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This is not my day. >:
git-svn-id: https://svn.eduke32.com/eduke32@1687 1a8010ca-5511-0410-912e-c29ae57300e0
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1 changed files with 2 additions and 2 deletions
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@ -386,7 +386,7 @@ GAMEEXEC_STATIC GAMEEXEC_INLINE void VM_AlterAng(int32_t a)
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if ((moveptr = (intptr_t *)vm.g_t[1]) < &script[0] || moveptr > (&script[0]+g_scriptSize))
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{
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vm.g_t[1] = 0;
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OSD_Printf(CON_ERROR "%s %d bad moveptr for actor %d (%d)!\n",g_errorLineNum, keyw[g_tw], vm.g_i, vm.g_sp->picnum);
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OSD_Printf(OSD_ERROR "bad moveptr for actor %d (%d)!\n", vm.g_i, vm.g_sp->picnum);
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return;
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}
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@ -525,7 +525,7 @@ GAMEEXEC_STATIC void VM_Move(void)
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else
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{
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vm.g_t[1] = 0;
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OSD_Printf(CON_ERROR "%s %d bad moveptr for actor %d (%d)!\n",g_errorLineNum, keyw[g_tw], vm.g_i, vm.g_sp->picnum);
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OSD_Printf(OSD_ERROR "bad moveptr for actor %d (%d)!\n", vm.g_i, vm.g_sp->picnum);
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return;
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}
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