- made some tweaks to the anti-z-fighting code in Polymost.

It now picks the minimum of the current formula and the one from before June 2017 - the current one was causing problems with sprites in the distance so now the old one is used as an upper bound.
This commit is contained in:
Christoph Oelckers 2020-05-22 16:27:45 +02:00
parent 683672a1be
commit bad17f29e0
2 changed files with 9 additions and 7 deletions

View File

@ -3786,8 +3786,11 @@ static int32_t polymost_lintersect(int32_t x1, int32_t y1, int32_t x2, int32_t y
return rv; return rv;
} }
#define TSPR_OFFSET_FACTOR .000008f #define TSPR_OFFSET_FACTOR .0002f
#define TSPR_OFFSET(tspr) ((TSPR_OFFSET_FACTOR + ((tspr->owner != -1 ? tspr->owner & 63 : 1) * TSPR_OFFSET_FACTOR)) * (float)sepdist(globalposx - tspr->x, globalposy - tspr->y, globalposz - tspr->z) * 0.025f) #define TSPR_OFFSET(tspr) (TSPR_OFFSET_FACTOR + ((tspr->owner != -1 ? tspr->owner & 63 : 0) * TSPR_OFFSET_FACTOR))
#define TSPR_OFFSET_FACTOR2 .000008f
#define TSPR_OFFSET2(tspr) ((TSPR_OFFSET_FACTOR + ((tspr->owner != -1 ? tspr->owner & 63 : 1) * TSPR_OFFSET_FACTOR)) * (float)sepdist(globalposx - tspr->x, globalposy - tspr->y, globalposz - tspr->z) * 0.025f)
void polymost_drawsprite(int32_t snum) void polymost_drawsprite(int32_t snum)
@ -3905,10 +3908,11 @@ void polymost_drawsprite(int32_t snum)
int const ang = (getangle(tspr->x - globalposx, tspr->y - globalposy) + 1024) & 2047; int const ang = (getangle(tspr->x - globalposx, tspr->y - globalposy) + 1024) & 2047;
float const foffs = TSPR_OFFSET(tspr); float foffs = TSPR_OFFSET(tspr);
float foffs2 = TSPR_OFFSET(tspr);
if (fabs(foffs2) < fabs(foffs)) foffs = foffs2;
vec2f_t const offs = { (float) (sintable[(ang + 512) & 2047] >> 6) * foffs, vec2f_t const offs = { (float)(sintable[(ang + 512) & 2047] >> 6)* foffs, (float) (sintable[(ang) & 2047] >> 6) * foffs };
(float) (sintable[(ang) & 2047] >> 6) * foffs };
vec2f_t s0 = { (float)(tspr->x - globalposx) + offs.x, vec2f_t s0 = { (float)(tspr->x - globalposx) + offs.x,
(float)(tspr->y - globalposy) + offs.y}; (float)(tspr->y - globalposy) + offs.y};

View File

@ -322,8 +322,6 @@ void InitFileSystem(TArray<GrpEntry>& groups)
i--; i--;
} }
const char* key;
const char* value;
D_AddConfigFiles(Files, "Global.Autoload", "*.grp", GameConfig); D_AddConfigFiles(Files, "Global.Autoload", "*.grp", GameConfig);
long len; long len;