Engine: Remove some conditional disabling of spriteext features when !defined USE_OPENGL.

git-svn-id: https://svn.eduke32.com/eduke32@4971 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
hendricks266 2015-02-08 08:04:23 +00:00
parent e8f842ac28
commit b980ca7b0b

View file

@ -5852,11 +5852,7 @@ static void drawsprite_classic(int32_t snum)
if ((cstat&48)==48)
vtilenum = tilenum; // if the game wants voxels, it gets voxels
else if (usevoxels && tiletovox[tilenum] != -1
#ifdef USE_OPENGL
&& (!(spriteext[spritenum].flags&SPREXT_NOTMD))
#endif
)
else if (usevoxels && tiletovox[tilenum] != -1 && !(spriteext[spritenum].flags&SPREXT_NOTMD))
{
vtilenum = tiletovox[tilenum];
cstat |= 48;
@ -6852,9 +6848,7 @@ draw_as_face_sprite:
}
i = (int32_t)tspr->ang+1536;
#ifdef USE_OPENGL
i += spriteext[spritenum].angoff;
#endif
drawvox(tspr->x,tspr->y,tspr->z,i,daxrepeat,(int32_t)tspr->yrepeat,vtilenum,tspr->shade,tspr->pal,lwall,swall);
}
}
@ -11078,7 +11072,6 @@ void delete_maphack_lights() {}
//
int32_t loadmaphack(const char *filename)
{
#ifdef USE_OPENGL
enum
{
T_SPRITE = 0,
@ -11377,10 +11370,6 @@ int32_t loadmaphack(const char *filename)
scriptfile_close(script);
return 0;
#else
UNREFERENCED_PARAMETER(filename);
return -1;
#endif
}