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SW: #ifdef'd out supportdir and user_profiles_disabled stuff for now.
Patch from Striker. git-svn-id: https://svn.eduke32.com/eduke32@7522 1a8010ca-5511-0410-912e-c29ae57300e0
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1 changed files with 7 additions and 1 deletions
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@ -3475,7 +3475,7 @@ int32_t app_main(int32_t argc, char const * const * argv)
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OSD_SetLogFile(APPBASENAME ".log");
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{
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char *supportdir = Bgetsupportdir(TRUE);
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//char *supportdir = Bgetsupportdir(TRUE);
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char *appdir = Bgetappdir();
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char dirpath[BMAX_PATH+1];
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@ -3487,19 +3487,23 @@ int32_t app_main(int32_t argc, char const * const * argv)
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}
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// the global support files directory
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#if 0 // [JM] ifdef'd out for now. !CHECKME!
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if (supportdir)
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{
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Bsnprintf(dirpath, sizeof(dirpath), "%s/JFShadowWarrior", supportdir);
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addsearchpath(dirpath);
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free(supportdir);
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}
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#endif
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}
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// default behaviour is to write to the user profile directory, but
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// creating a 'user_profiles_disabled' file in the current working
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// directory where the game was launched makes the installation
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// "portable" by writing into the working directory
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#if 0 // [JM] ifdef'd out for now. !CHECKME!
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if (access("user_profiles_disabled", F_OK) == 0)
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#endif
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{
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char cwd[BMAX_PATH+1];
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if (getcwd(cwd, sizeof(cwd)))
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@ -3507,6 +3511,7 @@ int32_t app_main(int32_t argc, char const * const * argv)
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addsearchpath(cwd);
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}
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}
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#if 0 // [JM] ifdef'd out for now. !CHECKME!
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else
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{
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char *supportdir;
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@ -3541,6 +3546,7 @@ int32_t app_main(int32_t argc, char const * const * argv)
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free(supportdir);
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}
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}
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#endif
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OSD_SetLogFile("sw.log");
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