diff --git a/source/games/blood/src/ai.cpp b/source/games/blood/src/ai.cpp index 7fba05347..46f1e73b9 100644 --- a/source/games/blood/src/ai.cpp +++ b/source/games/blood/src/ai.cpp @@ -1113,7 +1113,7 @@ int aiDamageSprite(DBloodActor* source, DBloodActor* actor, DAMAGE_TYPE nDmgType pSprite->type = kDudeBurningInnocent; if (!VanillaMode() && !DemoRecordStatus()) // fix burning sprite for tiny caleb pSprite->type = kDudeBurningTinyCaleb; - aiNewState(actor, &cultistBurnGoto); + aiNewState(actor, &tinycalebBurnGoto); aiPlay3DSound(pSprite, 361, AI_SFX_PRIORITY_0, -1); gDudeExtra[pSprite->extra].time = PlayClock+360; actHealDude(pXSprite, dudeInfo[39].startHealth, dudeInfo[39].startHealth);