diff --git a/source/sw/src/input.cpp b/source/sw/src/input.cpp index 32148c808..9584b8032 100644 --- a/source/sw/src/input.cpp +++ b/source/sw/src/input.cpp @@ -115,7 +115,7 @@ getinput(InputPacket *loc, SWBOOL tied) MoveScrollMode2D(Player + myconnectindex); // !JIM! Added M_Active() so that you don't move at all while using menus - if (M_Active() || automapFollow) + if (M_Active() || (automapFollow && automapMode != am_off)) return; int32_t turnamount;