, uint8_t const * const mapmd4)
|
||||
{
|
||||
if (!ud.config.setupread || ud.config.scripthandle < 0)
|
||||
return -1;
|
||||
|
||||
char m[37];
|
||||
|
||||
CONFIG_GetMD4EntryName(m, mapmd4);
|
||||
|
||||
int32_t t = -1;
|
||||
if (SCRIPT_GetNumber(ud.config.scripthandle, "MapTimes", m, &t))
|
||||
{
|
||||
// fall back to map filenames
|
||||
char m2[BMAX_PATH];
|
||||
auto p = CONFIG_GetMapEntryName(m2, mapname);
|
||||
|
||||
SCRIPT_GetNumber(ud.config.scripthandle, "MapTimes", p, &t);
|
||||
}
|
||||
|
||||
return t;
|
||||
}
|
||||
|
||||
int32_t CONFIG_SetMapBestTime(uint8_t const * const mapmd4, int32_t const tm)
|
||||
{
|
||||
if (ud.config.scripthandle < 0 && (ud.config.scripthandle = SCRIPT_Init(g_setupFileName)) < 0)
|
||||
return -1;
|
||||
|
||||
char m[37];
|
||||
|
||||
CONFIG_GetMD4EntryName(m, mapmd4);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "MapTimes", m, tm, FALSE, FALSE);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
END_RR_NS
|
||||
|
|
|
@ -32,9 +32,6 @@ BEGIN_RR_NS
|
|||
int32_t CONFIG_ReadSetup( void );
|
||||
void CONFIG_GetSetupFilename( void );
|
||||
|
||||
int32_t CONFIG_GetMapBestTime(char const * mapname, uint8_t const * mapmd4);
|
||||
int32_t CONFIG_SetMapBestTime(uint8_t const * mapmd4, int32_t tm);
|
||||
|
||||
void CONFIG_SetDefaults(void);
|
||||
|
||||
END_RR_NS
|
||||
|
|
|
@ -177,13 +177,13 @@ void G_HandleSpecialKeys(void)
|
|||
|
||||
if (/*g_networkMode != NET_DEDICATED_SERVER && */ALT_IS_PRESSED && KB_KeyPressed(sc_Enter))
|
||||
{
|
||||
if (videoSetGameMode(!ud.setup.fullscreen,ud.setup.xdim,ud.setup.ydim,ud.setup.bpp,ud.detail))
|
||||
if (videoSetGameMode(!ScreenMode,ScreenWidth,ScreenHeight,ScreenBPP,ud.detail))
|
||||
{
|
||||
OSD_Printf(OSD_ERROR "Failed setting fullscreen video mode.\n");
|
||||
if (videoSetGameMode(ud.setup.fullscreen, ud.setup.xdim, ud.setup.ydim, ud.setup.bpp, ud.detail))
|
||||
if (videoSetGameMode(ScreenMode, ScreenWidth, ScreenHeight, ScreenBPP, ud.detail))
|
||||
G_GameExit("Failed to recover from failure to set fullscreen video mode.\n");
|
||||
}
|
||||
else ud.setup.fullscreen = !ud.setup.fullscreen;
|
||||
else ScreenMode = !ScreenMode;
|
||||
KB_ClearKeyDown(sc_Enter);
|
||||
g_restorePalette = 1;
|
||||
G_UpdateScreenArea();
|
||||
|
@ -381,7 +381,7 @@ void G_GameExit(const char *msg)
|
|||
if (g_mostConcurrentPlayers > 1 && g_player[myconnectindex].ps->gm&MODE_GAME && GTFLAGS(GAMETYPE_SCORESHEET) && *msg == ' ')
|
||||
{
|
||||
G_BonusScreen(1);
|
||||
videoSetGameMode(ud.setup.fullscreen,ud.setup.xdim,ud.setup.ydim,ud.setup.bpp,ud.detail);
|
||||
videoSetGameMode(ScreenMode,ScreenWidth,ScreenHeight,ScreenBPP,ud.detail);
|
||||
}
|
||||
|
||||
// shareware and TEN screens
|
||||
|
@ -4802,7 +4802,7 @@ void G_DoSpriteAnimations(int32_t ourx, int32_t oury, int32_t ourz, int32_t oura
|
|||
case BLOODSPLAT2__STATIC:
|
||||
case BLOODSPLAT3__STATIC:
|
||||
case BLOODSPLAT4__STATIC:
|
||||
if (ud.lockout) t->xrepeat = t->yrepeat = 0;
|
||||
if (adult_lockout) t->xrepeat = t->yrepeat = 0;
|
||||
else if (t->pal == 6)
|
||||
{
|
||||
t->shade = -127;
|
||||
|
@ -4880,7 +4880,7 @@ default_case1:
|
|||
// NOTE: not const spritetype because set at SET_SPRITE_NOT_TSPRITE (see below).
|
||||
uspritetype *const pSprite = (i < 0) ? &tsprite[j] : (uspritetype *)&sprite[i];
|
||||
|
||||
if (ud.lockout && G_CheckAdultTile(DYNAMICTILEMAP(pSprite->picnum)))
|
||||
if (adult_lockout && G_CheckAdultTile(DYNAMICTILEMAP(pSprite->picnum)))
|
||||
{
|
||||
t->xrepeat = t->yrepeat = 0;
|
||||
continue;
|
||||
|
@ -4973,7 +4973,7 @@ default_case1:
|
|||
case PAPER__STATIC:
|
||||
//case PAPER+1__STATIC:
|
||||
if (RR && (switchpic == PUKE || switchpic == MAIL || switchpic == PAPER)) goto default_case2;
|
||||
if (ud.lockout && pSprite->pal == 2)
|
||||
if (adult_lockout && pSprite->pal == 2)
|
||||
{
|
||||
t->xrepeat = t->yrepeat = 0;
|
||||
continue;
|
||||
|
@ -5490,7 +5490,7 @@ PALONLY:
|
|||
}
|
||||
if (RRRA && t->pal == 19 && (switchpic == MINJIBA || switchpic == MINJIBB || switchpic == MINJIBC))
|
||||
t->shade = -127;
|
||||
if (ud.lockout)
|
||||
if (adult_lockout)
|
||||
{
|
||||
t->xrepeat = t->yrepeat = 0;
|
||||
continue;
|
||||
|
@ -5961,7 +5961,7 @@ static int32_t g_RTSPlaying;
|
|||
// Returns: started playing?
|
||||
extern int G_StartRTS(int lumpNum, int localPlayer)
|
||||
{
|
||||
if (!ud.lockout && snd_enabled &&
|
||||
if (!adult_lockout && snd_enabled &&
|
||||
RTS_IsInitialized() && g_RTSPlaying == 0 && (snd_speech & (localPlayer ? 1 : 4)))
|
||||
{
|
||||
char *const pData = (char *)RTS_GetSound(lumpNum - 1);
|
||||
|
@ -7863,9 +7863,6 @@ int app_main(int argc, char const * const * argv)
|
|||
|
||||
g_mostConcurrentPlayers = ud.multimode; // XXX: redundant?
|
||||
|
||||
char const * rtsname = g_rtsNamePtr ? g_rtsNamePtr : ud.rtsname;
|
||||
RTS_Init(rtsname);
|
||||
|
||||
ud.last_level = -1;
|
||||
|
||||
initprintf("Initializing OSD...\n");
|
||||
|
@ -7906,16 +7903,16 @@ int app_main(int argc, char const * const * argv)
|
|||
|
||||
//if (g_networkMode != NET_DEDICATED_SERVER)
|
||||
{
|
||||
if (videoSetGameMode(ud.setup.fullscreen, ud.setup.xdim, ud.setup.ydim, ud.setup.bpp, ud.detail) < 0)
|
||||
if (videoSetGameMode(ScreenMode, ScreenWidth, ScreenHeight, ScreenBPP, ud.detail) < 0)
|
||||
{
|
||||
initprintf("Failure setting video mode %dx%dx%d %s! Trying next mode...\n", ud.setup.xdim, ud.setup.ydim,
|
||||
ud.setup.bpp, ud.setup.fullscreen ? "fullscreen" : "windowed");
|
||||
initprintf("Failure setting video mode %dx%dx%d %s! Trying next mode...\n", *ScreenWidth, *ScreenHeight,
|
||||
*ScreenBPP, *ScreenMode ? "fullscreen" : "windowed");
|
||||
|
||||
int resIdx = 0;
|
||||
|
||||
for (int i=0; i < validmodecnt; i++)
|
||||
{
|
||||
if (validmode[i].xdim == ud.setup.xdim && validmode[i].ydim == ud.setup.ydim)
|
||||
if (validmode[i].xdim == ScreenWidth && validmode[i].ydim == ScreenHeight)
|
||||
{
|
||||
resIdx = i;
|
||||
break;
|
||||
|
@ -7923,7 +7920,7 @@ int app_main(int argc, char const * const * argv)
|
|||
}
|
||||
|
||||
int const savedIdx = resIdx;
|
||||
int bpp = ud.setup.bpp;
|
||||
int bpp = ScreenBPP;
|
||||
|
||||
while (videoSetGameMode(0, validmode[resIdx].xdim, validmode[resIdx].ydim, bpp, ud.detail) < 0)
|
||||
{
|
||||
|
@ -7940,12 +7937,12 @@ int app_main(int argc, char const * const * argv)
|
|||
}
|
||||
}
|
||||
|
||||
ud.setup.xdim = validmode[resIdx].xdim;
|
||||
ud.setup.ydim = validmode[resIdx].ydim;
|
||||
ud.setup.bpp = bpp;
|
||||
ScreenWidth = validmode[resIdx].xdim;
|
||||
ScreenHeight = validmode[resIdx].ydim;
|
||||
ScreenBPP = bpp;
|
||||
}
|
||||
|
||||
videoSetPalette(ud.brightness>>2, g_player[myconnectindex].ps->palette, 0);
|
||||
videoSetPalette(0, g_player[myconnectindex].ps->palette, 0);
|
||||
S_MusicStartup();
|
||||
S_SoundStartup();
|
||||
}
|
||||
|
|
|
@ -137,13 +137,6 @@ void A_DeleteSprite(int spriteNum);
|
|||
|
||||
// KEEPINSYNC lunatic/_defs_game.lua
|
||||
|
||||
typedef struct {
|
||||
int32_t fullscreen;
|
||||
int32_t xdim;
|
||||
int32_t ydim;
|
||||
int32_t bpp;
|
||||
} ud_setup_t;
|
||||
|
||||
typedef struct {
|
||||
vec3_t camerapos;
|
||||
int32_t const_visibility,uw_framerate;
|
||||
|
@ -188,16 +181,12 @@ typedef struct {
|
|||
int32_t AutoAim;
|
||||
int32_t ShowOpponentWeapons;
|
||||
|
||||
int32_t scripthandle;
|
||||
int32_t setupread;
|
||||
} config;
|
||||
|
||||
ud_setup_t setup;
|
||||
|
||||
char overhead_on,last_overhead,showweapons;
|
||||
char god,warp_on,cashman,eog,showallmap;
|
||||
char show_help,scrollmode,noclip;
|
||||
char pwlockout[MAXPWLOCKOUT],rtsname[MAXRTSNAME];
|
||||
char display_bonus_screen;
|
||||
char show_level_text;
|
||||
|
||||
|
|
|
@ -393,10 +393,8 @@ static MenuOptionSet_t MEOS_DemoRec = MAKE_MENUOPTIONSET( MEOSN_DemoRec, NULL, 0
|
|||
static MenuOption_t MEO_GAMESETUP_DEMOREC = MAKE_MENUOPTION( &MF_Redfont, &MEOS_OffOn, &ud.m_recstat );
|
||||
static MenuEntry_t ME_GAMESETUP_DEMOREC = MAKE_MENUENTRY( "Record demo:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_GAMESETUP_DEMOREC, Option );
|
||||
|
||||
static MenuOption_t MEO_ADULTMODE = MAKE_MENUOPTION(&MF_Redfont, &MEOS_OffOn, &ud.lockout);
|
||||
static MenuOption_t MEO_ADULTMODE = MAKE_MENUOPTION(&MF_Redfont, &MEOS_OffOn, &adult_lockout.Value);
|
||||
static MenuEntry_t ME_ADULTMODE = MAKE_MENUENTRY( "Parental lock:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_ADULTMODE, Option );
|
||||
// static MenuLink_t MEO_ADULTMODE_PASSWORD = { MENU_ADULTPASSWORD, MA_None, };
|
||||
// static MenuEntry_t ME_ADULTMODE_PASSWORD = MAKE_MENUENTRY( "Enter Password", &MF_Redfont, &, &MEO_ADULTMODE_PASSWORD, Link );
|
||||
|
||||
#ifdef EDUKE32_ANDROID_MENU
|
||||
static MenuOption_t MEO_GAMESETUP_CROUCHLOCK = MAKE_MENUOPTION(&MF_Redfont, &MEOS_OffOn, &droidinput.toggleCrouch);
|
||||
|
@ -3582,10 +3580,10 @@ static void Menu_EntryLinkActivate(MenuEntry_t *entry)
|
|||
G_UpdateScreenArea();
|
||||
videoSetRenderMode(nrend);
|
||||
vid_vsync = videoSetVsync(nvsync);
|
||||
ud.setup.fullscreen = fullscreen;
|
||||
ud.setup.xdim = xres;
|
||||
ud.setup.ydim = yres;
|
||||
ud.setup.bpp = bpp;
|
||||
ScreenMode = fullscreen;
|
||||
ScreenWidth = xres;
|
||||
ScreenHeight = yres;
|
||||
ScreenBPP = bpp;
|
||||
}
|
||||
else if (entry == &ME_SOUND_RESTART)
|
||||
{
|
||||
|
@ -3614,9 +3612,8 @@ static void Menu_EntryLinkActivate(MenuEntry_t *entry)
|
|||
g_videoGamma = DEFAULT_GAMMA;
|
||||
g_videoContrast = DEFAULT_CONTRAST;
|
||||
g_videoBrightness = DEFAULT_BRIGHTNESS;
|
||||
ud.brightness = 0;
|
||||
r_ambientlight = 1.f;
|
||||
videoSetPalette(ud.brightness>>2,g_player[myconnectindex].ps->palette,0);
|
||||
videoSetPalette(0,g_player[myconnectindex].ps->palette,0);
|
||||
}
|
||||
else if (entry == &ME_KEYBOARDSETUP_RESET)
|
||||
CONFIG_SetDefaultKeys("demolition/defbinds.txt");
|
||||
|
@ -3717,29 +3714,10 @@ static int32_t Menu_EntryOptionModify(MenuEntry_t *entry, int32_t newOption)
|
|||
break;
|
||||
}
|
||||
|
||||
ud.pwlockout[0] = 0;
|
||||
Menu_Change(MENU_ADULTPASSWORD);
|
||||
// return -1;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (ud.pwlockout[0] == 0)
|
||||
{
|
||||
ud.lockout = 0;
|
||||
#if 0
|
||||
for (x=0; x<g_numAnimWalls; x++)
|
||||
if (wall[animwall[x].wallnum].picnum != W_SCREENBREAK &&
|
||||
wall[animwall[x].wallnum].picnum != W_SCREENBREAK+1 &&
|
||||
wall[animwall[x].wallnum].picnum != W_SCREENBREAK+2)
|
||||
if (wall[animwall[x].wallnum].extra >= 0)
|
||||
wall[animwall[x].wallnum].picnum = wall[animwall[x].wallnum].extra;
|
||||
#endif
|
||||
}
|
||||
else
|
||||
{
|
||||
Menu_Change(MENU_ADULTPASSWORD);
|
||||
return -1;
|
||||
}
|
||||
adult_lockout = 0;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -3804,7 +3782,7 @@ static void Menu_EntryOptionDidModify(MenuEntry_t *entry)
|
|||
videoResetMode();
|
||||
if (videoSetGameMode(fullscreen, xres, yres, bpp, upscalefactor))
|
||||
OSD_Printf("restartvid: Reset failed...\n");
|
||||
onvideomodechange(ud.setup.bpp>8);
|
||||
onvideomodechange(ScreenBPP>8);
|
||||
G_RefreshLights();
|
||||
}
|
||||
#endif
|
||||
|
@ -3856,16 +3834,6 @@ static int32_t Menu_EntryRangeFloatModify(MenuEntry_t *entry, float newValue)
|
|||
|
||||
static int32_t Menu_EntryRangeFloatDidModify(MenuEntry_t *entry)
|
||||
{
|
||||
if (entry == &ME_COLCORR_GAMMA)
|
||||
{
|
||||
ud.brightness = GAMMA_CALC<<2;
|
||||
videoSetPalette(ud.brightness>>2, g_player[myconnectindex].ps->palette, 0);
|
||||
}
|
||||
else if (entry == &ME_COLCORR_CONTRAST || entry == &ME_COLCORR_BRIGHTNESS)
|
||||
{
|
||||
videoSetPalette(ud.brightness>>2, g_player[myconnectindex].ps->palette, 0);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
@ -4119,21 +4087,6 @@ static void Menu_TextFormSubmit(char *input)
|
|||
switch (g_currentMenu)
|
||||
{
|
||||
case MENU_ADULTPASSWORD:
|
||||
if (Bstrlen(input) && (ud.pwlockout[0] == 0 || ud.lockout == 0))
|
||||
Bstrcpy(&ud.pwlockout[0], input);
|
||||
else if (Bstrcmp(input, &ud.pwlockout[0]) == 0)
|
||||
{
|
||||
for (int x=0; x<g_animWallCnt; x++)
|
||||
if ((unsigned) animwall[x].wallnum < (unsigned)numwalls && wall[animwall[x].wallnum].picnum != W_SCREENBREAK &&
|
||||
wall[animwall[x].wallnum].picnum != W_SCREENBREAK+1 &&
|
||||
wall[animwall[x].wallnum].picnum != W_SCREENBREAK+2)
|
||||
if (wall[animwall[x].wallnum].extra >= 0)
|
||||
wall[animwall[x].wallnum].picnum = wall[animwall[x].wallnum].extra;
|
||||
ud.lockout = 0;
|
||||
}
|
||||
|
||||
S_PlaySound(RR ? 341 : PISTOL_BODYHIT);
|
||||
Menu_Change(MENU_GAMESETUP);
|
||||
break;
|
||||
|
||||
case MENU_CHEATENTRY:
|
||||
|
|
|
@ -415,9 +415,9 @@ int osdcmd_restartvid(osdcmdptr_t UNUSED(parm))
|
|||
{
|
||||
UNREFERENCED_CONST_PARAMETER(parm);
|
||||
videoResetMode();
|
||||
if (videoSetGameMode(ud.setup.fullscreen,ud.setup.xdim,ud.setup.ydim,ud.setup.bpp,ud.detail))
|
||||
if (videoSetGameMode(ScreenMode,ScreenWidth,ScreenHeight,ScreenBPP,ud.detail))
|
||||
G_GameExit("restartvid: Reset failed...\n");
|
||||
onvideomodechange(ud.setup.bpp>8);
|
||||
onvideomodechange(ScreenBPP>8);
|
||||
G_UpdateScreenArea();
|
||||
|
||||
return OSDCMD_OK;
|
||||
|
@ -435,8 +435,8 @@ int osdcmd_restartmap(osdcmdptr_t UNUSED(parm))
|
|||
|
||||
static int osdcmd_vidmode(osdcmdptr_t parm)
|
||||
{
|
||||
int32_t newbpp = ud.setup.bpp, newwidth = ud.setup.xdim,
|
||||
newheight = ud.setup.ydim, newfs = ud.setup.fullscreen;
|
||||
int32_t newbpp = ScreenBPP, newwidth = ScreenWidth,
|
||||
newheight = ScreenHeight, newfs = ScreenMode;
|
||||
int32_t tmp;
|
||||
|
||||
if (parm->numparms < 1 || parm->numparms > 4) return OSDCMD_SHOWHELP;
|
||||
|
@ -469,14 +469,14 @@ static int osdcmd_vidmode(osdcmdptr_t parm)
|
|||
if (videoSetGameMode(newfs,newwidth,newheight,newbpp,upscalefactor))
|
||||
{
|
||||
initprintf("vidmode: Mode change failed!\n");
|
||||
if (videoSetGameMode(ud.setup.fullscreen, ud.setup.xdim, ud.setup.ydim, ud.setup.bpp, upscalefactor))
|
||||
if (videoSetGameMode(ScreenMode, ScreenWidth, ScreenHeight, ScreenBPP, upscalefactor))
|
||||
G_GameExit("vidmode: Reset failed!\n");
|
||||
}
|
||||
ud.setup.bpp = newbpp;
|
||||
ud.setup.xdim = newwidth;
|
||||
ud.setup.ydim = newheight;
|
||||
ud.setup.fullscreen = newfs;
|
||||
onvideomodechange(ud.setup.bpp>8);
|
||||
ScreenBPP = newbpp;
|
||||
ScreenWidth = newwidth;
|
||||
ScreenHeight = newheight;
|
||||
ScreenMode = newfs;
|
||||
onvideomodechange(ScreenBPP>8);
|
||||
G_UpdateScreenArea();
|
||||
return OSDCMD_OK;
|
||||
}
|
||||
|
@ -707,7 +707,7 @@ void onvideomodechange(int32_t newmode)
|
|||
}
|
||||
#endif
|
||||
|
||||
videoSetPalette(ud.brightness>>2, palid, 0);
|
||||
videoSetPalette(0, palid, 0);
|
||||
g_restorePalette = -1;
|
||||
g_crosshairSum = -1;
|
||||
}
|
||||
|
|
|
@ -3754,7 +3754,7 @@ static int32_t P_DoCounters(int playerNum)
|
|||
if (pPlayer->drink_amt > 66 && (pPlayer->last_pissed_time % GAMETICSPERSEC) == 0)
|
||||
pPlayer->drink_amt--;
|
||||
|
||||
if (!ud.lockout)
|
||||
if (!adult_lockout)
|
||||
{
|
||||
switch (pPlayer->last_pissed_time)
|
||||
{
|
||||
|
|
|
@ -1804,7 +1804,7 @@ static void prelevel(char g)
|
|||
pWall->extra = pWall->picnum;
|
||||
animwall[g_animWallCnt].tag = -1;
|
||||
|
||||
if (ud.lockout)
|
||||
if (adult_lockout)
|
||||
pWall->picnum = (pWall->picnum == FEMPIC1) ? BLANKSCREEN : SCREENBREAK6;
|
||||
|
||||
animwall[g_animWallCnt].wallnum = i;
|
||||
|
@ -1852,7 +1852,7 @@ static void prelevel(char g)
|
|||
|
||||
if (RR && !g_thunderOn)
|
||||
{
|
||||
videoSetPalette(ud.brightness >> 2,BASEPAL,0);
|
||||
videoSetPalette(0,BASEPAL,0);
|
||||
g_visibility = g_player[screenpeek].ps->visibility;
|
||||
}
|
||||
if (RR)
|
||||
|
@ -1910,7 +1910,7 @@ void G_NewGame(int volumeNum, int levelNum, int skillNum)
|
|||
|
||||
// we don't want the intro to play after the multiplayer setup screen
|
||||
if (!RR && (!g_netServer && ud.multimode < 2) && UserMap == 0 &&
|
||||
levelNum == 0 && volumeNum == 3 && ud.lockout == 0)
|
||||
levelNum == 0 && volumeNum == 3 && adult_lockout == 0)
|
||||
{
|
||||
S_PlaySpecialMusicOrNothing(MUS_BRIEFING);
|
||||
|
||||
|
@ -2320,7 +2320,7 @@ int G_EnterLevel(int gameMode)
|
|||
FX_StopAllSounds();
|
||||
S_ClearSoundLocks();
|
||||
FX_SetReverb(0);
|
||||
videoSetGameMode(ud.setup.fullscreen, ud.setup.xdim, ud.setup.ydim, ud.setup.bpp, upscalefactor);
|
||||
videoSetGameMode(ScreenMode, ScreenWidth, ScreenHeight, ScreenBPP, upscalefactor);
|
||||
}
|
||||
|
||||
if (Menu_HaveUserMap())
|
||||
|
|
|
@ -1910,7 +1910,7 @@ static void postloadplayer(int32_t savegamep)
|
|||
//4
|
||||
if (savegamep)
|
||||
{
|
||||
if (ud.lockout)
|
||||
if (adult_lockout)
|
||||
{
|
||||
for (i=0; i<g_animWallCnt; i++)
|
||||
switch (DYNAMICTILEMAP(wall[animwall[i].wallnum].picnum))
|
||||
|
|
|
@ -89,7 +89,7 @@ void P_SetGamePalette(DukePlayer_t *player, uint32_t palid, int32_t set)
|
|||
if (player != g_player[screenpeek].ps)
|
||||
return;
|
||||
|
||||
videoSetPalette(ud.brightness>>2, palid, set);
|
||||
videoSetPalette(0, palid, set);
|
||||
}
|
||||
|
||||
void G_GetCrosshairColor(void)
|
||||
|
@ -1713,7 +1713,7 @@ static void G_BonusCutscenes(void)
|
|||
case 0:
|
||||
videoClearScreen(0L);
|
||||
videoNextPage();
|
||||
if (ud.lockout == 0)
|
||||
if (adult_lockout == 0)
|
||||
{
|
||||
Anim_Play("turdmov.anm");
|
||||
I_ClearAllInput();
|
||||
|
@ -1738,7 +1738,7 @@ static void G_BonusCutscenes(void)
|
|||
case 1:
|
||||
videoClearScreen(0L);
|
||||
videoNextPage();
|
||||
if (ud.lockout == 0)
|
||||
if (adult_lockout == 0)
|
||||
{
|
||||
Anim_Play("rr_outro.anm");
|
||||
I_ClearAllInput();
|
||||
|
@ -1769,7 +1769,7 @@ static void G_BonusCutscenes(void)
|
|||
switch (ud.volume_number)
|
||||
{
|
||||
case 0:
|
||||
if (ud.lockout == 0)
|
||||
if (adult_lockout == 0)
|
||||
{
|
||||
int32_t bonuscnt=0;
|
||||
int32_t const bossmove [] =
|
||||
|
@ -1876,7 +1876,7 @@ static void G_BonusCutscenes(void)
|
|||
videoClearScreen(0L);
|
||||
videoNextPage();
|
||||
|
||||
if (ud.lockout == 0)
|
||||
if (adult_lockout == 0)
|
||||
{
|
||||
fadepal(0, 0, 0, 252, 0, -4);
|
||||
Anim_Play("cineov2.anm");
|
||||
|
@ -1904,7 +1904,7 @@ static void G_BonusCutscenes(void)
|
|||
videoClearScreen(0L);
|
||||
videoNextPage();
|
||||
|
||||
if (ud.lockout == 0)
|
||||
if (adult_lockout == 0)
|
||||
{
|
||||
fadepal(0, 0, 0, 252, 0, -4);
|
||||
|
||||
|
@ -1971,7 +1971,7 @@ static void G_BonusCutscenes(void)
|
|||
S_StopMusic();
|
||||
videoClearScreen(0L);
|
||||
videoNextPage();
|
||||
if (ud.lockout == 0)
|
||||
if (adult_lockout == 0)
|
||||
{
|
||||
fadepal(0, 0, 0, 252, 0, -4);
|
||||
Anim_Play("cineov3.anm");
|
||||
|
@ -1988,7 +1988,7 @@ static void G_BonusCutscenes(void)
|
|||
|
||||
Anim_Play("RADLOGO.ANM");
|
||||
|
||||
if (ud.lockout == 0 && !I_CheckAllInput())
|
||||
if (adult_lockout == 0 && !I_CheckAllInput())
|
||||
{
|
||||
if (G_PlaySoundWhileNoInput(ENDSEQVOL3SND5)) goto ENDANM;
|
||||
if (G_PlaySoundWhileNoInput(ENDSEQVOL3SND6)) goto ENDANM;
|
||||
|
|
|
@ -3609,7 +3609,7 @@ void P_HandleSharedKeys(int playerNum)
|
|||
&& (!RRRA || sprite[pPlayer->i].extra > 0))
|
||||
{
|
||||
pPlayer->last_pissed_time = 4000;
|
||||
if (!ud.lockout)
|
||||
if (!adult_lockout)
|
||||
A_PlaySound(437, pPlayer->i);
|
||||
if (sprite[pPlayer->i].extra <= pPlayer->max_player_health - pPlayer->max_player_health / 10)
|
||||
{
|
||||
|
@ -4576,7 +4576,7 @@ void P_CheckSectors(int playerNum)
|
|||
case RRTILE2122__STATICRR:
|
||||
if (pPlayer->last_pissed_time == 0)
|
||||
{
|
||||
if (ud.lockout == 0)
|
||||
if (adult_lockout == 0)
|
||||
A_PlaySound(RR ? 435 : DUKE_URINATE, pPlayer->i);
|
||||
|
||||
pPlayer->last_pissed_time = GAMETICSPERSEC * 220;
|
||||
|
@ -5223,7 +5223,7 @@ void G_Thunder(void)
|
|||
}
|
||||
else
|
||||
{
|
||||
brightness = ud.brightness>>2;
|
||||
brightness = 0;
|
||||
g_visibility = g_player[screenpeek].ps->visibility;
|
||||
}
|
||||
}
|
||||
|
@ -5232,9 +5232,9 @@ void G_Thunder(void)
|
|||
g_thunderTime -= 4;
|
||||
if (g_thunderTime < 0)
|
||||
{
|
||||
brightness = ud.brightness>>2;
|
||||
brightness = 0;
|
||||
g_thunderFlash = 0;
|
||||
videoSetPalette(brightness,g_player[screenpeek].ps->palette,32);
|
||||
videoSetPalette(0,g_player[screenpeek].ps->palette,32);
|
||||
g_visibility = g_player[screenpeek].ps->visibility;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -616,7 +616,7 @@ int S_PlaySound3D(int num, int spriteNum, const vec3_t *pos)
|
|||
|
||||
const DukePlayer_t *const pPlayer = g_player[myconnectindex].ps;
|
||||
|
||||
if (((snd.m & SF_ADULT) && ud.lockout) || (unsigned)spriteNum >= MAXSPRITES || (pPlayer->gm & MODE_MENU) || !FX_VoiceAvailable(snd.pr)
|
||||
if (((snd.m & SF_ADULT) && adult_lockout) || (unsigned)spriteNum >= MAXSPRITES || (pPlayer->gm & MODE_MENU) || !FX_VoiceAvailable(snd.pr)
|
||||
|| (pPlayer->timebeforeexit > 0 && pPlayer->timebeforeexit <= GAMETICSPERSEC * 3))
|
||||
return -1;
|
||||
|
||||
|
@ -752,7 +752,7 @@ int S_PlaySound(int num)
|
|||
return -1;
|
||||
}
|
||||
|
||||
if ((!(snd_speech & 1) && (snd.m & SF_TALK)) || ((snd.m & SF_ADULT) && ud.lockout) || !FX_VoiceAvailable(snd.pr))
|
||||
if ((!(snd_speech & 1) && (snd.m & SF_TALK)) || ((snd.m & SF_ADULT) && adult_lockout) || !FX_VoiceAvailable(snd.pr))
|
||||
return -1;
|
||||
|
||||
int const pitch = S_GetPitch(num);
|
||||
|
|
|
@ -56,6 +56,14 @@ BEGIN_RR_NS
|
|||
#define TAB_CONFIG 0
|
||||
#define TAB_MESSAGES 1
|
||||
|
||||
typedef struct {
|
||||
int32_t fullscreen;
|
||||
int32_t xdim;
|
||||
int32_t ydim;
|
||||
int32_t bpp;
|
||||
} ud_setup_t;
|
||||
|
||||
|
||||
static struct
|
||||
{
|
||||
struct grpfile_t const * grp;
|
||||
|
@ -618,8 +626,8 @@ int32_t startwin_run(void)
|
|||
settings.polymer = 0;
|
||||
#endif
|
||||
|
||||
settings.shared = ud.setup;
|
||||
settings.grp = g_selectedGrp;
|
||||
settings.shared = { ScreenMode, ScreenWidth, ScreenHeight, ScreenBPP };
|
||||
settings.grp = g_selectedGrp;
|
||||
settings.gamedir = g_modDir;
|
||||
|
||||
PopulateForm(-1);
|
||||
|
@ -650,8 +658,11 @@ int32_t startwin_run(void)
|
|||
|
||||
if (done)
|
||||
{
|
||||
ud.setup = settings.shared;
|
||||
glrendmode = (settings.polymer) ? REND_POLYMER : REND_POLYMOST;
|
||||
ScreenWidth = settings.shared.xdim;
|
||||
ScreenHeight = settings.shared.ydim;
|
||||
ScreenMode = settings.shared.fullscreen;
|
||||
ScreenBPP = settings.shared.bpp;
|
||||
glrendmode = REND_POLYMOST;
|
||||
g_selectedGrp = settings.grp;
|
||||
Bstrcpy(g_modDir, (g_noSetup == 0 && settings.gamedir != NULL) ? settings.gamedir : "/");
|
||||
}
|
||||
|
|
|
@ -307,7 +307,7 @@ playanm(short anim_num)
|
|||
videoClearViewableArea(0L);
|
||||
|
||||
paletteSetColorTable(0, ANIMvesapal, true);
|
||||
videoSetPalette(gs.Brightness,0,2);
|
||||
videoSetPalette(0,0,2);
|
||||
if (ANIMnum == 1)
|
||||
{
|
||||
// draw the first frame
|
||||
|
@ -379,7 +379,7 @@ ENDOFANIMLOOP:
|
|||
palookup[0] = palook_bak;
|
||||
|
||||
paletteSetColorTable(0, (unsigned char *)palette_data);
|
||||
videoSetPalette(gs.Brightness, 0, 2);
|
||||
videoSetPalette(0, 0, 2);
|
||||
|
||||
KB_FlushKeyboardQueue();
|
||||
KB_ClearKeysDown();
|
||||
|
|
|
@ -1092,7 +1092,7 @@ DoBunnyQuickJump(short SpriteNum)
|
|||
|
||||
NewStateGroup(SpriteNum, sg_BunnyScrew);
|
||||
NewStateGroup(hit_sprite, sg_BunnyScrew);
|
||||
if (gs.ParentalLock || Global_PLock)
|
||||
if (adult_lockout || Global_PLock)
|
||||
{
|
||||
SET(sp->cstat, CSTAT_SPRITE_INVISIBLE); // Turn em' invisible
|
||||
SET(tsp->cstat, CSTAT_SPRITE_INVISIBLE); // Turn em' invisible
|
||||
|
@ -1487,7 +1487,7 @@ DoBunnyScrew(short SpriteNum)
|
|||
|
||||
if (RANDOM_RANGE(1000) > 990) // Bunny sex sounds
|
||||
{
|
||||
if (!gs.ParentalLock && !Global_PLock)
|
||||
if (!adult_lockout && !Global_PLock)
|
||||
PlaySound(DIGI_BUNNYATTACK, &sp->x, &sp->y, &sp->z, v3df_follow);
|
||||
}
|
||||
|
||||
|
|
|
@ -75,11 +75,6 @@ int32_t UseMouse = 1, UseJoystick = 0;
|
|||
// Screen variables
|
||||
//
|
||||
|
||||
int32_t ScreenMode = 1;
|
||||
int32_t ScreenWidth = 640;
|
||||
int32_t ScreenHeight = 480;
|
||||
int32_t ScreenBPP = 8;
|
||||
|
||||
char RTSName[MAXRTSNAMELENGTH];
|
||||
static int32_t scripthandle = -1;
|
||||
|
||||
|
@ -96,10 +91,6 @@ static int32_t scripthandle = -1;
|
|||
|
||||
void CONFIG_SetDefaults(void)
|
||||
{
|
||||
// JBF 20031211
|
||||
int32_t i;// , f;
|
||||
//uint8_t k1,k2;
|
||||
|
||||
ScreenMode = 1;
|
||||
|
||||
#if defined RENDERTYPESDL && SDL_MAJOR_VERSION > 1
|
||||
|
@ -153,18 +144,6 @@ int32_t CONFIG_ReadSetup(void)
|
|||
|
||||
CONFIG_SetDefaults();
|
||||
|
||||
if (buildvfs_exists(setupfilename))
|
||||
scripthandle = SCRIPT_Load(setupfilename);
|
||||
|
||||
if (scripthandle < 0) return -1;
|
||||
|
||||
// What was here is no longer needed with a globally stored config that's being read automatically.
|
||||
ReadGameSetup(scripthandle);
|
||||
|
||||
if (PlayerNameArg[0] != '\0')
|
||||
{
|
||||
strcpy(CommPlayerName, PlayerNameArg);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
|
|
@ -38,10 +38,6 @@ BEGIN_SW_NS
|
|||
#define SETUPNAMEPARM "SETUPFILE"
|
||||
|
||||
// screen externs
|
||||
extern int32_t ScreenMode; // Screen mode
|
||||
extern int32_t ScreenWidth;
|
||||
extern int32_t ScreenHeight;
|
||||
extern int32_t ScreenBPP;
|
||||
extern int32_t ScreenBufferMode;
|
||||
extern int32_t VesaBufferMode;
|
||||
|
||||
|
|
|
@ -717,7 +717,7 @@ analyzesprites(int viewx, int viewy, int viewz, SWBOOL mirror)
|
|||
}
|
||||
|
||||
// Diss any parentally locked sprites
|
||||
if (gs.ParentalLock || Global_PLock)
|
||||
if (adult_lockout || Global_PLock)
|
||||
{
|
||||
if (aVoxelArray[tsp->picnum].Parental == 6145)
|
||||
{
|
||||
|
|
|
@ -202,7 +202,6 @@ const GAME_SET gs_defaults =
|
|||
128, // music vol
|
||||
192, // fx vol
|
||||
2, // border
|
||||
0, // brightness
|
||||
0, // border tile
|
||||
FALSE, // mouse aiming
|
||||
FALSE, // mouse look
|
||||
|
@ -225,13 +224,10 @@ const GAME_SET gs_defaults =
|
|||
0, // Kill Limit
|
||||
0, // Time Limit
|
||||
0, // Color
|
||||
0, // Parental Lock
|
||||
"\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0", // Password
|
||||
TRUE, // nuke
|
||||
TRUE, // voxels
|
||||
FALSE, // stats
|
||||
FALSE, // mouse aiming on
|
||||
FALSE, // play cd
|
||||
"Track??", // waveform track name
|
||||
};
|
||||
GAME_SET gs;
|
||||
|
@ -792,7 +788,6 @@ void DisplayDemoText(void)
|
|||
|
||||
void Set_GameMode(void)
|
||||
{
|
||||
extern int ScreenMode, ScreenWidth, ScreenHeight, ScreenBPP;
|
||||
int result;
|
||||
char ch;
|
||||
|
||||
|
@ -803,7 +798,7 @@ void Set_GameMode(void)
|
|||
if (result < 0)
|
||||
{
|
||||
buildprintf("Failure setting video mode %dx%dx%d %s! Attempting safer mode...",
|
||||
ScreenWidth,ScreenHeight,ScreenBPP,ScreenMode ? "fullscreen" : "windowed");
|
||||
*ScreenWidth,*ScreenHeight,*ScreenBPP,*ScreenMode ? "fullscreen" : "windowed");
|
||||
ScreenMode = 0;
|
||||
ScreenWidth = 640;
|
||||
ScreenHeight = 480;
|
||||
|
@ -1077,7 +1072,7 @@ InitGame(int32_t argc, char const * const * argv)
|
|||
GraphicsMode = TRUE;
|
||||
SetupAspectRatio();
|
||||
|
||||
COVERsetbrightness(gs.Brightness,&palette_data[0][0]);
|
||||
COVERsetbrightness(0, &palette_data[0][0]);
|
||||
|
||||
InitFX(); // JBF: do it down here so we get a hold of the window handle
|
||||
InitMusic();
|
||||
|
@ -1752,7 +1747,7 @@ LogoLevel(void)
|
|||
if (pal.Size() >= 768)
|
||||
{
|
||||
paletteSetColorTable(1, pal.Data());
|
||||
videoSetPalette(gs.Brightness, 1, 2);
|
||||
videoSetPalette(0, 1, 2);
|
||||
}
|
||||
DSPRINTF(ds,"Just read in 3drealms.pal...");
|
||||
MONO_PRINT(ds);
|
||||
|
@ -1797,7 +1792,7 @@ LogoLevel(void)
|
|||
videoNextPage();
|
||||
//SetPaletteToVESA(backup_pal);
|
||||
paletteSetColorTable(0, &palette_data[0][0]);
|
||||
videoSetPalette(gs.Brightness, 0, 2);
|
||||
videoSetPalette(0, 0, 2);
|
||||
|
||||
// put up a blank screen while loading
|
||||
|
||||
|
@ -2640,7 +2635,7 @@ void EndGameSequence(void)
|
|||
SWBOOL anim_ok = TRUE;
|
||||
FadeOut(0, 5);
|
||||
|
||||
if ((gs.ParentalLock || Global_PLock) && FinishAnim == ANIM_SUMO)
|
||||
if ((adult_lockout || Global_PLock) && FinishAnim == ANIM_SUMO)
|
||||
anim_ok = FALSE;
|
||||
|
||||
if (anim_ok)
|
||||
|
@ -4191,10 +4186,7 @@ SinglePlayInput(PLAYERp pp)
|
|||
|
||||
tp = Player + screenpeek;
|
||||
PlayerUpdatePanelInfo(tp);
|
||||
if (getrendermode() < 3)
|
||||
COVERsetbrightness(gs.Brightness,(char *)palette_data);
|
||||
else
|
||||
setpalettefade(0,0,0,0);
|
||||
setpalettefade(0,0,0,0);
|
||||
memcpy(pp->temp_pal, palette_data, sizeof(palette_data));
|
||||
DoPlayerDivePalette(tp);
|
||||
DoPlayerNightVisionPalette(tp);
|
||||
|
@ -4285,7 +4277,7 @@ SinglePlayInput(PLAYERp pp)
|
|||
// This sets the palette to whatever it is of the player you
|
||||
// just chose to view the game through.
|
||||
// printf("SingPlayInput ALT+1-9 set_pal: pp->PlayerSprite = %d\n",pp->PlayerSprite);
|
||||
COVERsetbrightness(gs.Brightness,(char *)palette_data); // JBF: figure out what's going on here
|
||||
//COVERsetbrightness(0,(char *)palette_data); // JBF: figure out what's going on here
|
||||
|
||||
DoPlayerNightVisionPalette(pp);
|
||||
|
||||
|
@ -4446,7 +4438,7 @@ FunctionKeys(PLAYERp pp)
|
|||
|
||||
if (KEY_PRESSED(KEYSC_ALT) || KEY_PRESSED(KEYSC_RALT))
|
||||
{
|
||||
if (rts_delay > 16 && fn_key && CommEnabled && !gs.ParentalLock && !Global_PLock)
|
||||
if (rts_delay > 16 && fn_key && CommEnabled && !adult_lockout && !Global_PLock)
|
||||
{
|
||||
KEY_PRESSED(sc_F1 + fn_key - 1) = 0;
|
||||
|
||||
|
@ -4615,21 +4607,7 @@ FunctionKeys(PLAYERp pp)
|
|||
if (KEY_PRESSED(KEYSC_F11) > 0)
|
||||
{
|
||||
KEY_PRESSED(KEYSC_F11) = 0;
|
||||
|
||||
gs.Brightness++;
|
||||
if (gs.Brightness >= SLDR_BRIGHTNESSMAX)
|
||||
gs.Brightness = 0;
|
||||
|
||||
sprintf(ds,"Brightness level (%d)",gs.Brightness+1);
|
||||
PutStringInfoLine(pp, ds);
|
||||
|
||||
if (!pp->NightVision && pp->FadeAmt <= 0)
|
||||
{
|
||||
COVERsetbrightness(gs.Brightness,&palette_data[0][0]);
|
||||
}
|
||||
|
||||
//DoPlayerDivePalette(pp);
|
||||
//DoPlayerNightVisionPalette(pp);
|
||||
// Do this entirely in the video backend.
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -5408,7 +5386,6 @@ getinput(SW_PACKET *loc)
|
|||
if (dimensionmode != 2 && screenpeek == myconnectindex)
|
||||
{
|
||||
// JBF: figure out what's going on here
|
||||
COVERsetbrightness(gs.Brightness,&palette_data[0][0]);
|
||||
memcpy(pp->temp_pal, palette_data, sizeof(palette_data));
|
||||
DoPlayerDivePalette(pp); // Check Dive again
|
||||
DoPlayerNightVisionPalette(pp); // Check Night Vision again
|
||||
|
@ -5421,7 +5398,6 @@ getinput(SW_PACKET *loc)
|
|||
memcpy(pp->temp_pal, palette_data, sizeof(palette_data));
|
||||
else
|
||||
memcpy(pp->temp_pal, tp->temp_pal, sizeof(tp->temp_pal));
|
||||
COVERsetbrightness(gs.Brightness,&palette_data[0][0]);
|
||||
DoPlayerDivePalette(tp);
|
||||
DoPlayerNightVisionPalette(tp);
|
||||
}
|
||||
|
@ -5921,7 +5897,7 @@ extern int32_t startwin_settitle(const char*);
|
|||
extern int32_t startwin_idle(void*);
|
||||
extern int32_t startwin_run(void);
|
||||
/*extern*/ bool validate_hud(int requested_size) { return requested_size; }
|
||||
/*extern*/ void set_hud(int requested_size) {}
|
||||
/*extern*/ void set_hud(int requested_size) { /* the relevant setting is gs.BorderNum */}
|
||||
|
||||
GameInterface Interface = {
|
||||
140, // Huh?
|
||||
|
|
|
@ -563,53 +563,6 @@ StopInventoryEnvironSuit(PLAYERp pp, short InventoryNum)
|
|||
|
||||
static char sectorfloorpals[MAXSECTORS], sectorceilingpals[MAXSECTORS], wallpals[MAXWALLS];
|
||||
|
||||
#if 0
|
||||
void
|
||||
DoPlayerNightVisionPalette(PLAYERp pp)
|
||||
{
|
||||
short i;
|
||||
|
||||
if (pp->InventoryActive[INVENTORY_NIGHT_VISION] && (pp - Player == screenpeek))
|
||||
{
|
||||
if (NightVision)
|
||||
return; // Already using night vision, don't
|
||||
// bother.
|
||||
g_visibility = 0;
|
||||
for (i = 0; i < numsectors; i++)
|
||||
{
|
||||
sectorfloorpals[i] = sector[i].floorpal;
|
||||
sectorceilingpals[i] = sector[i].ceilingpal;
|
||||
sector[i].floorpal = PALETTE_GREEN_LIGHTING;
|
||||
sector[i].ceilingpal = PALETTE_GREEN_LIGHTING;
|
||||
}
|
||||
for (i = 0; i < numwalls; i++)
|
||||
{
|
||||
wallpals[i] = wall[i].pal;
|
||||
wall[i].pal = PALETTE_GREEN_LIGHTING;
|
||||
}
|
||||
|
||||
|
||||
NightVision = TRUE;
|
||||
COVERsetbrightness(4, (char *) &palette_data[0][0]);
|
||||
}
|
||||
else
|
||||
{
|
||||
g_visibility = NormalVisibility;
|
||||
for (i = 0; i < numsectors; i++)
|
||||
{
|
||||
sector[i].floorpal = sectorfloorpals[i];
|
||||
sector[i].ceilingpal = sectorceilingpals[i];
|
||||
}
|
||||
for (i = 0; i < numwalls; i++)
|
||||
{
|
||||
wall[i].pal = wallpals[i];
|
||||
}
|
||||
DoPlayerDivePalette(pp); // Check again to see if its a water palette
|
||||
NightVision = FALSE;
|
||||
COVERsetbrightness(gs.Brightness, (char *) &palette_data[0][0]);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
void
|
||||
DoPlayerNightVisionPalette(PLAYERp pp)
|
||||
|
@ -631,10 +584,7 @@ DoPlayerNightVisionPalette(PLAYERp pp)
|
|||
memcpy(pp->temp_pal, palette_data, sizeof(palette_data));
|
||||
memcpy(palookup[PALETTE_DEFAULT], DefaultPalette, 256 * 32);
|
||||
pp->FadeAmt = 0;
|
||||
if (videoGetRenderMode() < REND_POLYMOST)
|
||||
COVERsetbrightness(gs.Brightness, &palette_data[0][0]);
|
||||
else
|
||||
videoFadePalette(0,0,0,0);
|
||||
videoFadePalette(0,0,0,0);
|
||||
}
|
||||
pp->NightVision = FALSE;
|
||||
}
|
||||
|
|
|
@ -1337,7 +1337,7 @@ JS_ToggleLockouts(void)
|
|||
{
|
||||
short picnum;
|
||||
|
||||
if (gs.ParentalLock)
|
||||
if (adult_lockout)
|
||||
{
|
||||
picnum = wall[i].picnum;
|
||||
ASSERT(aVoxelArray[picnum].Parental < INVISTILE); // Invalid, walls can't
|
||||
|
@ -1351,7 +1351,7 @@ JS_ToggleLockouts(void)
|
|||
wall[i].picnum = tp->orgpicnum; // Restore them
|
||||
|
||||
|
||||
if (gs.ParentalLock)
|
||||
if (adult_lockout)
|
||||
{
|
||||
picnum = wall[i].overpicnum;
|
||||
ASSERT(aVoxelArray[picnum].Parental < INVISTILE); // Invalid, walls can't
|
||||
|
@ -1370,7 +1370,7 @@ JS_ToggleLockouts(void)
|
|||
{
|
||||
short picnum;
|
||||
|
||||
if (gs.ParentalLock)
|
||||
if (adult_lockout)
|
||||
{
|
||||
picnum = sector[i].ceilingpicnum;
|
||||
ASSERT(aVoxelArray[picnum].Parental < INVISTILE); // Invalid, walls can't
|
||||
|
@ -1384,7 +1384,7 @@ JS_ToggleLockouts(void)
|
|||
sector[i].ceilingpicnum = tp->orgpicnum; // Restore them
|
||||
|
||||
|
||||
if (gs.ParentalLock)
|
||||
if (adult_lockout)
|
||||
{
|
||||
picnum = sector[i].floorpicnum;
|
||||
ASSERT(aVoxelArray[picnum].Parental < INVISTILE); // Invalid, walls can't
|
||||
|
|
|
@ -181,7 +181,6 @@ static SWBOOL ApplyModeSettings(void)
|
|||
videoSetGameMode(lastfs, lastx, lasty, lastbpp, upscalefactor);
|
||||
else
|
||||
{
|
||||
extern int32_t ScreenMode,ScreenWidth,ScreenHeight,ScreenBPP; // Because I'm too lazy to include config.h
|
||||
ScreenMode = newfs;
|
||||
ScreenWidth = newx;
|
||||
ScreenHeight = newy;
|
||||
|
@ -216,11 +215,10 @@ MenuGroup soundgroup = {110,5,"^Sound",sound_i,pic_optionstitl,0,m_defshade, NUL
|
|||
MenuItem parental_i[] =
|
||||
{
|
||||
{DefButton(btn_parental, 0, "Kid Mode"), OPT_XS, OPT_LINE(0), 1, m_defshade, 0, NULL, NULL, NULL},
|
||||
{DefOption(KEYSC_P, "Change Password"), OPT_XS, OPT_LINE(1), 1, m_defshade, 0, MNU_ParentalCustom, NULL, NULL},
|
||||
{DefNone}
|
||||
};
|
||||
|
||||
MenuGroup parentalgroup = {65, 5, "^Kid Mode", parental_i, pic_newgametitl, 0, m_defshade, MNU_DoParentalPassword,NULL,0};
|
||||
MenuGroup parentalgroup = {65, 5, "^Kid Mode", parental_i, pic_newgametitl, 0, m_defshade, NULL,NULL,0};
|
||||
|
||||
MenuItem screen_i[] =
|
||||
{
|
||||
|
@ -610,128 +608,6 @@ MNU_DoEpisodeSelect(UserCall call, MenuItem *item)
|
|||
return TRUE;
|
||||
}
|
||||
|
||||
SWBOOL
|
||||
MNU_DoParentalPassword(UserCall call, MenuItem_p item)
|
||||
{
|
||||
short w,h;
|
||||
static SWBOOL cur_show;
|
||||
char TempString[80];
|
||||
const char *extra_text;
|
||||
|
||||
|
||||
extra_text = "This mode should remove most of the";
|
||||
MNU_MeasureString(extra_text, &w, &h);
|
||||
MNU_DrawString(TEXT_XCENTER(w), 60, extra_text, 1, 16);
|
||||
extra_text = "offensive content. We still recommend";
|
||||
MNU_MeasureString(extra_text, &w, &h);
|
||||
MNU_DrawString(TEXT_XCENTER(w), 70, extra_text, 1, 16);
|
||||
extra_text = "you review the game prior to play.";
|
||||
MNU_MeasureString(extra_text, &w, &h);
|
||||
MNU_DrawString(TEXT_XCENTER(w), 80, extra_text, 1, 16);
|
||||
|
||||
// get input
|
||||
if (MenuInputMode)
|
||||
{
|
||||
switch (MNU_InputString(MessageInputString, 80))
|
||||
{
|
||||
case -1: // Cancel Input (pressed ESC) or Err
|
||||
KB_ClearKeysDown();
|
||||
KB_FlushKeyboardQueue();
|
||||
MenuInputMode = FALSE;
|
||||
memset(MessageInputString, '\0', sizeof(MessageInputString));
|
||||
break;
|
||||
case FALSE: // Input finished (RETURN)
|
||||
if (MessageInputString[0] == '\0')
|
||||
{
|
||||
MenuInputMode = FALSE;
|
||||
KB_ClearKeysDown();
|
||||
KB_FlushKeyboardQueue();
|
||||
memset(MessageInputString, '\0', sizeof(MessageInputString));
|
||||
}
|
||||
else
|
||||
{
|
||||
MenuInputMode = FALSE;
|
||||
KB_ClearKeysDown();
|
||||
KB_FlushKeyboardQueue();
|
||||
|
||||
if (gs.Password[0] != '\0' && passwordvalid == FALSE)
|
||||
{
|
||||
if (!Bstrcasecmp(gs.Password,MessageInputString))
|
||||
{
|
||||
passwordvalid = TRUE;
|
||||
if (currentmenu->cursor == 0 && gs.ParentalLock == TRUE)
|
||||
{
|
||||
buttonsettings[btn_parental] = gs.ParentalLock = FALSE;
|
||||
if (!InMenuLevel)
|
||||
JS_ToggleLockouts();
|
||||
}
|
||||
|
||||
if (currentmenu->cursor == 1) // Is it on the password line?
|
||||
{
|
||||
MenuInputMode = TRUE;
|
||||
KB_ClearKeysDown();
|
||||
KB_FlushKeyboardQueue();
|
||||
}
|
||||
//memset(gs.Password, '\0', sizeof(gs.Password));
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (currentmenu->cursor == 1) // Is it on the password line?
|
||||
{
|
||||
strcpy(gs.Password,MessageInputString);
|
||||
passwordvalid = FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
memset(MessageInputString, '\0', sizeof(MessageInputString));
|
||||
}
|
||||
break;
|
||||
case TRUE: // Got input
|
||||
break;
|
||||
}
|
||||
|
||||
//CON_Message("Password = '%s'",gs.Password);
|
||||
//CON_Message("Passwordvalid = %d",passwordvalid);
|
||||
|
||||
if (gs.Password[0] != '\0' && passwordvalid == FALSE && currentmenu->cursor == 1)
|
||||
{
|
||||
sprintf(TempString,"Enter Old Password");
|
||||
MNU_MeasureString(TempString, &w, &h);
|
||||
MNU_DrawString(TEXT_XCENTER(w), MESSAGE_LINE-10, TempString,1,16);
|
||||
}
|
||||
else if (passwordvalid == TRUE && currentmenu->cursor == 1)
|
||||
{
|
||||
sprintf(TempString,"Enter New Password");
|
||||
MNU_MeasureString(TempString, &w, &h);
|
||||
MNU_DrawString(TEXT_XCENTER(w), MESSAGE_LINE-10, TempString,1,16);
|
||||
}
|
||||
else
|
||||
{
|
||||
sprintf(TempString,"Enter Password");
|
||||
MNU_MeasureString(TempString, &w, &h);
|
||||
MNU_DrawString(TEXT_XCENTER(w), MESSAGE_LINE-10, TempString,1,16);
|
||||
}
|
||||
|
||||
MNU_MeasureString(MessageInputString, &w, &h);
|
||||
|
||||
cur_show ^= 1;
|
||||
if (cur_show)
|
||||
{
|
||||
MNU_DrawString(TEXT_XCENTER(w), MESSAGE_LINE, MessageInputString,1,16);
|
||||
rotatesprite((TEXT_XCENTER(w)+w+7)<<16,(MESSAGE_LINE+3)<<16,64<<9,0,COINCURSOR+(((int32_t) totalclock>>3)%7),0,0,MenuDrawFlags,0,0,xdim-1,ydim-1);
|
||||
}
|
||||
else
|
||||
{
|
||||
MNU_DrawString(TEXT_XCENTER(w), MESSAGE_LINE, MessageInputString,1,16);
|
||||
rotatesprite((TEXT_XCENTER(w)+w+7)<<16,(MESSAGE_LINE+3)<<16,64<<9,0,COINCURSOR+(((int32_t) totalclock>>3)%7),0,0,MenuDrawFlags,0,0,xdim-1,ydim-1);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
SWBOOL
|
||||
MNU_ParentalCustom(void)
|
||||
{
|
||||
|
@ -2214,7 +2090,7 @@ MNU_InitMenus(void)
|
|||
slidersettings[sldr_sndfxvolume] = gs.SoundVolume / (FX_VOL_MAX_VALUE/SLDR_SNDFXVOLMAX);
|
||||
slidersettings[sldr_musicvolume] = mus_volume / (MUSIC_VOL_MAX_VALUE/SLDR_MUSICVOLMAX);
|
||||
slidersettings[sldr_scrsize] = gs.BorderNum;
|
||||
slidersettings[sldr_brightness] = gs.Brightness;
|
||||
slidersettings[sldr_brightness] = 10;
|
||||
slidersettings[sldr_bordertile] = gs.BorderTile;
|
||||
|
||||
{
|
||||
|
@ -2249,7 +2125,7 @@ MNU_InitMenus(void)
|
|||
|
||||
buttonsettings[btn_voxels] = gs.Voxels;
|
||||
buttonsettings[btn_ambience] = snd_ambience;
|
||||
buttonsettings[btn_playcd] = gs.PlayCD;
|
||||
buttonsettings[btn_playcd] = true;// gs.PlayCD;
|
||||
buttonsettings[btn_flipstereo] = snd_reversestereo;
|
||||
buttonsettings[btn_stats] = gs.Stats;
|
||||
|
||||
|
@ -2264,7 +2140,7 @@ MNU_InitMenus(void)
|
|||
buttonsettings[btn_markers] = gs.NetSpawnMarkers;
|
||||
buttonsettings[btn_teamplay] = gs.NetTeamPlay;
|
||||
buttonsettings[btn_friendlyfire] = gs.NetHurtTeammate;
|
||||
buttonsettings[btn_parental] = gs.ParentalLock;
|
||||
buttonsettings[btn_parental] = adult_lockout;
|
||||
|
||||
//slidersettings[sldr_mousescalex] = MouseAnalogScale[0]>>13;
|
||||
//slidersettings[sldr_mousescaley] = MouseAnalogScale[1]>>13;
|
||||
|
@ -3450,8 +3326,8 @@ MNU_DoButton(MenuItem_p item, SWBOOL draw)
|
|||
snd_speech = state = buttonsettings[item->button];
|
||||
break;
|
||||
case btn_playcd:
|
||||
last_value = gs.PlayCD;
|
||||
gs.PlayCD = state = buttonsettings[item->button];
|
||||
last_value = true;
|
||||
state = buttonsettings[item->button];
|
||||
break;
|
||||
case btn_ambience:
|
||||
last_value = snd_ambience;
|
||||
|
@ -3476,29 +3352,9 @@ MNU_DoButton(MenuItem_p item, SWBOOL draw)
|
|||
break;
|
||||
|
||||
case btn_parental:
|
||||
if (gs.Password[0] != '\0' && gs.ParentalLock == TRUE)
|
||||
{
|
||||
if (passwordvalid)
|
||||
{
|
||||
state = buttonsettings[btn_parental] = gs.ParentalLock = FALSE;
|
||||
if (!InMenuLevel)
|
||||
JS_ToggleLockouts();
|
||||
}
|
||||
else
|
||||
{
|
||||
state = buttonsettings[btn_parental] = gs.ParentalLock = TRUE;
|
||||
MenuInputMode = TRUE;
|
||||
memset(MessageInputString, '\0', sizeof(MessageInputString));
|
||||
KB_ClearKeysDown();
|
||||
KB_FlushKeyboardQueue();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
gs.ParentalLock = state = buttonsettings[item->button];
|
||||
if (!InMenuLevel)
|
||||
JS_ToggleLockouts();
|
||||
}
|
||||
state = buttonsettings[btn_parental] = adult_lockout = FALSE;
|
||||
if (!InMenuLevel)
|
||||
JS_ToggleLockouts();
|
||||
break;
|
||||
|
||||
case btn_videofs:
|
||||
|
@ -3705,11 +3561,6 @@ MNU_DoSlider(short dir, MenuItem_p item, SWBOOL draw)
|
|||
offset = min(offset, short(SLDR_BRIGHTNESSMAX - 1));
|
||||
slidersettings[sldr_brightness] = offset;
|
||||
|
||||
if (gs.Brightness != offset)
|
||||
{
|
||||
gs.Brightness = offset;
|
||||
COVERsetbrightness(gs.Brightness,&palette_data[0][0]);
|
||||
}
|
||||
break;
|
||||
|
||||
case sldr_bordertile:
|
||||
|
@ -5047,10 +4898,7 @@ SetFadeAmt(PLAYERp pp, short damage, unsigned char startcolor)
|
|||
// Reset the palette
|
||||
if (pp == Player + screenpeek)
|
||||
{
|
||||
if (videoGetRenderMode() < REND_POLYMOST)
|
||||
COVERsetbrightness(gs.Brightness,&palette_data[0][0]);
|
||||
else
|
||||
videoFadePalette(0,0,0,0);
|
||||
videoFadePalette(0,0,0,0);
|
||||
if (pp->FadeAmt <= 0)
|
||||
GetPaletteFromVESA(&ppalette[screenpeek][0]);
|
||||
}
|
||||
|
@ -5164,10 +5012,7 @@ DoPaletteFlash(PLAYERp pp)
|
|||
pp->StartColor = 0;
|
||||
if (pp == Player + screenpeek)
|
||||
{
|
||||
if (videoGetRenderMode() < REND_POLYMOST)
|
||||
COVERsetbrightness(gs.Brightness,&palette_data[0][0]);
|
||||
else
|
||||
videoFadePalette(0,0,0,0);
|
||||
videoFadePalette(0,0,0,0);
|
||||
memcpy(pp->temp_pal, palette_data, sizeof(palette_data));
|
||||
DoPlayerDivePalette(pp); // Check Dive again
|
||||
DoPlayerNightVisionPalette(pp); // Check Night Vision again
|
||||
|
@ -5203,10 +5048,7 @@ DoPaletteFlash(PLAYERp pp)
|
|||
pp->StartColor = 0;
|
||||
if (pp == Player + screenpeek)
|
||||
{
|
||||
if (videoGetRenderMode() < REND_POLYMOST)
|
||||
COVERsetbrightness(gs.Brightness,&palette_data[0][0]);
|
||||
else
|
||||
videoFadePalette(0,0,0,0);
|
||||
videoFadePalette(0,0,0,0);
|
||||
memcpy(pp->temp_pal, palette_data, sizeof(palette_data));
|
||||
DoPlayerDivePalette(pp); // Check Dive again
|
||||
DoPlayerNightVisionPalette(pp); // Check Night Vision again
|
||||
|
@ -5257,10 +5099,7 @@ DoPaletteFlash(PLAYERp pp)
|
|||
|
||||
void ResetPalette(PLAYERp pp)
|
||||
{
|
||||
if (videoGetRenderMode() < REND_POLYMOST)
|
||||
COVERsetbrightness(gs.Brightness,&palette_data[0][0]);
|
||||
else
|
||||
videoFadePalette(0,0,0,0);
|
||||
videoFadePalette(0,0,0,0);
|
||||
memcpy(pp->temp_pal, palette_data, sizeof(palette_data));
|
||||
//DoPlayerDivePalette(pp); // Check Dive again
|
||||
//DoPlayerNightVisionPalette(pp); // Check Night Vision again
|
||||
|
|
|
@ -284,7 +284,6 @@ typedef struct MenuGroup
|
|||
SWBOOL MNU_QuitCustom(UserCall call, MenuItem *item);
|
||||
SWBOOL MNU_QuickLoadCustom(UserCall call, MenuItem *item);
|
||||
SWBOOL MNU_LoadSaveTouchupCustom(UserCall call, MenuItem *item);
|
||||
SWBOOL MNU_DoParentalPassword(UserCall call, MenuItem *item);
|
||||
SWBOOL MNU_OrderCustom(UserCall call, MenuItem *item);
|
||||
SWBOOL MNU_DoEpisodeSelect(UserCall call, MenuItem *item);
|
||||
|
||||
|
|
|
@ -2336,10 +2336,7 @@ PlayerGameReset(PLAYERp pp)
|
|||
|
||||
if (pp == Player+screenpeek)
|
||||
{
|
||||
if (videoGetRenderMode() < REND_POLYMOST)
|
||||
COVERsetbrightness(gs.Brightness,&palette_data[0][0]);
|
||||
else
|
||||
videoFadePalette(0,0,0,0);
|
||||
videoFadePalette(0,0,0,0);
|
||||
memcpy(pp->temp_pal, palette_data, sizeof(palette_data));
|
||||
}
|
||||
pp->NightVision = FALSE;
|
||||
|
@ -2440,10 +2437,7 @@ InitPlayerSprite(PLAYERp pp)
|
|||
|
||||
if (pp == Player+screenpeek)
|
||||
{
|
||||
if (videoGetRenderMode() < REND_POLYMOST)
|
||||
COVERsetbrightness(gs.Brightness,&palette_data[0][0]);
|
||||
else
|
||||
videoFadePalette(0,0,0,0);
|
||||
videoFadePalette(0,0,0,0);
|
||||
memcpy(pp->temp_pal, palette_data, sizeof(palette_data));
|
||||
}
|
||||
|
||||
|
|
|
@ -7419,7 +7419,7 @@ pDisplaySprites(PLAYERp pp)
|
|||
break;
|
||||
}
|
||||
|
||||
if (pp->Bloody && !gs.ParentalLock && !Global_PLock)
|
||||
if (pp->Bloody && !adult_lockout && !Global_PLock)
|
||||
{
|
||||
switch (picnum)
|
||||
{
|
||||
|
|
|
@ -5056,10 +5056,7 @@ DoPlayerDivePalette(PLAYERp pp)
|
|||
{
|
||||
memcpy(pp->temp_pal, palette_data, sizeof(palette_data));
|
||||
memcpy(palookup[PALETTE_DEFAULT], DefaultPalette, 256 * 32);
|
||||
if (videoGetRenderMode() < REND_POLYMOST)
|
||||
COVERsetbrightness(gs.Brightness, &palette_data[0][0]);
|
||||
else
|
||||
videoFadePalette(0,0,0,0);
|
||||
videoFadePalette(0,0,0,0);
|
||||
pp->FadeAmt = 0;
|
||||
}
|
||||
}
|
||||
|
@ -6911,10 +6908,7 @@ void DoPlayerDeathCheckKeys(PLAYERp pp)
|
|||
|
||||
if (pp == Player + screenpeek)
|
||||
{
|
||||
if (videoGetRenderMode() < REND_POLYMOST)
|
||||
COVERsetbrightness(gs.Brightness,&palette_data[0][0]);
|
||||
else
|
||||
videoFadePalette(0,0,0,0);
|
||||
videoFadePalette(0,0,0,0);
|
||||
//memcpy(&palette_data[0][0],&palette_data[0][0],768);
|
||||
memcpy(&pp->temp_pal[0],&palette_data[0][0],768);
|
||||
}
|
||||
|
|
|
@ -1170,8 +1170,6 @@ int LoadGame(short save_num)
|
|||
|
||||
MREAD(&gs,sizeof(gs),1,fil);
|
||||
|
||||
//COVERsetbrightness(gs.Brightness,(char *)palette_data);
|
||||
|
||||
for (int i = 0; i < MAXTILES; i++)
|
||||
{
|
||||
MREAD(&picanm[i], sizeof(picanm[i]), 1, fil);
|
||||
|
@ -1273,7 +1271,7 @@ int LoadGame(short save_num)
|
|||
SetupAspectRatio();
|
||||
SetRedrawScreen(Player + myconnectindex);
|
||||
|
||||
COVERsetbrightness(gs.Brightness,&palette_data[0][0]);
|
||||
COVERsetbrightness(0,&palette_data[0][0]);
|
||||
|
||||
screenpeek = myconnectindex;
|
||||
PlayingLevel = Level;
|
||||
|
|
|
@ -35,7 +35,6 @@ typedef struct
|
|||
int mus_volume;
|
||||
int SoundVolume;
|
||||
int8_t BorderNum;
|
||||
int8_t Brightness;
|
||||
int8_t BorderTile;
|
||||
SWBOOL MouseAimingType;
|
||||
SWBOOL MouseLook;
|
||||
|
@ -57,13 +56,11 @@ typedef struct
|
|||
uint8_t NetKillLimit; // Number of frags at which game ends
|
||||
uint8_t NetTimeLimit; // Limit time of game
|
||||
uint8_t NetColor; // Chosen color for player
|
||||
uint8_t ParentalLock; // Parental Lock on/off
|
||||
char Password[20]; // Parental Lock password
|
||||
SWBOOL NetNuke;
|
||||
SWBOOL Voxels;
|
||||
SWBOOL Stats;
|
||||
SWBOOL MouseAimingOn; // whether it was on or off - NOT the type of mouse aiming
|
||||
SWBOOL PlayCD;
|
||||
//SWBOOL PlayCD; // Not implemented and no idea how to support it without the music assets.
|
||||
char WaveformTrackName[MAXWAVEFORMTRACKLENGTH];
|
||||
} GAME_SET, *GAME_SETp;
|
||||
|
||||
|
|
|
@ -446,7 +446,7 @@ PlaySong(char *song_file_name, int cdaudio_track, SWBOOL loop, SWBOOL restart)
|
|||
|
||||
if (!SW_SHAREWARE)
|
||||
{
|
||||
if (cdaudio_track >= 0)
|
||||
if (cdaudio_track >= 0 && mus_redbook)
|
||||
{
|
||||
char waveformtrack[MAXWAVEFORMTRACKLENGTH];
|
||||
Bstrncpy(waveformtrack, gs.WaveformTrackName, MAXWAVEFORMTRACKLENGTH - 1);
|
||||
|
@ -805,7 +805,7 @@ PlaySound(int num, int *x, int *y, int *z, Voc3D_Flags flags)
|
|||
//if (UsingMenus && (*x!=0 || *y!=0 || *z!=0)) return(-1);
|
||||
|
||||
// Weed out parental lock sounds if PLock is active
|
||||
if (gs.ParentalLock || Global_PLock)
|
||||
if (adult_lockout || Global_PLock)
|
||||
{
|
||||
unsigned i;
|
||||
|
||||
|
|
|
@ -5788,7 +5788,7 @@ KeyMain:
|
|||
// Say something witty
|
||||
if (pp == Player+myconnectindex && gs.Messages)
|
||||
{
|
||||
if (gs.ParentalLock || Global_PLock)
|
||||
if (adult_lockout || Global_PLock)
|
||||
sprintf(ds,"Fortune Say: %s\n",ReadFortune[STD_RANDOM_RANGE(10)]);
|
||||
else
|
||||
sprintf(ds,"Fortune Say: %s\n",ReadFortune[STD_RANDOM_RANGE(MAX_FORTUNES)]);
|
||||
|
|
|
@ -113,18 +113,6 @@ void ReadGameSetup(int32_t scripthandle)
|
|||
int dummy;
|
||||
int ret;
|
||||
|
||||
SCRIPT_GetString(scripthandle, "Options","Rooster",gs.Password);
|
||||
DecodePassword(gs.Password);
|
||||
|
||||
// option stuff
|
||||
dummy = -1;
|
||||
ret = SCRIPT_GetNumber(scripthandle, "Options", "BorderNum",&dummy);
|
||||
if (dummy != -1) gs.BorderNum = dummy;
|
||||
|
||||
dummy = -1;
|
||||
SCRIPT_GetNumber(scripthandle, "Options", "Brightness",&dummy);
|
||||
if (dummy != -1) gs.Brightness = dummy;
|
||||
|
||||
dummy = -1;
|
||||
SCRIPT_GetNumber(scripthandle, "Options", "BorderTile",&dummy);
|
||||
if (dummy != -1) gs.BorderTile = dummy;
|
||||
|
@ -149,10 +137,6 @@ void ReadGameSetup(int32_t scripthandle)
|
|||
SCRIPT_GetNumber(scripthandle, "Options", "Crosshair",&dummy);
|
||||
if (dummy != -1) gs.Crosshair = dummy;
|
||||
|
||||
dummy = -1;
|
||||
SCRIPT_GetNumber(scripthandle, "Options", "AutoAim",&dummy);
|
||||
if (dummy != -1) cl_autoaim = dummy;
|
||||
|
||||
dummy = -1;
|
||||
SCRIPT_GetNumber(scripthandle, "Options", "Messages",&dummy);
|
||||
if (dummy != -1) gs.Messages = dummy;
|
||||
|
@ -213,32 +197,6 @@ void ReadGameSetup(int32_t scripthandle)
|
|||
SCRIPT_GetNumber(scripthandle, "Options", "MouseInvert",&dummy);
|
||||
if (dummy != -1) gs.MouseInvert = dummy;
|
||||
|
||||
dummy = -1;
|
||||
SCRIPT_GetNumber(scripthandle, "Options", "Kiwi",&dummy);
|
||||
if (dummy != -1) gs.ParentalLock = dummy;
|
||||
|
||||
dummy = -1;
|
||||
SCRIPT_GetNumber(scripthandle, "Options", "PlayCD",&dummy);
|
||||
if (dummy != -1) gs.PlayCD = dummy;
|
||||
|
||||
dummy = -1;
|
||||
SCRIPT_GetNumber(scripthandle, "Options", "CDDevice",&dummy);
|
||||
if (dummy < 0) dummy = -1;
|
||||
|
||||
if (SW_SHAREWARE)
|
||||
{
|
||||
dummy = -1;
|
||||
SCRIPT_GetNumber(scripthandle, "Options", "Chickens",&dummy);
|
||||
if (dummy != -1) GamePlays = dummy;
|
||||
|
||||
buildprintf(
|
||||
"\n"
|
||||
"You have played Shadow Warrior %d times. Please call and order the full\n"
|
||||
"version at 1(800)-3DREALMS or see the ORDER.FRM file.\n\n"
|
||||
,GamePlays);
|
||||
|
||||
GamePlays++;
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
|
@ -251,72 +209,6 @@ void ReadGameSetup(int32_t scripthandle)
|
|||
|
||||
void WriteGameSetup(int32_t scripthandle)
|
||||
{
|
||||
int dummy;
|
||||
|
||||
dummy = gs.BorderNum;
|
||||
SCRIPT_PutNumber(scripthandle, "Options", "BorderNum",dummy,FALSE,FALSE);
|
||||
dummy = gs.Brightness;
|
||||
SCRIPT_PutNumber(scripthandle, "Options", "Brightness",dummy,FALSE,FALSE);
|
||||
dummy = gs.BorderTile;
|
||||
SCRIPT_PutNumber(scripthandle, "Options", "BorderTile",dummy,FALSE,FALSE);
|
||||
dummy = gs.Bobbing;
|
||||
SCRIPT_PutNumber(scripthandle, "Options", "Bobbing",dummy,FALSE,FALSE);
|
||||
dummy = gs.Tilting;
|
||||
SCRIPT_PutNumber(scripthandle, "Options", "Tilting",dummy,FALSE,FALSE);
|
||||
dummy = gs.Shadows;
|
||||
SCRIPT_PutNumber(scripthandle, "Options", "Shadows",dummy,FALSE,FALSE);
|
||||
dummy = gs.AutoRun;
|
||||
SCRIPT_PutNumber(scripthandle, "Options", "AutoRun",dummy,FALSE,FALSE);
|
||||
dummy = gs.Crosshair;
|
||||
SCRIPT_PutNumber(scripthandle, "Options", "Crosshair",dummy,FALSE,FALSE);
|
||||
dummy = gs.Messages;
|
||||
SCRIPT_PutNumber(scripthandle, "Options", "Messages",dummy,FALSE,FALSE);
|
||||
dummy = gs.MouseAimingType;
|
||||
SCRIPT_PutNumber(scripthandle, "Controls", "MouseAiming",dummy,FALSE,FALSE);
|
||||
|
||||
dummy = gs.NetGameType;
|
||||
SCRIPT_PutNumber(scripthandle, "Options", "NetGameType",dummy,FALSE,FALSE);
|
||||
dummy = gs.NetLevel;
|
||||
SCRIPT_PutNumber(scripthandle, "Options", "NetLevel",dummy,FALSE,FALSE);
|
||||
dummy = gs.NetMonsters;
|
||||
SCRIPT_PutNumber(scripthandle, "Options", "NetMonsters",dummy,FALSE,FALSE);
|
||||
dummy = gs.NetHurtTeammate;
|
||||
SCRIPT_PutNumber(scripthandle, "Options", "NetHurtTeammate",dummy,FALSE,FALSE);
|
||||
dummy = gs.NetSpawnMarkers;
|
||||
SCRIPT_PutNumber(scripthandle, "Options", "NetSpawnMarkers",dummy,FALSE,FALSE);
|
||||
dummy = gs.NetTeamPlay;
|
||||
SCRIPT_PutNumber(scripthandle, "Options", "NetTeamPlay",dummy,FALSE,FALSE);
|
||||
dummy = gs.NetKillLimit;
|
||||
SCRIPT_PutNumber(scripthandle, "Options", "NetKillLimit",dummy,FALSE,FALSE);
|
||||
dummy = gs.NetTimeLimit;
|
||||
SCRIPT_PutNumber(scripthandle, "Options", "NetTimeLimit",dummy,FALSE,FALSE);
|
||||
dummy = gs.NetColor;
|
||||
SCRIPT_PutNumber(scripthandle, "Options", "NetColor",dummy,FALSE,FALSE);
|
||||
dummy = gs.Voxels;
|
||||
SCRIPT_PutNumber(scripthandle, "Options", "Voxels",dummy,FALSE,FALSE);
|
||||
dummy = gs.MouseAimingOn;
|
||||
SCRIPT_PutNumber(scripthandle, "Options", "MouseAimingOn",dummy,FALSE,FALSE);
|
||||
dummy = gs.MouseInvert;
|
||||
SCRIPT_PutNumber(scripthandle, "Options", "MouseInvert",dummy,FALSE,FALSE);
|
||||
dummy = gs.Stats;
|
||||
SCRIPT_PutNumber(scripthandle, "Options", "Stats",dummy,FALSE,FALSE);
|
||||
|
||||
EncodePassword(gs.Password);
|
||||
SCRIPT_PutString(scripthandle, "Options","Rooster",gs.Password);
|
||||
DecodePassword(gs.Password);
|
||||
|
||||
dummy = gs.ParentalLock;
|
||||
SCRIPT_PutNumber(scripthandle, "Options", "Kiwi",dummy,FALSE,FALSE);
|
||||
|
||||
dummy = gs.PlayCD;
|
||||
SCRIPT_PutNumber(scripthandle, "Options", "PlayCD",dummy,FALSE,FALSE);
|
||||
SCRIPT_PutNumber(scripthandle, "Options", "CDDevice",0,FALSE,FALSE);
|
||||
|
||||
if (SW_SHAREWARE)
|
||||
{
|
||||
dummy = GamePlays;
|
||||
SCRIPT_PutNumber(scripthandle, "Options", "Chickens",dummy,FALSE,FALSE);
|
||||
}
|
||||
}
|
||||
|
||||
void TermSetup(void)
|
||||
|
|
Loading…
Reference in a new issue