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Reduce default snd_numvoices to 64 and reduce max to 128
git-svn-id: https://svn.eduke32.com/eduke32@6934 1a8010ca-5511-0410-912e-c29ae57300e0
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2 changed files with 2 additions and 2 deletions
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@ -209,7 +209,7 @@ void CONFIG_SetDefaults(void)
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#if defined GEKKO || defined __OPENDINGUX__
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ud.config.NumVoices = 32;
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#else
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ud.config.NumVoices = 256;
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ud.config.NumVoices = 64;
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#endif
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ud.config.ReverseStereo = 0;
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ud.auto_run = 1;
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@ -1725,7 +1725,7 @@ int32_t registerosdcommands(void)
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{ "snd_fxvolume", "volume of sound effects", (void *)&ud.config.FXVolume, CVAR_INT, 1, 255 },
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{ "snd_mixrate", "sound mixing rate", (void *)&ud.config.MixRate, CVAR_INT, 0, 48000 },
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{ "snd_numchannels", "the number of sound channels", (void *)&ud.config.NumChannels, CVAR_INT, 0, 2 },
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{ "snd_numvoices", "the number of concurrent sounds", (void *)&ud.config.NumVoices, CVAR_INT, 0, 256 },
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{ "snd_numvoices", "the number of concurrent sounds", (void *)&ud.config.NumVoices, CVAR_INT, 1, 128 },
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{ "snd_reversestereo", "reverses the stereo channels", (void *)&ud.config.ReverseStereo, CVAR_BOOL, 0, 1 },
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{ "snd_speech", "enables/disables player speech", (void *)&ud.config.VoiceToggle, CVAR_INT, 0, 5 },
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