From bfd79d8bc289eb32ca2cef38a6269b158b772f31 Mon Sep 17 00:00:00 2001 From: NY00123 Date: Fri, 17 Apr 2020 17:33:20 +0300 Subject: [PATCH] sw/src/draw.cpp:drawscreen: Don't interpolate while the game is paused --- source/sw/src/draw.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/source/sw/src/draw.cpp b/source/sw/src/draw.cpp index ea30de4fd..435898768 100644 --- a/source/sw/src/draw.cpp +++ b/source/sw/src/draw.cpp @@ -1996,6 +1996,8 @@ drawscreen(PLAYERp pp) smoothratio = CalcSmoothRatio(totalclock, ototalclock, 120 / synctics); + if (GamePaused && !ReloadPrompt) // The checks were brought over from domovethings + smoothratio = 65536; if (!ScreenSavePic) {