argh forgot one

git-svn-id: https://svn.eduke32.com/eduke32@790 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
qbix79 2008-06-10 19:23:55 +00:00
parent 22085fa9d3
commit bd039f617e

View file

@ -1382,7 +1382,7 @@ void PR_CALLBACK polymer_tessvertex(void* vertex, void* sector)
s->floor.indices = realloc(s->floor.indices, s->indicescount * sizeof(GLushort));
s->ceil.indices = realloc(s->ceil.indices, s->indicescount * sizeof(GLushort));
}
s->ceil.indices[s->curindice] = (int)vertex;
s->ceil.indices[s->curindice] = (intptr_t)vertex;
s->curindice++;
}
@ -1391,7 +1391,7 @@ static int polymer_buildfloor(short sectnum)
// This function tesselates the floor/ceiling of a sector and stores the triangles in a display list.
_prsector* s;
sectortype *sec;
int i;
intptr_t i;
if (pr_verbosity >= 2) OSD_Printf("PR : Tesselating floor of sector %i...\n", sectnum);