diff --git a/polymer/eduke32/source/gameexec.c b/polymer/eduke32/source/gameexec.c index feccb45b0..45cebaf6c 100644 --- a/polymer/eduke32/source/gameexec.c +++ b/polymer/eduke32/source/gameexec.c @@ -386,7 +386,7 @@ GAMEEXEC_STATIC GAMEEXEC_INLINE void VM_AlterAng(int32_t a) if ((moveptr = (intptr_t *)vm.g_t[1]) < &script[0] || moveptr > (&script[0]+g_scriptSize)) { vm.g_t[1] = 0; - OSD_Printf(CON_ERROR "%s %d bad moveptr for actor %d (%d)!\n",g_errorLineNum, keyw[g_tw], vm.g_i, vm.g_sp->picnum); + OSD_Printf(OSD_ERROR "bad moveptr for actor %d (%d)!\n", vm.g_i, vm.g_sp->picnum); return; } @@ -525,7 +525,7 @@ GAMEEXEC_STATIC void VM_Move(void) else { vm.g_t[1] = 0; - OSD_Printf(CON_ERROR "%s %d bad moveptr for actor %d (%d)!\n",g_errorLineNum, keyw[g_tw], vm.g_i, vm.g_sp->picnum); + OSD_Printf(OSD_ERROR "bad moveptr for actor %d (%d)!\n", vm.g_i, vm.g_sp->picnum); return; }