diff --git a/source/glbackend/glbackend.cpp b/source/glbackend/glbackend.cpp index 1e2ee04ac..f8d19af10 100644 --- a/source/glbackend/glbackend.cpp +++ b/source/glbackend/glbackend.cpp @@ -427,6 +427,8 @@ void videoShowFrame(int32_t w) }); screen->Update(); screen->mVertexData->Reset(); + screen->mViewpoints->Clear(); + videoSetBrightness(0); // immediately reset this after rendering so that the value doesn't stick around in the backend. // After finishing the frame, reset everything for the next frame. This needs to be done better.