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Revert tiny Caleb flameguy fix (#254)
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fffe1753ec
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1 changed files with 2 additions and 4 deletions
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@ -950,7 +950,7 @@ int aiDamageSprite(spritetype *pSprite, XSPRITE *pXSprite, int nSource, DAMAGE_T
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evKill(nSprite, 3, kCallbackFXFlameLick);
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}
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break;
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case kDudeInnocent: // innocent
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case kDudeInnocent:
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if (nDmgType == DAMAGE_TYPE_1 && pXSprite->health <= (unsigned int)pDudeInfo->fleeHealth/* && (pXSprite->at17_6 != 1 || pXSprite->at17_6 != 2)*/)
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{
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pSprite->type = kDudeBurningInnocent;
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@ -993,12 +993,10 @@ int aiDamageSprite(spritetype *pSprite, XSPRITE *pXSprite, int nSource, DAMAGE_T
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evKill(nSprite, 3, kCallbackFXFlameLick);
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}
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break;
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case kDudeTinyCaleb: // tiny Caleb
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case kDudeTinyCaleb:
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if (nDmgType == DAMAGE_TYPE_1 && pXSprite->health <= (unsigned int)pDudeInfo->fleeHealth/* && (pXSprite->at17_6 != 1 || pXSprite->at17_6 != 2)*/)
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{
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pSprite->type = kDudeBurningInnocent;
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if (!VanillaMode())
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pXSprite->scale = 64;
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aiNewState(pSprite, pXSprite, &cultistBurnGoto);
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aiPlay3DSound(pSprite, 361, AI_SFX_PRIORITY_0, -1);
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gDudeExtra[pSprite->extra].at0 = (int)gFrameClock+360;
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