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- 3 smaller functions.
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c42ff35dc5
commit
b7f26c064d
5 changed files with 28 additions and 32 deletions
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@ -1028,18 +1028,18 @@ void movemasterswitch(DDukeActor *actor, int spectype1, int spectype2)
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//
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//---------------------------------------------------------------------------
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void movetrash(int i)
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void movetrash(DDukeActor *actor)
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{
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auto s = &sprite[i];
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auto s = &actor->s;
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if (s->xvel == 0) s->xvel = 1;
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if (ssp(i, CLIPMASK0))
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if (ssp(actor, CLIPMASK0))
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{
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makeitfall(i);
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makeitfall(actor);
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if (krand() & 1) s->zvel -= 256;
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if (abs(s->xvel) < 48)
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s->xvel += (krand() & 3);
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}
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else deletesprite(i);
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else deletesprite(actor);
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}
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//---------------------------------------------------------------------------
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@ -1048,10 +1048,10 @@ void movetrash(int i)
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//
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//---------------------------------------------------------------------------
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void movewaterdrip(int i, int drip)
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void movewaterdrip(DDukeActor *actor, int drip)
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{
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auto s = &sprite[i];
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auto t = &hittype[i].temp_data[0];
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auto s = &actor->s;
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int* t = &actor->temp_data[0];
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int sect = s->sectnum;
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if (t[1])
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@ -1062,8 +1062,8 @@ void movewaterdrip(int i, int drip)
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}
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else
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{
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makeitfall(i);
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ssp(i, CLIPMASK0);
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makeitfall(actor);
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ssp(actor, CLIPMASK0);
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if (s->xvel > 0) s->xvel -= 2;
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if (s->zvel == 0)
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@ -1071,15 +1071,16 @@ void movewaterdrip(int i, int drip)
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s->cstat |= 32768;
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if (s->pal != 2 && (isRR() || s->hitag == 0))
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S_PlayActorSound(SOMETHING_DRIPPING, i);
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S_PlayActorSound(SOMETHING_DRIPPING, actor);
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if (sprite[s->owner].picnum != drip)
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auto Owner = actor->GetOwner();
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if (!Owner || Owner->s.picnum != drip)
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{
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deletesprite(i);
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deletesprite(actor);
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}
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else
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{
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hittype[i].bposz = s->z = t[0];
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actor->bposz = s->z = t[0];
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t[1] = 48 + (krand() & 31);
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}
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}
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@ -1092,9 +1093,9 @@ void movewaterdrip(int i, int drip)
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//
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//---------------------------------------------------------------------------
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void movedoorshock(int i)
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void movedoorshock(DDukeActor* actor)
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{
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auto s = &sprite[i];
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auto s = &actor->s;
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int sect = s->sectnum;
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int j = abs(sector[sect].ceilingz - sector[sect].floorz) >> 9;
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s->yrepeat = j + 4;
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@ -1535,7 +1535,7 @@ void movestandables_d(void)
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else if (picnum == MASTERSWITCH)
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{
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movemasterswitch(i, SEENINE, OOZFILTER);
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movemasterswitch(&hittype[i], SEENINE, OOZFILTER);
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}
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else if (picnum == VIEWSCREEN || picnum == VIEWSCREEN2)
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@ -1545,7 +1545,7 @@ void movestandables_d(void)
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else if (picnum == TRASH)
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{
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movetrash(i);
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movetrash(&hittype[i]);
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}
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else if (picnum >= SIDEBOLT1 && picnum <= SIDEBOLT1 + 3)
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@ -1560,12 +1560,12 @@ void movestandables_d(void)
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else if (picnum == WATERDRIP)
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{
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movewaterdrip(i, WATERDRIP);
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movewaterdrip(&hittype[i], WATERDRIP);
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}
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else if (picnum == DOORSHOCK)
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{
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movedoorshock(i);
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movedoorshock(&hittype[i]);
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}
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else if (picnum == TOUCHPLATE)
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@ -1084,12 +1084,12 @@ void movestandables_r(void)
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else if (picnum == MASTERSWITCH)
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{
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movemasterswitch(i, SEENINE, OOZFILTER);
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movemasterswitch(&hittype[i], SEENINE, OOZFILTER);
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}
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else if (picnum == TRASH)
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{
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movetrash(i);
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movetrash(&hittype[i]);
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}
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else if (picnum >= BOLT1 && picnum <= BOLT1 + 3)
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@ -1099,12 +1099,12 @@ void movestandables_r(void)
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else if (picnum == WATERDRIP)
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{
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movewaterdrip(i, WATERDRIP);
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movewaterdrip(&hittype[i], WATERDRIP);
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}
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else if (picnum == DOORSHOCK)
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{
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movedoorshock(i);
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movedoorshock(&hittype[i]);
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}
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else if (picnum == TOUCHPLATE)
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@ -270,9 +270,4 @@ inline void detonate(int i, int explosion)
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detonate(&hittype[i], explosion);
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}
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inline void movemasterswitch(int i, int spectype1, int spectype2)
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{
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movemasterswitch(&hittype[i], spectype1, spectype2);
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}
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END_DUKE_NS
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@ -35,9 +35,9 @@ void movefountain(DDukeActor* i, int fountain);
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void moveflammable(DDukeActor* i, int tire, int box, int pool);
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void detonate(DDukeActor* i, int explosion);
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void movemasterswitch(DDukeActor* i, int spectype1, int spectype2);
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void movetrash(int i);
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void movewaterdrip(int i, int drip);
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void movedoorshock(int i);
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void movetrash(DDukeActor* i);
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void movewaterdrip(DDukeActor* i, int drip);
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void movedoorshock(DDukeActor* i);
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void movetouchplate(int i, int plate);
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void movecanwithsomething(int i);
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void bounce(int i);
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