NRedneck compiles with MSVC now

# Conflicts:
#	platform/Windows/eduke32.sln
#	source/build/src/tilepacker.cpp
#	source/rr/src/common.cpp
#	source/rr/src/duke3d.h
#	source/rr/src/game.cpp
#	source/rr/src/menus.cpp
#	source/rr/src/osdcmds.cpp
#	source/rr/src/screens.cpp
This commit is contained in:
nukeykt 2019-06-08 20:38:08 +09:00 committed by Christoph Oelckers
parent 26c0490763
commit bdd7bb72d8
23 changed files with 673 additions and 764 deletions

View file

@ -22,6 +22,9 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#pragma once #pragma once
#define MAXCHEATLEN 20
#define NUMCHEATCODES (int32_t)ARRAY_SIZE(CheatStrings)
extern void G_DoCheats(void); extern void G_DoCheats(void);
extern void G_SetupCheats(void); extern void G_SetupCheats(void);

View file

@ -20,6 +20,11 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/ */
//------------------------------------------------------------------------- //-------------------------------------------------------------------------
#ifndef cmdline_h__
#define cmdline_h__
#include "compat.h"
extern void G_CheckCommandLine(int32_t argc, char const * const * argv); extern void G_CheckCommandLine(int32_t argc, char const * const * argv);
extern void G_ShowParameterHelp(void); extern void G_ShowParameterHelp(void);
extern void G_ShowDebugHelp(void); extern void G_ShowDebugHelp(void);
@ -33,3 +38,4 @@ extern const char *CommandMap;
extern const char *CommandName; extern const char *CommandName;
extern int32_t g_forceWeaponChoice; extern int32_t g_forceWeaponChoice;
extern int32_t g_fakeMultiMode; extern int32_t g_fakeMultiMode;
#endif // cmdline_h__

View file

@ -211,8 +211,6 @@ void G_SetupGlobalPsky(void)
////////// //////////
static char g_rootDir[BMAX_PATH]; static char g_rootDir[BMAX_PATH];
//char g_modDir[BMAX_PATH] = "/";
int g_useCwd; int g_useCwd;
static void G_LoadAddon(void); static void G_LoadAddon(void);
int32_t g_groupFileHandle; int32_t g_groupFileHandle;

View file

@ -7,6 +7,7 @@
#ifndef EDUKE32_COMMON_GAME_H_ #ifndef EDUKE32_COMMON_GAME_H_
#define EDUKE32_COMMON_GAME_H_ #define EDUKE32_COMMON_GAME_H_
#include "collections.h"
#include "grpscan.h" #include "grpscan.h"
#ifdef __cplusplus #ifdef __cplusplus
@ -133,8 +134,6 @@ extern void G_SetupGlobalPsky(void);
////////// //////////
extern char g_modDir[BMAX_PATH];
extern int kopen4loadfrommod(const char *filename, char searchfirst);
extern void G_AddSearchPaths(void); extern void G_AddSearchPaths(void);
extern void G_CleanupSearchPaths(void); extern void G_CleanupSearchPaths(void);

View file

@ -116,24 +116,52 @@ const char *CONFIG_AnalogNumToName(int32_t func)
} }
void CONFIG_SetDefaultKeys(const char (*keyptr)[MAXGAMEFUNCLEN]) void CONFIG_SetDefaultKeys(const char (*keyptr)[MAXGAMEFUNCLEN], bool lazy/*=false*/)
{ {
static char const s_gamefunc_[] = "gamefunc_";
int constexpr strlen_gamefunc_ = ARRAY_SIZE(s_gamefunc_) - 1;
if (!lazy)
{
Bmemset(ud.config.KeyboardKeys, 0xff, sizeof(ud.config.KeyboardKeys)); Bmemset(ud.config.KeyboardKeys, 0xff, sizeof(ud.config.KeyboardKeys));
CONTROL_ClearAllBinds(); CONTROL_ClearAllBinds();
}
for (size_t i=0; i < ARRAY_SIZE(gamefunctions); ++i) for (int i=0; i < ARRAY_SSIZE(gamefunctions); ++i)
{ {
if (gamefunctions[i][0] == '\0') if (gamefunctions[i][0] == '\0')
continue; continue;
ud.config.KeyboardKeys[i][0] = KB_StringToScanCode(keyptr[i<<1]); auto &key = ud.config.KeyboardKeys[i];
ud.config.KeyboardKeys[i][1] = KB_StringToScanCode(keyptr[(i<<1)+1]);
int const default0 = KB_StringToScanCode(keyptr[i<<1]);
int const default1 = KB_StringToScanCode(keyptr[(i<<1)+1]);
// skip the function if the default key is already used
// or the function is assigned to another key
if (lazy && (key[0] != 0xff || (CONTROL_KeyIsBound(default0) && Bstrlen(CONTROL_KeyBinds[default0].cmdstr) > strlen_gamefunc_
&& CONFIG_FunctionNameToNum(CONTROL_KeyBinds[default0].cmdstr + strlen_gamefunc_) >= 0)))
{
#if 0 // defined(DEBUGGINGAIDS)
if (key[0] != 0xff)
initprintf("Skipping %s bound to %s\n", keyptr[i<<1], CONTROL_KeyBinds[default0].cmdstr);
#endif
continue;
}
key[0] = default0;
key[1] = default1;
if (key[0])
CONTROL_FreeKeyBind(key[0]);
if (key[1])
CONTROL_FreeKeyBind(key[1]);
if (i == gamefunc_Show_Console) if (i == gamefunc_Show_Console)
OSD_CaptureKey(ud.config.KeyboardKeys[i][0]); OSD_CaptureKey(key[0]);
else else
CONFIG_MapKey(i, ud.config.KeyboardKeys[i][0], 0, ud.config.KeyboardKeys[i][1], 0); CONFIG_MapKey(i, key[0], 0, key[1], 0);
} }
} }
@ -154,8 +182,8 @@ void CONFIG_SetDefaults(void)
droidinput.toggleCrouch = 1; droidinput.toggleCrouch = 1;
droidinput.quickSelectWeapon = 1; droidinput.quickSelectWeapon = 1;
ud.config.ScreenWidth = droidinfo.screen_width; ud.setup.xdim = droidinfo.screen_width;
ud.config.ScreenHeight = droidinfo.screen_height; ud.setup.ydim = droidinfo.screen_height;
#else #else
# if defined RENDERTYPESDL && SDL_MAJOR_VERSION > 1 # if defined RENDERTYPESDL && SDL_MAJOR_VERSION > 1
uint32_t inited = SDL_WasInit(SDL_INIT_VIDEO); uint32_t inited = SDL_WasInit(SDL_INIT_VIDEO);
@ -167,27 +195,23 @@ void CONFIG_SetDefaults(void)
SDL_DisplayMode dm; SDL_DisplayMode dm;
if (SDL_GetDesktopDisplayMode(0, &dm) == 0) if (SDL_GetDesktopDisplayMode(0, &dm) == 0)
{ {
ud.config.ScreenWidth = dm.w; ud.setup.xdim = dm.w;
ud.config.ScreenHeight = dm.h; ud.setup.ydim = dm.h;
} }
else else
# endif # endif
{ {
ud.config.ScreenWidth = 1024; ud.setup.xdim = 1024;
ud.config.ScreenHeight = 768; ud.setup.ydim = 768;
} }
#endif #endif
ud.config.ScreenMode = 1;
#ifdef USE_OPENGL #ifdef USE_OPENGL
ud.config.ScreenBPP = 32; ud.setup.bpp = 32;
#else #else
ud.config.ScreenBPP = 8; ud.setup.bpp = 8;
#endif #endif
ud.config.useprecache = 1; ud.config.useprecache = 1;
ud.config.ForceSetup = 1;
ud.config.NoAutoLoad = 1;
ud.config.AmbienceToggle = 1; ud.config.AmbienceToggle = 1;
ud.config.AutoAim = 1; ud.config.AutoAim = 1;
ud.config.FXVolume = 255; ud.config.FXVolume = 255;
@ -261,11 +285,16 @@ void CONFIG_SetDefaults(void)
ud.weaponswitch = 3; // new+empty ud.weaponswitch = 3; // new+empty
ud.angleinterpolation = 0; ud.angleinterpolation = 0;
#ifdef GEKKO #ifdef GEKKO
ud.config.UseJoystick = 1; ud.setup.usejoystick = 1;
#else #else
ud.config.UseJoystick = 0; ud.setup.usejoystick = 0;
#endif #endif
ud.config.UseMouse = 1;
ud.setup.forcesetup = 1;
ud.setup.noautoload = 1;
ud.setup.fullscreen = 1;
ud.setup.usemouse = 1;
ud.config.VoiceToggle = 5; // bitfield, 1 = local, 2 = dummy, 4 = other players in DM ud.config.VoiceToggle = 5; // bitfield, 1 = local, 2 = dummy, 4 = other players in DM
ud.display_bonus_screen = 1; ud.display_bonus_screen = 1;
ud.show_level_text = 1; ud.show_level_text = 1;
@ -284,6 +313,7 @@ void CONFIG_SetDefaults(void)
ud.autosave = 1; ud.autosave = 1;
ud.autosavedeletion = 1; ud.autosavedeletion = 1;
ud.maxautosaves = 5; ud.maxautosaves = 5;
ud.fov = 90;
ud.config.CheckForUpdates = 1; ud.config.CheckForUpdates = 1;
@ -395,47 +425,48 @@ void CONFIG_SetDefaults(void)
// wrapper for CONTROL_MapKey(), generates key bindings to reflect changes to keyboard setup // wrapper for CONTROL_MapKey(), generates key bindings to reflect changes to keyboard setup
void CONFIG_MapKey(int32_t which, kb_scancode key1, kb_scancode oldkey1, kb_scancode key2, kb_scancode oldkey2) void CONFIG_MapKey(int which, kb_scancode key1, kb_scancode oldkey1, kb_scancode key2, kb_scancode oldkey2)
{ {
int32_t i, j, k; int const keys[] = { key1, key2, oldkey1, oldkey2 };
int32_t ii[] = { key1, key2, oldkey1, oldkey2 };
char buf[2*MAXGAMEFUNCLEN]; char buf[2*MAXGAMEFUNCLEN];
UNREFERENCED_PARAMETER(which);
// CONTROL_MapKey(which, key1, key2);
if (which == gamefunc_Show_Console) if (which == gamefunc_Show_Console)
OSD_CaptureKey(key1); OSD_CaptureKey(key1);
for (k = 0; (unsigned)k < ARRAY_SIZE(ii); k++) for (int k = 0; (unsigned)k < ARRAY_SIZE(keys); k++)
{ {
if (ii[k] == 0xff || !ii[k]) if (keys[k] == 0xff || !keys[k])
continue; continue;
for (j=0; ConsoleKeys[j].name; j++) int match = 0;
if (ii[k] == ConsoleKeys[j].id)
for (; sctokeylut[match].key; match++)
{
if (keys[k] == sctokeylut[match].sc)
break; break;
}
tempbuf[0] = 0; tempbuf[0] = 0;
for (i=NUMGAMEFUNCTIONS-1; i>=0; i--) for (int i=NUMGAMEFUNCTIONS-1; i>=0; i--)
{ {
if (ud.config.KeyboardKeys[i][0] == ii[k] || ud.config.KeyboardKeys[i][1] == ii[k]) if (ud.config.KeyboardKeys[i][0] == keys[k] || ud.config.KeyboardKeys[i][1] == keys[k])
{ {
Bsprintf(buf,"gamefunc_%s; ",CONFIG_FunctionNumToName(i)); Bsprintf(buf, "gamefunc_%s; ", CONFIG_FunctionNumToName(i));
Bstrcat(tempbuf,buf); Bstrcat(tempbuf,buf);
} }
} }
i = Bstrlen(tempbuf); int const len = Bstrlen(tempbuf);
if (i >= 2)
if (len >= 2)
{ {
tempbuf[i-2] = 0; // cut off the trailing "; " tempbuf[len-2] = 0; // cut off the trailing "; "
CONTROL_BindKey(ii[k], tempbuf, 1, ConsoleKeys[j].name ? ConsoleKeys[j].name : "<?>"); CONTROL_BindKey(keys[k], tempbuf, 1, sctokeylut[match].key ? sctokeylut[match].key : "<?>");
} }
else else
{ {
CONTROL_FreeKeyBind(ii[k]); CONTROL_FreeKeyBind(keys[k]);
} }
} }
} }
@ -638,8 +669,8 @@ int32_t CONFIG_ReadSetup(void)
SCRIPT_GetString(ud.config.scripthandle, "Comm Setup","RTSName",&ud.rtsname[0]); SCRIPT_GetString(ud.config.scripthandle, "Comm Setup","RTSName",&ud.rtsname[0]);
SCRIPT_GetNumber(ud.config.scripthandle, "Setup", "ConfigVersion", &ud.configversion); SCRIPT_GetNumber(ud.config.scripthandle, "Setup", "ConfigVersion", &ud.configversion);
SCRIPT_GetNumber(ud.config.scripthandle, "Setup", "ForceSetup", &ud.config.ForceSetup); SCRIPT_GetNumber(ud.config.scripthandle, "Setup", "ForceSetup", &ud.setup.forcesetup);
SCRIPT_GetNumber(ud.config.scripthandle, "Setup", "NoAutoLoad", &ud.config.NoAutoLoad); SCRIPT_GetNumber(ud.config.scripthandle, "Setup", "NoAutoLoad", &ud.setup.noautoload);
SCRIPT_GetNumber(ud.config.scripthandle, "Setup", "CacheSize", &dummy); SCRIPT_GetNumber(ud.config.scripthandle, "Setup", "CacheSize", &dummy);
if (dummy > MAXCACHE1DSIZE) if (dummy > MAXCACHE1DSIZE)
@ -670,9 +701,9 @@ int32_t CONFIG_ReadSetup(void)
SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "Out",&ud.lockout); SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "Out",&ud.lockout);
SCRIPT_GetString(ud.config.scripthandle, "Screen Setup","Password",&ud.pwlockout[0]); SCRIPT_GetString(ud.config.scripthandle, "Screen Setup","Password",&ud.pwlockout[0]);
SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "ScreenHeight",&ud.config.ScreenHeight); SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "ScreenHeight", &ud.setup.ydim);
SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "ScreenMode",&ud.config.ScreenMode); SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "ScreenMode", &ud.setup.fullscreen);
SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "ScreenWidth",&ud.config.ScreenWidth); SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "ScreenWidth", &ud.setup.xdim);
SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "WindowPositioning", (int32_t *)&windowpos); SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "WindowPositioning", (int32_t *)&windowpos);
@ -682,14 +713,14 @@ int32_t CONFIG_ReadSetup(void)
SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "WindowPosY", (int32_t *)&windowy); SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "WindowPosY", (int32_t *)&windowy);
SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "MaxRefreshFreq", (int32_t *)&maxrefreshfreq); SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "MaxRefreshFreq", (int32_t *)&maxrefreshfreq);
SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "ScreenBPP", &ud.config.ScreenBPP); SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "ScreenBPP", &ud.setup.bpp);
if (ud.config.ScreenBPP < 8) ud.config.ScreenBPP = 32; if (ud.setup.bpp < 8) ud.setup.bpp = 32;
#ifdef POLYMER #ifdef POLYMER
SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "Polymer", &dummy); int32_t rendmode = 0;
if (dummy > 0 && ud.config.ScreenBPP >= 16) glrendmode = REND_POLYMER; SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "Polymer", &rendmode);
else glrendmode = REND_POLYMOST; glrendmode = (rendmode > 0) ? REND_POLYMER : REND_POLYMOST;
#endif #endif
SCRIPT_GetNumber(ud.config.scripthandle, "Misc", "Executions",&ud.executions); SCRIPT_GetNumber(ud.config.scripthandle, "Misc", "Executions",&ud.executions);
@ -763,18 +794,18 @@ void CONFIG_WriteSetup(uint32_t flags)
SCRIPT_PutNumber(ud.config.scripthandle, "Misc", "Executions",ud.executions,FALSE,FALSE); SCRIPT_PutNumber(ud.config.scripthandle, "Misc", "Executions",ud.executions,FALSE,FALSE);
SCRIPT_PutNumber(ud.config.scripthandle, "Setup","ConfigVersion",BYTEVERSION_EDUKE32,FALSE,FALSE); SCRIPT_PutNumber(ud.config.scripthandle, "Setup","ConfigVersion",BYTEVERSION_EDUKE32,FALSE,FALSE);
SCRIPT_PutNumber(ud.config.scripthandle, "Setup", "ForceSetup",ud.config.ForceSetup,FALSE,FALSE); SCRIPT_PutNumber(ud.config.scripthandle, "Setup", "ForceSetup", ud.setup.forcesetup, FALSE, FALSE);
SCRIPT_PutNumber(ud.config.scripthandle, "Setup", "NoAutoLoad",ud.config.NoAutoLoad,FALSE,FALSE); SCRIPT_PutNumber(ud.config.scripthandle, "Setup", "NoAutoLoad", ud.setup.noautoload, FALSE, FALSE);
SCRIPT_PutNumber(ud.config.scripthandle, "Setup", "CacheSize", MAXCACHE1DSIZE, FALSE, FALSE); SCRIPT_PutNumber(ud.config.scripthandle, "Setup", "CacheSize", MAXCACHE1DSIZE, FALSE, FALSE);
#ifdef POLYMER #ifdef POLYMER
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "Polymer",glrendmode == REND_POLYMER,FALSE,FALSE); SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "Polymer",glrendmode == REND_POLYMER,FALSE,FALSE);
#endif #endif
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "ScreenBPP",ud.config.ScreenBPP,FALSE,FALSE); // JBF 20040523 SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "ScreenBPP", ud.setup.bpp, FALSE, FALSE);
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "ScreenHeight",ud.config.ScreenHeight,FALSE,FALSE); // JBF 20031206 SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "ScreenHeight", ud.setup.ydim, FALSE, FALSE);
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "ScreenMode",ud.config.ScreenMode,FALSE,FALSE); // JBF 20031206 SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "ScreenMode", ud.setup.fullscreen, FALSE, FALSE);
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "ScreenWidth",ud.config.ScreenWidth,FALSE,FALSE); // JBF 20031206 SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "ScreenWidth", ud.setup.xdim, FALSE, FALSE);
if (g_grpNamePtr && !g_addonNum) if (g_grpNamePtr && !g_addonNum)
SCRIPT_PutString(ud.config.scripthandle, "Setup","SelectedGRP",g_grpNamePtr); SCRIPT_PutString(ud.config.scripthandle, "Setup","SelectedGRP",g_grpNamePtr);
@ -804,7 +835,7 @@ void CONFIG_WriteSetup(uint32_t flags)
SCRIPT_PutNumber(ud.config.scripthandle, "Updates", "LastUpdateCheck", ud.config.LastUpdateCheck, FALSE, FALSE); SCRIPT_PutNumber(ud.config.scripthandle, "Updates", "LastUpdateCheck", ud.config.LastUpdateCheck, FALSE, FALSE);
#endif #endif
if (ud.config.UseMouse) if (ud.setup.usemouse)
{ {
for (dummy=0; dummy<MAXMOUSEBUTTONS; dummy++) for (dummy=0; dummy<MAXMOUSEBUTTONS; dummy++)
{ {
@ -851,7 +882,7 @@ void CONFIG_WriteSetup(uint32_t flags)
} }
} }
if (ud.config.UseJoystick) if (ud.setup.usejoystick)
{ {
for (dummy=0; dummy<MAXJOYBUTTONSANDHATS; dummy++) for (dummy=0; dummy<MAXJOYBUTTONSANDHATS; dummy++)
{ {

View file

@ -23,6 +23,8 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#ifndef config_public_h_ #ifndef config_public_h_
#define config_public_h_ #define config_public_h_
#include "function.h"
#define SETUPNAMEPARM "SETUPFILE" #define SETUPNAMEPARM "SETUPFILE"
int32_t CONFIG_ReadSetup( void ); int32_t CONFIG_ReadSetup( void );
@ -30,7 +32,7 @@ void CONFIG_GetSetupFilename( void );
void CONFIG_WriteSetup(uint32_t flags); void CONFIG_WriteSetup(uint32_t flags);
void CONFIG_SetupMouse( void ); void CONFIG_SetupMouse( void );
void CONFIG_SetupJoystick( void ); void CONFIG_SetupJoystick( void );
void CONFIG_SetDefaultKeys(const char (*keyptr)[MAXGAMEFUNCLEN]); void CONFIG_SetDefaultKeys(const char (*keyptr)[MAXGAMEFUNCLEN], bool lazy=false);
int32_t CONFIG_GetMapBestTime(char const * mapname, uint8_t const * mapmd4); int32_t CONFIG_GetMapBestTime(char const * mapname, uint8_t const * mapmd4);
int32_t CONFIG_SetMapBestTime(uint8_t const * mapmd4, int32_t tm); int32_t CONFIG_SetMapBestTime(uint8_t const * mapmd4, int32_t tm);

View file

@ -23,6 +23,8 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#ifndef demo_h_ #ifndef demo_h_
#define demo_h_ #define demo_h_
#include "compat.h"
#define DEMOFN_FMT "edemo%03d.edm" #define DEMOFN_FMT "edemo%03d.edm"
#define LDEMOFN_FMT "demo%d.dmo" #define LDEMOFN_FMT "demo%d.dmo"
#define MAXDEMOS 1000 #define MAXDEMOS 1000

View file

@ -24,9 +24,15 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#define duke3d_h_ #define duke3d_h_
// JBF // JBF
#include "compat.h"
#include "a.h" #include "a.h"
#include "baselayer.h"
#include "build.h" #include "build.h"
#include "cache1d.h"
#include "compat.h"
#include "fx_man.h"
#include "keyboard.h"
#include "pragmas.h"
#ifdef POLYMER #ifdef POLYMER
#include "polymer.h" #include "polymer.h"
@ -36,12 +42,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#endif #endif
#endif #endif
#include "cache1d.h"
#include "pragmas.h"
#include "baselayer.h"
#include "keyboard.h"
#include "fx_man.h"
#define HEAD2 APPNAME #define HEAD2 APPNAME
#define VOLUMEALL (g_Shareware == 0) #define VOLUMEALL (g_Shareware == 0)
@ -113,30 +113,30 @@ EDUKE32_STATIC_ASSERT(7 <= MAXTILES-MAXUSERTILES);
// so that debugging with valgrind --smc-check=none is possible: // so that debugging with valgrind --smc-check=none is possible:
//#define DEBUG_VALGRIND_NO_SMC //#define DEBUG_VALGRIND_NO_SMC
#include "common_game.h"
#include "namesdyn.h"
#include "function.h"
#include "macros.h"
#include "gamedefs.h"
#include "config.h"
#include "sounds.h"
#include "control.h"
#include "_rts.h" #include "_rts.h"
#include "rts.h"
#include "soundsdyn.h"
#include "music.h"
#include "inv.h"
#include "player.h"
#include "actors.h" #include "actors.h"
#include "quotes.h" #include "common_game.h"
#include "global.h" #include "config.h"
#include "sector.h" #include "control.h"
#include "net.h" #include "function.h"
#include "game.h" #include "game.h"
#include "gamedef.h" #include "gamedef.h"
#include "gamedefs.h"
#include "gameexec.h" #include "gameexec.h"
#include "gamevars.h" #include "gamevars.h"
#include "global.h"
#include "inv.h"
#include "macros.h"
#include "music.h"
#include "namesdyn.h"
#include "net.h"
#include "player.h"
#include "quotes.h"
#include "rts.h"
#include "screentext.h" #include "screentext.h"
#include "sector.h"
#include "sounds.h"
#include "soundsdyn.h"
static inline int32_t G_HaveActor(int spriteNum) static inline int32_t G_HaveActor(int spriteNum)
{ {

View file

@ -108,7 +108,8 @@ int32_t hud_showmapname = 1;
int32_t g_levelTextTime = 0; int32_t g_levelTextTime = 0;
int32_t r_maxfps = 60; int32_t r_maxfps = 60;
uint64_t g_frameDelay = 17; int32_t r_maxfpsoffset = 0;
double g_frameDelay = 0.0;
#if defined(RENDERTYPEWIN) && defined(USE_OPENGL) #if defined(RENDERTYPEWIN) && defined(USE_OPENGL)
extern char forcegl; extern char forcegl;
@ -171,13 +172,13 @@ void G_HandleSpecialKeys(void)
if (g_networkMode != NET_DEDICATED_SERVER && ALT_IS_PRESSED && KB_KeyPressed(sc_Enter)) if (g_networkMode != NET_DEDICATED_SERVER && ALT_IS_PRESSED && KB_KeyPressed(sc_Enter))
{ {
if (videoSetGameMode(!ud.config.ScreenMode,ud.config.ScreenWidth,ud.config.ScreenHeight,ud.config.ScreenBPP,ud.detail)) if (videoSetGameMode(!ud.setup.fullscreen,ud.setup.xdim,ud.setup.ydim,ud.setup.bpp,ud.detail))
{ {
OSD_Printf(OSD_ERROR "Failed setting fullscreen video mode.\n"); OSD_Printf(OSD_ERROR "Failed setting fullscreen video mode.\n");
if (videoSetGameMode(ud.config.ScreenMode, ud.config.ScreenWidth, ud.config.ScreenHeight, ud.config.ScreenBPP, ud.detail)) if (videoSetGameMode(ud.setup.fullscreen, ud.setup.xdim, ud.setup.ydim, ud.setup.bpp, ud.detail))
G_GameExit("Failed to recover from failure to set fullscreen video mode.\n"); G_GameExit("Failed to recover from failure to set fullscreen video mode.\n");
} }
else ud.config.ScreenMode = !ud.config.ScreenMode; else ud.setup.fullscreen = !ud.setup.fullscreen;
KB_ClearKeyDown(sc_Enter); KB_ClearKeyDown(sc_Enter);
g_restorePalette = 1; g_restorePalette = 1;
G_UpdateScreenArea(); G_UpdateScreenArea();
@ -374,7 +375,7 @@ void G_GameExit(const char *msg)
if (g_mostConcurrentPlayers > 1 && g_player[myconnectindex].ps->gm&MODE_GAME && GTFLAGS(GAMETYPE_SCORESHEET) && *msg == ' ') if (g_mostConcurrentPlayers > 1 && g_player[myconnectindex].ps->gm&MODE_GAME && GTFLAGS(GAMETYPE_SCORESHEET) && *msg == ' ')
{ {
G_BonusScreen(1); G_BonusScreen(1);
videoSetGameMode(ud.config.ScreenMode,ud.config.ScreenWidth,ud.config.ScreenHeight,ud.config.ScreenBPP,ud.detail); videoSetGameMode(ud.setup.fullscreen,ud.setup.xdim,ud.setup.ydim,ud.setup.bpp,ud.detail);
} }
// shareware and TEN screens // shareware and TEN screens
@ -1013,13 +1014,14 @@ void G_DrawRooms(int32_t playerNum, int32_t smoothRatio)
#endif #endif
))); )));
viewingRange = Blrintf(float(vr) * tanf(ud.fov * (PI/360.f)));
if (!RRRA || !pPlayer->drug_mode) if (!RRRA || !pPlayer->drug_mode)
{ {
if (!r_usenewaspect) if (!r_usenewaspect)
renderSetAspect(vr, yxaspect); renderSetAspect(viewingRange, yxaspect);
else else
{ {
viewingRange = vr;
yxAspect = tabledivide32_noinline(65536 * ydim * 8, xdim * 5); yxAspect = tabledivide32_noinline(65536 * ydim * 8, xdim * 5);
renderSetAspect(mulscale16(viewingRange,viewingrange), yxaspect); renderSetAspect(mulscale16(viewingRange,viewingrange), yxaspect);
@ -1141,10 +1143,10 @@ void G_DrawRooms(int32_t playerNum, int32_t smoothRatio)
if (pPlayer->drug_stat[0] == 0) if (pPlayer->drug_stat[0] == 0)
{ {
pPlayer->drug_stat[1]++; pPlayer->drug_stat[1]++;
aspect = vr + pPlayer->drug_stat[1] * 5000; aspect = viewingRange + pPlayer->drug_stat[1] * 5000;
if (vr * 3 < aspect) if (viewingRange * 3 < aspect)
{ {
pPlayer->drug_aspect = vr * 3; pPlayer->drug_aspect = viewingRange * 3;
pPlayer->drug_stat[0] = 2; pPlayer->drug_stat[0] = 2;
} }
else else
@ -1156,14 +1158,14 @@ void G_DrawRooms(int32_t playerNum, int32_t smoothRatio)
else if (pPlayer->drug_stat[0] == 3) else if (pPlayer->drug_stat[0] == 3)
{ {
pPlayer->drug_stat[1]--; pPlayer->drug_stat[1]--;
aspect = vr + pPlayer->drug_stat[1] * 5000; aspect = viewingRange + pPlayer->drug_stat[1] * 5000;
if (aspect < vr) if (aspect < viewingRange)
{ {
pPlayer->drug_mode = 0; pPlayer->drug_mode = 0;
pPlayer->drug_stat[0] = 0; pPlayer->drug_stat[0] = 0;
pPlayer->drug_stat[2] = 0; pPlayer->drug_stat[2] = 0;
pPlayer->drug_stat[1] = 0; pPlayer->drug_stat[1] = 0;
pPlayer->drug_aspect = vr; pPlayer->drug_aspect = viewingRange;
} }
else else
{ {
@ -1180,7 +1182,7 @@ void G_DrawRooms(int32_t playerNum, int32_t smoothRatio)
else else
{ {
pPlayer->drug_stat[2]++; pPlayer->drug_stat[2]++;
aspect = pPlayer->drug_stat[2] * 500 + vr * 3; aspect = pPlayer->drug_stat[2] * 500 + viewingRange * 3;
pPlayer->drug_aspect = aspect; pPlayer->drug_aspect = aspect;
P_UpdateScreenPal(pPlayer); P_UpdateScreenPal(pPlayer);
} }
@ -1197,7 +1199,7 @@ void G_DrawRooms(int32_t playerNum, int32_t smoothRatio)
else else
{ {
pPlayer->drug_stat[2]--; pPlayer->drug_stat[2]--;
aspect = pPlayer->drug_stat[2] * 500 + vr * 3; aspect = pPlayer->drug_stat[2] * 500 + viewingRange * 3;
pPlayer->drug_aspect = aspect; pPlayer->drug_aspect = aspect;
P_UpdateScreenPal(pPlayer); P_UpdateScreenPal(pPlayer);
} }
@ -6813,7 +6815,7 @@ static int parsedefinitions_game(scriptfile *pScript, int firstPass)
else else
{ {
initprintf("Using file \"%s\" as game data.\n", fileName); initprintf("Using file \"%s\" as game data.\n", fileName);
if (!g_noAutoLoad && !ud.config.NoAutoLoad) if (!g_noAutoLoad && !ud.setup.noautoload)
G_DoAutoload(fileName); G_DoAutoload(fileName);
} }
} }
@ -7526,10 +7528,10 @@ static void G_Startup(void)
if (g_modDir[0] != '/' && (cwd = getcwd(NULL, 0))) if (g_modDir[0] != '/' && (cwd = getcwd(NULL, 0)))
{ {
Bchdir(g_modDir); Bchdir(g_modDir);
if (artLoadFiles("tiles%03d.art",MAXCACHE1DSIZE) < 0) if (artLoadFiles("tiles%03i.art",MAXCACHE1DSIZE) < 0)
{ {
Bchdir(cwd); Bchdir(cwd);
if (artLoadFiles("tiles%03d.art",MAXCACHE1DSIZE) < 0) if (artLoadFiles("tiles%03i.art",MAXCACHE1DSIZE) < 0)
G_GameExit("Failed loading art."); G_GameExit("Failed loading art.");
} }
Bchdir(cwd); Bchdir(cwd);
@ -7538,7 +7540,7 @@ static void G_Startup(void)
#endif #endif
} }
else if (artLoadFiles("tiles%03d.art",MAXCACHE1DSIZE) < 0) else if (artLoadFiles("tiles%03i.art",MAXCACHE1DSIZE) < 0)
G_GameExit("Failed loading art."); G_GameExit("Failed loading art.");
} }
@ -7872,7 +7874,7 @@ int app_main(int argc, char const * const * argv)
G_ScanGroups(); G_ScanGroups();
#ifdef STARTUP_SETUP_WINDOW #ifdef STARTUP_SETUP_WINDOW
if (readSetup < 0 || (!g_noSetup && (ud.configversion != BYTEVERSION_EDUKE32 || ud.config.ForceSetup)) || g_commandSetup) if (readSetup < 0 || (!g_noSetup && (ud.configversion != BYTEVERSION_EDUKE32 || ud.setup.forcesetup)) || g_commandSetup)
{ {
if (quitevent || !startwin_run()) if (quitevent || !startwin_run())
{ {
@ -7883,7 +7885,7 @@ int app_main(int argc, char const * const * argv)
#endif #endif
g_logFlushWindow = 0; g_logFlushWindow = 0;
G_LoadGroups(!g_noAutoLoad && !ud.config.NoAutoLoad); G_LoadGroups(!g_noAutoLoad && !ud.setup.noautoload);
// flushlogwindow = 1; // flushlogwindow = 1;
if (!g_useCwd) if (!g_useCwd)
@ -8045,8 +8047,8 @@ int app_main(int argc, char const * const * argv)
CONFIG_SetupMouse(); CONFIG_SetupMouse();
CONFIG_SetupJoystick(); CONFIG_SetupJoystick();
CONTROL_JoystickEnabled = (ud.config.UseJoystick && CONTROL_JoyPresent); CONTROL_JoystickEnabled = (ud.setup.usejoystick && CONTROL_JoyPresent);
CONTROL_MouseEnabled = (ud.config.UseMouse && CONTROL_MousePresent); CONTROL_MouseEnabled = (ud.setup.usemouse && CONTROL_MousePresent);
// JBF 20040215: evil and nasty place to do this, but joysticks are evil and nasty too // JBF 20040215: evil and nasty place to do this, but joysticks are evil and nasty too
for (bssize_t i=0; i<joystick.numAxes; i++) for (bssize_t i=0; i<joystick.numAxes; i++)
@ -8076,48 +8078,53 @@ int app_main(int argc, char const * const * argv)
OSD_Exec(tempbuf); OSD_Exec(tempbuf);
OSD_Exec("autoexec.cfg"); OSD_Exec("autoexec.cfg");
CONFIG_SetDefaultKeys(keydefaults, true);
system_getcvars(); system_getcvars();
if (g_networkMode != NET_DEDICATED_SERVER) if (g_networkMode != NET_DEDICATED_SERVER)
{ {
if (videoSetGameMode(ud.config.ScreenMode,ud.config.ScreenWidth,ud.config.ScreenHeight,ud.config.ScreenBPP,ud.detail) < 0) if (videoSetGameMode(ud.setup.fullscreen, ud.setup.xdim, ud.setup.ydim, ud.setup.bpp, ud.detail) < 0)
{ {
vec2_t const res[] = { initprintf("Failure setting video mode %dx%dx%d %s! Trying next mode...\n", ud.setup.xdim, ud.setup.ydim,
{ ud.config.ScreenWidth, ud.config.ScreenHeight }, { 800, 600 }, { 640, 480 }, { 320, 240 }, ud.setup.bpp, ud.setup.fullscreen ? "fullscreen" : "windowed");
};
#ifdef USE_OPENGL
int const bpp[] = { 32, 16, 8 };
#else
int const bpp[] = { 8 };
#endif
initprintf("Failure setting video mode %dx%dx%d %s! Attempting safer mode...\n", ud.config.ScreenWidth, ud.config.ScreenHeight,
ud.config.ScreenBPP, ud.config.ScreenMode ? "fullscreen" : "windowed");
int resIdx = 0; int resIdx = 0;
int bppIdx = 0;
while (videoSetGameMode(0, res[resIdx].x, res[resIdx].y, bpp[bppIdx], ud.detail) < 0) for (int i=0; i < validmodecnt; i++)
{ {
initprintf("Failure setting video mode %dx%dx%d windowed! Attempting safer mode...\n", res[resIdx].x, res[resIdx].y, if (validmode[i].xdim == ud.setup.xdim && validmode[i].ydim == ud.setup.ydim)
bpp[bppIdx]);
if (++bppIdx == ARRAY_SIZE(bpp))
{ {
if (++resIdx == ARRAY_SIZE(res)) resIdx = i;
G_GameExit("Unable to set failsafe video mode!"); break;
bppIdx = 0;
} }
} }
ud.config.ScreenWidth = res[resIdx].x; int const savedIdx = resIdx;
ud.config.ScreenHeight = res[resIdx].y; int bpp = ud.setup.bpp;
ud.config.ScreenBPP = bpp[bppIdx];
while (videoSetGameMode(0, validmode[resIdx].xdim, validmode[resIdx].ydim, bpp, ud.detail) < 0)
{
initprintf("Failure setting video mode %dx%dx%d windowed! Trying next mode...\n",
validmode[resIdx].xdim, validmode[resIdx].ydim, bpp);
if (++resIdx == validmodecnt)
{
if (bpp == 8)
G_GameExit("Fatal error: unable to set any video mode!");
resIdx = savedIdx;
bpp = 8;
}
} }
videoSetPalette(ud.brightness>>2,g_player[myconnectindex].ps->palette,0); ud.setup.xdim = validmode[resIdx].xdim;
ud.setup.ydim = validmode[resIdx].ydim;
ud.setup.bpp = bpp;
}
g_frameDelay = calcFrameDelay(r_maxfps + r_maxfpsoffset);
videoSetPalette(ud.brightness>>2, g_player[myconnectindex].ps->palette, 0);
S_MusicStartup(); S_MusicStartup();
S_SoundStartup(); S_SoundStartup();
} }
@ -8284,7 +8291,7 @@ MAIN_LOOP_RESTART:
OSD_DispatchQueued(); OSD_DispatchQueued();
char gameUpdate = false; char gameUpdate = false;
uint32_t gameUpdateStartTime = timerGetTicks(); double const gameUpdateStartTime = timerGetHiTicks();
if (((g_netClient || g_netServer) || !(g_player[myconnectindex].ps->gm & (MODE_MENU|MODE_DEMO))) && totalclock >= ototalclock+TICSPERFRAME) if (((g_netClient || g_netServer) || !(g_player[myconnectindex].ps->gm & (MODE_MENU|MODE_DEMO))) && totalclock >= ototalclock+TICSPERFRAME)
{ {
if (g_networkMode != NET_DEDICATED_SERVER) if (g_networkMode != NET_DEDICATED_SERVER)
@ -8336,7 +8343,7 @@ MAIN_LOOP_RESTART:
while (((g_netClient || g_netServer) || !(g_player[myconnectindex].ps->gm & (MODE_MENU|MODE_DEMO))) && totalclock >= ototalclock+TICSPERFRAME); while (((g_netClient || g_netServer) || !(g_player[myconnectindex].ps->gm & (MODE_MENU|MODE_DEMO))) && totalclock >= ototalclock+TICSPERFRAME);
gameUpdate = true; gameUpdate = true;
g_gameUpdateTime = timerGetTicks()-gameUpdateStartTime; g_gameUpdateTime = timerGetHiTicks()-gameUpdateStartTime;
if (g_gameUpdateAvgTime < 0.f) if (g_gameUpdateAvgTime < 0.f)
g_gameUpdateAvgTime = g_gameUpdateTime; g_gameUpdateAvgTime = g_gameUpdateTime;
g_gameUpdateAvgTime = ((GAMEUPDATEAVGTIMENUMSAMPLES-1.f)*g_gameUpdateAvgTime+g_gameUpdateTime)/((float) GAMEUPDATEAVGTIMENUMSAMPLES); g_gameUpdateAvgTime = ((GAMEUPDATEAVGTIMENUMSAMPLES-1.f)*g_gameUpdateAvgTime+g_gameUpdateTime)/((float) GAMEUPDATEAVGTIMENUMSAMPLES);
@ -8374,7 +8381,7 @@ MAIN_LOOP_RESTART:
if (gameUpdate) if (gameUpdate)
{ {
g_gameUpdateAndDrawTime = timerGetTicks()-gameUpdateStartTime; g_gameUpdateAndDrawTime = timerGetHiTicks()-gameUpdateStartTime;
} }
} }

View file

@ -30,6 +30,9 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#endif #endif
#include "fix16.h" #include "fix16.h"
#include "gamedefs.h"
#include "gamedef.h"
#include "net.h"
#ifdef __cplusplus #ifdef __cplusplus
extern "C" { extern "C" {
@ -136,6 +139,18 @@ void A_DeleteSprite(int spriteNum);
#define MAX_RETURN_VALUES 6 #define MAX_RETURN_VALUES 6
// KEEPINSYNC lunatic/_defs_game.lua // KEEPINSYNC lunatic/_defs_game.lua
typedef struct {
int32_t usejoystick;
int32_t usemouse;
int32_t fullscreen;
int32_t xdim;
int32_t ydim;
int32_t bpp;
int32_t forcesetup;
int32_t noautoload;
} ud_setup_t;
typedef struct { typedef struct {
vec3_t camerapos; vec3_t camerapos;
int32_t const_visibility,uw_framerate; int32_t const_visibility,uw_framerate;
@ -163,7 +178,7 @@ typedef struct {
int32_t playerbest; int32_t playerbest;
int32_t configversion, bgstretch; int32_t configversion, bgstretch, frameperiod;
int32_t default_volume, default_skill; int32_t default_volume, default_skill;
@ -174,6 +189,8 @@ typedef struct {
uint32_t userbytever; uint32_t userbytever;
int32_t fov;
fix16_t cameraq16ang, cameraq16horiz; fix16_t cameraq16ang, cameraq16horiz;
int16_t camerasect; int16_t camerasect;
int16_t pause_on,from_bonus; int16_t pause_on,from_bonus;
@ -183,8 +200,6 @@ typedef struct {
int8_t menutitle_pal, slidebar_palselected, slidebar_paldisabled; int8_t menutitle_pal, slidebar_palselected, slidebar_paldisabled;
struct { struct {
int32_t UseJoystick;
int32_t UseMouse;
int32_t AutoAim; int32_t AutoAim;
int32_t ShowOpponentWeapons; int32_t ShowOpponentWeapons;
int32_t MouseDeadZone,MouseBias; int32_t MouseDeadZone,MouseBias;
@ -221,18 +236,6 @@ typedef struct {
int32_t ReverseStereo; int32_t ReverseStereo;
//
// Screen variables
//
int32_t ScreenMode;
int32_t ScreenWidth;
int32_t ScreenHeight;
int32_t ScreenBPP;
int32_t ForceSetup;
int32_t NoAutoLoad;
int32_t scripthandle; int32_t scripthandle;
int32_t setupread; int32_t setupread;
@ -242,6 +245,8 @@ typedef struct {
int32_t useprecache; int32_t useprecache;
} config; } config;
ud_setup_t setup;
char overhead_on,last_overhead,showweapons; char overhead_on,last_overhead,showweapons;
char god,warp_on,cashman,eog,showallmap; char god,warp_on,cashman,eog,showallmap;
char show_help,scrollmode,noclip; char show_help,scrollmode,noclip;
@ -290,7 +295,6 @@ extern int32_t g_cameraClock;
extern int32_t g_cameraDistance; extern int32_t g_cameraDistance;
extern int32_t g_crosshairSum; extern int32_t g_crosshairSum;
extern int32_t g_doQuickSave; extern int32_t g_doQuickSave;
extern int32_t g_forceWeaponChoice;
extern int32_t g_fakeMultiMode; extern int32_t g_fakeMultiMode;
extern int32_t g_levelTextTime; extern int32_t g_levelTextTime;
extern int32_t g_quitDeadline; extern int32_t g_quitDeadline;
@ -298,6 +302,7 @@ extern int32_t g_restorePalette;
extern int32_t hud_glowingquotes; extern int32_t hud_glowingquotes;
extern int32_t hud_showmapname; extern int32_t hud_showmapname;
extern int32_t r_maxfps; extern int32_t r_maxfps;
extern int32_t r_maxfpsoffset;
extern int32_t tempwallptr; extern int32_t tempwallptr;
extern int32_t ticrandomseed; extern int32_t ticrandomseed;
extern int32_t vote_map; extern int32_t vote_map;
@ -311,7 +316,8 @@ extern int32_t MAXCACHE1DSIZE;
extern palette_t CrosshairColors; extern palette_t CrosshairColors;
extern palette_t DefaultCrosshairColors; extern palette_t DefaultCrosshairColors;
extern uint64_t g_frameDelay; extern double g_frameDelay;
static inline double calcFrameDelay(int maxFPS) { return maxFPS ? ((double)timerGetFreqU64() / (double)(maxFPS)) : 0.0; }
int32_t A_CheckInventorySprite(spritetype *s); int32_t A_CheckInventorySprite(spritetype *s);
int32_t A_InsertSprite(int16_t whatsect, int32_t s_x, int32_t s_y, int32_t s_z, int16_t s_pn, int8_t s_s, uint8_t s_xr, int32_t A_InsertSprite(int16_t whatsect, int32_t s_x, int32_t s_y, int32_t s_z, int16_t s_pn, int8_t s_s, uint8_t s_xr,

View file

@ -23,7 +23,9 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#ifndef gamedef_h_ #ifndef gamedef_h_
#define gamedef_h_ #define gamedef_h_
#include "actors.h"
#include "build.h" // hashtable_t #include "build.h" // hashtable_t
#include "cheats.h"
#include "common.h" // tokenlist #include "common.h" // tokenlist
#include "player.h" // projectile_t #include "player.h" // projectile_t
@ -46,9 +48,6 @@ enum
#define LABEL_HASPARM2 1 #define LABEL_HASPARM2 1
#define LABEL_ISSTRING 2 #define LABEL_ISSTRING 2
#define MAXCHEATLEN 20
#define NUMCHEATCODES (int32_t)ARRAY_SIZE(CheatStrings)
#define VM_INSTMASK 0xfff #define VM_INSTMASK 0xfff
#define C_CUSTOMERROR(Text, ...) \ #define C_CUSTOMERROR(Text, ...) \

View file

@ -23,6 +23,14 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#ifndef global_h_ #ifndef global_h_
#define global_h_ #define global_h_
#include "build.h"
#include "compat.h"
#include "duke3d.h"
#include "mmulti.h"
#include "quotes.h"
#include "sector.h"
#include "sounds.h"
#define MAXMINECARTS 16 #define MAXMINECARTS 16
#define MAXJAILDOORS 32 #define MAXJAILDOORS 32
#define MAXLIGHTNINSECTORS 64 #define MAXLIGHTNINSECTORS 64
@ -41,9 +49,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
// duke3d global soup :( // duke3d global soup :(
// XXX: we don't #include everything we need.
#include "compat.h"
#include "build.h"
G_EXTERN int32_t g_interpolationCnt; G_EXTERN int32_t g_interpolationCnt;
G_EXTERN int32_t g_interpolationLock; G_EXTERN int32_t g_interpolationLock;
@ -51,11 +56,6 @@ G_EXTERN int32_t oldipos[MAXINTERPOLATIONS];
G_EXTERN int32_t *curipos[MAXINTERPOLATIONS]; G_EXTERN int32_t *curipos[MAXINTERPOLATIONS];
G_EXTERN int32_t bakipos[MAXINTERPOLATIONS]; G_EXTERN int32_t bakipos[MAXINTERPOLATIONS];
#include "mmulti.h"
#include "duke3d.h"
#include "sector.h"
#include "quotes.h"
#ifdef __cplusplus #ifdef __cplusplus
extern "C" { extern "C" {
@ -230,8 +230,8 @@ G_EXTERN int32_t g_screenCapture;
G_EXTERN sound_t g_sounds[MAXSOUNDS]; G_EXTERN sound_t g_sounds[MAXSOUNDS];
G_EXTERN uint32_t everyothertime; G_EXTERN uint32_t everyothertime;
G_EXTERN uint32_t g_moveThingsCount; G_EXTERN uint32_t g_moveThingsCount;
G_EXTERN uint32_t g_gameUpdateTime; G_EXTERN double g_gameUpdateTime;
G_EXTERN uint32_t g_gameUpdateAndDrawTime; G_EXTERN double g_gameUpdateAndDrawTime;
#define GAMEUPDATEAVGTIMENUMSAMPLES 100 #define GAMEUPDATEAVGTIMENUMSAMPLES 100
extern float g_gameUpdateAvgTime; extern float g_gameUpdateAvgTime;

View file

@ -23,6 +23,8 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#ifndef EDUKE32_MACROS_H_ #ifndef EDUKE32_MACROS_H_
#define EDUKE32_MACROS_H_ #define EDUKE32_MACROS_H_
#include "mmulti.h"
// Macros, some from SW source // Macros, some from SW source
static FORCE_INLINE int32_t krand2(void) static FORCE_INLINE int32_t krand2(void)

View file

@ -380,7 +380,7 @@ static MenuEntry_t ME_GAMESETUP_SAVESETUP = MAKE_MENUENTRY( "Save setup", &MF_Re
#endif #endif
#if defined STARTUP_SETUP_WINDOW && !defined EDUKE32_SIMPLE_MENU #if defined STARTUP_SETUP_WINDOW && !defined EDUKE32_SIMPLE_MENU
static MenuOption_t MEO_GAMESETUP_STARTWIN = MAKE_MENUOPTION( &MF_Redfont, &MEOS_OffOn, &ud.config.ForceSetup ); static MenuOption_t MEO_GAMESETUP_STARTWIN = MAKE_MENUOPTION( &MF_Redfont, &MEOS_OffOn, &ud.setup.forcesetup );
static MenuEntry_t ME_GAMESETUP_STARTWIN = MAKE_MENUENTRY( "Startup window:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_GAMESETUP_STARTWIN, Option ); static MenuEntry_t ME_GAMESETUP_STARTWIN = MAKE_MENUENTRY( "Startup window:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_GAMESETUP_STARTWIN, Option );
#endif #endif
@ -519,12 +519,14 @@ static MenuOptionSet_t MEOS_VIDEOSETUP_VSYNC = MAKE_MENUOPTIONSET(MEOSN_VIDEOSET
static MenuOption_t MEO_VIDEOSETUP_VSYNC = MAKE_MENUOPTION(&MF_Redfont, &MEOS_VIDEOSETUP_VSYNC, &newvsync); static MenuOption_t MEO_VIDEOSETUP_VSYNC = MAKE_MENUOPTION(&MF_Redfont, &MEOS_VIDEOSETUP_VSYNC, &newvsync);
static MenuEntry_t ME_VIDEOSETUP_VSYNC = MAKE_MENUENTRY("VSync:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_VIDEOSETUP_VSYNC, Option); static MenuEntry_t ME_VIDEOSETUP_VSYNC = MAKE_MENUENTRY("VSync:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_VIDEOSETUP_VSYNC, Option);
static char const *MEOSN_VIDEOSETUP_FRAMELIMIT [] = { "None", "30 fps", "60 fps", "120 fps", }; static char const *MEOSN_VIDEOSETUP_FRAMELIMIT [] = { "30 fps", "60 fps", "75 fps", "100 fps", "120 fps", "144 fps", "165 fps", "240 fps" };
static int32_t MEOSV_VIDEOSETUP_FRAMELIMIT [] = { 0, 30, 60, 120 }; static int32_t MEOSV_VIDEOSETUP_FRAMELIMIT [] = { 30, 60, 75, 100, 120, 144, 165, 240 };
static MenuOptionSet_t MEOS_VIDEOSETUP_FRAMELIMIT = MAKE_MENUOPTIONSET(MEOSN_VIDEOSETUP_FRAMELIMIT, MEOSV_VIDEOSETUP_FRAMELIMIT, 0x2); static MenuOptionSet_t MEOS_VIDEOSETUP_FRAMELIMIT = MAKE_MENUOPTIONSET(MEOSN_VIDEOSETUP_FRAMELIMIT, MEOSV_VIDEOSETUP_FRAMELIMIT, 0x0);
static MenuOption_t MEO_VIDEOSETUP_FRAMELIMIT= MAKE_MENUOPTION(&MF_Redfont, &MEOS_VIDEOSETUP_FRAMELIMIT, &r_maxfps); static MenuOption_t MEO_VIDEOSETUP_FRAMELIMIT= MAKE_MENUOPTION(&MF_Redfont, &MEOS_VIDEOSETUP_FRAMELIMIT, &r_maxfps);
static MenuEntry_t ME_VIDEOSETUP_FRAMELIMIT = MAKE_MENUENTRY("Framerate limit:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_VIDEOSETUP_FRAMELIMIT, Option); static MenuEntry_t ME_VIDEOSETUP_FRAMELIMIT = MAKE_MENUENTRY("Framerate limit:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_VIDEOSETUP_FRAMELIMIT, Option);
static MenuRangeInt32_t MEO_VIDEOSETUP_FRAMELIMITOFFSET = MAKE_MENURANGE( &r_maxfpsoffset, &MF_Redfont, -10, 10, 0, 21, 1 );
static MenuEntry_t ME_VIDEOSETUP_FRAMELIMITOFFSET = MAKE_MENUENTRY( "FPS offset:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_VIDEOSETUP_FRAMELIMITOFFSET, RangeInt32 );
static MenuEntry_t ME_VIDEOSETUP_APPLY = MAKE_MENUENTRY( "Apply Changes", &MF_Redfont, &MEF_BigOptions_Apply, &MEO_NULL, Link ); static MenuEntry_t ME_VIDEOSETUP_APPLY = MAKE_MENUENTRY( "Apply Changes", &MF_Redfont, &MEF_BigOptions_Apply, &MEO_NULL, Link );
@ -546,6 +548,10 @@ static MenuEntry_t ME_DISPLAYSETUP_ASPECTRATIO = MAKE_MENUENTRY( "Widescreen:",
#endif #endif
static MenuRangeInt32_t MEO_DISPLAYSETUP_FOV = MAKE_MENURANGE( &ud.fov, &MF_Redfont, 75, 120, 0, 10, 0 );
static MenuEntry_t ME_DISPLAYSETUP_FOV = MAKE_MENUENTRY( "FOV:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_DISPLAYSETUP_FOV, RangeInt32 );
#ifdef USE_OPENGL #ifdef USE_OPENGL
//POGOTODO: allow filtering again in standalone once indexed colour textures support filtering //POGOTODO: allow filtering again in standalone once indexed colour textures support filtering
@ -709,6 +715,7 @@ static MenuEntry_t *MEL_DISPLAYSETUP[] = {
#ifndef EDUKE32_ANDROID_MENU #ifndef EDUKE32_ANDROID_MENU
&ME_DISPLAYSETUP_VIDEOSETUP, &ME_DISPLAYSETUP_VIDEOSETUP,
&ME_DISPLAYSETUP_ASPECTRATIO, &ME_DISPLAYSETUP_ASPECTRATIO,
&ME_DISPLAYSETUP_FOV,
#endif #endif
&ME_DISPLAYSETUP_UPSCALING, &ME_DISPLAYSETUP_UPSCALING,
}; };
@ -720,6 +727,7 @@ static MenuEntry_t *MEL_DISPLAYSETUP_GL[] = {
#ifndef EDUKE32_ANDROID_MENU #ifndef EDUKE32_ANDROID_MENU
&ME_DISPLAYSETUP_VIDEOSETUP, &ME_DISPLAYSETUP_VIDEOSETUP,
&ME_DISPLAYSETUP_ASPECTRATIO, &ME_DISPLAYSETUP_ASPECTRATIO,
&ME_DISPLAYSETUP_FOV,
#endif #endif
&ME_DISPLAYSETUP_TEXFILTER, &ME_DISPLAYSETUP_TEXFILTER,
#ifdef EDUKE32_ANDROID_MENU #ifdef EDUKE32_ANDROID_MENU
@ -741,6 +749,7 @@ static MenuEntry_t *MEL_DISPLAYSETUP_GL_POLYMER[] = {
&ME_DISPLAYSETUP_COLORCORR, &ME_DISPLAYSETUP_COLORCORR,
#ifndef EDUKE32_ANDROID_MENU #ifndef EDUKE32_ANDROID_MENU
&ME_DISPLAYSETUP_VIDEOSETUP, &ME_DISPLAYSETUP_VIDEOSETUP,
&ME_DISPLAYSETUP_FOV,
#endif #endif
&ME_DISPLAYSETUP_TEXFILTER, &ME_DISPLAYSETUP_TEXFILTER,
&ME_DISPLAYSETUP_ANISOTROPY, &ME_DISPLAYSETUP_ANISOTROPY,
@ -2030,6 +2039,8 @@ static void Menu_Pre(MenuID_t cm)
&& vsync == newvsync && vsync == newvsync
) )
|| (newrendermode != REND_CLASSIC && resolution[nr].bppmax <= 8)); || (newrendermode != REND_CLASSIC && resolution[nr].bppmax <= 8));
MenuEntry_DisableOnCondition(&ME_VIDEOSETUP_FRAMELIMITOFFSET, !r_maxfps);
break; break;
} }
@ -2079,7 +2090,7 @@ static void Menu_Pre(MenuID_t cm)
case MENU_OPTIONS: case MENU_OPTIONS:
MenuEntry_DisableOnCondition(&ME_OPTIONS_PLAYERSETUP, ud.recstat == 1); MenuEntry_DisableOnCondition(&ME_OPTIONS_PLAYERSETUP, ud.recstat == 1);
MenuEntry_HideOnCondition(&ME_OPTIONS_JOYSTICKSETUP, !ud.config.UseJoystick || CONTROL_JoyPresent == 0); MenuEntry_HideOnCondition(&ME_OPTIONS_JOYSTICKSETUP, !ud.setup.usejoystick || CONTROL_JoyPresent == 0);
break; break;
case MENU_COLCORR: case MENU_COLCORR:
@ -3601,10 +3612,10 @@ static void Menu_EntryLinkActivate(MenuEntry_t *entry)
G_UpdateScreenArea(); G_UpdateScreenArea();
videoSetRenderMode(nrend); videoSetRenderMode(nrend);
vsync = videoSetVsync(nvsync); vsync = videoSetVsync(nvsync);
ud.config.ScreenMode = fullscreen; ud.setup.fullscreen = fullscreen;
ud.config.ScreenWidth = xres; ud.setup.xdim = xres;
ud.config.ScreenHeight = yres; ud.setup.ydim = yres;
ud.config.ScreenBPP = bpp; ud.setup.bpp = bpp;
} }
else if (entry == &ME_SOUND_RESTART) else if (entry == &ME_SOUND_RESTART)
{ {
@ -3766,9 +3777,7 @@ static int32_t Menu_EntryOptionModify(MenuEntry_t *entry, int32_t newOption)
} }
} }
else if (entry == &ME_VIDEOSETUP_FRAMELIMIT) else if (entry == &ME_VIDEOSETUP_FRAMELIMIT)
{ g_frameDelay = calcFrameDelay(newOption + r_maxfpsoffset);
g_frameDelay = newOption ? (timerGetFreqU64()/newOption) : 0;
}
switch (g_currentMenu) switch (g_currentMenu)
{ {
@ -3831,7 +3840,7 @@ static void Menu_EntryOptionDidModify(MenuEntry_t *entry)
videoResetMode(); videoResetMode();
if (videoSetGameMode(fullscreen, xres, yres, bpp, upscalefactor)) if (videoSetGameMode(fullscreen, xres, yres, bpp, upscalefactor))
OSD_Printf("restartvid: Reset failed...\n"); OSD_Printf("restartvid: Reset failed...\n");
onvideomodechange(ud.config.ScreenBPP>8); onvideomodechange(ud.setup.bpp>8);
G_RefreshLights(); G_RefreshLights();
} }
#endif #endif
@ -3866,6 +3875,8 @@ static int32_t Menu_EntryRangeInt32Modify(MenuEntry_t *entry, int32_t newValue)
joySetDeadZone(M_JOYSTICKAXES.currentEntry, newValue, *MEO_JOYSTICKAXIS_SATU.variable); joySetDeadZone(M_JOYSTICKAXES.currentEntry, newValue, *MEO_JOYSTICKAXIS_SATU.variable);
else if (entry == &ME_JOYSTICKAXIS_SATU) else if (entry == &ME_JOYSTICKAXIS_SATU)
joySetDeadZone(M_JOYSTICKAXES.currentEntry, *MEO_JOYSTICKAXIS_DEAD.variable, newValue); joySetDeadZone(M_JOYSTICKAXES.currentEntry, *MEO_JOYSTICKAXIS_DEAD.variable, newValue);
else if (entry == &ME_VIDEOSETUP_FRAMELIMITOFFSET)
g_frameDelay = calcFrameDelay(r_maxfps + newValue);
return 0; return 0;
} }

View file

@ -20,14 +20,19 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/ */
//------------------------------------------------------------------------- //-------------------------------------------------------------------------
#include "duke3d.h"
#include "osdcmds.h"
#include "menus.h"
#include "osdfuncs.h"
#include "demo.h" // g_firstDemoFile[]
#include "cheats.h" #include "cheats.h"
#include "sbar.h" #include "cmdline.h"
#include "demo.h" // g_firstDemoFile[]
#include "duke3d.h"
#include "menus.h"
#include "osdcmds.h"
#include "osdfuncs.h"
#include "savegame.h" #include "savegame.h"
#include "sbar.h"
#ifdef LUNATIC
# include "lunatic_game.h"
#endif
#ifdef EDUKE32_TOUCH_DEVICES #ifdef EDUKE32_TOUCH_DEVICES
#include "in_android.h" #include "in_android.h"
@ -38,7 +43,7 @@ float r_ambientlight = 1.0, r_ambientlightrecip = 1.0;
uint32_t cl_cheatmask; uint32_t cl_cheatmask;
static inline int32_t osdcmd_quit(osdfuncparm_t const * const UNUSED(parm)) static inline int osdcmd_quit(osdcmdptr_t UNUSED(parm))
{ {
UNREFERENCED_CONST_PARAMETER(parm); UNREFERENCED_CONST_PARAMETER(parm);
OSD_ShowDisplay(0); OSD_ShowDisplay(0);
@ -46,7 +51,7 @@ static inline int32_t osdcmd_quit(osdfuncparm_t const * const UNUSED(parm))
return OSDCMD_OK; return OSDCMD_OK;
} }
static int32_t osdcmd_changelevel(osdfuncparm_t const * const parm) static int osdcmd_changelevel(osdcmdptr_t parm)
{ {
int32_t volume=0,level; int32_t volume=0,level;
char *p; char *p;
@ -155,7 +160,7 @@ static int32_t osdcmd_changelevel(osdfuncparm_t const * const parm)
return OSDCMD_OK; return OSDCMD_OK;
} }
static int32_t osdcmd_map(osdfuncparm_t const * const parm) static int osdcmd_map(osdcmdptr_t parm)
{ {
int32_t i; int32_t i;
char filename[BMAX_PATH]; char filename[BMAX_PATH];
@ -274,7 +279,12 @@ static int32_t osdcmd_map(osdfuncparm_t const * const parm)
ud.multimode = 1; ud.multimode = 1;
G_NewGame_EnterLevel(); if (g_player[myconnectindex].ps->gm & MODE_GAME)
{
G_NewGame(ud.m_volume_number, ud.m_level_number, ud.m_player_skill);
g_player[myconnectindex].ps->gm = MODE_RESTART;
}
else G_NewGame_EnterLevel();
return OSDCMD_OK; return OSDCMD_OK;
} }
@ -296,7 +306,7 @@ static int32_t osdcmd_map(osdfuncparm_t const * const parm)
// the variance of the run times MUST be taken into account (that is, the // the variance of the run times MUST be taken into account (that is, the
// replaying must be performed multiple times for the old and new versions, // replaying must be performed multiple times for the old and new versions,
// etc.) // etc.)
static int32_t osdcmd_demo(osdfuncparm_t const * const parm) static int osdcmd_demo(osdcmdptr_t parm)
{ {
if (numplayers > 1) if (numplayers > 1)
{ {
@ -323,7 +333,7 @@ static int32_t osdcmd_demo(osdfuncparm_t const * const parm)
return OSDCMD_OK; return OSDCMD_OK;
} }
static int32_t osdcmd_activatecheat(osdfuncparm_t const * const parm) static int osdcmd_activatecheat(osdcmdptr_t parm)
{ {
if (parm->numparms != 1) if (parm->numparms != 1)
return OSDCMD_SHOWHELP; return OSDCMD_SHOWHELP;
@ -336,7 +346,7 @@ static int32_t osdcmd_activatecheat(osdfuncparm_t const * const parm)
return OSDCMD_OK; return OSDCMD_OK;
} }
static int32_t osdcmd_god(osdfuncparm_t const * const UNUSED(parm)) static int osdcmd_god(osdcmdptr_t UNUSED(parm))
{ {
UNREFERENCED_CONST_PARAMETER(parm); UNREFERENCED_CONST_PARAMETER(parm);
if (numplayers == 1 && g_player[myconnectindex].ps->gm & MODE_GAME) if (numplayers == 1 && g_player[myconnectindex].ps->gm & MODE_GAME)
@ -347,7 +357,7 @@ static int32_t osdcmd_god(osdfuncparm_t const * const UNUSED(parm))
return OSDCMD_OK; return OSDCMD_OK;
} }
static int32_t osdcmd_noclip(osdfuncparm_t const * const UNUSED(parm)) static int osdcmd_noclip(osdcmdptr_t UNUSED(parm))
{ {
UNREFERENCED_CONST_PARAMETER(parm); UNREFERENCED_CONST_PARAMETER(parm);
@ -363,7 +373,7 @@ static int32_t osdcmd_noclip(osdfuncparm_t const * const UNUSED(parm))
return OSDCMD_OK; return OSDCMD_OK;
} }
static int32_t osdcmd_restartsound(osdfuncparm_t const * const UNUSED(parm)) static int osdcmd_restartsound(osdcmdptr_t UNUSED(parm))
{ {
UNREFERENCED_CONST_PARAMETER(parm); UNREFERENCED_CONST_PARAMETER(parm);
S_SoundShutdown(); S_SoundShutdown();
@ -381,7 +391,7 @@ static int32_t osdcmd_restartsound(osdfuncparm_t const * const UNUSED(parm))
return OSDCMD_OK; return OSDCMD_OK;
} }
static int32_t osdcmd_music(osdfuncparm_t const * const parm) static int osdcmd_music(osdcmdptr_t parm)
{ {
if (parm->numparms == 1) if (parm->numparms == 1)
{ {
@ -411,19 +421,19 @@ static int32_t osdcmd_music(osdfuncparm_t const * const parm)
return OSDCMD_SHOWHELP; return OSDCMD_SHOWHELP;
} }
int32_t osdcmd_restartvid(osdfuncparm_t const * const UNUSED(parm)) int osdcmd_restartvid(osdcmdptr_t UNUSED(parm))
{ {
UNREFERENCED_CONST_PARAMETER(parm); UNREFERENCED_CONST_PARAMETER(parm);
videoResetMode(); videoResetMode();
if (videoSetGameMode(ud.config.ScreenMode,ud.config.ScreenWidth,ud.config.ScreenHeight,ud.config.ScreenBPP,ud.detail)) if (videoSetGameMode(ud.setup.fullscreen,ud.setup.xdim,ud.setup.ydim,ud.setup.bpp,ud.detail))
G_GameExit("restartvid: Reset failed...\n"); G_GameExit("restartvid: Reset failed...\n");
onvideomodechange(ud.config.ScreenBPP>8); onvideomodechange(ud.setup.bpp>8);
G_UpdateScreenArea(); G_UpdateScreenArea();
return OSDCMD_OK; return OSDCMD_OK;
} }
int32_t osdcmd_restartmap(osdfuncparm_t const * const UNUSED(parm)) int osdcmd_restartmap(osdcmdptr_t UNUSED(parm))
{ {
UNREFERENCED_CONST_PARAMETER(parm); UNREFERENCED_CONST_PARAMETER(parm);
@ -433,10 +443,10 @@ int32_t osdcmd_restartmap(osdfuncparm_t const * const UNUSED(parm))
return OSDCMD_OK; return OSDCMD_OK;
} }
static int32_t osdcmd_vidmode(osdfuncparm_t const * const parm) static int osdcmd_vidmode(osdcmdptr_t parm)
{ {
int32_t newbpp = ud.config.ScreenBPP, newwidth = ud.config.ScreenWidth, int32_t newbpp = ud.setup.bpp, newwidth = ud.setup.xdim,
newheight = ud.config.ScreenHeight, newfs = ud.config.ScreenMode; newheight = ud.setup.ydim, newfs = ud.setup.fullscreen;
int32_t tmp; int32_t tmp;
if (parm->numparms < 1 || parm->numparms > 4) return OSDCMD_SHOWHELP; if (parm->numparms < 1 || parm->numparms > 4) return OSDCMD_SHOWHELP;
@ -469,19 +479,19 @@ static int32_t osdcmd_vidmode(osdfuncparm_t const * const parm)
if (videoSetGameMode(newfs,newwidth,newheight,newbpp,upscalefactor)) if (videoSetGameMode(newfs,newwidth,newheight,newbpp,upscalefactor))
{ {
initprintf("vidmode: Mode change failed!\n"); initprintf("vidmode: Mode change failed!\n");
if (videoSetGameMode(ud.config.ScreenMode, ud.config.ScreenWidth, ud.config.ScreenHeight, ud.config.ScreenBPP, upscalefactor)) if (videoSetGameMode(ud.setup.fullscreen, ud.setup.xdim, ud.setup.ydim, ud.setup.bpp, upscalefactor))
G_GameExit("vidmode: Reset failed!\n"); G_GameExit("vidmode: Reset failed!\n");
} }
ud.config.ScreenBPP = newbpp; ud.setup.bpp = newbpp;
ud.config.ScreenWidth = newwidth; ud.setup.xdim = newwidth;
ud.config.ScreenHeight = newheight; ud.setup.ydim = newheight;
ud.config.ScreenMode = newfs; ud.setup.fullscreen = newfs;
onvideomodechange(ud.config.ScreenBPP>8); onvideomodechange(ud.setup.bpp>8);
G_UpdateScreenArea(); G_UpdateScreenArea();
return OSDCMD_OK; return OSDCMD_OK;
} }
static int32_t osdcmd_spawn(osdfuncparm_t const * const parm) static int osdcmd_spawn(osdcmdptr_t parm)
{ {
int32_t picnum = 0; int32_t picnum = 0;
uint16_t cstat=0; uint16_t cstat=0;
@ -575,40 +585,41 @@ static int32_t osdcmd_spawn(osdfuncparm_t const * const parm)
return OSDCMD_OK; return OSDCMD_OK;
} }
static int32_t osdcmd_addpath(osdfuncparm_t const * const parm) static int osdcmd_addpath(osdcmdptr_t parm)
{ {
char pathname[BMAX_PATH]; if (parm->numparms != 1)
return OSDCMD_SHOWHELP;
if (parm->numparms != 1) return OSDCMD_SHOWHELP; addsearchpath(parm->parms[0]);
strcpy(pathname,parm->parms[0]);
addsearchpath(pathname);
return OSDCMD_OK; return OSDCMD_OK;
} }
static int32_t osdcmd_initgroupfile(osdfuncparm_t const * const parm) static int osdcmd_initgroupfile(osdcmdptr_t parm)
{ {
char file[BMAX_PATH]; if (parm->numparms != 1)
return OSDCMD_SHOWHELP;
if (parm->numparms != 1) return OSDCMD_SHOWHELP; initgroupfile(parm->parms[0]);
strcpy(file,parm->parms[0]);
initgroupfile(file);
return OSDCMD_OK; return OSDCMD_OK;
} }
static int32_t osdcmd_cmenu(osdfuncparm_t const * const parm) static int osdcmd_cmenu(osdcmdptr_t parm)
{ {
if (parm->numparms != 1) return OSDCMD_SHOWHELP; if (parm->numparms != 1)
return OSDCMD_SHOWHELP;
if (numplayers > 1) if (numplayers > 1)
{ {
OSD_Printf("cmenu: disallowed in multiplayer\n"); OSD_Printf("Command not allowed in multiplayer\n");
return OSDCMD_OK; return OSDCMD_OK;
} }
else
{ if ((g_player[myconnectindex].ps->gm & MODE_MENU) != MODE_MENU)
Menu_Open(myconnectindex);
Menu_Change(Batol(parm->parms[0])); Menu_Change(Batol(parm->parms[0]));
}
return OSDCMD_OK; return OSDCMD_OK;
} }
@ -616,18 +627,18 @@ static int32_t osdcmd_cmenu(osdfuncparm_t const * const parm)
static int32_t osdcmd_crosshaircolor(osdfuncparm_t const * const parm) static int osdcmd_crosshaircolor(osdcmdptr_t parm)
{ {
int32_t r, g, b;
if (parm->numparms != 3) if (parm->numparms != 3)
{ {
OSD_Printf("crosshaircolor: r:%d g:%d b:%d\n",CrosshairColors.r,CrosshairColors.g,CrosshairColors.b); OSD_Printf("crosshaircolor: r:%d g:%d b:%d\n",CrosshairColors.r,CrosshairColors.g,CrosshairColors.b);
return OSDCMD_SHOWHELP; return OSDCMD_SHOWHELP;
} }
r = Batol(parm->parms[0]);
g = Batol(parm->parms[1]); uint8_t const r = Batol(parm->parms[0]);
b = Batol(parm->parms[2]); uint8_t const g = Batol(parm->parms[1]);
uint8_t const b = Batol(parm->parms[2]);
G_SetCrosshairColor(r,g,b); G_SetCrosshairColor(r,g,b);
if (!OSD_ParsingScript()) if (!OSD_ParsingScript())
@ -636,7 +647,7 @@ static int32_t osdcmd_crosshaircolor(osdfuncparm_t const * const parm)
return OSDCMD_OK; return OSDCMD_OK;
} }
static int32_t osdcmd_give(osdfuncparm_t const * const parm) static int osdcmd_give(osdcmdptr_t parm)
{ {
int32_t i; int32_t i;
@ -722,7 +733,7 @@ void onvideomodechange(int32_t newmode)
} }
#if !defined NETCODE_DISABLE #if !defined NETCODE_DISABLE
static int32_t osdcmd_name(osdfuncparm_t const * const parm) static int osdcmd_name(osdcmdptr_t parm)
{ {
char namebuf[32]; char namebuf[32];
@ -748,152 +759,43 @@ static int32_t osdcmd_name(osdfuncparm_t const * const parm)
} }
#endif #endif
static int32_t osdcmd_button(osdfuncparm_t const * const parm) static int osdcmd_button(osdcmdptr_t parm)
{ {
static char const s_gamefunc_[] = "gamefunc_"; static char const s_gamefunc_[] = "gamefunc_";
int constexpr strlen_gamefunc_ = ARRAY_SIZE(s_gamefunc_) - 1; int constexpr strlen_gamefunc_ = ARRAY_SIZE(s_gamefunc_) - 1;
char const* p = parm->name + strlen_gamefunc_; char const *p = parm->name + strlen_gamefunc_;
// if (g_player[myconnectindex].ps->gm == MODE_GAME) // only trigger these if in game // if (g_player[myconnectindex].ps->gm == MODE_GAME) // only trigger these if in game
CONTROL_ButtonFlags[CONFIG_FunctionNameToNum(p)] = 1; // FIXME CONTROL_ButtonFlags[CONFIG_FunctionNameToNum(p)] = 1; // FIXME
return OSDCMD_OK; return OSDCMD_OK;
} }
const keydef_t ConsoleKeys[]=
{
{ "Escape", 0x1 },
{ "1", 0x2 },
{ "2", 0x3 },
{ "3", 0x4 },
{ "4", 0x5 },
{ "5", 0x6 },
{ "6", 0x7 },
{ "7", 0x8 },
{ "8", 0x9 },
{ "9", 0xa },
{ "0", 0xb },
{ "-", 0xc },
{ "=", 0xd },
{ "BakSpc", 0xe },
{ "Tab", 0xf },
{ "Q", 0x10 },
{ "W", 0x11 },
{ "E", 0x12 },
{ "R", 0x13 },
{ "T", 0x14 },
{ "Y", 0x15 },
{ "U", 0x16 },
{ "I", 0x17 },
{ "O", 0x18 },
{ "P", 0x19 },
{ "[", 0x1a },
{ "]", 0x1b },
{ "Enter", 0x1c },
{ "LCtrl", 0x1d },
{ "A", 0x1e },
{ "S", 0x1f },
{ "D", 0x20 },
{ "F", 0x21 },
{ "G", 0x22 },
{ "H", 0x23 },
{ "J", 0x24 },
{ "K", 0x25 },
{ "L", 0x26 },
{ "SemiColon", 0x27 },
{ "'", 0x28 },
{ "Tilde", 0x29 },
{ "LShift", 0x2a },
{ "Backslash", 0x2b },
{ "Z", 0x2c },
{ "X", 0x2d },
{ "C", 0x2e },
{ "V", 0x2f },
{ "B", 0x30 },
{ "N", 0x31 },
{ "M", 0x32 },
{ ",", 0x33 },
{ ".", 0x34 },
{ "/", 0x35 },
{ "RShift", 0x36 },
{ "Kpad*", 0x37 },
{ "LAlt", 0x38 },
{ "Space", 0x39 },
{ "CapLck", 0x3a },
{ "F1", 0x3b },
{ "F2", 0x3c },
{ "F3", 0x3d },
{ "F4", 0x3e },
{ "F5", 0x3f },
{ "F6", 0x40 },
{ "F7", 0x41 },
{ "F8", 0x42 },
{ "F9", 0x43 },
{ "F10", 0x44 },
{ "NumLck", 0x45 },
{ "ScrLck", 0x46 },
{ "Kpad7", 0x47 },
{ "Kpad8", 0x48 },
{ "Kpad9", 0x49 },
{ "Kpad-", 0x4a },
{ "Kpad4", 0x4b },
{ "Kpad5", 0x4c },
{ "Kpad6", 0x4d },
{ "Kpad+", 0x4e },
{ "Kpad1", 0x4f },
{ "Kpad2", 0x50 },
{ "Kpad3", 0x51 },
{ "Kpad0", 0x52 },
{ "Kpad.", 0x53 },
{ "F11", 0x57 },
{ "F12", 0x58 },
{ "KpdEnt", 0x9c },
{ "RCtrl", 0x9d },
{ "Kpad/", 0xb5 },
{ "RAlt", 0xb8 },
{ "PrtScn", 0xb7 },
{ "Pause", 0xc5 },
{ "Home", 0xc7 },
{ "Up", 0xc8 },
{ "PgUp", 0xc9 },
{ "Left", 0xcb },
{ "Right", 0xcd },
{ "End", 0xcf },
{ "Down", 0xd0 },
{ "PgDn", 0xd1 },
{ "Insert", 0xd2 },
{ "Delete", 0xd3 },
{0,0}
};
const char *const ConsoleButtons[] = const char *const ConsoleButtons[] =
{ {
"mouse1", "mouse2", "mouse3", "mouse4", "mwheelup", "mouse1", "mouse2", "mouse3", "mouse4", "mwheelup",
"mwheeldn", "mouse5", "mouse6", "mouse7", "mouse8" "mwheeldn", "mouse5", "mouse6", "mouse7", "mouse8"
}; };
static int32_t osdcmd_bind(osdfuncparm_t const * const parm) static int osdcmd_bind(osdcmdptr_t parm)
{ {
int32_t i, j, repeat;
if (parm->numparms==1 && !Bstrcasecmp(parm->parms[0],"showkeys")) if (parm->numparms==1 && !Bstrcasecmp(parm->parms[0],"showkeys"))
{ {
for (i=0; ConsoleKeys[i].name; i++) for (int i=0; sctokeylut[i].key; i++)
OSD_Printf("%s\n",ConsoleKeys[i].name); OSD_Printf("%s\n",sctokeylut[i].key);
for (i=0; i<MAXMOUSEBUTTONS; i++) for (auto ConsoleButton : ConsoleButtons)
OSD_Printf("%s\n",ConsoleButtons[i]); OSD_Printf("%s\n",ConsoleButton);
return OSDCMD_OK; return OSDCMD_OK;
} }
if (parm->numparms==0) if (parm->numparms==0)
{ {
int32_t j=0; int j=0;
OSD_Printf("Current key bindings:\n"); OSD_Printf("Current key bindings:\n");
for (i=0; i<MAXBOUNDKEYS+MAXMOUSEBUTTONS; i++) for (int i=0; i<MAXBOUNDKEYS+MAXMOUSEBUTTONS; i++)
if (CONTROL_KeyIsBound(i)) if (CONTROL_KeyIsBound(i))
{ {
j++; j++;
@ -907,15 +809,21 @@ static int32_t osdcmd_bind(osdfuncparm_t const * const parm)
return OSDCMD_OK; return OSDCMD_OK;
} }
for (i=0; ConsoleKeys[i].name; i++) int i, j, repeat;
if (!Bstrcasecmp(parm->parms[0],ConsoleKeys[i].name))
break;
if (!ConsoleKeys[i].name) for (i=0; i < ARRAY_SSIZE(sctokeylut); i++)
{
if (!Bstrcasecmp(parm->parms[0], sctokeylut[i].key))
break;
}
// didn't find the key
if (i == ARRAY_SSIZE(sctokeylut))
{ {
for (i=0; i<MAXMOUSEBUTTONS; i++) for (i=0; i<MAXMOUSEBUTTONS; i++)
if (!Bstrcasecmp(parm->parms[0],ConsoleButtons[i])) if (!Bstrcasecmp(parm->parms[0],ConsoleButtons[i]))
break; break;
if (i >= MAXMOUSEBUTTONS) if (i >= MAXMOUSEBUTTONS)
return OSDCMD_SHOWHELP; return OSDCMD_SHOWHELP;
@ -953,10 +861,10 @@ static int32_t osdcmd_bind(osdfuncparm_t const * const parm)
if (parm->numparms < 2) if (parm->numparms < 2)
{ {
if (CONTROL_KeyIsBound(ConsoleKeys[i].id)) if (CONTROL_KeyIsBound(sctokeylut[i].sc))
OSD_Printf("%-9s %s\"%s\"\n", ConsoleKeys[i].name, CONTROL_KeyBinds[ConsoleKeys[i].id].repeat?"":"norepeat ", OSD_Printf("%-9s %s\"%s\"\n", sctokeylut[i].key, CONTROL_KeyBinds[sctokeylut[i].sc].repeat?"":"norepeat ",
CONTROL_KeyBinds[ConsoleKeys[i].id].cmdstr); CONTROL_KeyBinds[sctokeylut[i].sc].cmdstr);
else OSD_Printf("%s is unbound\n", ConsoleKeys[i].name); else OSD_Printf("%s is unbound\n", sctokeylut[i].key);
return OSDCMD_OK; return OSDCMD_OK;
} }
@ -977,20 +885,21 @@ static int32_t osdcmd_bind(osdfuncparm_t const * const parm)
Bstrcat(tempbuf,parm->parms[j++]); Bstrcat(tempbuf,parm->parms[j++]);
} }
CONTROL_BindKey(ConsoleKeys[i].id, tempbuf, repeat, ConsoleKeys[i].name); CONTROL_BindKey(sctokeylut[i].sc, tempbuf, repeat, sctokeylut[i].key);
{
char *cp = tempbuf; char *cp = tempbuf;
// Populate the keyboard config menu based on the bind. // Populate the keyboard config menu based on the bind.
// Take care of processing one-to-many bindings properly, too. // Take care of processing one-to-many bindings properly, too.
while ((cp = Bstrstr(cp, "gamefunc_"))) static char const s_gamefunc_[] = "gamefunc_";
int constexpr strlen_gamefunc_ = ARRAY_SIZE(s_gamefunc_) - 1;
while ((cp = Bstrstr(cp, s_gamefunc_)))
{ {
char *semi; cp += strlen_gamefunc_;
cp += 9; // skip the "gamefunc_" char *semi = Bstrchr(cp, ';');
semi = Bstrchr(cp, ';');
if (semi) if (semi)
*semi = 0; *semi = 0;
@ -1002,12 +911,11 @@ static int32_t osdcmd_bind(osdfuncparm_t const * const parm)
if (j != -1) if (j != -1)
{ {
ud.config.KeyboardKeys[j][1] = ud.config.KeyboardKeys[j][0]; ud.config.KeyboardKeys[j][1] = ud.config.KeyboardKeys[j][0];
ud.config.KeyboardKeys[j][0] = ConsoleKeys[i].id; ud.config.KeyboardKeys[j][0] = sctokeylut[i].sc;
// CONTROL_MapKey(j, ConsoleKeys[i].id, ud.config.KeyboardKeys[j][0]); // CONTROL_MapKey(j, sctokeylut[i].sc, ud.config.KeyboardKeys[j][0]);
if (j == gamefunc_Show_Console) if (j == gamefunc_Show_Console)
OSD_CaptureKey(ConsoleKeys[i].id); OSD_CaptureKey(sctokeylut[i].sc);
}
} }
} }
@ -1017,23 +925,18 @@ static int32_t osdcmd_bind(osdfuncparm_t const * const parm)
return OSDCMD_OK; return OSDCMD_OK;
} }
static int32_t osdcmd_unbindall(osdfuncparm_t const * const UNUSED(parm)) static int osdcmd_unbindall(osdcmdptr_t UNUSED(parm))
{ {
int32_t i;
UNREFERENCED_CONST_PARAMETER(parm); UNREFERENCED_CONST_PARAMETER(parm);
for (i=0; i<MAXBOUNDKEYS; i++) for (int i = 0; i < MAXBOUNDKEYS; ++i)
CONTROL_FreeKeyBind(i); CONTROL_FreeKeyBind(i);
for (i=0; i<MAXMOUSEBUTTONS; i++) for (int i = 0; i < MAXMOUSEBUTTONS; ++i)
CONTROL_FreeMouseBind(i); CONTROL_FreeMouseBind(i);
for (i=0; i<NUMGAMEFUNCTIONS; i++) for (auto &KeyboardKey : ud.config.KeyboardKeys)
{ KeyboardKey[0] = KeyboardKey[1] = 0xff;
ud.config.KeyboardKeys[i][0] = ud.config.KeyboardKeys[i][1] = 0xff;
// CONTROL_MapKey(i, ud.config.KeyboardKeys[i][0], ud.config.KeyboardKeys[i][1]);
}
if (!OSD_ParsingScript()) if (!OSD_ParsingScript())
OSD_Printf("unbound all controls\n"); OSD_Printf("unbound all controls\n");
@ -1041,40 +944,35 @@ static int32_t osdcmd_unbindall(osdfuncparm_t const * const UNUSED(parm))
return OSDCMD_OK; return OSDCMD_OK;
} }
static int32_t osdcmd_unbind(osdfuncparm_t const * const parm) static int osdcmd_unbind(osdcmdptr_t parm)
{ {
int32_t i; if (parm->numparms != 1)
if (parm->numparms < 1) return OSDCMD_SHOWHELP;
for (i=0; ConsoleKeys[i].name; i++)
if (!Bstrcasecmp(parm->parms[0],ConsoleKeys[i].name))
break;
if (!ConsoleKeys[i].name)
{
for (i=0; i<MAXMOUSEBUTTONS; i++)
if (!Bstrcasecmp(parm->parms[0],ConsoleButtons[i]))
break;
if (i >= MAXMOUSEBUTTONS)
return OSDCMD_SHOWHELP; return OSDCMD_SHOWHELP;
CONTROL_FreeMouseBind(i); for (auto ConsoleKey : sctokeylut)
{
OSD_Printf("unbound %s\n",ConsoleButtons[i]); if (ConsoleKey.key && !Bstrcasecmp(parm->parms[0], ConsoleKey.key))
{
CONTROL_FreeKeyBind(ConsoleKey.sc);
OSD_Printf("unbound key %s\n", ConsoleKey.key);
return OSDCMD_OK; return OSDCMD_OK;
} }
}
CONTROL_FreeKeyBind(ConsoleKeys[i].id); for (int i = 0; i < MAXMOUSEBUTTONS; i++)
{
OSD_Printf("unbound key %s\n",ConsoleKeys[i].name); if (!Bstrcasecmp(parm->parms[0], ConsoleButtons[i]))
{
CONTROL_FreeMouseBind(i);
OSD_Printf("unbound %s\n", ConsoleButtons[i]);
return OSDCMD_OK; return OSDCMD_OK;
}
}
return OSDCMD_SHOWHELP;
} }
static int32_t osdcmd_quicksave(osdfuncparm_t const * const UNUSED(parm)) static int osdcmd_quicksave(osdcmdptr_t UNUSED(parm))
{ {
UNREFERENCED_CONST_PARAMETER(parm); UNREFERENCED_CONST_PARAMETER(parm);
if (!(g_player[myconnectindex].ps->gm & MODE_GAME)) if (!(g_player[myconnectindex].ps->gm & MODE_GAME))
@ -1083,7 +981,7 @@ static int32_t osdcmd_quicksave(osdfuncparm_t const * const UNUSED(parm))
return OSDCMD_OK; return OSDCMD_OK;
} }
static int32_t osdcmd_quickload(osdfuncparm_t const * const UNUSED(parm)) static int osdcmd_quickload(osdcmdptr_t UNUSED(parm))
{ {
UNREFERENCED_CONST_PARAMETER(parm); UNREFERENCED_CONST_PARAMETER(parm);
if (!(g_player[myconnectindex].ps->gm & MODE_GAME)) if (!(g_player[myconnectindex].ps->gm & MODE_GAME))
@ -1092,7 +990,7 @@ static int32_t osdcmd_quickload(osdfuncparm_t const * const UNUSED(parm))
return OSDCMD_OK; return OSDCMD_OK;
} }
static int32_t osdcmd_screenshot(osdfuncparm_t const * const parm) static int osdcmd_screenshot(osdcmdptr_t parm)
{ {
// KB_ClearKeysDown(); // KB_ClearKeysDown();
static const char *fn = "duke0000.png"; static const char *fn = "duke0000.png";
@ -1105,14 +1003,14 @@ static int32_t osdcmd_screenshot(osdfuncparm_t const * const parm)
} }
#if 0 #if 0
static int32_t osdcmd_savestate(osdfuncparm_t const * const UNUSED(parm)) static int osdcmd_savestate(osdcmdptr_t UNUSED(parm))
{ {
UNREFERENCED_PARAMETER(parm); UNREFERENCED_PARAMETER(parm);
G_SaveMapState(); G_SaveMapState();
return OSDCMD_OK; return OSDCMD_OK;
} }
static int32_t osdcmd_restorestate(osdfuncparm_t const * const UNUSED(parm)) static int osdcmd_restorestate(osdcmdptr_t UNUSED(parm))
{ {
UNREFERENCED_PARAMETER(parm); UNREFERENCED_PARAMETER(parm);
G_RestoreMapState(); G_RestoreMapState();
@ -1121,7 +1019,7 @@ static int32_t osdcmd_restorestate(osdfuncparm_t const * const UNUSED(parm))
#endif #endif
#ifdef DEBUGGINGAIDS #ifdef DEBUGGINGAIDS
static int32_t osdcmd_inittimer(osdfuncparm_t const * const parm) static int osdcmd_inittimer(osdcmdptr_t parm)
{ {
if (parm->numparms != 1) if (parm->numparms != 1)
{ {
@ -1137,14 +1035,14 @@ static int32_t osdcmd_inittimer(osdfuncparm_t const * const parm)
#endif #endif
#if !defined NETCODE_DISABLE #if !defined NETCODE_DISABLE
static int32_t osdcmd_disconnect(osdfuncparm_t const * const UNUSED(parm)) static int osdcmd_disconnect(osdcmdptr_t UNUSED(parm))
{ {
UNREFERENCED_CONST_PARAMETER(parm); UNREFERENCED_CONST_PARAMETER(parm);
g_netDisconnect = 1; g_netDisconnect = 1;
return OSDCMD_OK; return OSDCMD_OK;
} }
static int32_t osdcmd_connect(osdfuncparm_t const * const parm) static int osdcmd_connect(osdcmdptr_t parm)
{ {
if (parm->numparms != 1) if (parm->numparms != 1)
return OSDCMD_SHOWHELP; return OSDCMD_SHOWHELP;
@ -1154,7 +1052,7 @@ static int32_t osdcmd_connect(osdfuncparm_t const * const parm)
return OSDCMD_OK; return OSDCMD_OK;
} }
static int32_t osdcmd_password(osdfuncparm_t const * const parm) static int osdcmd_password(osdcmdptr_t parm)
{ {
if (parm->numparms < 1) if (parm->numparms < 1)
{ {
@ -1166,7 +1064,7 @@ static int32_t osdcmd_password(osdfuncparm_t const * const parm)
return OSDCMD_OK; return OSDCMD_OK;
} }
static int32_t osdcmd_listplayers(osdfuncparm_t const * const parm) static int osdcmd_listplayers(osdcmdptr_t parm)
{ {
ENetPeer *currentPeer; ENetPeer *currentPeer;
char ipaddr[32]; char ipaddr[32];
@ -1197,7 +1095,7 @@ static int32_t osdcmd_listplayers(osdfuncparm_t const * const parm)
return OSDCMD_OK; return OSDCMD_OK;
} }
static int32_t osdcmd_kick(osdfuncparm_t const * const parm) static int osdcmd_kick(osdcmdptr_t parm)
{ {
ENetPeer *currentPeer; ENetPeer *currentPeer;
uint32_t hexaddr; uint32_t hexaddr;
@ -1235,7 +1133,7 @@ static int32_t osdcmd_kick(osdfuncparm_t const * const parm)
return OSDCMD_OK; return OSDCMD_OK;
} }
static int32_t osdcmd_kickban(osdfuncparm_t const * const parm) static int osdcmd_kickban(osdcmdptr_t parm)
{ {
ENetPeer *currentPeer; ENetPeer *currentPeer;
uint32_t hexaddr; uint32_t hexaddr;
@ -1280,18 +1178,19 @@ static int32_t osdcmd_kickban(osdfuncparm_t const * const parm)
} }
#endif #endif
static int32_t osdcmd_purgesaves(osdfuncparm_t const * const UNUSED(parm)) static int osdcmd_purgesaves(osdcmdptr_t UNUSED(parm))
{ {
UNREFERENCED_CONST_PARAMETER(parm); UNREFERENCED_CONST_PARAMETER(parm);
G_DeleteOldSaves(); G_DeleteOldSaves();
return OSDCMD_OK; return OSDCMD_OK;
} }
static int32_t osdcmd_printtimes(osdfuncparm_t const * const UNUSED(parm)) static int osdcmd_printtimes(osdcmdptr_t UNUSED(parm))
{ {
UNREFERENCED_CONST_PARAMETER(parm); UNREFERENCED_CONST_PARAMETER(parm);
char buf[32]; char buf[32];
int32_t maxlen = 0;
int32_t haveac=0; int32_t haveac=0;
for (int i=0; i<MAXTILES; i++) for (int i=0; i<MAXTILES; i++)
@ -1326,9 +1225,9 @@ static int32_t osdcmd_printtimes(osdfuncparm_t const * const UNUSED(parm))
return OSDCMD_OK; return OSDCMD_OK;
} }
static int32_t osdcmd_cvar_set_game(osdfuncparm_t const * const parm) static int osdcmd_cvar_set_game(osdcmdptr_t parm)
{ {
int32_t r = osdcmd_cvar_set(parm); int const r = osdcmd_cvar_set(parm);
if (r != OSDCMD_OK) return r; if (r != OSDCMD_OK) return r;
@ -1344,10 +1243,10 @@ static int32_t osdcmd_cvar_set_game(osdfuncparm_t const * const parm)
ud.statusbarmode = (ud.screen_size < 8); ud.statusbarmode = (ud.screen_size < 8);
G_UpdateScreenArea(); G_UpdateScreenArea();
} }
else if (!Bstrcasecmp(parm->name, "r_maxfps")) else if (!Bstrcasecmp(parm->name, "r_maxfps") || !Bstrcasecmp(parm->name, "r_maxfpsoffset"))
{ {
if (r_maxfps != 0) r_maxfps = clamp(r_maxfps, 30, 1000); if (r_maxfps != 0) r_maxfps = clamp(r_maxfps, 30, 1000);
g_frameDelay = r_maxfps ? (timerGetFreqU64()/r_maxfps) : 0; g_frameDelay = calcFrameDelay(r_maxfps + r_maxfpsoffset);
} }
else if (!Bstrcasecmp(parm->name, "r_ambientlight")) else if (!Bstrcasecmp(parm->name, "r_ambientlight"))
{ {
@ -1357,11 +1256,11 @@ static int32_t osdcmd_cvar_set_game(osdfuncparm_t const * const parm)
} }
else if (!Bstrcasecmp(parm->name, "in_mouse")) else if (!Bstrcasecmp(parm->name, "in_mouse"))
{ {
CONTROL_MouseEnabled = (ud.config.UseMouse && CONTROL_MousePresent); CONTROL_MouseEnabled = (ud.setup.usemouse && CONTROL_MousePresent);
} }
else if (!Bstrcasecmp(parm->name, "in_joystick")) else if (!Bstrcasecmp(parm->name, "in_joystick"))
{ {
CONTROL_JoystickEnabled = (ud.config.UseJoystick && CONTROL_JoyPresent); CONTROL_JoystickEnabled = (ud.setup.usejoystick && CONTROL_JoyPresent);
} }
else if (!Bstrcasecmp(parm->name, "vid_gamma")) else if (!Bstrcasecmp(parm->name, "vid_gamma"))
{ {
@ -1450,9 +1349,9 @@ static int32_t osdcmd_cvar_set_game(osdfuncparm_t const * const parm)
return r; return r;
} }
static int32_t osdcmd_cvar_set_multi(osdfuncparm_t const * const parm) static int osdcmd_cvar_set_multi(osdcmdptr_t parm)
{ {
int32_t r = osdcmd_cvar_set_game(parm); int const r = osdcmd_cvar_set_game(parm);
if (r != OSDCMD_OK) return r; if (r != OSDCMD_OK) return r;
@ -1463,8 +1362,6 @@ static int32_t osdcmd_cvar_set_multi(osdfuncparm_t const * const parm)
int32_t registerosdcommands(void) int32_t registerosdcommands(void)
{ {
uint32_t i;
static osdcvardata_t cvars_game[] = static osdcvardata_t cvars_game[] =
{ {
{ "crosshair", "enable/disable crosshair", (void *)&ud.crosshair, CVAR_BOOL, 0, 1 }, { "crosshair", "enable/disable crosshair", (void *)&ud.crosshair, CVAR_BOOL, 0, 1 },
@ -1517,6 +1414,8 @@ int32_t registerosdcommands(void)
{ "demoplay_diffs","enable/disable application of diffs in demo playback",(void *)&demoplay_diffs, CVAR_BOOL, 0, 1 }, { "demoplay_diffs","enable/disable application of diffs in demo playback",(void *)&demoplay_diffs, CVAR_BOOL, 0, 1 },
{ "demoplay_showsync","enable/disable display of sync status",(void *)&demoplay_showsync, CVAR_BOOL, 0, 1 }, { "demoplay_showsync","enable/disable display of sync status",(void *)&demoplay_showsync, CVAR_BOOL, 0, 1 },
{ "fov", "change the field of view", (void *)&ud.fov, CVAR_INT|CVAR_FUNCPTR, 75, 120 },
{ "hud_althud", "enable/disable alternate mini-hud", (void *)&ud.althud, CVAR_BOOL, 0, 1 }, { "hud_althud", "enable/disable alternate mini-hud", (void *)&ud.althud, CVAR_BOOL, 0, 1 },
{ "hud_custom", "change the custom hud", (void *)&ud.statusbarcustom, CVAR_INT, 0, ud.statusbarrange }, { "hud_custom", "change the custom hud", (void *)&ud.statusbarcustom, CVAR_INT, 0, ud.statusbarrange },
{ "hud_position", "aligns the status bar to the bottom/top", (void *)&ud.hudontop, CVAR_BOOL, 0, 1 }, { "hud_position", "aligns the status bar to the bottom/top", (void *)&ud.hudontop, CVAR_BOOL, 0, 1 },
@ -1538,8 +1437,8 @@ int32_t registerosdcommands(void)
{ "hud_hidestick", "hide the touch input stick", (void *)&droidinput.hideStick, CVAR_BOOL, 0, 1 }, { "hud_hidestick", "hide the touch input stick", (void *)&droidinput.hideStick, CVAR_BOOL, 0, 1 },
#endif #endif
{ "in_joystick","enables input from the joystick if it is present",(void *)&ud.config.UseJoystick, CVAR_BOOL|CVAR_FUNCPTR, 0, 1 }, { "in_joystick","enables input from the joystick if it is present",(void *)&ud.setup.usejoystick, CVAR_BOOL|CVAR_FUNCPTR, 0, 1 },
{ "in_mouse","enables input from the mouse if it is present",(void *)&ud.config.UseMouse, CVAR_BOOL|CVAR_FUNCPTR, 0, 1 }, { "in_mouse","enables input from the mouse if it is present",(void *)&ud.setup.usemouse, CVAR_BOOL|CVAR_FUNCPTR, 0, 1 },
{ "in_aimmode", "0:toggle, 1:hold to aim", (void *)&ud.mouseaiming, CVAR_BOOL, 0, 1 }, { "in_aimmode", "0:toggle, 1:hold to aim", (void *)&ud.mouseaiming, CVAR_BOOL, 0, 1 },
{ {
@ -1560,6 +1459,7 @@ int32_t registerosdcommands(void)
{ "r_camrefreshdelay", "minimum delay between security camera sprite updates, 120 = 1 second", (void *)&ud.camera_time, CVAR_INT, 1, 240 }, { "r_camrefreshdelay", "minimum delay between security camera sprite updates, 120 = 1 second", (void *)&ud.camera_time, CVAR_INT, 1, 240 },
{ "r_drawweapon", "enable/disable weapon drawing", (void *)&ud.drawweapon, CVAR_INT, 0, 2 }, { "r_drawweapon", "enable/disable weapon drawing", (void *)&ud.drawweapon, CVAR_INT, 0, 2 },
{ "r_showfps", "show the frame rate counter", (void *)&ud.showfps, CVAR_INT, 0, 3 }, { "r_showfps", "show the frame rate counter", (void *)&ud.showfps, CVAR_INT, 0, 3 },
{ "r_showfpsperiod", "time in seconds before averaging min and max stats for r_showfps 2+", (void *)&ud.frameperiod, CVAR_INT, 0, 5 },
{ "r_shadows", "enable/disable sprite and model shadows", (void *)&ud.shadows, CVAR_BOOL, 0, 1 }, { "r_shadows", "enable/disable sprite and model shadows", (void *)&ud.shadows, CVAR_BOOL, 0, 1 },
{ "r_size", "change size of viewable area", (void *)&ud.screen_size, CVAR_INT|CVAR_FUNCPTR, 0, 64 }, { "r_size", "change size of viewable area", (void *)&ud.screen_size, CVAR_INT|CVAR_FUNCPTR, 0, 64 },
{ "r_rotatespritenowidescreen", "pass bit 1024 to all CON rotatesprite calls", (void *)&g_rotatespriteNoWidescreen, CVAR_BOOL|CVAR_FUNCPTR, 0, 1 }, { "r_rotatespritenowidescreen", "pass bit 1024 to all CON rotatesprite calls", (void *)&g_rotatespriteNoWidescreen, CVAR_BOOL|CVAR_FUNCPTR, 0, 1 },
@ -1568,6 +1468,7 @@ int32_t registerosdcommands(void)
{ "r_ambientlight", "sets the global map light level",(void *)&r_ambientlight, CVAR_FLOAT|CVAR_FUNCPTR, 0, 10 }, { "r_ambientlight", "sets the global map light level",(void *)&r_ambientlight, CVAR_FLOAT|CVAR_FUNCPTR, 0, 10 },
{ "r_maxfps", "limit the frame rate",(void *)&r_maxfps, CVAR_INT|CVAR_FUNCPTR, 0, 1000 }, { "r_maxfps", "limit the frame rate",(void *)&r_maxfps, CVAR_INT|CVAR_FUNCPTR, 0, 1000 },
{ "r_maxfpsoffset", "menu-controlled offset for r_maxfps",(void *)&r_maxfpsoffset, CVAR_INT|CVAR_FUNCPTR, -10, 10 },
{ "sensitivity","changes the mouse sensitivity", (void *)&CONTROL_MouseSensitivity, CVAR_FLOAT|CVAR_FUNCPTR, 0, 25 }, { "sensitivity","changes the mouse sensitivity", (void *)&CONTROL_MouseSensitivity, CVAR_FLOAT|CVAR_FUNCPTR, 0, 25 },
@ -1600,17 +1501,17 @@ int32_t registerosdcommands(void)
osdcmd_cheatsinfo_stat.cheatnum = -1; osdcmd_cheatsinfo_stat.cheatnum = -1;
for (i=0; i<ARRAY_SIZE(cvars_game); i++) for (auto & cv : cvars_game)
{ {
switch (cvars_game[i].flags & (CVAR_FUNCPTR|CVAR_MULTI)) switch (cv.flags & (CVAR_FUNCPTR|CVAR_MULTI))
{ {
case CVAR_FUNCPTR: case CVAR_FUNCPTR:
OSD_RegisterCvar(&cvars_game[i], osdcmd_cvar_set_game); break; OSD_RegisterCvar(&cv, osdcmd_cvar_set_game); break;
case CVAR_MULTI: case CVAR_MULTI:
case CVAR_FUNCPTR|CVAR_MULTI: case CVAR_FUNCPTR|CVAR_MULTI:
OSD_RegisterCvar(&cvars_game[i], osdcmd_cvar_set_multi); break; OSD_RegisterCvar(&cv, osdcmd_cvar_set_multi); break;
default: default:
OSD_RegisterCvar(&cvars_game[i], osdcmd_cvar_set); break; OSD_RegisterCvar(&cv, osdcmd_cvar_set); break;
} }
} }
@ -1633,21 +1534,19 @@ int32_t registerosdcommands(void)
OSD_RegisterFunction("disconnect","disconnect: disconnects from the local multiplayer game", osdcmd_disconnect); OSD_RegisterFunction("disconnect","disconnect: disconnects from the local multiplayer game", osdcmd_disconnect);
#endif #endif
for (i=0; i<NUMGAMEFUNCTIONS; i++) for (auto & func : gamefunctions)
{ {
char *t; if (func[0] == '\0')
int32_t j;
if (gamefunctions[i][0] == '\0')
continue; continue;
// if (!Bstrcmp(gamefunctions[i],"Show_Console")) continue; // if (!Bstrcmp(gamefunctions[i],"Show_Console")) continue;
Bsprintf(tempbuf,"gamefunc_%s",gamefunctions[i]); Bsprintf(tempbuf, "gamefunc_%s", func);
t = Xstrdup(tempbuf);
for (j=Bstrlen(t); j>=0; j--) char *const t = Bstrtolower(Xstrdup(tempbuf));
t[j] = Btolower(t[j]);
Bstrcat(tempbuf,": game button"); Bstrcat(tempbuf, ": game button");
OSD_RegisterFunction(t, Xstrdup(tempbuf), osdcmd_button); OSD_RegisterFunction(t, Xstrdup(tempbuf), osdcmd_button);
} }

View file

@ -45,7 +45,6 @@ typedef struct {
int32_t id; int32_t id;
} keydef_t; } keydef_t;
extern const keydef_t ConsoleKeys[];
extern const char *const ConsoleButtons[]; extern const char *const ConsoleButtons[];
extern uint32_t cl_cheatmask; extern uint32_t cl_cheatmask;

View file

@ -24,6 +24,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#define player_h_ #define player_h_
#include "inv.h" #include "inv.h"
#include "namesdyn.h"
#include "fix16.h" #include "fix16.h"
#ifdef __cplusplus #ifdef __cplusplus

View file

@ -2346,7 +2346,7 @@ int G_EnterLevel(int gameMode)
FX_StopAllSounds(); FX_StopAllSounds();
S_ClearSoundLocks(); S_ClearSoundLocks();
FX_SetReverb(0); FX_SetReverb(0);
videoSetGameMode(ud.config.ScreenMode, ud.config.ScreenWidth, ud.config.ScreenHeight, ud.config.ScreenBPP, upscalefactor); videoSetGameMode(ud.setup.fullscreen, ud.setup.xdim, ud.setup.ydim, ud.setup.bpp, upscalefactor);
} }
if (Menu_HaveUserMap()) if (Menu_HaveUserMap())

View file

@ -778,12 +778,14 @@ static void G_ShowCacheLocks(void)
static void G_PrintFPS(void) static void G_PrintFPS(void)
{ {
static int32_t frameCount = 0, lastFPS = 0, lastFrameTime = 0, cumulativeFrameDelay = 0; static int32_t frameCount;
static int32_t minFPS = -1, maxFPS = 0; static double cumulativeFrameDelay;
static uint32_t minGameUpdate = -1, maxGameUpdate = 0; static double lastFrameTime;
static float lastFPS, minFPS = FLT_MAX, maxFPS;
static double minGameUpdate = DBL_MAX, maxGameUpdate;
int32_t frameTime = timerGetTicks(); double frameTime = timerGetHiTicks();
int32_t frameDelay = frameTime - lastFrameTime; double frameDelay = frameTime - lastFrameTime;
cumulativeFrameDelay += frameDelay; cumulativeFrameDelay += frameDelay;
if (frameDelay >= 0) if (frameDelay >= 0)
@ -792,7 +794,7 @@ static void G_PrintFPS(void)
if (ud.showfps) if (ud.showfps)
{ {
int32_t chars = Bsprintf(tempbuf, "%d ms (%3d fps)", frameDelay, lastFPS); int32_t chars = Bsprintf(tempbuf, "%.1f ms, %5.1f fps", frameDelay, lastFPS);
printext256(windowxy2.x-(chars<<(3-x))+1, windowxy1.y+2+FPS_YOFFSET, 0, -1, tempbuf, x); printext256(windowxy2.x-(chars<<(3-x))+1, windowxy1.y+2+FPS_YOFFSET, 0, -1, tempbuf, x);
printext256(windowxy2.x-(chars<<(3-x)), windowxy1.y+1+FPS_YOFFSET, printext256(windowxy2.x-(chars<<(3-x)), windowxy1.y+1+FPS_YOFFSET,
@ -800,13 +802,13 @@ static void G_PrintFPS(void)
if (ud.showfps > 1) if (ud.showfps > 1)
{ {
chars = Bsprintf(tempbuf, "max fps: %3d", maxFPS); chars = Bsprintf(tempbuf, "max: %5.1f fps", maxFPS);
printext256(windowxy2.x-(chars<<(3-x))+1, windowxy1.y+10+2+FPS_YOFFSET, 0, -1, tempbuf, x); printext256(windowxy2.x-(chars<<(3-x))+1, windowxy1.y+10+2+FPS_YOFFSET, 0, -1, tempbuf, x);
printext256(windowxy2.x-(chars<<(3-x)), windowxy1.y+10+FPS_YOFFSET, printext256(windowxy2.x-(chars<<(3-x)), windowxy1.y+10+FPS_YOFFSET,
FPS_COLOR(maxFPS < LOW_FPS), -1, tempbuf, x); FPS_COLOR(maxFPS < LOW_FPS), -1, tempbuf, x);
chars = Bsprintf(tempbuf, "min fps: %3d", minFPS); chars = Bsprintf(tempbuf, "min: %5.1f fps", minFPS);
printext256(windowxy2.x-(chars<<(3-x))+1, windowxy1.y+20+2+FPS_YOFFSET, 0, -1, tempbuf, x); printext256(windowxy2.x-(chars<<(3-x))+1, windowxy1.y+20+2+FPS_YOFFSET, 0, -1, tempbuf, x);
printext256(windowxy2.x-(chars<<(3-x)), windowxy1.y+20+FPS_YOFFSET, printext256(windowxy2.x-(chars<<(3-x)), windowxy1.y+20+FPS_YOFFSET,
@ -817,17 +819,29 @@ static void G_PrintFPS(void)
if (g_gameUpdateTime > maxGameUpdate) maxGameUpdate = g_gameUpdateTime; if (g_gameUpdateTime > maxGameUpdate) maxGameUpdate = g_gameUpdateTime;
if (g_gameUpdateTime < minGameUpdate) minGameUpdate = g_gameUpdateTime; if (g_gameUpdateTime < minGameUpdate) minGameUpdate = g_gameUpdateTime;
chars = Bsprintf(tempbuf, "Game Update: %2u ms GU & Draw: %2u ms", g_gameUpdateTime, g_gameUpdateAndDrawTime); chars = Bsprintf(tempbuf, "Game Update: %2.2f ms + draw: %2.2f ms", g_gameUpdateTime, g_gameUpdateAndDrawTime);
printext256(windowxy2.x-(chars<<(3-x))+1, windowxy1.y+30+2+FPS_YOFFSET, 0, -1, tempbuf, x); printext256(windowxy2.x-(chars<<(3-x))+1, windowxy1.y+30+2+FPS_YOFFSET, 0, -1, tempbuf, x);
printext256(windowxy2.x-(chars<<(3-x)), windowxy1.y+30+FPS_YOFFSET, printext256(windowxy2.x-(chars<<(3-x)), windowxy1.y+30+FPS_YOFFSET,
FPS_COLOR(g_gameUpdateAndDrawTime >= SLOW_FRAME_TIME), -1, tempbuf, x); FPS_COLOR(g_gameUpdateAndDrawTime >= SLOW_FRAME_TIME), -1, tempbuf, x);
chars = Bsprintf(tempbuf, "Min GU: %2u ms Max GU: %2u ms Avg GU: %5.2f ms", minGameUpdate, maxGameUpdate, g_gameUpdateAvgTime); chars = Bsprintf(tempbuf, "GU min/max/avg: %5.2f/%5.2f/%5.2f ms", minGameUpdate, maxGameUpdate, g_gameUpdateAvgTime);
printext256(windowxy2.x-(chars<<(3-x))+1, windowxy1.y+40+2+FPS_YOFFSET, 0, -1, tempbuf, x); printext256(windowxy2.x-(chars<<(3-x))+1, windowxy1.y+40+2+FPS_YOFFSET, 0, -1, tempbuf, x);
printext256(windowxy2.x-(chars<<(3-x)), windowxy1.y+40+FPS_YOFFSET, printext256(windowxy2.x-(chars<<(3-x)), windowxy1.y+40+FPS_YOFFSET,
FPS_COLOR(maxGameUpdate >= SLOW_FRAME_TIME), -1, tempbuf, x); FPS_COLOR(maxGameUpdate >= SLOW_FRAME_TIME), -1, tempbuf, x);
chars = Bsprintf(tempbuf, "G_MoveActors(): %.3e ms", g_moveActorsTime);
printext256(windowxy2.x-(chars<<(3-x))+1, windowxy1.y+50+2+FPS_YOFFSET, 0, -1, tempbuf, x);
printext256(windowxy2.x-(chars<<(3-x)), windowxy1.y+50+FPS_YOFFSET,
COLOR_WHITE, -1, tempbuf, x);
chars = Bsprintf(tempbuf, "G_MoveWorld(): %.3e ms", g_moveWorldTime);
printext256(windowxy2.x-(chars<<(3-x))+1, windowxy1.y+60+2+FPS_YOFFSET, 0, -1, tempbuf, x);
printext256(windowxy2.x-(chars<<(3-x)), windowxy1.y+60+FPS_YOFFSET,
COLOR_WHITE, -1, tempbuf, x);
} }
// lag meter // lag meter
@ -841,24 +855,26 @@ static void G_PrintFPS(void)
} }
} }
if (cumulativeFrameDelay >= 1000) if (cumulativeFrameDelay >= 1000.0)
{ {
g_frameRate = lastFPS = tabledivide32_noinline(1000*frameCount, cumulativeFrameDelay); lastFPS = 1000.f * frameCount / cumulativeFrameDelay;
g_frameRate = Blrintf(lastFPS);
frameCount = 0; frameCount = 0;
cumulativeFrameDelay = 0; cumulativeFrameDelay = 0.0;
if (ud.showfps > 1) if (ud.showfps > 1)
{ {
if (lastFPS > maxFPS) maxFPS = lastFPS; if (lastFPS > maxFPS) maxFPS = lastFPS;
if ((unsigned) lastFPS < (unsigned) minFPS) minFPS = lastFPS; if (lastFPS < minFPS) minFPS = lastFPS;
static int secondCounter; static int secondCounter;
if (++secondCounter == 3) if (++secondCounter >= ud.frameperiod)
{ {
maxFPS = (lastFPS + maxFPS) >> 1; maxFPS = (lastFPS + maxFPS) * .5f;
minFPS = (lastFPS + minFPS) >> 1; minFPS = (lastFPS + minFPS) * .5f;
maxGameUpdate = (g_gameUpdateTime + maxGameUpdate) >> 1; maxGameUpdate = (g_gameUpdateTime + maxGameUpdate) * 0.5;
minGameUpdate = (g_gameUpdateTime + minGameUpdate) >> 1; minGameUpdate = (g_gameUpdateTime + minGameUpdate) * 0.5;
secondCounter = 0; secondCounter = 0;
} }
} }

View file

@ -23,10 +23,11 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#ifndef sector_h_ #ifndef sector_h_
#define sector_h_ #define sector_h_
#include "gamevars.h"
#include "actors.h" // actor_t #include "actors.h" // actor_t
#include "player.h" // playerspawn_t #include "gamevars.h"
#include "macros.h"
#include "namesdyn.h" // for G_GetForcefieldPicnum() #include "namesdyn.h" // for G_GetForcefieldPicnum()
#include "player.h" // playerspawn_t
#ifdef __cplusplus #ifdef __cplusplus
extern "C" { extern "C" {

View file

@ -920,7 +920,7 @@ void S_Callback(intptr_t num)
if (num == MUSIC_ID) if (num == MUSIC_ID)
return; return;
dq[dnum & (DQSIZE - 1)] = num; dq[dnum & (DQSIZE - 1)] = (uint32_t)num;
dnum++; dnum++;
} }

View file

@ -20,19 +20,16 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/ */
//------------------------------------------------------------------------- //-------------------------------------------------------------------------
#include "compat.h"
#include "gtkpixdata.h"
#include "dynamicgtk.h"
#include "duke3d.h"
#include "grpscan.h"
#include "build.h" #include "build.h"
#include "cmdline.h"
#include "game.h"
#include "common.h" #include "common.h"
#include "common_game.h" #include "common_game.h"
#include "compat.h"
#include "duke3d.h"
#include "dynamicgtk.h"
#include "game.h"
#include "grpscan.h"
#include "gtkpixdata.h"
enum enum
{ {
@ -105,15 +102,9 @@ static struct
static struct static struct
{ {
grpfile_t const * grp; grpfile_t const * grp;
int32_t fullscreen; char *gamedir;
#ifdef POLYMER ud_setup_t shared;
int32_t polymer; int polymer;
#endif
int32_t xdim3d, ydim3d, bpp3d;
int32_t forcesetup;
int32_t autoload;
int32_t usemouse, usejoy;
char *custommoddir;
} settings; } settings;
static int32_t retval = -1, mode = TAB_MESSAGES; static int32_t retval = -1, mode = TAB_MESSAGES;
@ -133,14 +124,14 @@ static void on_vmode3dcombo_changed(GtkComboBox *combobox, gpointer user_data)
if (!gtk_combo_box_get_active_iter(combobox, &iter)) return; if (!gtk_combo_box_get_active_iter(combobox, &iter)) return;
if (!(data = gtk_combo_box_get_model(combobox))) return; if (!(data = gtk_combo_box_get_model(combobox))) return;
gtk_tree_model_get(data, &iter, 1, &val, -1); gtk_tree_model_get(data, &iter, 1, &val, -1);
settings.xdim3d = validmode[val].xdim; settings.shared.xdim = validmode[val].xdim;
settings.ydim3d = validmode[val].ydim; settings.shared.ydim = validmode[val].ydim;
} }
static void on_fullscreencheck_toggled(GtkToggleButton *togglebutton, gpointer user_data) static void on_fullscreencheck_toggled(GtkToggleButton *togglebutton, gpointer user_data)
{ {
UNREFERENCED_PARAMETER(user_data); UNREFERENCED_PARAMETER(user_data);
settings.fullscreen = gtk_toggle_button_get_active(togglebutton); settings.shared.fullscreen = gtk_toggle_button_get_active(togglebutton);
PopulateForm(POPULATE_VIDEO); PopulateForm(POPULATE_VIDEO);
} }
@ -152,9 +143,9 @@ static void on_polymercheck_toggled(GtkToggleButton *togglebutton, gpointer user
{ {
glrendmode = REND_POLYMER; glrendmode = REND_POLYMER;
settings.polymer = TRUE; settings.polymer = TRUE;
if (settings.bpp3d == 8) if (settings.shared.bpp == 8)
{ {
settings.bpp3d = 32; settings.shared.bpp = 32;
PopulateForm(POPULATE_VIDEO); PopulateForm(POPULATE_VIDEO);
} }
} }
@ -171,10 +162,10 @@ static void on_inputdevcombo_changed(GtkComboBox *combobox, gpointer user_data)
UNREFERENCED_PARAMETER(user_data); UNREFERENCED_PARAMETER(user_data);
switch (gtk_combo_box_get_active(combobox)) switch (gtk_combo_box_get_active(combobox))
{ {
case 0: settings.usemouse = 0; settings.usejoy = 0; break; case 0: settings.shared.usemouse = 0; settings.shared.usejoystick = 0; break;
case 1: settings.usemouse = 1; settings.usejoy = 0; break; case 1: settings.shared.usemouse = 1; settings.shared.usejoystick = 0; break;
case 2: settings.usemouse = 0; settings.usejoy = 1; break; case 2: settings.shared.usemouse = 0; settings.shared.usejoystick = 1; break;
case 3: settings.usemouse = 1; settings.usejoy = 1; break; case 3: settings.shared.usemouse = 1; settings.shared.usejoystick = 1; break;
} }
} }
@ -193,21 +184,21 @@ static void on_custommodcombo_changed(GtkComboBox *combobox, gpointer user_data)
path = gtk_tree_model_get_path(model, &iter); path = gtk_tree_model_get_path(model, &iter);
if (*gtk_tree_path_get_indices(path) == NONE) if (*gtk_tree_path_get_indices(path) == NONE)
settings.custommoddir = NULL; settings.gamedir = NULL;
else settings.custommoddir = value; else settings.gamedir = value;
} }
} }
static void on_autoloadcheck_toggled(GtkToggleButton *togglebutton, gpointer user_data) static void on_autoloadcheck_toggled(GtkToggleButton *togglebutton, gpointer user_data)
{ {
UNREFERENCED_PARAMETER(user_data); UNREFERENCED_PARAMETER(user_data);
settings.autoload = gtk_toggle_button_get_active(togglebutton); settings.shared.noautoload = !gtk_toggle_button_get_active(togglebutton);
} }
static void on_alwaysshowcheck_toggled(GtkToggleButton *togglebutton, gpointer user_data) static void on_alwaysshowcheck_toggled(GtkToggleButton *togglebutton, gpointer user_data)
{ {
UNREFERENCED_PARAMETER(user_data); UNREFERENCED_PARAMETER(user_data);
settings.forcesetup = gtk_toggle_button_get_active(togglebutton); settings.shared.forcesetup = gtk_toggle_button_get_active(togglebutton);
} }
static void on_cancelbutton_clicked(GtkButton *button, gpointer user_data) static void on_cancelbutton_clicked(GtkButton *button, gpointer user_data)
@ -316,17 +307,17 @@ static void PopulateForm(unsigned char pgs)
GtkTreeIter iter; GtkTreeIter iter;
char buf[64]; char buf[64];
mode3d = videoCheckMode(&settings.xdim3d, &settings.ydim3d, settings.bpp3d, settings.fullscreen, 1); mode3d = videoCheckMode(&settings.shared.xdim, &settings.shared.ydim, settings.shared.bpp, settings.shared.fullscreen, 1);
if (mode3d < 0) if (mode3d < 0)
{ {
int32_t i, cd[] = { 32, 24, 16, 15, 8, 0 }; int32_t i, cd[] = { 32, 24, 16, 15, 8, 0 };
for (i=0; cd[i];) { if (cd[i] >= settings.bpp3d) i++; else break; } for (i=0; cd[i];) { if (cd[i] >= settings.shared.bpp) i++; else break; }
for (; cd[i]; i++) for (; cd[i]; i++)
{ {
mode3d = videoCheckMode(&settings.xdim3d, &settings.ydim3d, cd[i], settings.fullscreen, 1); mode3d = videoCheckMode(&settings.shared.xdim, &settings.shared.ydim, cd[i], settings.shared.fullscreen, 1);
if (mode3d < 0) continue; if (mode3d < 0) continue;
settings.bpp3d = cd[i]; settings.shared.bpp = cd[i];
break; break;
} }
} }
@ -336,7 +327,7 @@ static void PopulateForm(unsigned char pgs)
for (i=0; i<validmodecnt; i++) for (i=0; i<validmodecnt; i++)
{ {
if (validmode[i].fs != settings.fullscreen) continue; if (validmode[i].fs != settings.shared.fullscreen) continue;
// all modes get added to the 3D mode list // all modes get added to the 3D mode list
Bsprintf(buf, "%dx%d %s", validmode[i].xdim, validmode[i].ydim, validmode[i].bpp == 8 ? "software" : "OpenGL"); Bsprintf(buf, "%dx%d %s", validmode[i].xdim, validmode[i].ydim, validmode[i].bpp == 8 ? "software" : "OpenGL");
@ -375,14 +366,14 @@ static void PopulateForm(unsigned char pgs)
gtk_list_store_append(devlist, &iter); gtk_list_store_append(devlist, &iter);
gtk_list_store_set(devlist, &iter, 0,availabledev[i], -1); gtk_list_store_set(devlist, &iter, 0,availabledev[i], -1);
} }
switch (settings.usemouse) switch (settings.shared.usemouse)
{ {
case 0: if (settings.usejoy) case 0: if (settings.shared.usejoystick)
gtk_combo_box_set_active(GTK_COMBO_BOX(stwidgets.inputdevcombo), INPUT_JOYSTICK); gtk_combo_box_set_active(GTK_COMBO_BOX(stwidgets.inputdevcombo), INPUT_JOYSTICK);
else else
gtk_combo_box_set_active(GTK_COMBO_BOX(stwidgets.inputdevcombo), INPUT_KB); gtk_combo_box_set_active(GTK_COMBO_BOX(stwidgets.inputdevcombo), INPUT_KB);
break; break;
case 1: if (settings.usejoy) case 1: if (settings.shared.usejoystick)
gtk_combo_box_set_active(GTK_COMBO_BOX(stwidgets.inputdevcombo), INPUT_ALL); gtk_combo_box_set_active(GTK_COMBO_BOX(stwidgets.inputdevcombo), INPUT_ALL);
else else
gtk_combo_box_set_active(GTK_COMBO_BOX(stwidgets.inputdevcombo), INPUT_MOUSE); gtk_combo_box_set_active(GTK_COMBO_BOX(stwidgets.inputdevcombo), INPUT_MOUSE);
@ -403,14 +394,14 @@ static void PopulateForm(unsigned char pgs)
gtk_tree_model_get_iter(GTK_TREE_MODEL(modsdir), &iter, path); gtk_tree_model_get_iter(GTK_TREE_MODEL(modsdir), &iter, path);
gtk_tree_model_get(GTK_TREE_MODEL(modsdir), &iter, 0,&value, -1); gtk_tree_model_get(GTK_TREE_MODEL(modsdir), &iter, 0,&value, -1);
if (Bstrcmp(settings.custommoddir, "/") == 0) if (Bstrcmp(settings.gamedir, "/") == 0)
{ {
gtk_combo_box_set_active(GTK_COMBO_BOX(stwidgets.custommodcombo), NONE); gtk_combo_box_set_active(GTK_COMBO_BOX(stwidgets.custommodcombo), NONE);
settings.custommoddir = NULL; settings.gamedir = NULL;
break; break;
} }
if (Bstrcmp(settings.custommoddir, value) == 0) if (Bstrcmp(settings.gamedir, value) == 0)
{ {
gtk_combo_box_set_active_iter(GTK_COMBO_BOX(stwidgets.custommodcombo), gtk_combo_box_set_active_iter(GTK_COMBO_BOX(stwidgets.custommodcombo),
&iter); &iter);
@ -420,12 +411,12 @@ static void PopulateForm(unsigned char pgs)
} }
// populate check buttons // populate check buttons
gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(stwidgets.fullscreencheck), settings.fullscreen); gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(stwidgets.fullscreencheck), settings.shared.fullscreen);
#ifdef POLYMER #ifdef POLYMER
gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(stwidgets.polymercheck), settings.polymer); gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(stwidgets.polymercheck), settings.polymer);
#endif #endif
gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(stwidgets.autoloadcheck), settings.autoload); gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(stwidgets.autoloadcheck), !settings.shared.noautoload);
gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(stwidgets.alwaysshowcheck), settings.forcesetup); gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(stwidgets.alwaysshowcheck), settings.shared.forcesetup);
} }
if ((pgs == ALL) || (pgs == POPULATE_GAME)) if ((pgs == ALL) || (pgs == POPULATE_GAME))
@ -867,23 +858,13 @@ int32_t startwin_run(void)
SetPage(TAB_CONFIG); SetPage(TAB_CONFIG);
settings.xdim3d = ud.config.ScreenWidth; settings.shared = ud.setup;
settings.ydim3d = ud.config.ScreenHeight; settings.gamedir = g_modDir;
settings.bpp3d = ud.config.ScreenBPP;
settings.fullscreen = ud.config.ScreenMode;
settings.usemouse = ud.config.UseMouse;
settings.usejoy = ud.config.UseJoystick;
settings.custommoddir = g_modDir;
settings.forcesetup = ud.config.ForceSetup;
settings.grp = g_selectedGrp; settings.grp = g_selectedGrp;
if (ud.config.NoAutoLoad) settings.autoload = FALSE;
else settings.autoload = TRUE;
#ifdef POLYMER #ifdef POLYMER
if (glrendmode == REND_POLYMER) settings.polymer = (glrendmode == REND_POLYMER);
{ #else
if (settings.bpp3d == 8) settings.bpp3d = 32; settings.polymer = 0;
settings.polymer = TRUE;
}
#endif #endif
PopulateForm(ALL); PopulateForm(ALL);
@ -892,21 +873,11 @@ int32_t startwin_run(void)
SetPage(TAB_MESSAGES); SetPage(TAB_MESSAGES);
if (retval) // launch the game with these parameters if (retval) // launch the game with these parameters
{ {
ud.config.ScreenWidth = settings.xdim3d; ud.setup = settings.shared;
ud.config.ScreenHeight = settings.ydim3d; glrendmode = (settings.polymer) ? REND_POLYMER : REND_POLYMOST;
ud.config.ScreenBPP = settings.bpp3d;
ud.config.ScreenMode = settings.fullscreen;
ud.config.UseMouse = settings.usemouse;
ud.config.UseJoystick = settings.usejoy;
ud.config.ForceSetup = settings.forcesetup;
g_selectedGrp = settings.grp; g_selectedGrp = settings.grp;
if (settings.custommoddir != NULL) Bstrcpy(g_modDir, (g_noSetup == 0 && settings.gamedir != NULL) ? settings.gamedir : "/");
Bstrcpy(g_modDir, settings.custommoddir);
else Bsprintf(g_modDir, "/");
if (settings.autoload) ud.config.NoAutoLoad = FALSE;
else ud.config.NoAutoLoad = TRUE;
} }
return retval; return retval;

View file

@ -24,59 +24,47 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#error Only for Windows #error Only for Windows
#endif #endif
#include "compat.h"
#define NEED_WINDOWSX_H
#define NEED_COMMCTRL_H
#include "windows_inc.h"
#include "renderlayer.h" #include "renderlayer.h"
#ifdef STARTUP_SETUP_WINDOW #ifdef STARTUP_SETUP_WINDOW
#define NEED_WINDOWSX_H
#define NEED_COMMCTRL_H
#define ONLY_USERDEFS
#include "_control.h"
#include "build.h" #include "build.h"
#include "cache1d.h" #include "cache1d.h"
#include "grpscan.h"
#include "startwin.game.h"
// for ud
#include "keyboard.h"
#include "control.h"
#include "_control.h"
#include "function.h"
#include "inv.h"
#include "namesdyn.h"
#define ONLY_USERDEFS
#include "game.h"
#include "common_game.h"
#include "cmdline.h" #include "cmdline.h"
#include "common_game.h"
#include "compat.h"
#include "control.h"
#include "function.h"
#include "game.h"
#include "grpscan.h"
#include "inv.h"
#include "keyboard.h"
#include "startwin.game.h"
#include "windows_inc.h"
#define TAB_CONFIG 0 #define TAB_CONFIG 0
// #define TAB_GAME 1
#define TAB_MESSAGES 1 #define TAB_MESSAGES 1
static struct static struct
{ {
struct grpfile_t const * grp; struct grpfile_t const * grp;
int32_t flags; // bitfield
int32_t xdim, ydim, bpp;
int32_t forcesetup;
int32_t usemouse, usejoy;
char *gamedir; char *gamedir;
ud_setup_t shared;
int polymer;
} }
settings; settings;
static HWND startupdlg = NULL; static HWND startupdlg;
static HWND pages[3] = static HWND pages[3];
{ static int done = -1;
NULL, NULL, NULL static int mode = TAB_CONFIG;
};
static int32_t done = -1, mode = TAB_CONFIG;
static CACHE1D_FIND_REC *finddirs=NULL; static CACHE1D_FIND_REC *finddirs;
static inline void clearfilenames(void) static inline void clearfilenames(void)
{ {
@ -84,11 +72,10 @@ static inline void clearfilenames(void)
finddirs = NULL; finddirs = NULL;
} }
static inline int32_t getfilenames(char const *path) static inline void getfilenames(char const *path)
{ {
clearfilenames(); clearfilenames();
finddirs = klistpath(path,"*",CACHE1D_FIND_DIR); finddirs = klistpath(path,"*",CACHE1D_FIND_DIR);
return 0;
} }
#define POPULATE_VIDEO 1 #define POPULATE_VIDEO 1
@ -109,22 +96,19 @@ const char *controlstrings[] = { "Keyboard only", "Keyboard and mouse", "Keyboar
static void PopulateForm(int32_t pgs) static void PopulateForm(int32_t pgs)
{ {
HWND hwnd;
char buf[512]; char buf[512];
int32_t i,j;
if (pgs & POPULATE_GAMEDIRS) if (pgs & POPULATE_GAMEDIRS)
{ {
CACHE1D_FIND_REC *dirs = NULL; HWND hwnd = GetDlgItem(pages[TAB_CONFIG], IDCGAMEDIR);
hwnd = GetDlgItem(pages[TAB_CONFIG], IDCGAMEDIR);
getfilenames("/"); getfilenames("/");
(void)ComboBox_ResetContent(hwnd); (void)ComboBox_ResetContent(hwnd);
j = ComboBox_AddString(hwnd, "None"); int const r = ComboBox_AddString(hwnd, "None");
(void)ComboBox_SetItemData(hwnd, j, 0); (void)ComboBox_SetItemData(hwnd, r, 0);
(void)ComboBox_SetCurSel(hwnd, j); (void)ComboBox_SetCurSel(hwnd, r);
for (dirs=finddirs,i=1,j=1; dirs != NULL; dirs=dirs->next) auto dirs = finddirs;
for (int i=1, j=1; dirs != NULL; dirs=dirs->next)
{ {
if (Bstrcasecmp(dirs->name, "autoload") == 0) if (Bstrcasecmp(dirs->name, "autoload") == 0)
{ {
@ -134,7 +118,7 @@ static void PopulateForm(int32_t pgs)
(void)ComboBox_AddString(hwnd, dirs->name); (void)ComboBox_AddString(hwnd, dirs->name);
(void)ComboBox_SetItemData(hwnd, i, j); (void)ComboBox_SetItemData(hwnd, i, j);
if (Bstrcasecmp(dirs->name,settings.gamedir) == 0) if (Bstrcasecmp(dirs->name, settings.gamedir) == 0)
(void)ComboBox_SetCurSel(hwnd, i); (void)ComboBox_SetCurSel(hwnd, i);
i++; i++;
@ -144,41 +128,41 @@ static void PopulateForm(int32_t pgs)
if (pgs & POPULATE_VIDEO) if (pgs & POPULATE_VIDEO)
{ {
int32_t mode; HWND hwnd = GetDlgItem(pages[TAB_CONFIG], IDCVMODE);
int mode = videoCheckMode(&settings.shared.xdim, &settings.shared.ydim, settings.shared.bpp, settings.shared.fullscreen, 1);
hwnd = GetDlgItem(pages[TAB_CONFIG], IDCVMODE); if (mode < 0 || (settings.shared.bpp < 15 && (settings.polymer)))
mode = videoCheckMode(&settings.xdim, &settings.ydim, settings.bpp, settings.flags&1, 1);
if (mode < 0 || (settings.bpp < 15 && (settings.flags & 2)))
{ {
int32_t cd[] = { 32, 24, 16, 15, 8, 0 }; int CONSTEXPR cd[] = { 32, 24, 16, 15, 8, 0 };
int i;
for (i=0; cd[i];) for (i=0; cd[i];)
{ {
if (cd[i] >= settings.bpp) i++; if (cd[i] >= settings.shared.bpp) i++;
else break; else break;
} }
for (; cd[i]; i++) for (; cd[i]; i++)
{ {
mode = videoCheckMode(&settings.xdim, &settings.ydim, cd[i], settings.flags&1, 1); mode = videoCheckMode(&settings.shared.xdim, &settings.shared.ydim, cd[i], settings.shared.fullscreen, 1);
if (mode < 0) continue; if (mode < 0) continue;
settings.bpp = cd[i]; settings.shared.bpp = cd[i];
break; break;
} }
} }
Button_SetCheck(GetDlgItem(pages[TAB_CONFIG], IDCFULLSCREEN), ((settings.flags&1) ? BST_CHECKED : BST_UNCHECKED)); Button_SetCheck(GetDlgItem(pages[TAB_CONFIG], IDCFULLSCREEN), ((settings.shared.fullscreen) ? BST_CHECKED : BST_UNCHECKED));
Button_SetCheck(GetDlgItem(pages[TAB_CONFIG], IDCPOLYMER), ((settings.flags&2) ? BST_CHECKED : BST_UNCHECKED)); Button_SetCheck(GetDlgItem(pages[TAB_CONFIG], IDCPOLYMER), ((settings.polymer) ? BST_CHECKED : BST_UNCHECKED));
(void)ComboBox_ResetContent(hwnd); (void)ComboBox_ResetContent(hwnd);
for (i=0; i<validmodecnt; i++) for (int i=0; i<validmodecnt; i++)
{ {
if (validmode[i].fs != (settings.flags & 1)) continue; if (validmode[i].fs != (settings.shared.fullscreen)) continue;
if ((validmode[i].bpp < 15) && (settings.flags & 2)) continue; if ((validmode[i].bpp < 15) && (settings.polymer)) continue;
// all modes get added to the 3D mode list // all modes get added to the 3D mode list
Bsprintf(buf, "%dx%d %s", validmode[i].xdim, validmode[i].ydim, validmode[i].bpp == 8 ? "software" : "OpenGL"); Bsprintf(buf, "%dx%d %s", validmode[i].xdim, validmode[i].ydim, validmode[i].bpp == 8 ? "software" : "OpenGL");
j = ComboBox_AddString(hwnd, buf); int const j = ComboBox_AddString(hwnd, buf);
(void)ComboBox_SetItemData(hwnd, j, i); (void)ComboBox_SetItemData(hwnd, j, i);
if (i == mode)(void)ComboBox_SetCurSel(hwnd, j); if (i == mode)(void)ComboBox_SetCurSel(hwnd, j);
} }
@ -186,21 +170,21 @@ static void PopulateForm(int32_t pgs)
if (pgs & POPULATE_CONFIG) if (pgs & POPULATE_CONFIG)
{ {
Button_SetCheck(GetDlgItem(pages[TAB_CONFIG], IDCALWAYSSHOW), (settings.forcesetup ? BST_CHECKED : BST_UNCHECKED)); Button_SetCheck(GetDlgItem(pages[TAB_CONFIG], IDCALWAYSSHOW), (settings.shared.forcesetup ? BST_CHECKED : BST_UNCHECKED));
Button_SetCheck(GetDlgItem(pages[TAB_CONFIG], IDCAUTOLOAD), (!(settings.flags & 4) ? BST_CHECKED : BST_UNCHECKED)); Button_SetCheck(GetDlgItem(pages[TAB_CONFIG], IDCAUTOLOAD), (!(settings.shared.noautoload) ? BST_CHECKED : BST_UNCHECKED));
hwnd = GetDlgItem(pages[TAB_CONFIG], IDCINPUT); HWND hwnd = GetDlgItem(pages[TAB_CONFIG], IDCINPUT);
(void)ComboBox_ResetContent(hwnd); (void)ComboBox_ResetContent(hwnd);
(void)ComboBox_SetCurSel(hwnd, 0); (void)ComboBox_SetCurSel(hwnd, 0);
j = 4; int j = 4;
#ifdef RENDERTYPEWIN #ifdef RENDERTYPEWIN
if (di_disabled) j = 2; if (di_disabled) j = 2;
#endif #endif
for (i=0; i<j; i++) for (int i=0; i<j; i++)
{ {
(void)ComboBox_InsertString(hwnd, i, controlstrings[i]); (void)ComboBox_InsertString(hwnd, i, controlstrings[i]);
(void)ComboBox_SetItemData(hwnd, i, i); (void)ComboBox_SetItemData(hwnd, i, i);
@ -208,13 +192,13 @@ static void PopulateForm(int32_t pgs)
switch (i) switch (i)
{ {
case INPUT_MOUSE: case INPUT_MOUSE:
if (settings.usemouse && !settings.usejoy)(void)ComboBox_SetCurSel(hwnd, i); if (settings.shared.usemouse && !settings.shared.usejoystick)(void)ComboBox_SetCurSel(hwnd, i);
break; break;
case INPUT_JOYSTICK: case INPUT_JOYSTICK:
if (!settings.usemouse && settings.usejoy)(void)ComboBox_SetCurSel(hwnd, i); if (!settings.shared.usemouse && settings.shared.usejoystick)(void)ComboBox_SetCurSel(hwnd, i);
break; break;
case INPUT_ALL: case INPUT_ALL:
if (settings.usemouse && settings.usejoy)(void)ComboBox_SetCurSel(hwnd, i); if (settings.shared.usemouse && settings.shared.usejoystick)(void)ComboBox_SetCurSel(hwnd, i);
break; break;
} }
} }
@ -222,22 +206,17 @@ static void PopulateForm(int32_t pgs)
if (pgs & POPULATE_GAME) if (pgs & POPULATE_GAME)
{ {
int32_t j; HWND hwnd = GetDlgItem(pages[TAB_CONFIG], IDCDATA);
char buf[1024];
hwnd = GetDlgItem(pages[TAB_CONFIG], IDCDATA); for (auto fg = foundgrps; fg; fg=fg->next)
for (grpfile_t const * fg = foundgrps; fg; fg=fg->next)
{ {
Bsprintf(buf, "%s\t%s", fg->type->name, fg->filename); Bsprintf(buf, "%s\t%s", fg->type->name, fg->filename);
j = ListBox_AddString(hwnd, buf); int const j = ListBox_AddString(hwnd, buf);
(void)ListBox_SetItemData(hwnd, j, (LPARAM)fg); (void)ListBox_SetItemData(hwnd, j, (LPARAM)fg);
if (settings.grp == fg) if (settings.grp == fg)
{
(void)ListBox_SetCurSel(hwnd, j); (void)ListBox_SetCurSel(hwnd, j);
} }
} }
}
} }
static INT_PTR CALLBACK ConfigPageProc(HWND hwndDlg, UINT uMsg, WPARAM wParam, LPARAM lParam) static INT_PTR CALLBACK ConfigPageProc(HWND hwndDlg, UINT uMsg, WPARAM wParam, LPARAM lParam)
@ -248,61 +227,55 @@ static INT_PTR CALLBACK ConfigPageProc(HWND hwndDlg, UINT uMsg, WPARAM wParam, L
switch (LOWORD(wParam)) switch (LOWORD(wParam))
{ {
case IDCFULLSCREEN: case IDCFULLSCREEN:
if (settings.flags & 1) settings.flags &= ~1; settings.shared.fullscreen = !settings.shared.fullscreen;
else settings.flags |= 1;
PopulateForm(POPULATE_VIDEO); PopulateForm(POPULATE_VIDEO);
return TRUE; return TRUE;
case IDCPOLYMER: case IDCPOLYMER:
if (settings.flags & 2) settings.flags &= ~2; settings.polymer = !settings.polymer;
else settings.flags |= 2; if (settings.shared.bpp == 8) settings.shared.bpp = 32;
if (settings.bpp == 8) settings.bpp = 32;
PopulateForm(POPULATE_VIDEO); PopulateForm(POPULATE_VIDEO);
return TRUE; return TRUE;
case IDCVMODE: case IDCVMODE:
if (HIWORD(wParam) == CBN_SELCHANGE) if (HIWORD(wParam) == CBN_SELCHANGE)
{ {
int32_t i; int i = ComboBox_GetCurSel((HWND)lParam);
i = ComboBox_GetCurSel((HWND)lParam);
if (i != CB_ERR) i = ComboBox_GetItemData((HWND)lParam, i); if (i != CB_ERR) i = ComboBox_GetItemData((HWND)lParam, i);
if (i != CB_ERR) if (i != CB_ERR)
{ {
settings.xdim = validmode[i].xdim; settings.shared.xdim = validmode[i].xdim;
settings.ydim = validmode[i].ydim; settings.shared.ydim = validmode[i].ydim;
settings.bpp = validmode[i].bpp; settings.shared.bpp = validmode[i].bpp;
} }
} }
return TRUE; return TRUE;
case IDCALWAYSSHOW: case IDCALWAYSSHOW:
settings.forcesetup = IsDlgButtonChecked(hwndDlg, IDCALWAYSSHOW) == BST_CHECKED; settings.shared.forcesetup = IsDlgButtonChecked(hwndDlg, IDCALWAYSSHOW) == BST_CHECKED;
return TRUE; return TRUE;
case IDCAUTOLOAD: case IDCAUTOLOAD:
if (IsDlgButtonChecked(hwndDlg, IDCAUTOLOAD) == BST_CHECKED) settings.shared.noautoload = (IsDlgButtonChecked(hwndDlg, IDCAUTOLOAD) != BST_CHECKED);
settings.flags &= ~4;
else settings.flags |= 4;
return TRUE; return TRUE;
case IDCINPUT: case IDCINPUT:
if (HIWORD(wParam) == CBN_SELCHANGE) if (HIWORD(wParam) == CBN_SELCHANGE)
{ {
int32_t i; int i = ComboBox_GetCurSel((HWND)lParam);
i = ComboBox_GetCurSel((HWND)lParam);
if (i != CB_ERR) i = ComboBox_GetItemData((HWND)lParam, i); if (i != CB_ERR) i = ComboBox_GetItemData((HWND)lParam, i);
if (i != CB_ERR) if (i != CB_ERR)
{ {
switch (i) switch (i)
{ {
case INPUT_KB: case INPUT_KB:
settings.usemouse = settings.usejoy = 0; settings.shared.usemouse = settings.shared.usejoystick = 0;
break; break;
case INPUT_MOUSE: case INPUT_MOUSE:
settings.usemouse = 1; settings.shared.usemouse = 1;
settings.usejoy = 0; settings.shared.usejoystick = 0;
break; break;
case INPUT_JOYSTICK: case INPUT_JOYSTICK:
settings.usemouse = 0; settings.shared.usemouse = 0;
settings.usejoy = 1; settings.shared.usejoystick = 1;
break; break;
case INPUT_ALL: case INPUT_ALL:
settings.usemouse = settings.usejoy = 1; settings.shared.usemouse = settings.shared.usejoystick = 1;
break; break;
} }
} }
@ -312,9 +285,7 @@ static INT_PTR CALLBACK ConfigPageProc(HWND hwndDlg, UINT uMsg, WPARAM wParam, L
case IDCGAMEDIR: case IDCGAMEDIR:
if (HIWORD(wParam) == CBN_SELCHANGE) if (HIWORD(wParam) == CBN_SELCHANGE)
{ {
int32_t i,j; int i = ComboBox_GetCurSel((HWND)lParam);
CACHE1D_FIND_REC *dir = NULL;
i = ComboBox_GetCurSel((HWND)lParam);
if (i != CB_ERR) i = ComboBox_GetItemData((HWND)lParam, i); if (i != CB_ERR) i = ComboBox_GetItemData((HWND)lParam, i);
if (i != CB_ERR) if (i != CB_ERR)
{ {
@ -322,7 +293,9 @@ static INT_PTR CALLBACK ConfigPageProc(HWND hwndDlg, UINT uMsg, WPARAM wParam, L
settings.gamedir = NULL; settings.gamedir = NULL;
else else
{ {
for (j=1,dir=finddirs; dir != NULL; dir=dir->next,j++) CACHE1D_FIND_REC *dir = finddirs;
for (int j = 1; dir != NULL; dir = dir->next, j++)
{
if (j == i) if (j == i)
{ {
settings.gamedir = dir->name; settings.gamedir = dir->name;
@ -331,12 +304,12 @@ static INT_PTR CALLBACK ConfigPageProc(HWND hwndDlg, UINT uMsg, WPARAM wParam, L
} }
} }
} }
}
return TRUE; return TRUE;
case IDCDATA: case IDCDATA:
{ {
intptr_t i;
if (HIWORD(wParam) != LBN_SELCHANGE) break; if (HIWORD(wParam) != LBN_SELCHANGE) break;
i = ListBox_GetCurSel((HWND)lParam); intptr_t i = ListBox_GetCurSel((HWND)lParam);
if (i != CB_ERR) i = ListBox_GetItemData((HWND)lParam, i); if (i != CB_ERR) i = ListBox_GetItemData((HWND)lParam, i);
if (i != CB_ERR) if (i != CB_ERR)
{ {
@ -355,53 +328,43 @@ static INT_PTR CALLBACK ConfigPageProc(HWND hwndDlg, UINT uMsg, WPARAM wParam, L
} }
static void SetPage(int32_t n) static void SetPage(int pageNum)
{ {
HWND tab; HWND tab = GetDlgItem(startupdlg, WIN_STARTWIN_TABCTL);
int32_t cur; auto const cur = SendMessage(tab, TCM_GETCURSEL, 0, 0);
tab = GetDlgItem(startupdlg, WIN_STARTWIN_TABCTL); ShowWindow(pages[cur], SW_HIDE);
cur = (int32_t)SendMessage(tab, TCM_GETCURSEL,0,0); SendMessage(tab, TCM_SETCURSEL, pageNum, 0);
ShowWindow(pages[cur],SW_HIDE); ShowWindow(pages[pageNum], SW_SHOW);
SendMessage(tab, TCM_SETCURSEL, n, 0); mode = pageNum;
ShowWindow(pages[n],SW_SHOW);
mode = n;
SetFocus(GetDlgItem(startupdlg, WIN_STARTWIN_TABCTL)); SetFocus(GetDlgItem(startupdlg, WIN_STARTWIN_TABCTL));
} }
static void EnableConfig(int32_t n) static void EnableConfig(bool n)
{ {
//EnableWindow(GetDlgItem(startupdlg, WIN_STARTWIN_CANCEL), n); //EnableWindow(GetDlgItem(startupdlg, WIN_STARTWIN_CANCEL), n);
EnableWindow(GetDlgItem(startupdlg, WIN_STARTWIN_START), n); EnableWindow(GetDlgItem(startupdlg, WIN_STARTWIN_START), n);
EnableWindow(GetDlgItem(pages[TAB_CONFIG], IDCDATA), n);
EnableWindow(GetDlgItem(pages[TAB_CONFIG], IDCFULLSCREEN), n); EnableWindow(GetDlgItem(pages[TAB_CONFIG], IDCFULLSCREEN), n);
EnableWindow(GetDlgItem(pages[TAB_CONFIG], IDCGAMEDIR), n);
EnableWindow(GetDlgItem(pages[TAB_CONFIG], IDCINPUT), n);
EnableWindow(GetDlgItem(pages[TAB_CONFIG], IDCPOLYMER), n); EnableWindow(GetDlgItem(pages[TAB_CONFIG], IDCPOLYMER), n);
EnableWindow(GetDlgItem(pages[TAB_CONFIG], IDCVMODE), n); EnableWindow(GetDlgItem(pages[TAB_CONFIG], IDCVMODE), n);
EnableWindow(GetDlgItem(pages[TAB_CONFIG], IDCINPUT), n);
EnableWindow(GetDlgItem(pages[TAB_CONFIG], IDCDATA), n);
EnableWindow(GetDlgItem(pages[TAB_CONFIG], IDCGAMEDIR), n);
} }
static INT_PTR CALLBACK startup_dlgproc(HWND hwndDlg, UINT uMsg, WPARAM wParam, LPARAM lParam) static INT_PTR CALLBACK startup_dlgproc(HWND hwndDlg, UINT uMsg, WPARAM wParam, LPARAM lParam)
{ {
static HBITMAP hbmp = NULL; static HBITMAP hbmp = NULL;
HDC hdc;
switch (uMsg) switch (uMsg)
{ {
case WM_INITDIALOG: case WM_INITDIALOG:
{ {
HWND hwnd;
RECT r, rdlg, chrome, rtab, rcancel, rstart;
int32_t xoffset = 0, yoffset = 0;
// Fetch the positions (in screen coordinates) of all the windows we need to tweak // Fetch the positions (in screen coordinates) of all the windows we need to tweak
ZeroMemory(&chrome, sizeof(chrome)); RECT chrome = {};
AdjustWindowRect(&chrome, GetWindowLong(hwndDlg, GWL_STYLE), FALSE); AdjustWindowRect(&chrome, GetWindowLong(hwndDlg, GWL_STYLE), FALSE);
RECT rdlg;
GetWindowRect(hwndDlg, &rdlg); GetWindowRect(hwndDlg, &rdlg);
GetWindowRect(GetDlgItem(hwndDlg, WIN_STARTWIN_TABCTL), &rtab);
GetWindowRect(GetDlgItem(hwndDlg, WIN_STARTWIN_CANCEL), &rcancel);
GetWindowRect(GetDlgItem(hwndDlg, WIN_STARTWIN_START), &rstart);
// Knock off the non-client area of the main dialogue to give just the client area // Knock off the non-client area of the main dialogue to give just the client area
rdlg.left -= chrome.left; rdlg.left -= chrome.left;
@ -409,17 +372,26 @@ static INT_PTR CALLBACK startup_dlgproc(HWND hwndDlg, UINT uMsg, WPARAM wParam,
rdlg.right -= chrome.right; rdlg.right -= chrome.right;
rdlg.bottom -= chrome.bottom; rdlg.bottom -= chrome.bottom;
RECT rtab;
GetWindowRect(GetDlgItem(hwndDlg, WIN_STARTWIN_TABCTL), &rtab);
// Translate them to client-relative coordinates wrt the main dialogue window // Translate them to client-relative coordinates wrt the main dialogue window
rtab.right -= rtab.left - 1; rtab.right -= rtab.left - 1;
rtab.bottom -= rtab.top - 1; rtab.bottom -= rtab.top - 1;
rtab.left -= rdlg.left; rtab.left -= rdlg.left;
rtab.top -= rdlg.top; rtab.top -= rdlg.top;
RECT rcancel;
GetWindowRect(GetDlgItem(hwndDlg, WIN_STARTWIN_CANCEL), &rcancel);
rcancel.right -= rcancel.left - 1; rcancel.right -= rcancel.left - 1;
rcancel.bottom -= rcancel.top - 1; rcancel.bottom -= rcancel.top - 1;
rcancel.left -= rdlg.left; rcancel.left -= rdlg.left;
rcancel.top -= rdlg.top; rcancel.top -= rdlg.top;
RECT rstart;
GetWindowRect(GetDlgItem(hwndDlg, WIN_STARTWIN_START), &rstart);
rstart.right -= rstart.left - 1; rstart.right -= rstart.left - 1;
rstart.bottom -= rstart.top - 1; rstart.bottom -= rstart.top - 1;
rstart.left -= rdlg.left; rstart.left -= rdlg.left;
@ -433,11 +405,15 @@ static INT_PTR CALLBACK startup_dlgproc(HWND hwndDlg, UINT uMsg, WPARAM wParam,
// Load the bitmap into the bitmap control and fetch its dimensions // Load the bitmap into the bitmap control and fetch its dimensions
hbmp = LoadBitmap((HINSTANCE)win_gethinstance(), MAKEINTRESOURCE(RSRC_BMP)); hbmp = LoadBitmap((HINSTANCE)win_gethinstance(), MAKEINTRESOURCE(RSRC_BMP));
hwnd = GetDlgItem(hwndDlg,WIN_STARTWIN_BITMAP);
HWND hwnd = GetDlgItem(hwndDlg, WIN_STARTWIN_BITMAP);
SendMessage(hwnd, STM_SETIMAGE, IMAGE_BITMAP, (LPARAM)hbmp); SendMessage(hwnd, STM_SETIMAGE, IMAGE_BITMAP, (LPARAM)hbmp);
RECT r;
GetClientRect(hwnd, &r); GetClientRect(hwnd, &r);
xoffset = r.right;
yoffset = r.bottom - rdlg.bottom; int const xoffset = r.right;
int const yoffset = r.bottom - rdlg.bottom;
// Shift and resize the controls that require it // Shift and resize the controls that require it
rtab.left += xoffset; rtab.left += xoffset;
@ -455,7 +431,7 @@ static INT_PTR CALLBACK startup_dlgproc(HWND hwndDlg, UINT uMsg, WPARAM wParam,
MoveWindow(GetDlgItem(hwndDlg, WIN_STARTWIN_START), rstart.left, rstart.top, rstart.right, rstart.bottom, FALSE); MoveWindow(GetDlgItem(hwndDlg, WIN_STARTWIN_START), rstart.left, rstart.top, rstart.right, rstart.bottom, FALSE);
// Move the main dialogue to the centre of the screen // Move the main dialogue to the centre of the screen
hdc = GetDC(NULL); HDC hdc = GetDC(NULL);
rdlg.left = (GetDeviceCaps(hdc, HORZRES) - rdlg.right) / 2; rdlg.left = (GetDeviceCaps(hdc, HORZRES) - rdlg.right) / 2;
rdlg.top = (GetDeviceCaps(hdc, VERTRES) - rdlg.bottom) / 2; rdlg.top = (GetDeviceCaps(hdc, VERTRES) - rdlg.bottom) / 2;
ReleaseDC(NULL, hdc); ReleaseDC(NULL, hdc);
@ -464,17 +440,16 @@ static INT_PTR CALLBACK startup_dlgproc(HWND hwndDlg, UINT uMsg, WPARAM wParam,
// Add tabs to the tab control // Add tabs to the tab control
{ {
TCITEM tab; static char textSetup[] = TEXT("Setup");
static char textMessageLog[] = TEXT("Message Log");
hwnd = GetDlgItem(hwndDlg, WIN_STARTWIN_TABCTL); hwnd = GetDlgItem(hwndDlg, WIN_STARTWIN_TABCTL);
ZeroMemory(&tab, sizeof(tab)); TCITEM tab = {};
tab.mask = TCIF_TEXT; tab.mask = TCIF_TEXT;
static char textSetup[] = TEXT("Setup");
tab.pszText = textSetup; tab.pszText = textSetup;
SendMessage(hwnd, TCM_INSERTITEM, (WPARAM)TAB_CONFIG, (LPARAM)&tab); SendMessage(hwnd, TCM_INSERTITEM, (WPARAM)TAB_CONFIG, (LPARAM)&tab);
tab.mask = TCIF_TEXT; tab.mask = TCIF_TEXT;
static char textMessageLog[] = TEXT("Message Log");
tab.pszText = textMessageLog; tab.pszText = textMessageLog;
SendMessage(hwnd, TCM_INSERTITEM, (WPARAM)TAB_MESSAGES, (LPARAM)&tab); SendMessage(hwnd, TCM_INSERTITEM, (WPARAM)TAB_MESSAGES, (LPARAM)&tab);
@ -488,14 +463,14 @@ static INT_PTR CALLBACK startup_dlgproc(HWND hwndDlg, UINT uMsg, WPARAM wParam,
r.left += rtab.left; r.left += rtab.left;
// Create the pages and position them in the tab control, but hide them // Create the pages and position them in the tab control, but hide them
pages[TAB_CONFIG] = CreateDialog((HINSTANCE)win_gethinstance(), pages[TAB_CONFIG] = CreateDialog((HINSTANCE)win_gethinstance(), MAKEINTRESOURCE(WIN_STARTWINPAGE_CONFIG), hwndDlg, ConfigPageProc);
MAKEINTRESOURCE(WIN_STARTWINPAGE_CONFIG), hwndDlg, ConfigPageProc); SetWindowPos(pages[TAB_CONFIG], hwnd, r.left, r.top, r.right, r.bottom, SWP_HIDEWINDOW);
pages[TAB_MESSAGES] = GetDlgItem(hwndDlg, WIN_STARTWIN_MESSAGES); pages[TAB_MESSAGES] = GetDlgItem(hwndDlg, WIN_STARTWIN_MESSAGES);
SetWindowPos(pages[TAB_CONFIG], hwnd,r.left,r.top,r.right,r.bottom,SWP_HIDEWINDOW); SetWindowPos(pages[TAB_MESSAGES], hwnd, r.left, r.top, r.right, r.bottom, SWP_HIDEWINDOW);
SetWindowPos(pages[TAB_MESSAGES], hwnd,r.left,r.top,r.right,r.bottom,SWP_HIDEWINDOW);
// Tell the editfield acting as the console to exclude the width of the scrollbar // Tell the editfield acting as the console to exclude the width of the scrollbar
GetClientRect(pages[TAB_MESSAGES],&r); GetClientRect(pages[TAB_MESSAGES], &r);
r.right -= GetSystemMetrics(SM_CXVSCROLL)+4; r.right -= GetSystemMetrics(SM_CXVSCROLL)+4;
r.left = r.top = 0; r.left = r.top = 0;
SendMessage(pages[TAB_MESSAGES], EM_SETRECTNP,0,(LPARAM)&r); SendMessage(pages[TAB_MESSAGES], EM_SETRECTNP,0,(LPARAM)&r);
@ -514,25 +489,18 @@ static INT_PTR CALLBACK startup_dlgproc(HWND hwndDlg, UINT uMsg, WPARAM wParam,
case WM_NOTIFY: case WM_NOTIFY:
{ {
LPNMHDR nmhdr = (LPNMHDR)lParam; auto nmhdr = (LPNMHDR)lParam;
int32_t cur;
if (nmhdr->idFrom != WIN_STARTWIN_TABCTL) break; if (nmhdr->idFrom != WIN_STARTWIN_TABCTL) break;
cur = (int32_t)SendMessage(nmhdr->hwndFrom, TCM_GETCURSEL,0,0); int const cur = SendMessage(nmhdr->hwndFrom, TCM_GETCURSEL,0,0);
switch (nmhdr->code) switch (nmhdr->code)
{ {
case TCN_SELCHANGING: case TCN_SELCHANGING:
{
if (cur < 0 || !pages[cur]) break;
ShowWindow(pages[cur],SW_HIDE);
return TRUE;
}
case TCN_SELCHANGE: case TCN_SELCHANGE:
{ if (cur < 0 || !pages[cur])
if (cur < 0 || !pages[cur]) break; break;
ShowWindow(pages[cur],SW_SHOW); ShowWindow(pages[cur], nmhdr->code == TCN_SELCHANGING ? SW_HIDE : SW_SHOW);
return TRUE; return TRUE;
} }
}
break; break;
} }
@ -585,10 +553,8 @@ static INT_PTR CALLBACK startup_dlgproc(HWND hwndDlg, UINT uMsg, WPARAM wParam,
int32_t startwin_open(void) int32_t startwin_open(void)
{ {
INITCOMMONCONTROLSEX icc;
if (startupdlg) return 1; if (startupdlg) return 1;
icc.dwSize = sizeof(icc); INITCOMMONCONTROLSEX icc = { sizeof(icc), ICC_TAB_CLASSES };
icc.dwICC = ICC_TAB_CLASSES;
InitCommonControlsEx(&icc); InitCommonControlsEx(&icc);
startupdlg = CreateDialog((HINSTANCE)win_gethinstance(), MAKEINTRESOURCE(WIN_STARTWIN), NULL, startup_dlgproc); startupdlg = CreateDialog((HINSTANCE)win_gethinstance(), MAKEINTRESOURCE(WIN_STARTWIN), NULL, startup_dlgproc);
if (startupdlg) if (startupdlg)
@ -610,43 +576,43 @@ int32_t startwin_close(void)
int32_t startwin_puts(const char *buf) int32_t startwin_puts(const char *buf)
{ {
const char *p = NULL, *q = NULL;
static char workbuf[1024];
static int32_t newline = 0;
int32_t curlen, linesbefore, linesafter;
HWND edctl;
int32_t vis;
static HWND dactrl = NULL;
if (!startupdlg) return 1; if (!startupdlg) return 1;
edctl = pages[TAB_MESSAGES]; const HWND edctl = pages[TAB_MESSAGES];
if (!edctl) return -1; if (!edctl) return -1;
static HWND dactrl = NULL;
if (!dactrl) dactrl = GetDlgItem(startupdlg, WIN_STARTWIN_TABCTL); if (!dactrl) dactrl = GetDlgItem(startupdlg, WIN_STARTWIN_TABCTL);
vis = ((int32_t)SendMessage(dactrl, TCM_GETCURSEL,0,0) == TAB_MESSAGES); int const vis = ((int)SendMessage(dactrl, TCM_GETCURSEL,0,0) == TAB_MESSAGES);
if (vis) SendMessage(edctl, WM_SETREDRAW, FALSE,0); if (vis)
curlen = SendMessage(edctl, WM_GETTEXTLENGTH, 0,0); SendMessage(edctl, WM_SETREDRAW, FALSE, 0);
int const curlen = SendMessage(edctl, WM_GETTEXTLENGTH, 0,0);
SendMessage(edctl, EM_SETSEL, (WPARAM)curlen, (LPARAM)curlen); SendMessage(edctl, EM_SETSEL, (WPARAM)curlen, (LPARAM)curlen);
linesbefore = SendMessage(edctl, EM_GETLINECOUNT, 0,0);
p = buf; int const numlines = SendMessage(edctl, EM_GETLINECOUNT, 0, 0);
static bool newline = false;
const char *p = buf;
while (*p) while (*p)
{ {
if (newline) if (newline)
{ {
SendMessage(edctl, EM_REPLACESEL, 0, (LPARAM)"\r\n"); SendMessage(edctl, EM_REPLACESEL, 0, (LPARAM)"\r\n");
newline = 0; newline = false;
} }
q = p; const char *q = p;
while (*q && *q != '\n') q++; while (*q && *q != '\n') q++;
static char workbuf[1024];
Bmemcpy(workbuf, p, q-p); Bmemcpy(workbuf, p, q-p);
if (*q == '\n') if (*q == '\n')
{ {
if (!q[1]) if (!q[1])
{ {
newline = 1; newline = true;
workbuf[q-p] = 0; workbuf[q-p] = 0;
} }
else else
@ -664,9 +630,13 @@ int32_t startwin_puts(const char *buf)
} }
SendMessage(edctl, EM_REPLACESEL, 0, (LPARAM)workbuf); SendMessage(edctl, EM_REPLACESEL, 0, (LPARAM)workbuf);
} }
linesafter = SendMessage(edctl, EM_GETLINECOUNT, 0,0);
SendMessage(edctl, EM_LINESCROLL, 0, linesafter-linesbefore); int const newnumlines = SendMessage(edctl, EM_GETLINECOUNT, 0, 0);
if (vis) SendMessage(edctl, WM_SETREDRAW, TRUE,0); SendMessage(edctl, EM_LINESCROLL, 0, newnumlines - numlines);
if (vis)
SendMessage(edctl, WM_SETREDRAW, TRUE, 0);
return 0; return 0;
} }
@ -686,7 +656,6 @@ int32_t startwin_idle(void *v)
int32_t startwin_run(void) int32_t startwin_run(void)
{ {
MSG msg;
if (!startupdlg) return 1; if (!startupdlg) return 1;
done = -1; done = -1;
@ -694,24 +663,22 @@ int32_t startwin_run(void)
SetPage(TAB_CONFIG); SetPage(TAB_CONFIG);
EnableConfig(1); EnableConfig(1);
settings.flags = 0;
if (ud.config.ScreenMode) settings.flags |= 1;
#ifdef POLYMER #ifdef POLYMER
if (glrendmode == REND_POLYMER) settings.flags |= 2; settings.polymer = (glrendmode == REND_POLYMER);
#else
settings.polymer = 0;
#endif #endif
if (ud.config.NoAutoLoad) settings.flags |= 4;
settings.xdim = ud.config.ScreenWidth; settings.shared = ud.setup;
settings.ydim = ud.config.ScreenHeight;
settings.bpp = ud.config.ScreenBPP;
settings.forcesetup = ud.config.ForceSetup;
settings.usemouse = ud.config.UseMouse;
settings.usejoy = ud.config.UseJoystick;
settings.grp = g_selectedGrp; settings.grp = g_selectedGrp;
settings.gamedir = g_modDir; settings.gamedir = g_modDir;
PopulateForm(-1); PopulateForm(-1);
while (done < 0) do
{ {
MSG msg;
switch (GetMessage(&msg, NULL, 0,0)) switch (GetMessage(&msg, NULL, 0,0))
{ {
case 0: case 0:
@ -720,35 +687,24 @@ int32_t startwin_run(void)
case -1: case -1:
return -1; return -1;
default: default:
if (IsWindow(startupdlg) && IsDialogMessage(startupdlg, &msg)) break; if (IsWindow(startupdlg) && IsDialogMessage(startupdlg, &msg))
break;
TranslateMessage(&msg); TranslateMessage(&msg);
DispatchMessage(&msg); DispatchMessage(&msg);
break; break;
} }
} }
while (done < 0);
SetPage(TAB_MESSAGES); SetPage(TAB_MESSAGES);
EnableConfig(0); EnableConfig(0);
if (done) if (done)
{ {
ud.config.ScreenMode = (settings.flags&1); ud.setup = settings.shared;
#ifdef POLYMER glrendmode = (settings.polymer) ? REND_POLYMER : REND_POLYMOST;
if (settings.flags & 2) glrendmode = REND_POLYMER;
else glrendmode = REND_POLYMOST;
#endif
if (settings.flags & 4) ud.config.NoAutoLoad = 1;
else ud.config.NoAutoLoad = 0;
ud.config.ScreenWidth = settings.xdim;
ud.config.ScreenHeight = settings.ydim;
ud.config.ScreenBPP = settings.bpp;
ud.config.ForceSetup = settings.forcesetup;
ud.config.UseMouse = settings.usemouse;
ud.config.UseJoystick = settings.usejoy;
g_selectedGrp = settings.grp; g_selectedGrp = settings.grp;
Bstrcpy(g_modDir, (g_noSetup == 0 && settings.gamedir != NULL) ? settings.gamedir : "/");
if (g_noSetup == 0 && settings.gamedir != NULL)
Bstrcpy(g_modDir,settings.gamedir);
else Bsprintf(g_modDir,"/");
} }
return done; return done;