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Correctly invalidate the GPU programs and skybox VBO on modeswitches.
git-svn-id: https://svn.eduke32.com/eduke32@1300 1a8010ca-5511-0410-912e-c29ae57300e0
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1 changed files with 8 additions and 0 deletions
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@ -573,6 +573,7 @@ int32_t polymer_init(void)
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polymer_loadboard();
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polymer_loadboard();
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polymer_initartsky();
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polymer_initartsky();
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skyboxdatavbo = 0;
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if (spriteplane.buffer == NULL) {
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if (spriteplane.buffer == NULL) {
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spriteplane.buffer = calloc(4, sizeof(GLfloat) * 5);
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spriteplane.buffer = calloc(4, sizeof(GLfloat) * 5);
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@ -581,6 +582,13 @@ int32_t polymer_init(void)
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memcpy(spriteplane.buffer, horizsprite, sizeof(GLfloat) * 4 * 5);
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memcpy(spriteplane.buffer, horizsprite, sizeof(GLfloat) * 4 * 5);
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}
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}
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i = 0;
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while (i < (1 << PR_BIT_COUNT))
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{
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prprograms[i].handle = 0;
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i++;
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}
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overridematerial = 0xFFFFFFFF;
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overridematerial = 0xFFFFFFFF;
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polymer_initrendertargets(5);
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polymer_initrendertargets(5);
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