diff --git a/polymer/eduke32/Makefile.msvc b/polymer/eduke32/Makefile.msvc index 170671d80..aa118a2dc 100644 --- a/polymer/eduke32/Makefile.msvc +++ b/polymer/eduke32/Makefile.msvc @@ -30,8 +30,9 @@ EDITORLIB=build.lib # the WDK allows us to link against msvcrt.dll instead of msvcrxxx.dll # this path should match build\Makefile.msvc -WDKROOT="H:\WinDDK\7600.16385.1" -DXROOT="H:\Microsoft DirectX SDK (February 2010)" +# WDKROOT="H:\WinDDK\7600.16385.1" +DXROOT="C:\SDKs\Microsoft DirectX SDK (February 2010)" +VORBISSDK="C:\SDKs\oggvorbis-win32sdk-1.0.1" !ifdef DEBUG # debugging options @@ -56,7 +57,7 @@ MT=mt CFLAGS= /MT /J /nologo $(flags_cl) \ /I$(INC) /I$(EINC)\msvc /I$(EINC)\ /I$(SRC)\jmact /I$(JAUDIOLIBDIR)\include /I$(ENETDIR)\include \ /W2 $(ENGINEOPTS) \ - /I$(DXROOT)\include /DRENDERTYPEWIN=1 + /I$(DXROOT)\include /I$(VORBISSDK)\include /DRENDERTYPEWIN=1 LIBS=user32.lib gdi32.lib shell32.lib winmm.lib ws2_32.lib dxguid.lib comctl32.lib \ vorbisfile_static.lib vorbis_static.lib ogg_static.lib dsound.lib advapi32.lib @@ -160,11 +161,11 @@ EDITOROBJS=$(OBJ)\astub.$o \ all: eduke32$(EXESUFFIX) mapster32$(EXESUFFIX) # duke3d_w32$(EXESUFFIX); eduke32$(EXESUFFIX): $(GAMEOBJS) $(EOBJ)\$(ENGINELIB) $(JAUDIOLIBDIR)\$(JAUDIOLIB) $(ENETDIR)\$(ENETLIB) - $(LINK) /OUT:$@ /SUBSYSTEM:WINDOWS /LIBPATH:$(DXROOT)\lib$(DXLIB) $(flags_link) /MAP $** $(LIBS) + $(LINK) /OUT:$@ /SUBSYSTEM:WINDOWS /LIBPATH:$(DXROOT)\lib$(DXLIB) /LIBPATH:$(VORBISSDK)\lib $(flags_link) /MAP $** $(LIBS) $(MT) -manifest $(RSRC)$(WINLIB)\manifest.game.xml -hashupdate -outputresource:$@ -out:$@.manifest mapster32$(EXESUFFIX): $(EDITOROBJS) $(EOBJ)\$(ENGINELIB) $(EOBJ)\$(EDITORLIB) $(JAUDIOLIBDIR)\$(JAUDIOLIB) - $(LINK) /OUT:$@ /SUBSYSTEM:WINDOWS /LIBPATH:$(DXROOT)\lib$(DXLIB) $(flags_link) /MAP $** $(LIBS) + $(LINK) /OUT:$@ /SUBSYSTEM:WINDOWS /LIBPATH:$(DXROOT)\lib$(DXLIB) /LIBPATH:$(VORBISSDK)\lib $(flags_link) /MAP $** $(LIBS) $(MT) -manifest $(RSRC)$(WINLIB)\manifest.build.xml -hashupdate -outputresource:$@ -out:$@.manifest !include Makefile.deps diff --git a/polymer/eduke32/build/Makefile.msvc b/polymer/eduke32/build/Makefile.msvc index f84eec3fd..4b3a36eaa 100644 --- a/polymer/eduke32/build/Makefile.msvc +++ b/polymer/eduke32/build/Makefile.msvc @@ -23,7 +23,7 @@ ENGINELIB=engine.lib EDITORLIB=build.lib # this path should match eduke32\Makefile.msvc -WDKROOT="H:\WinDDK\7600.16385.1" +# WDKROOT="H:\WinDDK\7600.16385.1" # /D these to enable certain features of the port's compile process # NOASM When defined, uses C instead of assembly code diff --git a/polymer/eduke32/source/jaudiolib/Makefile.msvc b/polymer/eduke32/source/jaudiolib/Makefile.msvc index 0badb9ece..530d749d7 100644 --- a/polymer/eduke32/source/jaudiolib/Makefile.msvc +++ b/polymer/eduke32/source/jaudiolib/Makefile.msvc @@ -18,8 +18,8 @@ flags_lib=/LTCG CC=cl LINK=link /opt:ref /nologo -DXROOT=U:\SDKs\Microsoft DirectX SDK (April 2007) -VORBISSDK=U:\SDKs\oggvorbis-win32sdk-1.0.1 +DXROOT=C:\SDKs\Microsoft DirectX SDK (April 2010) +VORBISSDK=C:\SDKs\oggvorbis-win32sdk-1.0.1 CFLAGS=$(CFLAGS) /nologo /MT /J $(flags_cl) $(TARGETOPTS) /I$(INC) /I$(SRC) /I"$(VORBISSDK)\include" /I"$(DXROOT)\include" !ifdef DEBUG