mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-26 11:40:44 +00:00
Fix burning Caleb's state
This commit is contained in:
parent
52025fce68
commit
bd98096527
1 changed files with 1 additions and 1 deletions
|
@ -1113,7 +1113,7 @@ int aiDamageSprite(DBloodActor* source, DBloodActor* actor, DAMAGE_TYPE nDmgType
|
|||
pSprite->type = kDudeBurningInnocent;
|
||||
if (!VanillaMode() && !DemoRecordStatus()) // fix burning sprite for tiny caleb
|
||||
pSprite->type = kDudeBurningTinyCaleb;
|
||||
aiNewState(actor, &cultistBurnGoto);
|
||||
aiNewState(actor, &tinycalebBurnGoto);
|
||||
aiPlay3DSound(pSprite, 361, AI_SFX_PRIORITY_0, -1);
|
||||
gDudeExtra[pSprite->extra].time = PlayClock+360;
|
||||
actHealDude(pXSprite, dudeInfo[39].startHealth, dudeInfo[39].startHealth);
|
||||
|
|
Loading…
Reference in a new issue