Update LZ4

git-svn-id: https://svn.eduke32.com/eduke32@5485 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
terminx 2015-12-23 04:06:05 +00:00
parent 32ba947b4b
commit c00f933a37
5 changed files with 1406 additions and 662 deletions

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@ -1,7 +1,8 @@
/* /*
LZ4 - Fast LZ compression algorithm LZ4 - Fast LZ compression algorithm
Header File Header File
Copyright (C) 2011-2013, Yann Collet. Copyright (C) 2011-2015, Yann Collet.
BSD 2-Clause License (http://www.opensource.org/licenses/bsd-license.php) BSD 2-Clause License (http://www.opensource.org/licenses/bsd-license.php)
Redistribution and use in source and binary forms, with or without Redistribution and use in source and binary forms, with or without
@ -28,8 +29,8 @@
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
You can contact the author at : You can contact the author at :
- LZ4 homepage : http://fastcompression.blogspot.com/p/lz4.html - LZ4 source repository : https://github.com/Cyan4973/lz4
- LZ4 source repository : http://code.google.com/p/lz4/ - LZ4 public forum : https://groups.google.com/forum/#!forum/lz4c
*/ */
#pragma once #pragma once
@ -37,213 +38,321 @@
extern "C" { extern "C" {
#endif #endif
/*
* lz4.h provides block compression functions, and gives full buffer control to programmer.
* If you need to generate inter-operable compressed data (respecting LZ4 frame specification),
* and can let the library handle its own memory, please use lz4frame.h instead.
*/
/************************************** /**************************************
Version * Version
**************************************/ **************************************/
#define LZ4_VERSION_MAJOR 1 /* for major interface/format changes */ #define LZ4_VERSION_MAJOR 1 /* for breaking interface changes */
#define LZ4_VERSION_MINOR 1 /* for minor interface/format changes */ #define LZ4_VERSION_MINOR 7 /* for new (non-breaking) interface capabilities */
#define LZ4_VERSION_RELEASE 3 /* for tweaks, bug-fixes, or development */ #define LZ4_VERSION_RELEASE 1 /* for tweaks, bug-fixes, or development */
#define LZ4_VERSION_NUMBER (LZ4_VERSION_MAJOR *100*100 + LZ4_VERSION_MINOR *100 + LZ4_VERSION_RELEASE)
int LZ4_versionNumber (void);
/**************************************
* Tuning parameter
**************************************/
/*
* LZ4_MEMORY_USAGE :
* Memory usage formula : N->2^N Bytes (examples : 10 -> 1KB; 12 -> 4KB ; 16 -> 64KB; 20 -> 1MB; etc.)
* Increasing memory usage improves compression ratio
* Reduced memory usage can improve speed, due to cache effect
* Default value is 14, for 16KB, which nicely fits into Intel x86 L1 cache
*/
#define LZ4_MEMORY_USAGE 14
/************************************** /**************************************
Compiler Options * Simple Functions
**************************************/
#if (defined(__GNUC__) && defined(__STRICT_ANSI__)) || (defined(_MSC_VER) && !defined(__cplusplus)) /* Visual Studio */
# define inline __inline /* Visual C is not C99, but supports some kind of inline */
#endif
/**************************************
Simple Functions
**************************************/ **************************************/
int LZ4_compress (const char* source, char* dest, int inputSize); int LZ4_compress_default(const char* source, char* dest, int sourceSize, int maxDestSize);
int LZ4_decompress_safe (const char* source, char* dest, int inputSize, int maxOutputSize); int LZ4_decompress_safe (const char* source, char* dest, int compressedSize, int maxDecompressedSize);
/* /*
LZ4_compress() : LZ4_compress_default() :
Compresses 'inputSize' bytes from 'source' into 'dest'. Compresses 'sourceSize' bytes from buffer 'source'
Destination buffer must be already allocated, into already allocated 'dest' buffer of size 'maxDestSize'.
and must be sized to handle worst cases situations (input data not compressible) Compression is guaranteed to succeed if 'maxDestSize' >= LZ4_compressBound(sourceSize).
Worst case size evaluation is provided by function LZ4_compressBound() It also runs faster, so it's a recommended setting.
inputSize : Max supported value is LZ4_MAX_INPUT_VALUE If the function cannot compress 'source' into a more limited 'dest' budget,
return : the number of bytes written in buffer dest compression stops *immediately*, and the function result is zero.
or 0 if the compression fails As a consequence, 'dest' content is not valid.
This function never writes outside 'dest' buffer, nor read outside 'source' buffer.
sourceSize : Max supported value is LZ4_MAX_INPUT_VALUE
maxDestSize : full or partial size of buffer 'dest' (which must be already allocated)
return : the number of bytes written into buffer 'dest' (necessarily <= maxOutputSize)
or 0 if compression fails
LZ4_decompress_safe() : LZ4_decompress_safe() :
maxOutputSize : is the size of the destination buffer (which must be already allocated) compressedSize : is the precise full size of the compressed block.
return : the number of bytes decoded in the destination buffer (necessarily <= maxOutputSize) maxDecompressedSize : is the size of destination buffer, which must be already allocated.
return : the number of bytes decompressed into destination buffer (necessarily <= maxDecompressedSize)
If destination buffer is not large enough, decoding will stop and output an error code (<0).
If the source stream is detected malformed, the function will stop decoding and return a negative result. If the source stream is detected malformed, the function will stop decoding and return a negative result.
This function is protected against buffer overflow exploits (never writes outside of output buffer, and never reads outside of input buffer). Therefore, it is protected against malicious data packets This function is protected against buffer overflow exploits, including malicious data packets.
It never writes outside output buffer, nor reads outside input buffer.
*/ */
/************************************** /**************************************
Advanced Functions * Advanced Functions
**************************************/ **************************************/
#define LZ4_MAX_INPUT_SIZE 0x7E000000 /* 2 113 929 216 bytes */ #define LZ4_MAX_INPUT_SIZE 0x7E000000 /* 2 113 929 216 bytes */
#define LZ4_COMPRESSBOUND(isize) ((unsigned int)(isize) > (unsigned int)LZ4_MAX_INPUT_SIZE ? 0 : (isize) + ((isize)/255) + 16) #define LZ4_COMPRESSBOUND(isize) ((unsigned)(isize) > (unsigned)LZ4_MAX_INPUT_SIZE ? 0 : (isize) + ((isize)/255) + 16)
static inline int LZ4_compressBound(int isize) { return LZ4_COMPRESSBOUND(isize); }
/* /*
LZ4_compressBound() : LZ4_compressBound() :
Provides the maximum size that LZ4 may output in a "worst case" scenario (input data not compressible) Provides the maximum size that LZ4 compression may output in a "worst case" scenario (input data not compressible)
primarily useful for memory allocation of output buffer. This function is primarily useful for memory allocation purposes (destination buffer size).
inline function is recommended for the general case, Macro LZ4_COMPRESSBOUND() is also provided for compilation-time evaluation (stack memory allocation for example).
macro is also provided when result needs to be evaluated at compilation (such as stack memory allocation). Note that LZ4_compress_default() compress faster when dest buffer size is >= LZ4_compressBound(srcSize)
inputSize : max supported value is LZ4_MAX_INPUT_SIZE
isize : is the input size. Max supported value is LZ4_MAX_INPUT_SIZE return : maximum output size in a "worst case" scenario
return : maximum output size in a "worst case" scenario or 0, if input size is too large ( > LZ4_MAX_INPUT_SIZE)
or 0, if input size is too large ( > LZ4_MAX_INPUT_SIZE)
*/ */
int LZ4_compressBound(int inputSize);
int LZ4_compress_limitedOutput (const char* source, char* dest, int inputSize, int maxOutputSize);
/* /*
LZ4_compress_limitedOutput() : LZ4_compress_fast() :
Compress 'inputSize' bytes from 'source' into an output buffer 'dest' of maximum size 'maxOutputSize'. Same as LZ4_compress_default(), but allows to select an "acceleration" factor.
If it cannot achieve it, compression will stop, and result of the function will be zero. The larger the acceleration value, the faster the algorithm, but also the lesser the compression.
This function never writes outside of provided output buffer. It's a trade-off. It can be fine tuned, with each successive value providing roughly +~3% to speed.
An acceleration value of "1" is the same as regular LZ4_compress_default()
inputSize : Max supported value is LZ4_MAX_INPUT_VALUE Values <= 0 will be replaced by ACCELERATION_DEFAULT (see lz4.c), which is 1.
maxOutputSize : is the size of the destination buffer (which must be already allocated)
return : the number of bytes written in buffer 'dest'
or 0 if the compression fails
*/ */
int LZ4_compress_fast (const char* source, char* dest, int sourceSize, int maxDestSize, int acceleration);
int LZ4_decompress_fast (const char* source, char* dest, int outputSize); /*
LZ4_compress_fast_extState() :
Same compression function, just using an externally allocated memory space to store compression state.
Use LZ4_sizeofState() to know how much memory must be allocated,
and allocate it on 8-bytes boundaries (using malloc() typically).
Then, provide it as 'void* state' to compression function.
*/
int LZ4_sizeofState(void);
int LZ4_compress_fast_extState (void* state, const char* source, char* dest, int inputSize, int maxDestSize, int acceleration);
/*
LZ4_compress_destSize() :
Reverse the logic, by compressing as much data as possible from 'source' buffer
into already allocated buffer 'dest' of size 'targetDestSize'.
This function either compresses the entire 'source' content into 'dest' if it's large enough,
or fill 'dest' buffer completely with as much data as possible from 'source'.
*sourceSizePtr : will be modified to indicate how many bytes where read from 'source' to fill 'dest'.
New value is necessarily <= old value.
return : Nb bytes written into 'dest' (necessarily <= targetDestSize)
or 0 if compression fails
*/
int LZ4_compress_destSize (const char* source, char* dest, int* sourceSizePtr, int targetDestSize);
/* /*
LZ4_decompress_fast() : LZ4_decompress_fast() :
outputSize : is the original (uncompressed) size originalSize : is the original and therefore uncompressed size
return : the number of bytes read from the source buffer (in other words, the compressed size) return : the number of bytes read from the source buffer (in other words, the compressed size)
If the source stream is malformed, the function will stop decoding and return a negative result. If the source stream is detected malformed, the function will stop decoding and return a negative result.
note : This function is a bit faster than LZ4_decompress_safe() Destination buffer must be already allocated. Its size must be a minimum of 'originalSize' bytes.
This function never writes outside of output buffers, but may read beyond input buffer in case of malicious data packet. note : This function fully respect memory boundaries for properly formed compressed data.
Use this function preferably into a trusted environment (data to decode comes from a trusted source). It is a bit faster than LZ4_decompress_safe().
Destination buffer must be already allocated. Its size must be a minimum of 'outputSize' bytes. However, it does not provide any protection against intentionally modified data stream (malicious input).
Use this function in trusted environment only (data to decode comes from a trusted source).
*/ */
int LZ4_decompress_fast (const char* source, char* dest, int originalSize);
int LZ4_decompress_safe_partial (const char* source, char* dest, int inputSize, int targetOutputSize, int maxOutputSize);
/* /*
LZ4_decompress_safe_partial() : LZ4_decompress_safe_partial() :
This function decompress a compressed block of size 'inputSize' at position 'source' This function decompress a compressed block of size 'compressedSize' at position 'source'
into output buffer 'dest' of size 'maxOutputSize'. into destination buffer 'dest' of size 'maxDecompressedSize'.
The function tries to stop decompressing operation as soon as 'targetOutputSize' has been reached, The function tries to stop decompressing operation as soon as 'targetOutputSize' has been reached,
reducing decompression time. reducing decompression time.
return : the number of bytes decoded in the destination buffer (necessarily <= maxOutputSize) return : the number of bytes decoded in the destination buffer (necessarily <= maxDecompressedSize)
Note : this number can be < 'targetOutputSize' should the compressed block to decode be smaller. Note : this number can be < 'targetOutputSize' should the compressed block to decode be smaller.
Always control how many bytes were decoded. Always control how many bytes were decoded.
If the source stream is detected malformed, the function will stop decoding and return a negative result. If the source stream is detected malformed, the function will stop decoding and return a negative result.
This function never writes outside of output buffer, and never reads outside of input buffer. It is therefore protected against malicious data packets This function never writes outside of output buffer, and never reads outside of input buffer. It is therefore protected against malicious data packets
*/ */
int LZ4_decompress_safe_partial (const char* source, char* dest, int compressedSize, int targetOutputSize, int maxDecompressedSize);
int LZ4_sizeofState(); /***********************************************
* Streaming Compression Functions
***********************************************/
#define LZ4_STREAMSIZE_U64 ((1 << (LZ4_MEMORY_USAGE-3)) + 4)
#define LZ4_STREAMSIZE (LZ4_STREAMSIZE_U64 * sizeof(long long))
/*
* LZ4_stream_t
* information structure to track an LZ4 stream.
* important : init this structure content before first use !
* note : only allocated directly the structure if you are statically linking LZ4
* If you are using liblz4 as a DLL, please use below construction methods instead.
*/
typedef struct { long long table[LZ4_STREAMSIZE_U64]; } LZ4_stream_t;
/*
* LZ4_resetStream
* Use this function to init an allocated LZ4_stream_t structure
*/
void LZ4_resetStream (LZ4_stream_t* streamPtr);
/*
* LZ4_createStream will allocate and initialize an LZ4_stream_t structure
* LZ4_freeStream releases its memory.
* In the context of a DLL (liblz4), please use these methods rather than the static struct.
* They are more future proof, in case of a change of LZ4_stream_t size.
*/
LZ4_stream_t* LZ4_createStream(void);
int LZ4_freeStream (LZ4_stream_t* streamPtr);
/*
* LZ4_loadDict
* Use this function to load a static dictionary into LZ4_stream.
* Any previous data will be forgotten, only 'dictionary' will remain in memory.
* Loading a size of 0 is allowed.
* Return : dictionary size, in bytes (necessarily <= 64 KB)
*/
int LZ4_loadDict (LZ4_stream_t* streamPtr, const char* dictionary, int dictSize);
/*
* LZ4_compress_fast_continue
* Compress buffer content 'src', using data from previously compressed blocks as dictionary to improve compression ratio.
* Important : Previous data blocks are assumed to still be present and unmodified !
* 'dst' buffer must be already allocated.
* If maxDstSize >= LZ4_compressBound(srcSize), compression is guaranteed to succeed, and runs faster.
* If not, and if compressed data cannot fit into 'dst' buffer size, compression stops, and function returns a zero.
*/
int LZ4_compress_fast_continue (LZ4_stream_t* streamPtr, const char* src, char* dst, int srcSize, int maxDstSize, int acceleration);
/*
* LZ4_saveDict
* If previously compressed data block is not guaranteed to remain available at its memory location
* save it into a safer place (char* safeBuffer)
* Note : you don't need to call LZ4_loadDict() afterwards,
* dictionary is immediately usable, you can therefore call LZ4_compress_fast_continue()
* Return : saved dictionary size in bytes (necessarily <= dictSize), or 0 if error
*/
int LZ4_saveDict (LZ4_stream_t* streamPtr, char* safeBuffer, int dictSize);
/************************************************
* Streaming Decompression Functions
************************************************/
#define LZ4_STREAMDECODESIZE_U64 4
#define LZ4_STREAMDECODESIZE (LZ4_STREAMDECODESIZE_U64 * sizeof(unsigned long long))
typedef struct { unsigned long long table[LZ4_STREAMDECODESIZE_U64]; } LZ4_streamDecode_t;
/*
* LZ4_streamDecode_t
* information structure to track an LZ4 stream.
* init this structure content using LZ4_setStreamDecode or memset() before first use !
*
* In the context of a DLL (liblz4) please prefer usage of construction methods below.
* They are more future proof, in case of a change of LZ4_streamDecode_t size in the future.
* LZ4_createStreamDecode will allocate and initialize an LZ4_streamDecode_t structure
* LZ4_freeStreamDecode releases its memory.
*/
LZ4_streamDecode_t* LZ4_createStreamDecode(void);
int LZ4_freeStreamDecode (LZ4_streamDecode_t* LZ4_stream);
/*
* LZ4_setStreamDecode
* Use this function to instruct where to find the dictionary.
* Setting a size of 0 is allowed (same effect as reset).
* Return : 1 if OK, 0 if error
*/
int LZ4_setStreamDecode (LZ4_streamDecode_t* LZ4_streamDecode, const char* dictionary, int dictSize);
/*
*_continue() :
These decoding functions allow decompression of multiple blocks in "streaming" mode.
Previously decoded blocks *must* remain available at the memory position where they were decoded (up to 64 KB)
In the case of a ring buffers, decoding buffer must be either :
- Exactly same size as encoding buffer, with same update rule (block boundaries at same positions)
In which case, the decoding & encoding ring buffer can have any size, including very small ones ( < 64 KB).
- Larger than encoding buffer, by a minimum of maxBlockSize more bytes.
maxBlockSize is implementation dependent. It's the maximum size you intend to compress into a single block.
In which case, encoding and decoding buffers do not need to be synchronized,
and encoding ring buffer can have any size, including small ones ( < 64 KB).
- _At least_ 64 KB + 8 bytes + maxBlockSize.
In which case, encoding and decoding buffers do not need to be synchronized,
and encoding ring buffer can have any size, including larger than decoding buffer.
Whenever these conditions are not possible, save the last 64KB of decoded data into a safe buffer,
and indicate where it is saved using LZ4_setStreamDecode()
*/
int LZ4_decompress_safe_continue (LZ4_streamDecode_t* LZ4_streamDecode, const char* source, char* dest, int compressedSize, int maxDecompressedSize);
int LZ4_decompress_fast_continue (LZ4_streamDecode_t* LZ4_streamDecode, const char* source, char* dest, int originalSize);
/*
Advanced decoding functions :
*_usingDict() :
These decoding functions work the same as
a combination of LZ4_setStreamDecode() followed by LZ4_decompress_x_continue()
They are stand-alone. They don't need nor update an LZ4_streamDecode_t structure.
*/
int LZ4_decompress_safe_usingDict (const char* source, char* dest, int compressedSize, int maxDecompressedSize, const char* dictStart, int dictSize);
int LZ4_decompress_fast_usingDict (const char* source, char* dest, int originalSize, const char* dictStart, int dictSize);
/**************************************
* Obsolete Functions
**************************************/
/* Deprecate Warnings */
/* Should these warnings messages be a problem,
it is generally possible to disable them,
with -Wno-deprecated-declarations for gcc
or _CRT_SECURE_NO_WARNINGS in Visual for example.
You can also define LZ4_DEPRECATE_WARNING_DEFBLOCK. */
#ifndef LZ4_DEPRECATE_WARNING_DEFBLOCK
# define LZ4_DEPRECATE_WARNING_DEFBLOCK
# define LZ4_GCC_VERSION (__GNUC__ * 100 + __GNUC_MINOR__)
# if (LZ4_GCC_VERSION >= 405) || defined(__clang__)
# define LZ4_DEPRECATED(message) __attribute__((deprecated(message)))
# elif (LZ4_GCC_VERSION >= 301)
# define LZ4_DEPRECATED(message) __attribute__((deprecated))
# elif defined(_MSC_VER)
# define LZ4_DEPRECATED(message) __declspec(deprecated(message))
# else
# pragma message("WARNING: You need to implement LZ4_DEPRECATED for this compiler")
# define LZ4_DEPRECATED(message)
# endif
#endif /* LZ4_DEPRECATE_WARNING_DEFBLOCK */
/* Obsolete compression functions */
/* These functions are planned to start generate warnings by r131 approximately */
int LZ4_compress (const char* source, char* dest, int sourceSize);
int LZ4_compress_limitedOutput (const char* source, char* dest, int sourceSize, int maxOutputSize);
int LZ4_compress_withState (void* state, const char* source, char* dest, int inputSize); int LZ4_compress_withState (void* state, const char* source, char* dest, int inputSize);
int LZ4_compress_limitedOutput_withState (void* state, const char* source, char* dest, int inputSize, int maxOutputSize); int LZ4_compress_limitedOutput_withState (void* state, const char* source, char* dest, int inputSize, int maxOutputSize);
int LZ4_compress_continue (LZ4_stream_t* LZ4_streamPtr, const char* source, char* dest, int inputSize);
int LZ4_compress_limitedOutput_continue (LZ4_stream_t* LZ4_streamPtr, const char* source, char* dest, int inputSize, int maxOutputSize);
/* /* Obsolete decompression functions */
These functions are provided should you prefer to allocate memory for compression tables with your own allocation methods. /* These function names are completely deprecated and must no longer be used.
To know how much memory must be allocated for the compression tables, use : They are only provided here for compatibility with older programs.
int LZ4_sizeofState(); - LZ4_uncompress is the same as LZ4_decompress_fast
- LZ4_uncompress_unknownOutputSize is the same as LZ4_decompress_safe
These function prototypes are now disabled; uncomment them only if you really need them.
It is highly recommended to stop using these prototypes and migrate to maintained ones */
/* int LZ4_uncompress (const char* source, char* dest, int outputSize); */
/* int LZ4_uncompress_unknownOutputSize (const char* source, char* dest, int isize, int maxOutputSize); */
Note that tables must be aligned on 4-bytes boundaries, otherwise compression will fail (return code 0). /* Obsolete streaming functions; use new streaming interface whenever possible */
LZ4_DEPRECATED("use LZ4_createStream() instead") void* LZ4_create (char* inputBuffer);
The allocated memory can be provided to the compressions functions using 'void* state' parameter. LZ4_DEPRECATED("use LZ4_createStream() instead") int LZ4_sizeofStreamState(void);
LZ4_compress_withState() and LZ4_compress_limitedOutput_withState() are equivalent to previously described functions. LZ4_DEPRECATED("use LZ4_resetStream() instead") int LZ4_resetStreamState(void* state, char* inputBuffer);
They just use the externally allocated memory area instead of allocating their own (on stack, or on heap). LZ4_DEPRECATED("use LZ4_saveDict() instead") char* LZ4_slideInputBuffer (void* state);
*/
/**************************************
Streaming Functions
**************************************/
void* LZ4_create (const char* inputBuffer);
int LZ4_compress_continue (void* LZ4_Data, const char* source, char* dest, int inputSize);
int LZ4_compress_limitedOutput_continue (void* LZ4_Data, const char* source, char* dest, int inputSize, int maxOutputSize);
char* LZ4_slideInputBuffer (void* LZ4_Data);
int LZ4_free (void* LZ4_Data);
/*
These functions allow the compression of dependent blocks, where each block benefits from prior 64 KB within preceding blocks.
In order to achieve this, it is necessary to start creating the LZ4 Data Structure, thanks to the function :
void* LZ4_create (const char* inputBuffer);
The result of the function is the (void*) pointer on the LZ4 Data Structure.
This pointer will be needed in all other functions.
If the pointer returned is NULL, then the allocation has failed, and compression must be aborted.
The only parameter 'const char* inputBuffer' must, obviously, point at the beginning of input buffer.
The input buffer must be already allocated, and size at least 192KB.
'inputBuffer' will also be the 'const char* source' of the first block.
All blocks are expected to lay next to each other within the input buffer, starting from 'inputBuffer'.
To compress each block, use either LZ4_compress_continue() or LZ4_compress_limitedOutput_continue().
Their behavior are identical to LZ4_compress() or LZ4_compress_limitedOutput(),
but require the LZ4 Data Structure as their first argument, and check that each block starts right after the previous one.
If next block does not begin immediately after the previous one, the compression will fail (return 0).
When it's no longer possible to lay the next block after the previous one (not enough space left into input buffer), a call to :
char* LZ4_slideInputBuffer(void* LZ4_Data);
must be performed. It will typically copy the latest 64KB of input at the beginning of input buffer.
Note that, for this function to work properly, minimum size of an input buffer must be 192KB.
==> The memory position where the next input data block must start is provided as the result of the function.
Compression can then resume, using LZ4_compress_continue() or LZ4_compress_limitedOutput_continue(), as usual.
When compression is completed, a call to LZ4_free() will release the memory used by the LZ4 Data Structure.
*/
int LZ4_sizeofStreamState();
int LZ4_resetStreamState(void* state, const char* inputBuffer);
/*
These functions achieve the same result as :
void* LZ4_create (const char* inputBuffer);
They are provided here to allow the user program to allocate memory using its own routines.
To know how much space must be allocated, use LZ4_sizeofStreamState();
Note also that space must be 4-bytes aligned.
Once space is allocated, you must initialize it using : LZ4_resetStreamState(void* state, const char* inputBuffer);
void* state is a pointer to the space allocated.
It must be aligned on 4-bytes boundaries, and be large enough.
The parameter 'const char* inputBuffer' must, obviously, point at the beginning of input buffer.
The input buffer must be already allocated, and size at least 192KB.
'inputBuffer' will also be the 'const char* source' of the first block.
The same space can be re-used multiple times, just by initializing it each time with LZ4_resetStreamState().
return value of LZ4_resetStreamState() must be 0 is OK.
Any other value means there was an error (typically, pointer is not aligned on 4-bytes boundaries).
*/
int LZ4_decompress_safe_withPrefix64k (const char* source, char* dest, int inputSize, int maxOutputSize);
int LZ4_decompress_fast_withPrefix64k (const char* source, char* dest, int outputSize);
/*
*_withPrefix64k() :
These decoding functions work the same as their "normal name" versions,
but can use up to 64KB of data in front of 'char* dest'.
These functions are necessary to decode inter-dependant blocks.
*/
/**************************************
Obsolete Functions
**************************************/
/*
These functions are deprecated and should no longer be used.
They are provided here for compatibility with existing user programs.
*/
static inline int LZ4_uncompress (const char* source, char* dest, int outputSize) { return LZ4_decompress_fast(source, dest, outputSize); }
static inline int LZ4_uncompress_unknownOutputSize (const char* source, char* dest, int isize, int maxOutputSize) { return LZ4_decompress_safe(source, dest, isize, maxOutputSize); }
/* Obsolete streaming decoding functions */
LZ4_DEPRECATED("use LZ4_decompress_safe_usingDict() instead") int LZ4_decompress_safe_withPrefix64k (const char* src, char* dst, int compressedSize, int maxDstSize);
LZ4_DEPRECATED("use LZ4_decompress_fast_usingDict() instead") int LZ4_decompress_fast_withPrefix64k (const char* src, char* dst, int originalSize);
#if defined (__cplusplus) #if defined (__cplusplus)

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@ -7,7 +7,7 @@ extern "C" {
#ifdef USE_OPENGL #ifdef USE_OPENGL
#define TEXCACHEMAGIC "LZ40" #define TEXCACHEMAGIC "LZ41"
#define GLTEXCACHEADSIZ 8192 #define GLTEXCACHEADSIZ 8192
#define TEXCACHEHASHSIZE 1024 #define TEXCACHEHASHSIZE 1024

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@ -11852,7 +11852,7 @@ void E_CreateDummyTile(int32_t const tile)
void E_CreateFakeTile(int32_t const tile, int32_t tsiz, char const * const buffer) void E_CreateFakeTile(int32_t const tile, int32_t tsiz, char const * const buffer)
{ {
faketiledata[tile] = (char *)Xrealloc(faketiledata[tile], tsiz + 32); faketiledata[tile] = (char *)Xrealloc(faketiledata[tile], LZ4_compressBound(tsiz));
if ((tsiz = LZ4_compress(buffer, faketiledata[tile], tsiz)) != -1) if ((tsiz = LZ4_compress(buffer, faketiledata[tile], tsiz)) != -1)
{ {

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@ -337,9 +337,6 @@ mapundo_t *mapstate = NULL;
int32_t map_revision = 1; int32_t map_revision = 1;
#define QADDNSZ 400
static int32_t try_match_with_prev(int32_t idx, int32_t numsthgs, uint32_t crc) static int32_t try_match_with_prev(int32_t idx, int32_t numsthgs, uint32_t crc)
{ {
if (mapstate->prev && mapstate->prev->num[idx]==numsthgs && mapstate->prev->crc[idx]==crc) if (mapstate->prev && mapstate->prev->num[idx]==numsthgs && mapstate->prev->crc[idx]==crc)
@ -359,7 +356,7 @@ static void create_compressed_block(int32_t idx, const void *srcdata, uint32_t s
uint32_t j; uint32_t j;
// allocate // allocate
mapstate->sws[idx] = (char *)Xmalloc(4 + size + QADDNSZ); mapstate->sws[idx] = (char *)Xmalloc(4 + LZ4_compressBound(size));
// compress & realloc // compress & realloc
j = LZ4_compress((const char*)srcdata, mapstate->sws[idx]+4, size); j = LZ4_compress((const char*)srcdata, mapstate->sws[idx]+4, size);