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Lunatic: g_tile access, rudimentary system gamearray support for the translator.
The only operation for which proper code is generated is reading a single value from a system gamearray. git-svn-id: https://svn.eduke32.com/eduke32@3562 1a8010ca-5511-0410-912e-c29ae57300e0
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4 changed files with 40 additions and 7 deletions
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@ -372,9 +372,9 @@ typedef
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projectile_t;
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typedef struct {
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uint32_t flags;
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int32_t cacherange;
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projectile_t defproj;
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uint32_t flags; // XXX: do we want to have this accessible at game time?
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const int32_t _cacherange;
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const projectile_t _defproj;
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} tiledata_t;
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typedef struct {
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@ -675,6 +675,10 @@ player_static_members.INPUT_EXT_BITS = defs_c.conststruct
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INPUT_TURN_RIGHT = 32,
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}
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local tile_static_members = {}
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tile_static_members.sizx = defs_c.creategtab(ffiC.tilesizx, ffiC.MAXTILES, "tilesizx[]")
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tile_static_members.sizy = defs_c.creategtab(ffiC.tilesizy, ffiC.MAXTILES, "tilesizy[]")
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-- XXX: error message will say "g_player_ps"
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player = setmtonce({}, defs_c.GenStructMetatable("g_player_ps", "playerswhenstarted", player_static_members))
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@ -682,6 +686,7 @@ player = setmtonce({}, defs_c.GenStructMetatable("g_player_ps", "playerswhenstar
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actor = defs_c.creategtab(ffiC.actor, ffiC.MAXSPRITES, "actor[]")
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local projectile = defs_c.creategtab(ffiC.ProjectileData, ffiC.MAXTILES, "projectile[]")
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local g_tile = setmtonce({}, defs_c.GenStructMetatable("g_tile", "MAXTILES", tile_static_members))
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--== Custom operations for BUILD data structures ==--
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-- Among other things, declares struct action and struct move, and their
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@ -1462,6 +1467,7 @@ G_.gameactor = our_gameactor
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G_.player = player
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G_.actor = actor
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G_.projectile = projectile
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G_.g_tile = g_tile
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---=== Lunatic interpreter setup ===---
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@ -249,6 +249,7 @@ const int32_t rendmode;
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const int16_t headspritesect[MAXSECTORS+1], headspritestat[MAXSTATUS+1];
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const int16_t prevspritesect[MAXSPRITES], prevspritestat[MAXSPRITES];
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const int16_t nextspritesect[MAXSPRITES], nextspritestat[MAXSPRITES];
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const int16_t tilesizx[MAXTILES], tilesizy[MAXTILES];
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const int16_t headsectbunch[2][MAXBUNCHES], nextsectbunch[2][MAXSECTORS];
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@ -77,6 +77,7 @@ end
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local inf = 1/0
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local NaN = 0/0
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local MAXTILES = (ffiC and ffiC.MAXTILES or 30720)
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-- Last keyword position, for error diagnosis.
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local g_lastkwpos = nil
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@ -286,7 +287,10 @@ local function reset_codegen()
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g_switchCode = nil
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g_switchCount = 0
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g_gamevar = new_initial_gvartab()
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g_gamearray = {}
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g_gamearray = {
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tilesizx = { name="g_tile.sizx", size=MAXTILES, sysp=true },
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tilesizy = { name="g_tile.sizy", size=MAXTILES, sysp=true },
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}
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g_have_file = {}
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g_curcode = new_initial_codetab()
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@ -463,7 +467,7 @@ end
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-- returns: OK?
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local function check_tilenum(tilenum)
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if (not (tilenum >= 0 and tilenum < (ffiC and ffiC.MAXTILES or 30720))) then
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if (not (tilenum >= 0 and tilenum < MAXTILES)) then
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errprintf("invalid tile number %d", tilenum)
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return false
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end
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@ -989,7 +993,10 @@ function Cmd.gamearray(identifier, initsize)
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local oga = g_gamearray[identifier]
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if (oga) then
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if (initsize ~= oga.size) then
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if (oga.sysp) then
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errprintf("attempt to define system gamearray `%s'", identifier)
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return
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elseif (initsize ~= oga.size) then
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errprintf("duplicate gamearray definition `%s' has different size", identifier)
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return
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else
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@ -2030,6 +2037,7 @@ local Cinner = {
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/ handle.NYI,
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-- array stuff
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-- TODO: handle system gamearrays. Right now, the generated code will be wrong.
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copy = sp1 * tok.gamearray * arraypat * sp1 * tok.gamearray * arraypat * sp1 * tok.rvar
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/ "%1:copyto(%2,%3,%4,%5)",
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setarray = sp1 * tok.gamearray * arraypat * sp1 * tok.rvar
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@ -55,7 +55,7 @@ onevent EVENT_ENTERLEVEL
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qsprintf 117 /*<-*/ 117 /*args:*/ 115
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userquote 117 // result: "X" .. 12 x "012345678|" .. "012345" (= total length 127 = MAXQUOTELEN-1)
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// 32 %d (or %ld) conversion
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// 32 %d (or %ld) conversions
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redefinequote 117 %ld|%d|%ld|%d|%ld|%ld|%d|%ld|%d|%ld/%ld|%d|%ld|%d|%ld|%ld|%d|%ld|%d|%ld/%ld|%d|%ld|%d|%ld|%ld|%d|%ld|%d|%ld/%d/%d
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// string shorter than MAXQUOTELEN-1:
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qsprintf 116 /*<-*/ 117 /*args:*/ 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
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@ -87,3 +87,21 @@ onevent EVENT_ENTERLEVEL
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qsprintf 400 /*<-*/ 400 /*args:*/ 401 402 403 404 405 406
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userquote 400
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endevent
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// Following code by Hendricks266, from
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// http://forums.duke4.net/topic/1382-duke-64-mod-thread/page__view__findpost__p__150497
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gamevar temp 0 0
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gamevar x 0 0
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definequote 666 This quote sucks
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onevent EVENT_DISPLAYREST
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qstrlen temp 666
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setvarvar x tilesizx[STARTALPHANUM] // rough approximation
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mulvarvar x temp
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divvar x 2
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addvar x 160 // put your centered position here
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gametext STARTALPHANUM x 30 666 0 0 16 0 0 xdim ydim
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endevent
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//////////
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